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Revert "removed condition"

This reverts commit f5e5656083fa8581a1af51421c8a5e3e2380f22a.
/4.1
Shan Jiang 4 年前
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2b8b7fd3
共有 2 个文件被更改,包括 8 次插入4 次删除
  1. 8
      Assets/Scenes/ImageTracking/Multi Prefab - Image Tracking/MultiTrackedImageInfoManager.cs
  2. 4
      ProjectSettings/ProjectSettings.asset

8
Assets/Scenes/ImageTracking/Multi Prefab - Image Tracking/MultiTrackedImageInfoManager.cs


public void SetPrefabForReferenceImage(XRReferenceImage referenceImage, GameObject alternativePrefab)
{
m_PrefabsDictionary[referenceImage.guid] = alternativePrefab;
var instantiatedPrefab = m_Instantiated[referenceImage.guid];
m_Instantiated[referenceImage.guid] = Instantiate(alternativePrefab, instantiatedPrefab.transform.parent);
Destroy(instantiatedPrefab);
if (m_Instantiated.TryGetValue(referenceImage.guid, out GameObject instantiatedPrefab))
{
m_Instantiated[referenceImage.guid] = Instantiate(alternativePrefab, instantiatedPrefab.transform.parent);
Destroy(instantiatedPrefab);
}
}
#if UNITY_EDITOR

4
ProjectSettings/ProjectSettings.asset


16:9: 1
Others: 1
bundleVersion: 0.1
preloadedAssets: []
preloadedAssets:
- {fileID: -6122771651556369562, guid: e2f869774b12e400996eb546603602e3, type: 2}
- {fileID: 4800000, guid: c9f956787b1d945e7b36e0516201fc76, type: 3}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1

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