630 次代码提交 (4.2)

作者 SHA1 备注 提交日期
Mike Durand e5909d07 Initial push of arfoundation-samples. 6 年前
Dan Miller ccad2d66 refactored place on plane 6 年前
Dan Miller 45c24e1e refactored PlaceOnPlane, conformed to naming conventions 6 年前
Tim Mowrer e324b07e [XR] Add a linker file to preserve the ARCore and ARKit assemblies when using IL2CPP 6 年前
Dan Miller fe6b48cb refactored PlaceOnPlane, made hits static 6 年前
Dan 9c02746c updated scene camera and removed touch phase 6 年前
GitHub 035e7df1 Merge pull request #6 from Unity-Technologies/PlacedObjectFix 6 年前
Dan f2037191 Added light estimation script and scene with UI to display values 6 年前
Tim Mowrer 776fc940 Merge branch 'master' of github.com:Unity-Technologies/arfoundation-samples 6 年前
Dan 3064de37 refactored UI code and removed getter setter from lightestimation 6 年前
Dan ae28315b cleaned up naming convetions and added autoprops 6 年前
timm d95ba675 [XR] Fix build failure on iOS when ARCore assembly does not exist. 6 年前
John Sietsma f0e3cc0c Added feathered plane sample. 6 年前
Jimmy Alamparambil 2c980b8d allow arfoundation-samples to support LWRP, with a little help from ARFoundation. we could take the changes in the LWRPSupport folder and make them into a separate package (they already have their own assembly). The main idea is when you upgrade to LWRP (by setting up a LWRP settings asset in the graphics settings), you will at the same time, create a LWRPBackgroundRendererAsset, add the two materials in the folder to it, and set it as Custom Renderer Asset on your CameraBackground component on ARCamera. 6 年前
Jimmy Alamparambil 49fa5d3a add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
Tim Mowrer 28133eb0 [XR] Point cloud visualizer prefab's scaling mode should be "hierarchy", not "local" to make it work with a scaled session origin. 6 年前
John Sietsma 7e1397f9 Changes to make the feathered plane grid more visible and tweakable. 6 年前
Jimmy Alamparambil cd81b506 adjustments to latest unity, packages 6 年前
John Sietsma f3ec288e Coding convention change. Make public field private. 6 年前
Jimmy Alamparambil 36f0933e Revert "adjustments to latest unity, packages" 6 年前
GitHub aee18ae2 Merge pull request #27 from johnsietsma/master 6 年前
John Sietsma 95b32446 Fix code to match coding conventions. 6 年前
Jimmy Alamparambil 81c7f2b4 Revert "Revert "adjustments to latest unity, packages"" 6 年前
GitHub a8dafb08 Merge pull request #29 from Unity-Technologies/LightEstimation 6 年前
John Sietsma 1fc57bb0 Add a featheringWidth getter/setter/ 6 年前
Jimmy Alamparambil c5847023 Remove ARKit blendshapes sample 6 年前
GitHub 81e38dde Merge pull request #32 from johnsietsma/FeatheredPlane_CodeConventions 6 年前
Jimmy Alamparambil fff8545f Link.xml file generated by buildpostprocessor, arkitsettings asset, other project setttings 6 年前
John Sietsma 8f9c2f29 Don't transform mesh verts, they're already in plane space. 6 年前
Jimmy Alamparambil e6facf52 remove all sloth related assets (used for blendshapes) 6 年前
GitHub 1e10980e Merge pull request #37 from johnsietsma/FeatheringTransformFixes 6 年前
Jimmy Alamparambil f2169f95 Merge branch 'master' into lwrp_support 6 年前
Jimmy Alamparambil 9b878670 Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples 6 年前
Tim Mowrer 7edc05de Add a scene demonstrating the camera image API 6 年前
Jimmy Alamparambil 8cfccd21 code style, reference ARFoundation with LWRP support (backgroundrenderer replacement) 6 年前
Jimmy Alamparambil e7e2c0ba add an example scene that uses LWRP materials 6 年前
Tim Mowrer d5981310 [XR] Add comments, xmldoc, and conditional compilation for 2018.1 6 年前
Jimmy Alamparambil 6cebd9e9 make sure legacy scene works same as before 6 年前
Jimmy Alamparambil 0fdae9e9 code style feedback 6 年前
Tim Mowrer 44b8b2ed [XR] Move test script to scripts folder 6 年前
Jimmy Alamparambil 537ac3e2 case of the missing camel 6 年前
Tim Mowrer 938018e4 [XR] Add more explanation in the comments 6 年前
Jimmy Alamparambil e7fff4fa missed asset upgrade after changing name 6 年前
GitHub 7371bc06 Merge pull request #54 from Unity-Technologies/camera_image 6 年前
Tim Mowrer 5881b602 Fix errors in LightEstimation sample which prevented reporting of color temperature and/or color correction 6 年前
Jimmy Alamparambil 9abb2c64 typo fix in asset name 6 年前
Tim Mowrer 61bdb5d2 Convert tabs to spaces 6 年前
Tim Mowrer 4e50708a Use preserve="none" in link.xml. We only want the linker to visit our assemblies, not force preserve everything in them. 6 年前
Jimmy Alamparambil f6c74116 PR feedback 6 年前
GitHub 5c618b05 Merge pull request #51 from jimmy-jam/lwrp_support 6 年前
Tim Mowrer dcfcb523 Add sample showing ARWorldMap support 6 年前
Jimmy Alamparambil 1e4a9806 ibeforerender changes - background rendering works, but the rest of the shaders don't work with this change 5 年前
Tim Mowrer bb0702f8 Enable and disable UI gameObjects, not the individual components. 6 年前
Jimmy Alamparambil d86efa5f turn off MSAA to fix opaque shaders not working 5 年前
Tim Mowrer 67fb9573 Add xmldocs to the ARWorldMapController sample script. 6 年前
Jimmy Alamparambil 7577f6e8 remove extra cube added for test 5 年前
Jimmy Alamparambil 12967e49 Manifest updated to reflect LWRP 4.7.0-preview on staging 5 年前
GitHub c91ff286 Merge pull request #63 from Unity-Technologies/arworldmap 6 年前
GitHub 650d6b25 Update Assets/LWRPSupport/LWRPBeforeCameraRender.cs 5 年前
Tim Mowrer 9990cc00 Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes. 6 年前
Mal Duffin 9ac3e9ad Fix for changing scenes when LightEstimation script is enabled 6 年前
Tim Mowrer 0dd59df8 Merge branch 'malDuffin-master' 6 年前
Tim Mowrer e5b1ef85 Remove unnecessary private keyword 6 年前
Tim Mowrer 19e98972 Convert tabs to spaces 6 年前
Tim Mowrer 0bd68504 Add xmldoc comments 6 年前
Tim Mowrer 1ae9b5df Add xmldoc comment 6 年前
Jimmy Alamparambil 59870044 Merge branch 'master' into facesubsystem_examples 6 年前
Dan 0d9b70f6 added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
Tim Mowrer a7323acc Add a way to enumerate and select a camera configuration to the CameraImage sample scene. This affects the resolution of the image returned by XRCameraSubsystem.TryGetLatestImage. 6 年前
Jimmy Alamparambil de0ee7af add back the blendshapes example - mesh will be in next commit 6 年前
Jimmy Alamparambil c20a3f7f mesh, materials and textures used for slothface 6 年前
Tim Mowrer 90057300 Add more comments and update the dropdown to reflect the current configuration prior to selection 6 年前
Tim Mowrer 1526268b [XR] Fix warnings in Editor 6 年前
Jimmy Alamparambil fb5329d4 PR feedback 6 年前
Tim Mowrer cfa2b151 Update sample after some API changes 6 年前
Tim Mowrer 5f806aaa [XR] Add doxygen and tooltips 6 年前
Jimmy Alamparambil d7465868 more PR feedback: initialize blendshape dictionary with blendshape indices instead of strings to avoid string garbage during frame 6 年前
Jimmy Alamparambil 554e9255 pr fixes 6 年前
Tim Mowrer 5e6609a9 Merge branch 'tdmowrer-2018.3' 6 年前
Jimmy Alamparambil d57bcd5e pr feedback 6 年前
Jimmy Alamparambil 998dbeb2 fix import options for blendshape 6 年前
Tim Mowrer c9a4eb28 Merge branch 'master' into camera_config 6 年前
Tim Mowrer 551043e9 Merge branch 'facesubsystem_examples' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples 6 年前
Tim Mowrer 505e6928 Only set the config dropdown once rather than every frame as ARKit does not change the current configuration immediately. 6 年前
GitHub 828c45a3 Merge pull request #74 from Unity-Technologies/camera_config 6 年前
Tim Mowrer 1ede0977 Merge branch 'jimmy-jam-facesubsystem_examples' 6 年前
Tim Mowrer c1dda1f4 Add a component to set the target frame rate. Unity defaults to 30 fps 6 年前
Tim Mowrer 432e047e Add SetTargetFrameRate component to each scene to request a 60 fps 6 年前
Tim Mowrer ecfa6bc3 Remove "ignore vertical planes" scene. It is obsoleted by the plane 6 年前
Tim Mowrer 283f28ed Merge branch 'master' into UX_Update 6 年前
Tim Mowrer 157248b6 Add SetTargetFrameRate component to Sample UX Scene 6 年前
Tim Mowrer 503791c2 Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs 6 年前
Tim Mowrer 05ed8029 Convert tabs to spaces and remove extra whitespace. 6 年前
Tim Mowrer 915ec600 Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs 6 年前
Tim Mowrer b85ac7ca Convert tabs to spaces 6 年前
Tim Mowrer 46655c63 Merge branch 'jimmy-jam-facesubsystem_examples_plus_bs' 6 年前
Tim Mowrer 0394d64b Remove unnecessary delegate and private Action. 6 年前
Tim Mowrer b1d87999 Set target framerate to 60 Hz for the face blendshape sample. 6 年前
Tim Mowrer a6c3f674 Remove unnecessary usings 6 年前
Tim Mowrer 6b4a63a8 Put public getters near their private fields. 6 年前
Tim Mowrer 9245cae5 Add public properties for the SerializedFields and make m_Planes static. 6 年前
Tim Mowrer 78d752e8 Fix samples on Android 6 年前
Tim Mowrer 57e12f38 Tidy up scenes 6 年前
Tim Mowrer baaf4667 Add null checks. 6 年前
Tim Mowrer 43679d2b Merge branch 'master' into cleanup 6 年前
Tim Mowrer fddf7d29 Remove unnecessary usings 6 年前
GitHub 571ce835 Merge pull request #77 from Unity-Technologies/cleanup 6 年前
Tim Mowrer 7413540f Add RequireComponent attribute for required components on the 6 年前
Tim Mowrer 2a09ad65 Merge branch 'master' into UX_Update 6 年前
GitHub f269aab1 Merge pull request #75 from Unity-Technologies/UX_Update 6 年前
Jimmy Alamparambil 3929da76 Merge branch 'master' into lwrp_support 5 年前
Tim Mowrer fd80ef7c Add ARCameraOptions with light estimation enabled to the SampleUXScene 5 年前
Jimmy Alamparambil 604bf55d pr feedback 5 年前
Tim Mowrer 762d8bf0 Add a sample showing how to place content with scale 5 年前
GitHub 75af07c9 Merge pull request #87 from jimmy-jam/lwrp_support 5 年前
Tim Mowrer 549acac6 Update scale sample: 5 年前
GitHub Enterprise be4badfc Merge pull request #2 from timm/scale 5 年前
Tim Mowrer 7833d45f Re-populate UI.Text fields in the LightEstimation sample 5 年前
Tim Mowrer 475f7859 Remove (temporarily) unsupported samples 5 年前
Todd Stinson 6fad5990 Updating the project, scenes, and readme. 5 年前
Tim Mowrer b62aa0cc Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 5 年前
Todd Stinson b732498d Adding the LWRP scene and scripts. 5 年前
Tim Mowrer ed830459 Update scripts to new API 5 年前
Tim Mowrer 05d4be86 Add face tracking samples from the original samples repo 5 年前
Tim Mowrer 6a484668 Add a sample showing ARCore face regions 5 年前
Tim Mowrer b5e61682 Add image tracking sample and assets 5 年前
Tim Mowrer 43b6ce2e Add an environment probe sample scene 5 年前
Tim Mowrer b3267d9c Remove special handling of max num tracked images as it is now part of the subsystem 5 年前
Tim Mowrer 443cf42e Merge branch '2.1-preview-environment-probes' into 2.1-preview 5 年前
Tim Mowrer 25e538a5 Update reference library after workflow changes 5 年前
Tim Mowrer a4b59750 Add an object tracking sample scene 5 年前
Todd Stinson 6e44ca68 Resurrecting the camera image scene with the new camera image functionality. 5 年前
Tim Mowrer 365ba3d3 Update sample to use stored texture if available. 5 年前
Tim Mowrer 35e828cb Display full dimensions (not just width) in centimeters 5 年前
Tim Mowrer b02704a4 Just use Rafflesia -- ARKit doesn't seem to like the Unity logo 5 年前
Tim Mowrer 100427ef Print the reference image's name, instead of trackableId 5 年前
Tim Mowrer 7e5ff855 Replace PNGs with JPEGs to make ARKit happy 5 年前
Tim Mowrer 93ea9332 Merge branch 'image-tracking-improvements' into 2.1-preview 5 年前
Tim Mowrer b59aa422 Remove unused material 5 年前
Tim Mowrer 31bbe8cc Merge branch '2.1-preview' into 2.1-preview-object-tracking 5 年前
Tim Mowrer 5e8d9830 Add printable templates so users can make their object 3D objects 5 年前
Tim Mowrer 6274be82 Remove obsolete link.xml 5 年前
Tim Mowrer 799a45de Remove (default) ARKit settings 5 年前
Tim Mowrer 81d15c52 Fix image info prefab (was missing a material) 5 年前
Mike Durand 32215cd9 Downgraded project to 2018.4. 5 年前
Todd Stinson 17763bb4 Ensuring the scenes and settings are compatible with Unity 2019.1. 5 年前
Todd Stinson 1ed475ca Downgrading scenes and some settings for Unity 2018.3. 5 年前
Todd Stinson d7bf57be Adding the ARCameraManager script to the AR Camera. 5 年前
Todd Stinson 5cda1a25 Correcting a callback for the camera configuration dropdown widget. 5 年前
Todd Stinson d51345bd Merging 1.5-preview -> lwrp-support-2018.3-with-1.5. 5 年前
Todd Stinson eed40906 Correcting a callback for the camera configuration dropdown widget. 5 年前
Todd Stinson 821bfd9c Updating LWRP to work with the new standalone subsystems. 5 年前
Tim Mowrer 2200ecc3 Add Pause, Resume, and Reset buttons 5 年前
Todd Stinson da1f7593 Merging 1.5-preview -> lwrp-support-2018.3-with-1.5. 5 年前
Todd Stinson 561be400 Introducing samples for ARFoundation 1.5 and ARKit 3. 5 年前
Tim Mowrer f2a316b6 Add a samples scene to check for device support. 5 年前
GitHub bc5e20cd Merge pull request #147 from Unity-Technologies/arkit3-samples-for-2018.4 5 年前
Todd Stinson 844ec1cf Merging 1.5-preview -> lwrp-support-2018.3-with-1.5. 5 年前
Todd Stinson 9decc4a9 Reimporting materials to fix conflicting guids 5 年前
Tim Mowrer 24a0ec90 Update PlaceOnPlane script to emulate touch with mouse clicks. 5 年前
Todd Stinson 857bc591 Back porting the asset fix for the sample code. 5 年前
Todd Stinson 9efd8d18 Merge branch '1.5-preview' into lwrp-support-2018.3-with-1.5 5 年前
David Mohrhardt fbf0041a Added Unity Scene and Associated Prefab for Reference Points sample 5 年前
David Mohrhardt 576ec3fc BP for ReferencePoints sample required a few tweaks due to missing scripts 5 年前
GitHub Enterprise 861889e9 Merge pull request #7 from unity/referencepoints-sample-1.5BP 5 年前
Todd Stinson a95ebaac Introducing samples for ARFoundation 2.2 and ARKit 3. 5 年前
Tim Mowrer 31744ec4 Remove SetTargetFrameRate script as this is now done automatically 5 年前
DavidMohrhardt 872e8efc Introducing samples for ARFoundation 2.2 and ARKit 3. 5 年前
Mike Durand 6b1c9a8a Remove all files used by object tracking sample. 5 年前
GitHub 1ff6d79b Merge pull request #148 from Unity-Technologies/arkit3-samples-for-2019.1 5 年前
Nishant Naveen 67b4d713 Reimporting materials to fix conflicting guids 5 年前
Tim Mowrer 92d872b8 Update collaborative session sample 5 年前
GitHub Enterprise 8306d841 Merge pull request #6 from unity/2.1.0-verified 5 年前
Nishant Naveen 63652065 Updating to modify only the JointLineRenderer guid, instead of touching the XMaterial 5 年前
Tim Mowrer 997acdc4 Update reference point sample 5 年前
Tim Mowrer c64f912e Fix typo 5 年前
GitHub Enterprise faa62d15 Merge pull request #1 from unity/fix_sample 5 年前
Tim Mowrer 2422a478 Remove plane manager 5 年前
GitHub Enterprise a5bd85af Update FaceMesh scene to use a different face mesh material for faces (#2) 5 年前
DavidMohrhardt e782dca0 Added Unity Scene and Associated Prefab for Reference Points sample 5 年前
DavidMohrhardt adaedf89 Added the scene to the build options and moved the button to be easier to access 5 年前
DavidMohrhardt af473929 Merge branch 'referencepoints-sample' into referencepoints-sample-2.1BP 5 年前
GitHub Enterprise 0c4a40ff Merge pull request #8 from unity/referencepoints-sample-2.1BP 5 年前
Todd Stinson 712d21ae Updating to Unity 2019.4.11f1. 4 年前
GitHub Enterprise 6d01753b Adding a 3D skeleton tracking sample (#3) 5 年前
Todd Stinson fbedc943 Refactoring to separate 2D and 3D body pose estimation support. 5 年前
DavidMohrhardt 2ab5e188 Fixing accidental prefab changes 5 年前
GitHub Enterprise fb3c868a Merge pull request #4 from unity/referencepoints-sample 5 年前
Ankur Agrawal c8acc7f5 Update to 2.1.19 2 年前
GitHub Enterprise 8968bbf3 Merge pull request #5 from unity/human-body-changes-to-support-2d-and-3d-separately 5 年前
Tim Mowrer bb2a60fd Update sample with new ARCollaborationData changes in Xcode 11 beta 3 5 年前
Tim Mowrer 1cf4ea88 Use TempJob as this is not the main thread 5 年前
Tim Mowrer 5d87df50 Remove superfluous main camera GameObject 5 年前
Tim Mowrer 4dee5818 Remove guard for small/frequent updates now that we can check 'priority' 5 年前
Tim Mowrer 82fe6349 Use Allocator.Persistent as sending data can take more than 4 frames. 5 年前
Tim Mowrer b6ffbea1 Remove ToArray; use ToSerialized instead for fewer copies 5 年前
Tim Mowrer 95656642 Explicitly use bytes rather than rely on implicit conversion 5 年前
Tim Mowrer 05cca23b Remove unused byte buffer 5 年前
Tim Mowrer a1c2fe9b Create a message system to handle more than just collab data. 5 年前
Tim Mowrer d6e36c06 Send remaining bytes, not the entire thing each time 5 年前
Tim Mowrer 806a9ba8 size => bufferSize 5 年前
Tim Mowrer 950ad9f0 Expose bufferSize directly 5 年前
Tim Mowrer c7a1b9a2 Add methods to encode and decode unsigned shorts 5 年前
Tim Mowrer 4dcdece6 Add xmldoc 5 年前
Tim Mowrer f0e47711 Also log sent data 5 年前
Tim Mowrer c00a1b39 Improve logging wording 5 年前
Tim Mowrer 588039ab Bug fix: decrement bytes remaining in loop 5 年前
Tim Mowrer 7046db14 Use updated API 5 年前
GitHub Enterprise e75878d9 Merge pull request #10 from unity/session-collaboration-beta3 5 年前
Tim Mowrer 7f8be47a Remove SetTargetFrameRate as it now happens automatically 5 年前
Tim Mowrer 715245c5 Remove plane manager 5 年前
David Mohrhardt fb946d46 Added an eye tracking sample 5 年前
Todd Stinson 0182032e Updating the joint indices for the 2D and 3D skeletons for Xcode 11 beta 4. 5 年前
David Mohrhardt 12be53d4 Adding eye gaze position sample scene 5 年前
Nishant Naveen b58414dd Update skeleton prefab to match ARKit3's robot model 5 年前
David Mohrhardt f82ed202 updated the sample with the new code cleanup for eye tracking 5 年前
GitHub Enterprise 2825b467 Merge pull request #11 from unity/fix-skeleton 5 年前
GitHub Enterprise f69986af Merge pull request #12 from unity/update-to-xcode-11-beta-4 5 年前
David Mohrhardt 8f431178 Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples into eye-gaze-tracking-sample 5 年前
Tim Mowrer eb60b20a Add MultipeerConnectivity support to samples 5 年前
David Mohrhardt 8fda7bf0 adding changes to samples to work with new eye tracking code 5 年前
Tim Mowrer 933a862d Use Multipeer instead of TCP for collaborative session sample 5 年前
David Mohrhardt ec2ec7e6 Got reticle working alongside eye lasers 5 年前
Tim Mowrer 5a15be14 Remove unused code from sample 5 年前
David Mohrhardt 101a5d1a Updated the fixation point sample to support 3d and 2d representations 5 年前
Tim Mowrer f754f5c0 Conditionally compile for iOS 5 年前
David Mohrhardt bd6d21cd Removed some superfluous assets and updated code for better readability. 5 年前
Tim Mowrer 0a1345b4 Remove unused UI and GameObjects 5 年前
David Mohrhardt 0aeeae03 Updated with several of Tims suggestions 5 年前
Tim Mowrer afe969f4 Remove unused extension code 5 年前
David Mohrhardt 9eedce72 Updated the sample with GUI to indicate when eye tracking is not supported. 5 年前
Tim Mowrer 477d4bfd Rename m_SessionName => m_ServiceType and add docs 5 年前
David Mohrhardt ed2d060b Updating with requested changes 5 年前
Tim Mowrer 519a2e94 Remove unneeded NSMutableData 5 年前
David Mohrhardt bf40bcfb removed OnRemoved event subscription 5 年前
Tim Mowrer 7d32af86 Consistent C function naming 5 年前
David Mohrhardt 2a21bff2 Apparently didn't remove everything 5 年前
Tim Mowrer b8b9d84e Be explicit about NSData creation 5 年前
David Mohrhardt 47f5144d Update the scenes with smaller text to not overflow the screen when not supported. 5 年前
Tim Mowrer eb67fdbc Make data queue thread safe 5 年前
Tim Mowrer 4f2bada4 Specify sequential layout on the NSString 5 年前
Tim Mowrer 5c1eaeff Cleanup bridge method 5 年前
Tim Mowrer 002b684e Better error reporting for unsupported devices 5 年前
Tim Mowrer a37cda5b Use new API 5 年前
Tim Mowrer f0260b33 Send critical and non-critical data. 5 年前
GitHub Enterprise c81f5e11 Merge pull request #14 from unity/multipeer 5 年前
GitHub Enterprise 8c5b5e7f Merge pull request #13 from unity/eye-gaze-tracking-sample 5 年前
Tim Mowrer 8c7d97c9 Add an ARParticipantManager to show other users in a collab session 5 年前
GitHub Enterprise 4eeade37 Merge pull request #16 from unity/add-participants-to-collaborative-session 5 年前
Todd Stinson 46afd02c Adding code to display the estimated body height scale factor. 5 年前
Todd Stinson 0c870c08 Code cleanup of the body height scale test script. 5 年前
GitHub Enterprise 602b4248 Merge pull request #18 from unity/add-human-skeleton-scale-estimation 5 年前
Tim Mowrer 43ce963a Remove missing components 5 年前
Tim Mowrer 47a4b7d2 Update world map check to new API 5 年前
David Mohrhardt 52e8009e Fixed an issue where android tried to link against ios multipeer w/il2cpp backend 5 年前
Tim Mowrer 67e723ad Add a sample for the ARCoachingOverlayView 5 年前
David Mohrhardt 1f4aca37 updated the name for the asmdef 5 年前
David Mohrhardt b7987913 Updating to align with other sample asmdefs 5 年前
GitHub Enterprise 4a7168db Merge pull request #19 from unity/Android-IL2CPP-Multipeer-linker-fix 5 年前
Tim Mowrer 77d91117 Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples 5 年前
GitHub Enterprise c3f178a4 Merge pull request #20 from unity/coaching-overlay 5 年前
Tim Mowrer b3799521 Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples 4 年前
Tim Mowrer 98f4b06f Disable "assigned but never used" warning on non-iOS 5 年前
Tim Mowrer 4157ab59 Add button to reload the ARSession 5 年前
Tim Mowrer 8f4bb512 Arrange buttons so they are visible 5 年前
Tim Mowrer 2cd30179 Set camera to origin to silence pose driver warning 5 年前
Mike Durand 584606d3 -Added sample to demonstrate plane classification 5 年前
Tim Mowrer a30528f8 Add a sample demonstrating plane occlusion 5 年前
GitHub Enterprise e76dd017 Merge pull request #24 from unity/plane-occlusion 5 年前
Mike Durand ecc30f49 -Re-saved project after improperly reverting. 5 年前
Mike Durand cfef1021 -Refactored PlaneClassification.cs to only subscribe to PlanesChanged 5 年前
Mike Durand e0443584 -Added new prefab for plane classification visualization which includes a modifying the plane color based on classification as well as displaying the classification in a TextMesh at the center of each plane. 5 年前
GitHub Enterprise a52dcc8e Merge pull request #23 from unity/plane-classification 5 年前
Tim Mowrer ae9f5964 Remove missing component 5 年前
Tim Mowrer e81e5b4b Add a sample that shows ALL feature points 5 年前
Tim Mowrer 4b3fe7cf Update README to describe the AllPointCloudPoints sample 5 年前
Tim Mowrer 0091aabf Remove use of var for bool 5 年前
Tim Mowrer 16d018e9 Fix typo 5 年前
Tim Mowrer cb0cbf39 Force update point rendering when mode changes 5 年前
Tim Mowrer 5b7fd87e Update AllPointCloudPoints sample to toggle mode and display info 5 年前
GitHub Enterprise 96914aa8 Merge pull request #30 from unity/all-feature-points 5 年前
Mike Durand 846a98b5 Renamed all files that included `ReferencePoint` to instead include `Anchor`. 5 年前
Mike Durand addc0c8c Renamed all files that included `ReferencePoint` to instead include `Anchor`. 5 年前
Mike Durand 0fee8ccf Updated Anchors scene to fix plane discorvery setting. 5 年前
GitHub Enterprise f1bc7273 Merge pull request #32 from unity/refpoint-rename 5 年前
Todd Stinson 41464f0b Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages. 5 年前
Todd Stinson a05dd3ce PR feedback: Setting some the bounding sphere override back to zero after the Unity version upgrade process introduced NaNs. 5 年前
GitHub Enterprise 39cb1651 Merge pull request #33 from unity/update-with-occlusion-samples 5 年前
David Mohrhardt 5e5dd2a2 - Added new ARKit HDR light estimation sample scene 5 年前
David Mohrhardt 68709dd6 Update settings for light estimation scenes 5 年前
David Mohrhardt ecc165eb Updated to use string builder 5 年前
GitHub Enterprise d28f9b01 Update Assets/Scripts/LightEstimationUI.cs 5 年前
GitHub Enterprise d0d2ff92 Merge pull request #34 from unity/hdr-light-est 5 年前
Dianna cf5c736b Updated missing prefabs in 3 scenes, connected several buttons 4 年前
GitHub Enterprise 6a363320 Merge pull request #35 from unity/Dees_Scene_Changes 4 年前
Todd Stinson d965b28f Updating AR Foundation packages to 3.1.0-preview.4. Updating Unity to 2019.2.19f1. 4 年前
Tim Mowrer dd789ce0 Update coaching goal usage to new API 4 年前
Todd Stinson 6045acc3 Updating project to Unity 2019.3.0f6 now that it has been released. 4 年前
Tim Mowrer f753fa93 Update outdated references to Reference Points to Anchors 4 年前
Tim Mowrer 07ab4eb2 Update obsolete max face count debug log to use newer API 4 年前
Todd Stinson c3272eae Merge branch public/master -> master. 4 年前
Alexandra Serralta 075ca560 main menu 4 年前
Tim Mowrer 8f006629 Update face tracking samples to use user facing camera 4 年前
Tim Mowrer b4bc7ac6 Merge light estimation samples and improve directional reporting 4 年前
Alexandra Serralta 819752c4 check features available 4 年前
Tim Mowrer 1cb998b1 Update collaboration sample to new API 4 年前
Alexandra Serralta b0f6b3e8 fixed names and added more checks 4 年前
Tim Mowrer d7f6d658 Make camera config selection box bigger and use smaller font 4 年前
Tim Mowrer 240b450d Hide the arrow if there is no directional light info 4 年前
Alexandra Serralta c7380ba8 some final cleanups 4 年前
Tim Mowrer 4c278b8b Update face tracking with rear camera sample 4 年前
GitHub Enterprise b9271550 Update Assets/Scripts/UX/ARSceneSelectUI.cs 4 年前
Tim Mowrer 41531535 Rename rear camera face tracking sample 4 年前
GitHub Enterprise 13db44ef Merge pull request #41 from unity/3.1-light-estimation 4 年前
GitHub Enterprise 8ee56448 Update Assets/Scripts/UX/CheckAvailableFeatures.cs 4 年前
GitHub Enterprise 3c5c23f2 Update Assets/Scripts/UX/CheckAvailableFeatures.cs 4 年前
Tim Mowrer 8930e5a8 Fix WorldCameraWithUserFacingFaceTracking sample (missing component) 4 年前
GitHub Enterprise 533a9b82 Update Assets/Scripts/UX/CheckAvailableFeatures.cs 4 年前
Tim Mowrer 271e4b6f FaceDetection => FaceTracking 4 年前
Todd Stinson 0aa81f7b Updating the scene to Unity 2019.3.3f1. 4 年前
GitHub Enterprise 01eba381 Update Assets/Scripts/UX/Tooltip.cs 4 年前
Tim Mowrer b7b14f88 Improve face tracking with rear camera sample 4 年前
Tim Mowrer 5d419212 Remove unnecessary Android specific light estimation code 4 年前
GitHub Enterprise ddc13837 Update Assets/Scripts/UX/Tooltip.cs 4 年前
Tim Mowrer cd5e0679 Move the cube closer to the face 4 年前
GitHub Enterprise c9c5270b Merge pull request #42 from unity/3.1-remove-android-specific-code 4 年前
GitHub Enterprise 971c442f Update Assets/Scripts/UX/ActiveMenu.cs 4 年前
Tim Mowrer b6885520 Don't show face cube if in world facing camera 4 年前
Tim Mowrer 4fdfdb71 Add null check when updating face controlled object 4 年前
Tim Mowrer 260687b9 Merge pull request #43 from unity/fix-unreachable-code 4 年前
Tim Mowrer 78014f61 Update to 2019.3.0f6 4 年前
Tim Mowrer 9f1ec284 Merge remote-tracking branch 'origin/master' into config-manager 4 年前
David Mohrhardt d35e0780 Update 3.1 branch with latest samples. Please see CHANGELOG.md for more 4 年前
GitHub Enterprise 630ca77d Merge pull request #36 from unity/config-manager 4 年前
Dan f2f08822 added disable methody for when the arkit coaching overlay has not been activated manually 4 年前
Dan b6e95379 reverted detection mode 4 年前
GitHub Enterprise 3cd0783a Merge pull request #39 from unity/coachingOverlayDisable 4 年前
Todd Stinson 6300c718 Merge branch '3.1' 4 年前
Todd Stinson 58254912 Merge branch '3.1' -> master. 4 年前
Tim Mowrer ee16df2a Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples 4 年前
Tim Mowrer 8afecbcf Fix "unreachable code" warning in iOS mode 4 年前
GitHub Enterprise a2ade01c Merge pull request #43 from unity/fix-unreachable-code 4 年前
Tim Mowrer 17dba16b Merge remote-tracking branch 'internal/master' 4 年前
Alexandra Serralta 59efa45f suggested fixes 4 年前
Tim Mowrer 11f500b6 Add missing ARCameraManager to UIManager in SimpleUXScene 4 年前
Alexandra Serralta a765dc27 missing scripts fix 4 年前
Tim Mowrer 373b2b7d Fix "UnassignedReferenceException" when playing in Editor 4 年前
Tim Mowrer 7fc3cf16 Remove unnecessary null check 4 年前
Alexandra Serralta e64e299c fixed disconnected variables 4 年前
Alexandra Serralta 28112e03 Camera Grain 4 年前
Tim Mowrer 58c82467 Update image tracking sample to show how to add an image at runtime 4 年前
Todd Stinson 59b994b4 Adding ARKit meshing sample scenes. 4 年前
Andrew Carlston 83a59a35 #ifs for new set of base classes 4 年前
Alexandra Serralta 32cf57f0 resolve conflicts 4 年前
Tim Mowrer 82eb51ca Improve UI for adding images 4 年前
Todd Stinson 7437ac3f Creating actions for the mesh methods. 4 年前
Andrew Carlston f9ead36c PR feedback: use descriptor property to avoid #ifs 4 年前
Alexandra Serralta 3956979c fixed tooltip file 4 年前
Todd Stinson 8fd8ba8f Changing C# arrays to List. 4 年前
Alexandra Serralta b56e80ba fix back button disconnect 4 年前
Tim Mowrer d9fe06ab Rename dynamicLibrary => mutableLibrary 4 年前
Todd Stinson 18e7d0c2 Refactoring some if-then logic. 4 年前
Alexandra Serralta 225f9f82 remove ArkitHDRLightEstimation scene 4 年前
Alexandra Serralta 8bb35f4d changed update to OnReceivedFrame 4 年前
Alexandra Serralta 706dfd65 remove button 4 年前
GitHub Enterprise 29662c27 Merge pull request #48 from unity/meshing-with-4.0 4 年前
Alexandra Serralta 7d5f5705 fixed ARKitSessionSubsystem flags 4 年前
Todd Stinson e4d1a1b1 Replacing TrackedPoseDriver with ARPoseDriver, and updating to Unity 2019.3.12f1. 4 年前
Alexandra Serralta 46c01d2d Merge branch 'master' into ui 4 年前
GitHub Enterprise 34f67ad8 Merge pull request #47 from unity/add-image-at-runtime 4 年前
Alexandra Serralta 15066085 format and remove unecssary lines 4 年前
GitHub Enterprise 5d0ec6b4 Update Tooltip.cs 4 年前
GitHub Enterprise cbfe3694 Update Assets/Scripts/UX/ARSceneSelectUI.cs 4 年前
Alexandra Serralta bc24b935 merge 4 年前
Alexandra Serralta cb845a57 Added background and scrollview 4 年前
GitHub Enterprise e57b4f13 Merge branch 'master' into ui 4 年前
GitHub Enterprise 5be6c0da Merge pull request #45 from unity/ui 4 年前
GitHub Enterprise dc9e061e Merge branch 'master' into CameraGrain 4 年前
GitHub Enterprise 97c3af1a Merge pull request #49 from unity/CameraGrain 4 年前
Tim Mowrer 6bc2717d Update 'TestCameraImage' sample to support human depth and stencil 4 年前
Tim Mowrer 13447736 Use conversion APIs to mirror human depth & stencil images 4 年前
Tim Mowrer d7b20fbf Use expression bodied members 4 年前
Tim Mowrer 215041f7 Adjust raw image locations 4 年前
Tim Mowrer f14b30ad Add clarifying comments to the test script and use new NativeSlice API 4 年前
Tim Mowrer d3fdbc7f Use new TryAcquireLatestCpuImage method 4 年前
Tim Mowrer fe040717 Disable raw images if acquisition fails 4 年前
Tim Mowrer 632c0342 Rename TestCameaImage script to CpuImageSample 4 年前
Tim Mowrer dbd0073a Rename CameraImage GameObject to CpuImages 4 年前
Tim Mowrer 8fe03e62 Rename CameraImage scene to CpuImages 4 年前
GitHub Enterprise 79654e66 Merge pull request #51 from unity/cpu-image 4 年前
Andrew Carlston aba4b6d0 Merge branch 'master' into standalone-update 4 年前
Alexandra Serralta b00ac195 interaction sample scene 4 年前
Alexandra Serralta 2a0e2842 added samples namespace 4 年前
Andrew Carlston ff4188d7 missed instance of addressing PR feedback: use manager type's descriptor property instead of #if-ing through to the subsystem (and undo line-break from combination of previous changes and addressing previous feedback) 4 年前
Andrew Carlston 582d0172 undo another unintended line break 4 年前
GitHub Enterprise e19b6ae8 Merge pull request #46 from unity/standalone-update 4 年前
Mike Durand d02e419d Merge branch 'master' into 4.0-verified 4 年前
Tim Mowrer d7710eb5 Fix CpuImageSample MonoBehaviour name to match filename 4 年前
Tim Mowrer be4121aa Fix CpuImageSample MonoBehaviour name to match filename 4 年前
Tim Mowrer 22873eaa Fix EyeLasers (was using world-facing camera instead of user-facing) 4 年前
Alexandra Serralta f2a69bb9 merged files 4 年前
Tim Mowrer d52a9d34 Fix EyeLasers (was using world-facing camera instead of user-facing) 4 年前
Alexandra Serralta d12a243f revert changes to eye lasers 4 年前
Tim Mowrer 92ad05a9 Create and destroy subsystems between scene switches 4 年前
GitHub Enterprise 50be8c3e Merge pull request #52 from unity/namespace 4 年前
Alexandra Serralta 2dda4dcd Merge branch 'master' into menufixes 4 年前
Alexandra Serralta d73846cf Merge branch 'master' into interaction 4 年前
Tim Mowrer c0641b68 Fix name (CameraImage => CpuImage) 4 年前
Alexandra Serralta 44df22ae merging with master 4 年前
Alexandra Serralta 281352e9 removed unnecessary script 4 年前
Tim Mowrer ee1d7057 Coding standard compliance 4 年前
Alexandra Serralta 5d44adc0 added link to interaction docs 4 年前
Tim Mowrer d2a18131 Add using directive 4 年前
Tim Mowrer afd0d9ec Update Menu scene with camera image scene name change to cpu iamges 4 年前
GitHub Enterprise bf8a6434 Merge pull request #54 from unity/bugs 4 年前
Tim Mowrer e2069a60 Merge branch 'bugs' 4 年前
Tim Mowrer ed4de6a5 Fix merge 4 年前
GitHub Enterprise deea2d94 Merge pull request #55 from unity/merge-4.0-verified 4 年前
GitHub Enterprise bc78bf58 Merge pull request #53 from unity/interaction 4 年前
Alexandra Serralta 5e8ca2a1 check for ARCoreFaceRegions and additional buttons 4 年前
Alexandra Serralta b5b14883 remove typos and spaces 4 年前
Alexandra Serralta 8ffbceab fixes 4 年前
Alexandra Serralta f01cdc1b moved eye tracking check outside of ios check 4 年前
Alexandra Serralta ad3d7445 fix indentation 4 年前
Alexandra Serralta 8f141e0a new buttons and meshing check fix 4 年前
Alexandra Serralta 3f73a159 loader check 4 年前
GitHub Enterprise cff78124 Update Assets/Scripts/UX/CheckAvailableFeatures.cs 4 年前
Alexandra Serralta 41bb2964 Merge remote-tracking branch 'origin/menufixes' into menufixes 4 年前
GitHub Enterprise 41a13532 Merge pull request #56 from unity/menufixes 4 年前
Mike Durand f31bcd43 Merged master branch into 4.0-verified 4 年前
Todd Stinson 50fdba98 Updating to Unity 2019.4.1f1, and adding some depth scenes. 4 年前
GitHub Enterprise 8ceaab8d Merge pull request #59 from unity/flat-depth 4 年前
Dan 02557104 switch texture to non compressed internal texture on camera grain material 4 年前
Todd Stinson f8d4340e Always enable depth interactibles on Android because we cannot know whether depth is supported or not until we have a session. 4 年前
Tim Mowrer 2a675d0f Add null guard when checking available features 4 年前
Todd Stinson b9466e4c Update the depth scenes to provide runtime checks on whether depth is available and display a message if it is not available. 4 年前
Tim Mowrer c5a47db5 Put tooltip on top of other menu items 4 年前
GitHub Enterprise 806ba6dc Merge pull request #60 from unity/enable-arcore-depth-in-menu 4 年前
Tim Mowrer 29a68e94 Set menu to stretch for landscape orientations 4 年前
Todd Stinson 1e2446d9 Resize the camera configuration dropdown. 4 年前
GitHub Enterprise 2887de11 Merge pull request #61 from unity/prep-for-arcore-depth 4 年前
Todd Stinson 524b3049 Update to Unity 2019.4.4f1. 4 年前
Todd Stinson 52fd099e Renaming the human segmentation items to body tracking because it only contains body tracking stuff after we moved the human segmentation images into the new depth menu. 4 年前
Todd Stinson 02ee5ab0 Disabling 3D pose scale estimation. 4 年前
GitHub Enterprise 9295678e Merge pull request #62 from unity/update-body-tracking-menu 4 年前
Todd Stinson d2d720d8 Backporting the latest-preview project to be 4.0 compatible. 4 年前
Todd Stinson bdf49b90 Scene cleanup. 4 年前
Tim Mowrer 74dc58e8 Remove incorrect RequireComponent component 4 年前
Tim Mowrer 101dc06e Add plist entries required MPC in iOS 14 4 年前
Todd Stinson 8c52554c Merge branch 'latest-preview' into public-latest-preview 4 年前
Tim Mowrer 5375bded Use expression-bodied members 4 年前
Tim Mowrer bb522997 Add code comments 4 年前
Tim Mowrer f639fb37 Add null guard when checking available features 4 年前
Tim Mowrer 61962190 Put tooltip on top of other menu items 4 年前
Tim Mowrer c54680a1 Set menu to stretch for landscape orientations 4 年前
Todd Stinson 22ea8609 Adding a backdrop to the session information for readability. 4 年前
Shan Jiang 8ac01b2b multi image tracking sample uploaded 4 年前
Shan Jiang 7f62b7bf cleaned unused case 4 年前
Shan Jiang ce44a636 updated format and removed Debug 4 年前
Shan Jiang 909c0fd6 changed naming 4 年前
Shan Jiang 08691557 added custom inspector 4 年前
Shan Jiang 554ea55b updated inspector and logic 4 年前
Shan Jiang ff7b50b1 combined multiple methods 4 年前
GitHub Enterprise 662b798d Merge pull request #57 from unity/CameraGrainMaterialFix 4 年前
Todd Stinson 4236858f Add a depth gradient shader. 4 年前
Shan Jiang 1b5ef1a7 Merge branch 'latest-preview' into Multi-image 4 年前
Todd Stinson 44071cb1 Updating to Unity 2019.4.4f1. 4 年前
Alexandra Serralta 3fedd880 init scene 4 年前
Shan Jiang f9f5e6d8 solved some bugd and pulled from latest preview 4 年前
Todd Stinson ed37099b Adding configuration chooser sample. 4 年前
Alexandra Serralta ea336405 remove ifdef and check for touch always 4 年前
Alexandra Serralta 9510827f hdr ui 4 年前
Todd Stinson 48e50dc6 Improved handling of screen rotation and texture aspect ratio. 4 年前
Shan Jiang 8ad29d4a polish and remove 4 年前
Todd Stinson e67dad8d Minor script tweaks. 4 年前
Alexandra Serralta 57113f15 remove space 4 年前
Alexandra Serralta c783439d change ar foundation menu to have two buttons 4 年前
Shan Jiang 6a0786f7 modified scene to only display normal light estimation 4 年前
Todd Stinson b9fb0ac7 Flip the v texture coordinate rather than the u. 4 年前
Shan Jiang 7d1072b1 changed for loop to foreach 4 年前
Alexandra Serralta fa3ffde5 remove mouse touch option 4 年前
Alexandra Serralta d90d71d5 Merge remote-tracking branch 'origin/light-estimation' into light-estimation 4 年前
Todd Stinson 9c5ad6aa Improvements to the depth gradient shader math. 4 年前
Shan Jiang 84839ad3 added public API for dynamic prefabs and fixed bugs 4 年前
GitHub Enterprise 6cf4534c Merge pull request #66 from unity/placeonplane-fix 4 年前
Alexandra Serralta b88b6a33 supportsColorCorrection Check 4 年前
Todd Stinson 21f4e58e Merge branch 'latest-preview' into add-depth-gradient-shader 4 年前
Shan Jiang 99f5260e added dynamic prefab sample 4 年前
Todd Stinson 603a60c3 Merging latest-preview -> add-depth-gradient-shader. 4 年前
Shan Jiang 82e62e15 updated menu 4 年前
Todd Stinson 8700b7df Upgrading to Unity 2020.1.0f1. 4 年前
Todd Stinson c2672493 Adding a UI dropdown to switch between env depth, human depth, and human stencil. 4 年前
Shan Jiang 9a31d66e updated button size 4 年前
Todd Stinson cc1d0c6f Merge branch 'latest-preview' into add-configuration-chooser-sample 4 年前
Shan Jiang d5882e86 Merge branch 'latest-preview' into light-estimation 4 年前
Todd Stinson 27fcd70d Cleaning up the script and adding more documentation. 4 年前
Shan Jiang f5baff45 Merge branch 'latest-preview' into Multi-image 4 年前
Alexandra Serralta 49e76a1a init input sample scene 4 年前
Shan Jiang dc6d4769 cleared 'handle' from dropdown options 4 年前
Todd Stinson 4900ea94 Updating ConfigurationChooser scene to 2020.1.0f1. 4 年前
Alexandra Serralta 5823f197 Merge remote-tracking branch 'origin/light-estimation' into light-estimation 4 年前
Todd Stinson b66080c7 Minor refinements. 4 年前
Shan Jiang 801e8029 updated list only for serialization and dictionary for others 4 年前
GitHub Enterprise c8f59399 Merge pull request #68 from unity/remove-handle-options 4 年前
Alexandra Serralta 097b0cdd working input system 4 年前
Todd Stinson 62573769 Merge branch 'latest-preview' into add-configuration-chooser-sample 4 年前
Shan Jiang 034b1e4c updated behaviours with world/user facing directions 4 年前
Todd Stinson d4114cb5 Cleaning up some logging. 4 年前
Shan Jiang 78df15d6 Merge branch 'latest-preview' into Multi-image 4 年前
Shan Jiang ac087e3a Merge branch 'latest-preview' into light-estimation 4 年前
Todd Stinson 6437e46b Correcting a copypasta error. 4 年前
Shan Jiang d10a48d3 serialization works 4 年前
Shan Jiang 9d729710 renamed FacingDirectionManager 4 年前
Todd Stinson bd880451 Merging latest-preview -> add-depth-gradient-shader. 4 年前
Shan Jiang 4124ddba updated prefab, added undo, and cleanup 4 年前
Shan Jiang bac36d40 addde modeSupported UI Text in HDR 4 年前
Todd Stinson 97521bce Fixing a bug and behavior when human segmentation or env depth functionality is not available. 4 年前
Shan Jiang 5b6a124f cleaned up and removed hard-coded label 4 年前
Todd Stinson c4afc37d Renaming the TestDepthImage script to DisplayDepthImage. 4 年前
Shan Jiang 4d1337ea removed unused ctor 4 年前
Todd Stinson 8706dfdb Removing unused using. 4 年前
Shan Jiang 923b393e fixed shader format 4 年前
Todd Stinson 55434346 Removing work around code for an iOS beta 1 and 2 issue that has been fixed in beta 3. 4 年前
Shan Jiang 235bdd29 cleaned up commented code 4 年前
Todd Stinson 65343152 Merge branch 'latest-preview' into add-depth-gradient-shader 4 年前
Shan Jiang f36db955 minor change in names, privae/public fields, and syntax 4 年前
Todd Stinson 0dd31e5f Replacing StringBuilder.Append with StringBuilder.AppendLine. 4 年前
Shan Jiang 1b269f86 simplified logic 4 年前
Todd Stinson d10e5884 Refactoring to centralize the logging of information to either the screen or debug output. 4 年前
Shan Jiang 56fb1302 removed condition 4 年前
Todd Stinson 8f1cb525 Refactor to use the camera matrix as the basis for the depth rotation matrix. 4 年前
Shan Jiang 2b8b7fd3 Revert "removed condition" 4 年前
Todd Stinson bfaf417b Updating the human stencil shader to use the display rotation matrix rather than the texture rotation value. 4 年前
Shan Jiang e0021604 renamed folders and scenes 4 年前
Todd Stinson fd010093 Default initialize the affine values. 4 年前
Todd Stinson c4c1a4e3 Merge branch 'add-depth-gradient-shader' into add-configuration-chooser-sample 4 年前
Todd Stinson 154b9c01 Correcting some copypasta errors. 4 年前
Shan Jiang bab2fb0a just better names 4 年前
Shan Jiang 3b1c0618 updated README and code format 4 年前
GitHub Enterprise f291d393 Merge pull request #67 from unity/add-depth-gradient-shader 4 年前
Shan Jiang 0a26b10f cleaned up and updated comments and editor class name 4 年前
Todd Stinson 5c952900 Merge branch 'latest-preview' into add-configuration-chooser-sample 4 年前
Shan Jiang b34f1c32 Merge branch 'latest-preview' into light-estimation 4 年前
Shan Jiang 68d75384 Merge branch 'latest-preview' into Multi-image 4 年前
Todd Stinson 79f03d67 Adding a drop-down UI to allow for the setting of the configuration chooser. 4 年前
Alexandra Serralta 35807649 change size of arrow 4 年前
Todd Stinson 5f9b8d68 Shrinking the width of the configuration chooser dropdown. 4 年前
Alexandra Serralta 37ffa324 hdr scene arrow 4 年前
Todd Stinson aefdfb5e Adding the configuration chooser scene to the menu. 4 年前
Todd Stinson a8234280 Renaming TestCameraSwapper -> CameraSwapper. 4 年前
Todd Stinson d09bbd55 Addressing a PR suggestion. 4 年前
GitHub Enterprise 27f45c53 Merge pull request #69 from unity/add-configuration-chooser-sample 4 年前
Shan Jiang b52a295b Merge branch 'latest-preview' into Multi-image 4 年前
Shan Jiang 429fcf43 relink buttons on Menu 4 年前
GitHub Enterprise bdb8cfd3 Merge pull request #65 from unity/Multi-image 4 年前
Alexandra Serralta bb22dd9a merge 4 年前
Shan Jiang 0843fc1c Merge branch 'latest-preview' into light-estimation 4 年前
Alexandra Serralta 0c62e8c0 menu 4 年前
Shan Jiang 9e49fbb6 redid menu buttons and renamed scene 4 年前
GitHub Enterprise 96af161e Merge pull request #70 from unity/new-input-system 4 年前
Tim Mowrer 03a0e7fb Remove uses of the null conditional operators on UnityEngine.Objects 4 年前
Shan Jiang 8444c7fa Merge branch 'latest-preview' into light-estimation 4 年前
Shan Jiang 53019d43 redid menu buttons 4 年前
Shan Jiang 34117262 updated field naming 4 年前
Shan Jiang 73f0e833 and separated Basic/HDRLightEstimation scripts from LightEstimation.cs 4 年前
Shan Jiang 4b465207 updated README and comments 4 年前
Shan Jiang 48ab3674 updated README.md and FacingDiretcionManger 4 年前
Shan Jiang 1035b679 removed Debug 4 年前
Shan Jiang 44400d20 reset all light estimation properties when unavailable 4 年前
Shan Jiang 93127c58 Merge branch 'latest-preview' into light-estimation 4 年前
Shan Jiang 87aa4972 minor changes 4 年前
GitHub Enterprise b326bd71 Merge pull request #71 from unity/light-estimation 4 年前
Shan Jiang 7c8d0117 renamed variable 4 年前
Shan Jiang 93e9f3b3 added basic info text to HDR scene 4 年前
GitHub Enterprise 0f16250f Merge pull request #72 from unity/light-estimation 4 年前
Todd Stinson bfe86452 Fixing some layout issues and a missing scene issue. 4 年前
Tim Mowrer 364a79af Merge remote-tracking branch 'internal/latest-preview' into latest-preview 4 年前
Tim Mowrer 458a92d8 Resave ARCoreSettings with new depth field 4 年前
Tim Mowrer 1acaeabc Remove disabled plane manager from 'Anchors' scene 4 年前
Tim Mowrer 2916f583 Improve Logger: 4 年前
Tim Mowrer b511ae64 Anchors sample: attach anchors to planes if a plane is hit 4 年前
Tim Mowrer c83e50b0 Back button on Android returns to the main menu 4 年前
Tim Mowrer 96d932cb Add a black border to the QR code 4 年前
Tim Mowrer 29a3d06f Remove incorrect RequireComponent component 4 年前
GitHub Enterprise 76b3b46c Merge pull request #74 from unity/anchor-attachments 4 年前
Alexandra Serralta eb70321f clarify input system docs 4 年前
GitHub Enterprise 5d72ff62 Merge pull request #75 from unity/inputsystem-doc 4 年前
Tim Mowrer 16086156 Merge remote-tracking branch 'origin/latest-preview' into latest-preview 4 年前
Tim Mowrer a96a104d Add plist entries required MPC in iOS 14 4 年前
Tim Mowrer 67f83750 Use expression-bodied members 4 年前
Tim Mowrer d7ce7668 Add code comments 4 年前
GitHub Enterprise d61ce035 Merge pull request #76 from unity/collaboration-support-xcode12 4 年前
Todd Stinson 2ed7ca50 Adding a backdrop to the session information for readability. 4 年前
Todd Stinson a68b99fe Repositioning the environment and human images. 4 年前
Tim Mowrer 6512c5b0 Remove the UX sample 4 年前
Tim Mowrer c556fa4f Remove additional fields related to the UX scene 4 年前
Tim Mowrer 6edbebe2 Remove UX animations 4 年前
Tim Mowrer 50a5c4b8 Remove UX scene-specific script to fade plane 4 年前
GitHub Enterprise 2f29552c Merge pull request #77 from unity/remove-ux-sample 4 年前
Tim Mowrer 15af4868 Remove the "Reload" button from SimpleAR 4 年前
Tim Mowrer 321b0564 Use expression-bodied members 4 年前
Tim Mowrer 2d02ac62 Code cleanup 4 年前
Tim Mowrer 42b64d3c Remove redundant type arguments 4 年前
Tim Mowrer eca58e48 Code cleanup 4 年前
Tim Mowrer 499a5a1e Add "CameraGrain" button and logic to enable it. 4 年前
Tim Mowrer 92940761 Add back button to camera grain scene 4 年前
Tim Mowrer a61bd316 Fix camera grain prefab so cube sits on top of pivot 4 年前
Tim Mowrer c7fa2e0f CameraGrain component should require a Renderer 4 年前
Tim Mowrer 50af6f4c Remove occlusion manager, replace TPD with pose driver, remove audio 4 年前
GitHub Enterprise d3979d31 Merge pull request #78 from unity/fixes 4 年前
Tim Mowrer c06c371b Update anchor samples to use AddComponent and Destroy 4 年前
Todd Stinson 99c2c383 Updating scenes that previously had references to the session reloader. 4 年前
Todd Stinson eef94816 Add a thermal state scene sample. 4 年前
Todd Stinson 64a75637 Addressing PR feedback for not using the null operator on Unity objects. 4 年前
GitHub Enterprise 370af9f4 Merge pull request #79 from unity/add-thermal-sample 4 年前
GitHub Enterprise 45032e3e Merge pull request #80 from unity/update-anchors 4 年前
Mike Durand 3bb14be9 Merge branch 'latest-preview' of github.cds.internal.unity3d.com:unity/arfoundation-samples into latest-preview 4 年前
Tim Mowrer 38f76e28 Update DynamicLibrary sample to use non-deprecated API 4 年前
Tim Mowrer 2395f9ff Fix warning on build 4 年前
Mike Durand ed1156cf Merge branch 'latest-preview' of github.cds.internal.unity3d.com:unity/arfoundation-samples into latest-preview 4 年前
Todd Stinson 252ea895 Updating for AR Foundation 4.1.0-preview.12. 4 年前
Tim Mowrer e61130f8 Update packages to 4.1.1 verified 4 年前
Tim Mowrer c3c8cef7 4.2.0-pre.2 3 年前
Tim Mowrer ab9a2d7e 4.2.0-pre.4 3 年前
Tim Mowrer 79dcb399 4.2.0-pre.7 release 3 年前
Tim Mowrer f4f5ea02 4.2.0-pre.8 3 年前
Tim Mowrer 2cf34c55 4.2.0-pre.9 3 年前
Tim Mowrer 5acffaed 4.2.0-pre.12 3 年前
Tim Mowrer 4856c898 Add missing iOS Framework dependencies to Objective-C files 3 年前
Ankur Agrawal dd4826cf Update to Unity 2021.2 and AR Foundation 5.0.0-pre.8 2 年前