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/lwrp-support-2018.3-with-1.5
Jimmy Alamparambil 6 年前
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604bf55d
共有 4 个文件被更改,包括 4 次插入4 次删除
  1. 2
      Assets/LWRPSupport/LWRPBackgroundRenderPass.cs
  2. 2
      Assets/LWRPSupport/LWRPBackgroundRenderer.cs
  3. 2
      Assets/LWRPSupport/LWRPBackgroundRendererAsset.cs
  4. 2
      Assets/LWRPSupport/LWRPBeforeCameraRender.cs

2
Assets/LWRPSupport/LWRPBackgroundRenderPass.cs


using UnityEngine.Experimental.Rendering.LightweightPipeline;
using UnityEngine.Rendering;
namespace UnityEngine.XR.ARFoundation.LWRPSupport
namespace UnityEngine.XR.ARFoundation
{
public class LWRPBackgroundRenderPass : ScriptableRenderPass
{

2
Assets/LWRPSupport/LWRPBackgroundRenderer.cs



namespace UnityEngine.XR.ARFoundation.LWRPSupport
namespace UnityEngine.XR.ARFoundation
{
public class LWRPBackgroundRenderer : ARFoundationBackgroundRenderer

2
Assets/LWRPSupport/LWRPBackgroundRendererAsset.cs


using System;
using UnityEngine.Rendering;
namespace UnityEngine.XR.ARFoundation.LWRPSupport
namespace UnityEngine.XR.ARFoundation
{
[CreateAssetMenu(fileName = "LWRPBackgroundRendererAsset", menuName = "XR/LWRPBackgroundRendererAsset")]
public class LWRPBackgroundRendererAsset : ARBackgroundRendererAsset

2
Assets/LWRPSupport/LWRPBeforeCameraRender.cs


using UnityEngine.Experimental.Rendering;
using UnityEngine.Experimental.Rendering.LightweightPipeline;
namespace UnityEngine.XR.ARFoundation.LWRPSupport
namespace UnityEngine.XR.ARFoundation
{
public class LWRPBeforeCameraRender : MonoBehaviour, IBeforeRender
{

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