浏览代码

Update Assets/Scripts/UX/CheckAvailableFeatures.cs

Co-Authored-By: Tim Mowrer <timm@unity3d.com>
/4.0
GitHub Enterprise 5 年前
当前提交
cff78124
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      Assets/Scripts/UX/CheckAvailableFeatures.cs

2
Assets/Scripts/UX/CheckAvailableFeatures.cs


// Start is called before the first frame update
void Start()
{
XRLoader activeLoader = LoaderUtility.GetActiveLoader();
var activeLoader = LoaderUtility.GetActiveLoader();
var planeDescriptors = new List<XRPlaneSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRPlaneSubsystemDescriptor>(planeDescriptors);

正在加载...
取消
保存