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Updating AR Foundation packages to 3.1.0-preview.4. Updating Unity to 2019.2.19f1.

/3.1
Todd Stinson 4 年前
当前提交
d965b28f
共有 10 个文件被更改,包括 250 次插入267 次删除
  1. 4
      Assets/Scenes/ARCollaborationData/ARCollaborationDataExample.unity
  2. 4
      Assets/Scenes/Anchors.unity
  3. 455
      Assets/Scenes/EnvironmentProbes.unity
  4. 6
      Assets/Scenes/LightEstimation/ARKitHDRLightEstimation.unity
  5. 6
      Assets/Scenes/LightEstimation/LightEstimation.unity
  6. 9
      Assets/Scenes/Scale.unity
  7. 14
      Packages/manifest.json
  8. 3
      ProjectSettings/EditorBuildSettings.asset
  9. 4
      ProjectSettings/ProjectVersion.txt
  10. 12
      ProjectSettings/QualitySettings.asset

4
Assets/Scenes/ARCollaborationData/ARCollaborationDataExample.unity


m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790662393}
m_Enabled: 1
serializedVersion: 10
serializedVersion: 9
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10

4
Assets/Scenes/Anchors.unity


m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015722065}
m_Enabled: 1
serializedVersion: 10
serializedVersion: 9
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10

455
Assets/Scenes/EnvironmentProbes.unity
文件差异内容过多而无法显示
查看文件

6
Assets/Scenes/LightEstimation/ARKitHDRLightEstimation.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.3731316, g: 0.38074902, b: 0.3587254, a: 1}
m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074, b: 0.35872698, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015722065}
m_Enabled: 1
serializedVersion: 10
serializedVersion: 9
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.5
m_Range: 10

6
Assets/Scenes/LightEstimation/LightEstimation.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.3731316, g: 0.38074902, b: 0.3587254, a: 1}
m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074, b: 0.35872698, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015722065}
m_Enabled: 1
serializedVersion: 10
serializedVersion: 9
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10

9
Assets/Scenes/Scale.unity


m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1309532706}
m_Enabled: 1
serializedVersion: 10
serializedVersion: 9
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10

m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:

m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:

m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:

m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:

m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:

14
Packages/manifest.json


"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.2d.tilemap": "1.0.0",
"com.unity.analytics": "3.3.4",
"com.unity.analytics": "3.3.5",
"com.unity.ide.vscode": "1.1.3",
"com.unity.ide.vscode": "1.1.4",
"com.unity.test-framework": "1.1.3",
"com.unity.test-framework": "1.1.9",
"com.unity.xr.arcore": "3.1.0-preview.2",
"com.unity.xr.arfoundation": "3.1.0-preview.3",
"com.unity.xr.arkit": "3.1.0-preview.2",
"com.unity.xr.arkit-face-tracking": "3.1.0-preview.2",
"com.unity.xr.arcore": "3.1.0-preview.4",
"com.unity.xr.arfoundation": "3.1.0-preview.4",
"com.unity.xr.arkit": "3.1.0-preview.4",
"com.unity.xr.arkit-face-tracking": "3.1.0-preview.4",
"com.unity.xr.legacyinputhelpers": "2.0.6",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",

3
ProjectSettings/EditorBuildSettings.asset


path: Assets/Scenes/ImageTracking/ImageTracking.unity
guid: e0b018a3c3b5cfd4c8e316706ec0a18c
- enabled: 0
path: Assets/Scenes/LightEstimation/ARKitHDRLightEstimation.unity
guid: f7322e09f4047458fbc45af303830f01
- enabled: 0
path: Assets/Scenes/LightEstimation/LightEstimation.unity
guid: 2f0cbc82480584c258f99f0d9e4ba302
- enabled: 0

4
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2019.2.17f1
m_EditorVersionWithRevision: 2019.2.17f1 (8e603399ca02)
m_EditorVersion: 2019.2.19f1
m_EditorVersionWithRevision: 2019.2.19f1 (929ab4d01772)

12
ProjectSettings/QualitySettings.asset


shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 1
skinWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0

shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0

shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0

shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 2

shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 4

shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 4

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