459 次代码提交 (b4da49ab-ede1-44c0-948c-08293eb3f378)

作者 SHA1 备注 提交日期
Tim Cooper d8cb658d Initial pass at embedded gfx test framework for 8 年前
Felipe Lira 43678f6a Fixes to TestFramework and template images added. 8 年前
Andre McGrail e40b18e6 -Finished target texture scene 8 年前
Felipe Lira 7bb7106b Updated Template images for the camera tests in LD pipeline. 8 年前
Tim Cooper 50b5f576 [testing]Update template image 8 年前
sebastienlagarde c95acc41 Update directory structure of graphic test 8 年前
GitHub 1eaf565f Merge pull request #264 from Unity-Technologies/Add-graphic-test-for-HD 8 年前
Julien Ignace 9ba99a5b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu2 8 年前
Felipe Lira 6275e9d2 Added baked emission support to LD pipe and proper test scene 8 年前
sebastienlagarde 77c2c22a Merge remote-tracking branch 'refs/remotes/origin/master' into Remove-Resources-folder 8 年前
Sebastien Lagarde dee59c09 Merge branch 'master' into ssao-test 8 年前
Arnaud Carre df0c1521 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_Batching2 8 年前
Felipe Lira 3fc943aa Fixed failing LD test scenes. Uploaded a new template image for baked emission scene. 8 年前
Felipe Lira 6f3e7b0a Refactored LD to Lightweight 8 年前
sebastienlagarde 3ccea10f Merge branch 'master' into ssao-test 8 年前
sebastienlagarde 13e14f67 Merge branch 'master' into ssao-test 8 年前
Felipe Lira d559f6f0 Added default materials to lightweight pipe. Changed shaders scene to add transparent, unlit and cutout. 8 年前
Evgenii Golubev ad3d47b5 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Felipe Lira 2d2ea8bb Added 2D Test Scene 8 年前
Evgenii Golubev e7d27153 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 8 年前
David Rogers 85744e59 Local merge 8 年前
David Rogers 36baac01 Revert "Local merge" 8 年前
Filip Iliescu 9c290707 merge changes from remote to local branch 8 年前
Felipe Lira 53105986 Added lightweight unlit and its shader GUI 8 年前
Julien Ignace 205fb8de Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu2 8 年前
Felipe Lira 0f4a886b LightweightPipeline settings per light objects with StructuredBuffer. Right now for gles 2.0 we need an alternate solution. Added multiple point lights scene. 8 年前
sebastienlagarde 5acef24d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-hlsl-generator 8 年前
Julien Ignace c7e7065b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu2 8 年前
Arnaud Carre d070d1b8 Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev 0a7924ff Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix 8 年前
Filip Iliescu 74f56073 create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 8 年前
Felipe Lira 0a1fead0 Fixed rendering when no lights we present in the scene. Updated test scenes and images. 8 年前
Tim Cooper 88c53704 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into reduce-gc 8 年前
Arnaud Carre e9b3071e Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev 5570c647 Merge branch 'master' 8 年前
Filip Iliescu cd024be6 Merge branch 'master' into OnTileDeferred 8 年前
sebastienlagarde b010d5c1 HDrenderPipeline: Add some comment to shadow tessellation fix 8 年前
Arnaud Carre a9656da4 Merge branch 'master' into Branch_Batching2 8 年前
Filip Iliescu 4adbf45e Merge branch 'master' into OnTileDeferred 7 年前
Filip Iliescu 23202e49 merge in OnTileDeferredBranch after merging in master to it 7 年前
Felipe Lira ee1ea198 Added some test scenes to lightweight pipeline. Fixed the multiple point lights test scene. 7 年前
Felipe Lira 9c00a86c Merge branch 'LightweightPipeline' 7 年前
Felipe Lira a6a01a17 Fixed merge errors in the scene lightweight lights scene. 7 年前
Felipe Lira 6d592a3d Merge branch 'master' into LightweightPipeline 7 年前
Peter Bay Bastian d6b8a7e5 Change root of repository to Assets/ 7 年前
Evgenii Golubev 4898d174 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics 7 年前
Felipe Lira a2c2ce7f Merge branch 'master' into LightweightPipeline 7 年前
Felipe Lira bc3f5b1a Fixed SpriteDemo test scene that was failing due to a diff in background color in the scene. 7 年前
Felipe Lira 457b3a17 Renamed test scenes to use XXX-TestScene name standard. Added test scene assets to each folder. 7 年前
Felipe Lira 605dc966 Fixed most of the lightweight graphics tests. 7 年前
Felipe Lira 70a982f2 There's one artifact in the emission baking that is also happening in the legacy pipe. For now uploading this image test to be able to check that all tests are running properly. 7 年前
Andre McGrail 64797a02 Updated Lightweight tests and created template images 7 年前
Andre McGrail 1badfd13 Added image template preprocessor to avoid compressing any reference images from the tests 7 年前
Andre McGrail c844ad5d Added tests: 7 年前
Andre McGrail a21b0c40 Created both Metallic and Specular PBR validation scenes with template image done in legacy pipe. 7 年前
Andre McGrail 32f08396 Added PBR material test scene, has a wide variety of different surfaces. Template image created in legacy pipe, may never pass as the shadows will always be out.. 7 年前
Andre McGrail e4557fc9 Removed shadows from LW test 026 7 年前
Andre McGrail 7d2e6fd9 Test 026 Template image fix 7 年前
Peter Andreasen a2e029a1 merge with master + a few samplegame fixes 7 年前
Felipe Lira af290f39 Fixed scene 012 template and materials. 7 年前
Felipe Lira ce712ae5 Fixed tests and templates to account for LDR rendering. 7 年前
Felipe Lira 4bf2abf5 Merge branch 'LightweightPipeline' 7 年前
sebastienlagarde 8f8eb990 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-shader-pass 7 年前
Felipe Lira e60bad0c 026 template image verified with simplified ggx / visibility / fresnel 7 年前
Felipe Lira c5450cac Fixed glossy env color from ambient probe. Added gfx tests 31-34 to test various setup of SH/Lightmap with different ambient sources. 7 年前
Andre McGrail 7b93e827 Moved TemplatePreprocessor.cs to an Editor subfolder to avoid build errors. 7 年前
Peter Andreasen c62bfeca Merged with master 7 年前
Andre McGrail e2ca1632 Moved TemplatePreprocessor.cs to an Editor subfolder to avoid build errors. 7 年前
sebastienlagarde aacf07b1 Merge remote-tracking branch 'refs/remotes/origin/master' into Disable-debug-mode-in-reflection-view 7 年前
Felipe Lira 0afc0404 Fixed emission property on SimpleLightingShader. Removed Env mapping support for consistency with old legacy shader library. 7 年前
Felipe Lira f01f666d Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
GitHub 0742fb7a Merge pull request #413 from Unity-Technologies/Unity-2017.3 7 年前
Felipe Lira 68c6f48c Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Felipe Lira d1cf8765 Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
GitHub a82f6ffc Merge pull request #421 from Unity-Technologies/Unity-2017.3 7 年前
Andre McGrail c6969950 Added Custom post to have both before transparent and before stack. Created reference image for Postprocessing test 7 年前
Peter Andreasen 867c8236 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Julien Ignace 674d0efe Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into culling 7 年前
Felipe Lira 263a503c Added terrain shaders test 7 年前
Remy a0dccf34 Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working 7 年前
Remy 04858911 Add missing light informations in HDRP Tests 7 年前
Evgenii Golubev 04d7cdc4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
Julien Ignace 1e8876bf Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_FogAndProceduralSky 7 年前
GitHub 2df3e46a Merge branch 'Unity-2017.3' into feature/transparentSpecularBlending 7 年前
Remy 76bf4f2f Fix HDRP Graphic tests Camera prefab. 7 年前
Evgenii Golubev 733171ce Merge branch 'Unity-2017.3' 7 年前
Frédéric Vauchelles 1e05f581 Merge Unity-2017.3 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Felipe Lira 6ddf3f73 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Felipe Lira 27111431 Added support to directional lightmaps. 7 年前
Andre McGrail ba821dcf Updated and cleaned all LW pipe tests and re-created template images 7 年前
Remy bf0e0adc Add graphic test image templates for the current graphi tests 7 年前
Remy 79e20a34 Move objects in Transparent Fog to have better focus. 7 年前
sebastienlagarde a03ef23d Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Refactor-LightLoop-Glue-Code 7 年前
Andre McGrail 2e3bce5f Switched terrain scene over to the Lightweight shader 7 年前
Andre McGrail c06a72c0 Tweaks to existing tests 7 年前
sebastienlagarde 6c9a5ca6 Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Add-refraction-cubemap-support 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Remy fc3e1073 Add Lit Refractions Tests 7 年前
Remy 962d6e55 Add lit refraction graphic test template 7 年前
Andre McGrail 8b5b9ea5 Added test 041_Lighting_BasicArea for area light 7 年前
GitHub 06f28ec2 Merge pull request #538 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 232486c8 Merge pull request #544 from Unity-Technologies/Reorganize-HDRP-GraphicTests 7 年前
GitHub b6cf8abe Merge pull request #549 from Unity-Technologies/Unity-2017.3 7 年前
Remy b3864496 Add Distortion tests 7 年前
Remy 3ca3520e Cleanup distortion test ressource 7 年前
sebastienlagarde a1929730 Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Sebastien Lagarde 36f3cfd4 merge unity 2017.3 7 年前
Julien Ignace 11c1d9a8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
GitHub 4225bc5a Merge pull request #568 from Unity-Technologies/HDRP-GraphicTests 7 年前
Julien Ignace 220e0aff Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
GitHub 9ef5873f Merge pull request #571 from Unity-Technologies/Unity-2017.3 7 年前
Evgenii Golubev 6cea0d27 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3 7 年前
Evgenii Golubev fdcd7680 Merge branch 'Unity-2017.3' of https://github.com/EvgeniiG/ScriptableRenderLoop into volumetrics 7 年前
Peter Andreasen f052451a merged from master 7 年前
Felipe Lira e4ffdd2d Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Felipe Lira 04829cba Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
Felipe Lira 1531aa64 Renamed/Moved test 037 files to avoid windows path character limit. 7 年前
Felipe Lira ed1d3a8f Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
GitHub 62808466 Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Felipe Lira 42e09fc5 Added correct template images for test scenes. 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Julien Ignace 0a60dd2a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
GitHub 45f497ea Merge pull request #593 from Unity-Technologies/LightweightPipeline 7 年前
Paul Melamed d31d3ab4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into prototype/decals 7 年前
Peter Andreasen 5d36f104 Merged master 7 年前
Felipe Lira 18e0d6e8 Merge branch 'Unity-2017.3' 7 年前
Evgenii Golubev 7b797ff7 Merge branch 'master' 7 年前
Peter Bay Bastian 85e38a3c Merge branch 'master' into shader-include-paths-2 7 年前
Remy 3099539f Add displacement graphic test. 7 年前
GitHub 13a468ea Merge pull request #599 from Unity-Technologies/HDRP-GraphicTests 7 年前
Evgenii Golubev e84fe4b6 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde 267328a0 Pushing auto-updated meta file 7 年前
Evgenii Golubev 6be2053b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Felipe Lira 2387e5a5 Added GI to unlit standard shader. 7 年前
Frédéric Vauchelles fe773302 Merge master 7 年前
Remy 39c80121 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Julien Ignace 1308feb1 Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Remy 515bdee8 Add missing graphic test image templates 7 年前
GitHub 61fde733 Merge pull request #611 from Unity-Technologies/HDRP-GraphicTests 7 年前
GitHub b13cc702 Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap 7 年前
Julien Ignace 6145dbe8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Remy c22205d7 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Remy fd20358f Add Lit BentNormal template image 7 年前
GitHub af3e20a0 Merge pull request #617 from Unity-Technologies/HDRP-GraphicTests 7 年前
Evgenii Golubev aa8b5a9c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Remy 539d3115 Add detail mask test in lit_features 7 年前
Evgenii Golubev 8ee2d44f Merge 'master' 7 年前
Remy a347dad5 Add Lit Detail and Emission graphic tests 7 年前
GitHub da3dc10a Merge pull request #623 from Unity-Technologies/HDRP-GraphicTests 7 年前
Julien Ignace 92a18712 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RenameTilePass 7 年前
Remy 8d13e04a Add Playmode graphic tests 7 年前
Sebastien Lagarde db77157f Update meta 7 年前
Evgenii Golubev 228fd56b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Remy 5b6ad5e8 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Frédéric Vauchelles 6541de0b Merge master 7 年前
Peter Andreasen b6423cf9 merge 7 年前
Remy a9b5ae63 First working version of plyamode graphic test 7 年前
GitHub eb877135 Merge pull request #639 from Unity-Technologies/HDRP-GraphicTests 7 年前
Sebastien Lagarde 414e5846 Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Robert Srinivasiah ea2646a5 Merge remote-tracking branch 'origin/master' into xr-hdrp_options 7 年前
Felipe Lira e45df6b6 Merge branch 'master' into LightweightPipeline 7 年前
Felipe Lira c62e8861 Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
Remy d8c63295 Add First Light test scene 7 年前
sebastienlagarde f142c657 Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
sebastienlagarde f3d7f5bf Address feedback 7 年前
GitHub b04739d1 Merge pull request #641 from Unity-Technologies/Support-forward-SSS 7 年前
Felipe Lira 44b0d028 Fixed spot shadows. Updated template scenes to account for the new shadow filtering. 7 年前
Julien Ignace 256c35aa Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Remy 5d52724a Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Remy 9f5b1938 Add dynamic light graphic test scenes. 7 年前
Andre McGrail 8752dc7f Updated/Added Lightweight pipe tests, created templates 7 年前
sebastienlagarde c9ee9e33 Merge remote-tracking branch 'refs/remotes/origin/master' into add-xbone-one-support 7 年前
GitHub 2bd6f08b Merge pull request #652 from Unity-Technologies/HDRP-GraphicTests 7 年前
Evgenii Golubev 81d62eb8 Merge branch 'master' 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
GitHub fc5778fa Merge pull request #655 from Unity-Technologies/Fix-all-material-in-project 7 年前
sebastienlagarde 04b2dec6 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals 7 年前
Remy 64ca9729 Add text to Dynamic light test scene. 7 年前
Remy 2b555142 Add light parameters test scene. 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
sebastienlagarde c963e81c HDRenderPipeline: Update graphic test refraction 7 年前
GitHub 1c78cd78 Merge pull request #664 from Unity-Technologies/Update-Refraction-test 7 年前
GitHub 19b91d50 Merge pull request #665 from Unity-Technologies/HDRP-GraphicTests 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Julien Ignace 7faea4fc Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Remy 84a9ac3d Add shadow emmiting transparent objects, and objects to cast shadows on opaque/transparent. 7 年前
Evgenii Golubev c16681df Merge branch 'master' 7 年前
GitHub d2a4e002 Merge pull request #681 from Unity-Technologies/HDRP-GraphicTests 7 年前
Remy 9e6f7ca3 Add GI Tests 7 年前
Evgenii Golubev effdbb9c Merge branch 'master' 7 年前
Julien Ignace 71f453af Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Sebastien Lagarde 657828b3 Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-frameSettings 7 年前
Evgenii Golubev 7779e807 Merge branch 'master' 7 年前
Felipe Lira ddeb54b6 Merge branch 'master' into LightweightPipeline 7 年前
Andre McGrail 0effa5f2 Removed substance dependancies from LW tests and also re-created affected template images 7 年前
Andre McGrail 6d8f7475 Added missing metas and updated mats that source tree didn’t pickup :( 7 年前
Frédéric Vauchelles 50a43207 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Sebastien Lagarde 9fe83875 Update various meta that seems to not be uptodate 7 年前
Sebastien Lagarde 5f2183f6 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/ReflectionProbeEditor 7 年前
Julien Ignace c02d593d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 78563feb Merge branch 'master' 7 年前
GitHub 1b90eb6b Merge pull request #687 from Unity-Technologies/LightweightPipeline 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 2e30e761 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Julien Ignace 65bd8e1d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
Frédéric Vauchelles e239e312 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Sebastien Lagarde b1d9e7b9 Update Graphic test with only Mirror and None 7 年前
GitHub 1dff3972 Merge pull request #717 from Unity-Technologies/Remove-None-mode-of-double-sided 7 年前
Julien Ignace f6a78dc5 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Evgenii Golubev 1f5d453d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Remy e11e76e1 Fix missing keywords/passes in GI tests materials. 7 年前
GitHub 4bb6b202 Merge pull request #733 from Unity-Technologies/HDRP-GraphicTests 7 年前
Remy 066dd593 Add Reflection Probe volume test 7 年前
Remy 61981dde Add missing face blend to reflection probe volume test 7 年前
Remy 2b1afa18 Add bake lighting test 7 年前
Paul Melamed 8efbc8a6 Merge branch 'master' into prototype/decals_no_height 7 年前
GitHub f9cb71ff Merge pull request #737 from Unity-Technologies/HDRP-GraphicTests 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Felipe Lira 9ab6af9c Fixed scene for test 010. Updated template of scene 039 to account for the new spotlight falloff. 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
sebastienlagarde b9b30507 Merge remote-tracking branch 'refs/remotes/origin/master' into Convert-shaderLibrary-to-half-float-support 7 年前
Remy 02d89c04 Try to correct the unlit test scene : removed blend multiply materials 7 年前
Felipe Lira 1f07c2da Updated scenes and templates to account for new shadow bias algorithm. 7 年前
Remy 1d9471e6 Add Shadow Mask test scene. Always return false because of script error for the moment. 7 年前
Remy 16889c08 Add debug view test (motion vectors) 7 年前
sebastienlagarde 8e74657a Merge remote-tracking branch 'refs/remotes/origin/master' into Convert-shaderLibrary-to-half-float-support 7 年前
Sebastien Lagarde 24ac5a9e Merge remote-tracking branch 'refs/remotes/origin/master' into Update-ClearCoat 7 年前
GitHub bd3a6508 Merge pull request #746 from Unity-Technologies/HDRP-GraphicTests 7 年前
sebastienlagarde 5ca40e6e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Sebastien Lagarde cd92c7dc Merge remote-tracking branch 'refs/remotes/origin/master' into Update-ClearCoat 7 年前
Frédéric Vauchelles ad68db51 Merge branch 'master' into feature/HDCameraEditor 7 年前
GitHub b83e5de0 Merge branch 'master' into feature/mip-debug 7 年前
lyndon homewood 064d57c1 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Evgenii Golubev c86b3214 Merge branch 'master' 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Thomas e05f7f24 Fixed gaussian pyramid first blit (point -> bilinear filtering) 7 年前
GitHub a986a245 Merge pull request #772 from Unity-Technologies/gaussian-filtering-fix 7 年前
GitHub 4013d3fa Merge pull request #775 from Unity-Technologies/HDRP-GraphicTests 7 年前
Sebastien Lagarde f97342c5 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
lyndon homewood ef4b0aa9 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Julien Ignace 43f6d6eb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization 7 年前
Remy 468b92e2 Move back play mode testrunner script out of Editor Folder, and add compilation directives to avoir build failures. 7 年前
GitHub b8348971 Merge pull request #781 from Unity-Technologies/PlayMode_Tests_and_Build_Fix 7 年前
Thomas 4b33a1b6 Merge branch 'master' into lw-gc-optim 7 年前
Remy bfbb6604 Remove multiplicative blend mode from tests. 7 年前
Remy 4a36daf4 Add GBuffer debug for debug view controller. 7 年前
sebastienlagarde 7f5f1c1a Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
Remy febd1e92 Add camera motion vector tests 7 年前
Remy 73aed5d4 Merge commit 'd482b973fbbda5ffce00137a44fda8366472cb14' into Fix_TestFrameworkTools 7 年前
Remy 472cdbf4 Fix scenes list handling for playmode tests 7 年前
GitHub 84a0053a Merge pull request #789 from Unity-Technologies/HDRP-GraphicTests 7 年前
GitHub c36be30a Revert "Hdrp graphic tests" 7 年前
GitHub fa3e734e Merge pull request #790 from Unity-Technologies/revert-789-HDRP-GraphicTests 7 年前
GitHub 9909bf32 Revert "Revert "Hdrp graphic tests"" 7 年前
GitHub 02a16451 Merge pull request #792 from Unity-Technologies/revert-790-revert-789-HDRP-GraphicTests 7 年前
GitHub d1a57b2a Revert "Revert "Revert "Hdrp graphic tests""" 7 年前
GitHub b4149381 Merge pull request #793 from Unity-Technologies/revert-792-revert-790-revert-789-HDRP-GraphicTests 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Remy 3b815534 Merge commit 'ccee1ef8a8d0611355aaeace2c3530b65e34dfe0' into FixFix_TestFrameworkTools 7 年前
GitHub 10174353 Merge pull request #800 from Unity-Technologies/FixFix_TestFrameworkTools 7 年前
Sebastien Lagarde a79042e5 Merge branch 'master' into pr/798 7 年前
Remy 45899e23 Remove multiply blend mode materials from tests 7 年前
Evgenii Golubev 7d2031ec Merge branch 'master' 7 年前
Paul Melamed 6deb71dc Merge branch 'master' into prototype/decals_drawinstance 7 年前
Frédéric Vauchelles 86df6636 Merge master 7 年前
Julien Ignace 4172199d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScreenSpaceShadows 7 年前
Arnaud Carre 074f76bb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into lwrp_batcher 7 年前
Remy bb848eef Add range attenuation toggle test in light parameters 7 年前
GitHub 72c1efa3 Merge pull request #818 from Unity-Technologies/HDRP_GraphicTests 7 年前
sebastienlagarde 26147e28 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles ca10cd2f Merge 7 年前
Remy c4cbf10c Add decal test scene 7 年前
Remy 1460a3a6 Update GI Metapass template 7 年前
GitHub 6dd48b71 Merge pull request #830 from Unity-Technologies/HDRP_GraphicTests 7 年前
sebastienlagarde 9c88ac68 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Remy ce8a6316 Update template with new fixes 7 年前
Remy f486e00a Add SSS test scene 7 年前
Felipe Lira c51ce48c Merged master 7 年前
Frédéric Vauchelles 5f6876d6 Merge branch 'master' into feature/PlanarReflection 7 年前
John dea94b9d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
sebastienlagarde d38ebec5 HDRenderPipeline: Update template of test 2003 7 年前
Paul Melamed 15162b54 Merge branch 'master' into prototype/decals_premult_alpha 7 年前
GitHub 149c2fcb Merge pull request #833 from Unity-Technologies/HDRP_GraphicTests 7 年前
Evgenii Golubev 75799cbf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline 7 年前
Sebastien Lagarde a5003db5 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/PlanarReflection 7 年前
Remy 5f60d1a8 Make SSS max distance test more readable 7 年前
GitHub 647cbfdb Merge pull request #846 from Unity-Technologies/HDRP_GraphicTests 7 年前
sebastienlagarde 1d94ca60 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals_workflow 7 年前
John cf25c602 Merge master 7 年前
Remy d7fec4b5 Correct sky settigns in ShadowMask scene to have the shadow mask more obvious 7 年前
sebastienlagarde 174630e7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
GitHub c26fa8d3 Merge pull request #857 from Unity-Technologies/HDRP_GraphicTests 7 年前
uygar 81cb95dc Merge branch 'master' into shadows-biasing 7 年前
sebastienlagarde c43a2771 Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue 7 年前
sebastienlagarde 3d2bbed4 Update graphic test template of motoin vector 7 年前
GitHub a50e2899 Merge pull request #860 from Unity-Technologies/Fix-flip-issue 7 年前
John ba0245c3 Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Remy 6d165864 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Frédéric Vauchelles d6743fba Merge branch 'master' into feature/PlanarReflection 7 年前
John 3023e8c8 Merge Screen Space Shadows 7 年前
Peter Andreasen 8b8ef607 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Julien Ignace 19029ddd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Remy a936aacd Add light on tesselation test. 7 年前
sebastienlagarde 2bae089c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Evgenii Golubev 7e4a3052 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub ff7b81d9 Merge pull request #873 from Unity-Technologies/HDRP_GraphicTests 7 年前
sebastienlagarde e16cb2e3 Merge remote-tracking branch 'refs/remotes/origin/master' into Support-UV0-UV3-on-lit-for-base 7 年前
sebastienlagarde 6feb2d00 Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
Paul Melamed 19876ed2 Merge branch 'master' into prototype/decals_gpu_optimization 7 年前
Frédéric Vauchelles 9db916f8 Merge branch 'master' into feature/PlanarReflection2 7 年前
Frédéric Vauchelles ed247f18 [PlanarReflection] Added probe tests 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
GitHub 68eebf2f Merge pull request #879 from Unity-Technologies/feature/PlanarReflection2 7 年前
sebastienlagarde a2c27894 Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
sebastienlagarde 48efe04c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Paul Melamed 3441b497 Merge branch 'master' into prototype/decals_gpu_optimization 7 年前
Remy 2136ed15 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Tim Cooper 803d7f40 Merge remote-tracking branch 'origin/master' into LW-ScreenSpaceShadows-KeywordsReduction 7 年前
John 89a55fab Merge branch 'LW-ScreenSpaceShadows-KeywordsReduction' into LW-ScreenSpaceShadows 7 年前
John 0bfdddfc Merge Screen Shadows 7 年前
Julien Ignace 950b560d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
sebastienlagarde 83b753ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Remy 22d1cf5d Update 2201 template, priority seems corrected 7 年前
Remy 1210c14d Update 3001 with zbuffer debug view 7 年前
Remy 9ca1f654 Update 9001 decals template. Bug was corrected. 7 年前
sebastienlagarde 62649623 Update template for refraction/distortion after change in pyramid 7 年前
Frédéric Vauchelles 672c909b Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Remy aa273d7e Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub 671c5dac Merge pull request #897 from Unity-Technologies/HDRP_GraphicTests 7 年前
sebastienlagarde 18cd3660 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
Julien Ignace 85039c4d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Alex Lian 950e29d3 Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Remy b63c5c79 Finish deferred/forward comparison scene. 7 年前
GitHub ce5e1a23 Merge pull request #904 from Unity-Technologies/HDRP_GraphicTests 7 年前
Julien Ignace f956cebd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
sebastienlagarde 66873725 Merge remote-tracking branch 'refs/remotes/origin/master' into Branch_RTRefactoring 7 年前
sebastienlagarde 046a77ef Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Remy 7ad7ba61 Update lit distortion template (negative values in float point texture has been fixed) 7 年前
GitHub f5287a0f Merge pull request #906 from Unity-Technologies/HDRP_GraphicTests 7 年前
Frédéric Vauchelles 78ba9e5b Merge master 7 年前
sebastienlagarde b1b2e631 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Julien Ignace ffbd199e - Fixed objects motion vectors (they were upside down) 7 年前
Julien Ignace ed3443be Revert "- Fixed objects motion vectors (they were upside down)" 7 年前
Remy f8b82f37 Move animated cookie scene to play mode tests 7 年前
sebastienlagarde 4727ac84 HDRenderPipeline: Update graphic test 2401 7 年前
Evgenii Golubev a80afa3a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline 7 年前
GitHub 6a07965f Merge pull request #928 from Unity-Technologies/HDRP_GraphicTests 7 年前
Robert Srinivasiah 44fabb65 Merge branch 'master' into hdrp-xr-initial 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
John 0a72692b Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand 7 年前
sebastienlagarde 301dbf72 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading 7 年前
Sebastien Lagarde 76cc874d Re-introduce none case for double sided 7 年前
GitHub 3b36aa0b Merge pull request #936 from Unity-Technologies/support-none-case-for-doublesided 7 年前
sebastienlagarde 5e5e46c8 Merge remote-tracking branch 'refs/remotes/origin/master' into support-iridescence 7 年前
Remy 619cd52e Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 7 年前
sebastienlagarde 35560656 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Remy ae07b3cc Correct 1202 template 7 年前
Paul Melamed 75b17fab Merge branch 'master' into decals/clustered 7 年前
Evgenii Golubev 070349c8 Merge branch 'master' 7 年前
sebastienlagarde a450e83a Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Tim Cooper aeefe219 Merge branch 'master2' into LW-LightOptimizations 7 年前
Sebastien Lagarde 3def69c5 HDRenderPipeline: Update image template graphic test (doublesided mode and BakeMixed) 7 年前
GitHub c0ac82ff Merge pull request #942 from Unity-Technologies/Update-image-template-graphic-test 7 年前
Remy fa829be3 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Robert Srinivasiah 7427bb14 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Sebastien Lagarde a60a0d5a Merge remote-tracking branch 'refs/remotes/origin/master' into support-iridescence 7 年前
sebastienlagarde 176338dd Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-forward-opaque-pass 7 年前
Evgenii Golubev e768893e Merge branch 'master' 7 年前
Remy 0ac4d650 Make the tests more sensitive (tile average comparison instead of full image average). 7 年前
GitHub 4bbe5773 Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests 7 年前
Robert Srinivasiah 2e77d205 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
sebastienlagarde 2c61701c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Paul Melamed 429be124 Merge branch 'master' into decals/clustered 7 年前
Evgenii Golubev 2d48e00b Merge branch 'master' 7 年前
Evgenii Golubev 3ad3c7d7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Julien Ignace 4b17c74c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling 7 年前
Remy 2001df3c Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 7 年前
sebastienlagarde 8d0fc95d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Remy 6b3ff1a7 Update animated cookie scene/template (support for cube cookie) 7 年前
Remy 865163bd Update animated cookie scene (cube cookie supported) 7 年前
Remy 91705de1 Meta updates 7 年前
GitHub bf886cd0 Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests 7 年前
Evgenii Golubev 504b9374 Merge remote-tracking branch 'upstream/HDRP_GraphicTests' into 2018.1 7 年前
Robert Srinivasiah 667518b2 Merge remote-tracking branch 'origin/master' into lwrp-xr-shader-fixes 7 年前
Evgenii Golubev 0a2033df Merge upstream/master 7 年前
Paul Melamed 6f570901 Merge branch 'master' into decals/api_change 7 年前
John Parsaie 8cc0d941 Merge SRP 2018.1 7 年前
GitHub 47d42b36 Merge pull request #1 from Unity-Technologies/master 7 年前
Frédéric Vauchelles fd3d298d Merge branch 'master' into feature/ReflectionProbeBaking 7 年前
Julien Ignace 79ecc6d5 Fixed some data and updated reference screenshots for HDRP graphics tests 7 年前
GitHub 39fa31ad Merge pull request #1085 from Unity-Technologies/Branch_FixGraphicsTests 7 年前
Julien Ignace b577f3d9 Updated distortion tests screenshots 7 年前
Felipe Lira b33ad0e5 Merged master. 7 年前
GitHub f88eca62 Merge pull request #1089 from Unity-Technologies/Branch_FixGraphicsTests 7 年前
Felipe Lira 049fa5ed Merge branch 'master' into lw/shadow-optimization 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Remy da27105b Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Evgenii Golubev 1d711357 Merge 'upstream/master' 7 年前
Remy 7e367c3f Update to test on consoles. 7 年前
Matt Dean f98f82d0 Merge remote-tracking branch 'origin/LWRP' into LW-DistortionPass 7 年前
Frédéric Vauchelles 62c37c0f Update refraction test scene 7 年前
Frédéric Vauchelles ff4ac7db Fixed test 9002 7 年前
Frédéric Vauchelles 789d90fe Fixed test 1203 7 年前
Frédéric Vauchelles a324758e Fixed test 1102, 1103, 1206 7 年前
GitHub a2790a45 Merge pull request #1159 from Unity-Technologies/feature/RefractionModes 7 年前
Evgenii Golubev 8d663ac4 Merge upstream/master 7 年前
Paul Melamed 5e4ad2d7 Merge branch 'master' into decals/texture_atlas 7 年前
Evgenii Golubev 999f9fa8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Kay Chang 53b01e3a WIP adding Switch support. 7 年前
Kay Chang f5303717 Revert "WIP adding Switch support." 7 年前
Remy 256e6c9c Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Remy f9d5511a UTF Tests are ready. 7 年前
Remy 4a4d3eac Remove unecessary meta file 7 年前
sebastienlagarde 5f5c5dd3 Update SSS graphic test 7 年前
GitHub 15da236b Merge pull request #1221 from Unity-Technologies/Update-SSS-graphic-test 7 年前
sebastienlagarde 18ff5152 Update shot graphic test 7 年前
GitHub 78501232 Merge pull request #1224 from Unity-Technologies/Update-shot-graphic-test 7 年前
Stephane Laroche 61ee5830 Merge branch 'master' into stacklit 7 年前
Frédéric Vauchelles d9f5b4f5 Merge branch 'master' into feature/SSR 7 年前
GitHub 8e4f252c Merge pull request #1250 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy bbba671d Update meta files 7 年前
GitHub d5cc7395 Merge pull request #1251 from Unity-Technologies/HDRP_GraphicTests 7 年前
Evgenii Golubev 9b95d6ea Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde 0f054e4d HDRP: added few #if UNITY_2018_2_OR_NEWER to compile code on 2018.1 + update meta 7 年前
GitHub 4d8b50e4 Merge pull request #1256 from Unity-Technologies/Update-code-with-define-to-work-on-2018.1 7 年前
sebastienlagarde e03580d8 Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental 7 年前
Frédéric Vauchelles 8676f2e5 Merge master 7 年前
Felipe Lira 533beaae Merge branch 'master' into LWRP 7 年前
sebastienlagarde f5c6eec7 Merge remote-tracking branch 'refs/remotes/origin/master' into switch_support 7 年前
Stephane Laroche 10f8090a Merge branch 'stacklit' into stacklit_vl_merge 7 年前
Yao Xiaoling cb671fbb Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain 7 年前
sebastienlagarde 5f36d9bb Update meta file to 2018.2 version 7 年前
Stephane Laroche c551dc12 Merge branch 'master' into stacklit 7 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 7 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 7 年前
Evgenii Golubev 1f059c6b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles 3932faa4 Merge branch 'master' into feature/SSR 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Felipe Lira 9526b0d2 Moved LWRP test folder 7 年前
GitHub 4e5fc617 Merge pull request #1394 from Unity-Technologies/lw/move-test-folder 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Tim Cooper 416f1e20 Disable integration test for now. 7 年前
GitHub 53aa984e Merge pull request #1434 from Unity-Technologies/build/fix-tests 7 年前
GitHub 51a1873e Merge branch 'master' into update-changelog 7 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 7 年前
Paul Melamed 797daf79 Merge branch 'master' into decals/ss3_channel_mask 7 年前