using UnityEngine.Experimental.Rendering.LightweightPipeline;
using UnityEngine.Rendering;
namespace UnityEngine.XR.ARFoundation.LWRPSupport
namespace UnityEngine.XR.ARFoundation
{
public class LWRPBackgroundRenderPass : ScriptableRenderPass
public class LWRPBackgroundRenderer : ARFoundationBackgroundRenderer
using System;
[CreateAssetMenu(fileName = "LWRPBackgroundRendererAsset", menuName = "XR/LWRPBackgroundRendererAsset")]
public class LWRPBackgroundRendererAsset : ARBackgroundRendererAsset
using UnityEngine.Experimental.Rendering;
public class LWRPBeforeCameraRender : MonoBehaviour, IBeforeRender