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renamed FacingDirectionManager

/4.1
Shan Jiang 4 年前
当前提交
9d729710
共有 4 个文件被更改,包括 3 次插入3 次删除
  1. 2
      Assets/Scenes/LightEstimation/FacingDirectionManager.cs
  2. 4
      ProjectSettings/ProjectSettings.asset
  3. 0
      /Assets/Scenes/LightEstimation/FacingDirectionManager.cs.meta
  4. 0
      /Assets/Scenes/LightEstimation/FacingDirectionManager.cs

2
Assets/Scenes/LightEstimation/FacingDirectionManager.cs


[RequireComponent(typeof(ARSessionOrigin))]
[RequireComponent(typeof(ARFaceManager))]
[RequireComponent(typeof(ARCameraManager))]
public class FaceDirectionManager : MonoBehaviour
public class FacingDirectionManager : MonoBehaviour
{
[SerializeField]
GameObject m_WorldSpaceObject;

4
ProjectSettings/ProjectSettings.asset


Others: 1
bundleVersion: 0.1
preloadedAssets:
- {fileID: -6122771651556369562, guid: e2f869774b12e400996eb546603602e3, type: 2}
- {fileID: 4800000, guid: c9f956787b1d945e7b36e0516201fc76, type: 3}
- {fileID: 4800000, guid: e7c77f6eaab324a819efdc13b8125a39, type: 3}
- {fileID: -7479341934665344595, guid: e2f869774b12e400996eb546603602e3, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1

/Assets/Scenes/LightEstimation/FaceDirectionManager.cs.meta → /Assets/Scenes/LightEstimation/FacingDirectionManager.cs.meta

/Assets/Scenes/LightEstimation/FaceDirectionManager.cs → /Assets/Scenes/LightEstimation/FacingDirectionManager.cs

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