Felipe Lira
7 年前
当前提交
a2c2ce7f
共有 57 个文件被更改,包括 1201 次插入 和 306 次删除
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4.gitmodules
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23SampleScenes/LightweightPipeline/LightweightBasicScene.unity
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14TestbedPipelines/OnTileDeferredPipeline/Shaders/UnityStandardForwardMobile.cginc
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2ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassLightTransport.hlsl
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6ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitData.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.shader
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4ScriptableRenderPipeline/Core/ShadowIncludes.inl
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4ScriptableRenderPipeline/Core/ShaderLibrary/Shadow/Resources/ShadowBlurMoments.compute
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2ScriptableRenderPipeline/Core/ShaderLibrary/SampleUVMapping.hlsl
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11Tests/GraphicsTests/Framework/Editor/TestFramework.cs
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10ImageTemplates.meta
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10ImageTemplates/HDRenderPipeline.meta
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10ImageTemplates/HDRenderPipeline/Scenes.meta
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77ImageTemplates/HDRenderPipeline/Scenes/0002-Subsurface scattering.unity.png.meta
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10ImageTemplates/LightweightPipeline.meta
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10ImageTemplates/LightweightPipeline/Scenes.meta
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10ImageTemplates/LightweightPipeline/Scenes/2D.meta
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77ImageTemplates/LightweightPipeline/Scenes/2D/SpriteDemo.unity.png.meta
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10ImageTemplates/LightweightPipeline/Scenes/Camera.meta
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77ImageTemplates/LightweightPipeline/Scenes/Camera/LDPipe_Camera_Clip.unity.png.meta
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77ImageTemplates/LightweightPipeline/Scenes/Camera/LDPipe_Camera_Ortho.unity.png.meta
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77ImageTemplates/LightweightPipeline/Scenes/Camera/LDPipe_Camera_TargetTexture.unity.png.meta
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77ImageTemplates/LightweightPipeline/Scenes/MultiplePointLights.unity.png.meta
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10ImageTemplates/LightweightPipeline/Scenes/Shaders.meta
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77ImageTemplates/LightweightPipeline/Scenes/Shaders/LDPipe_LitBakedEmission.unity.png.meta
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77ImageTemplates/LightweightPipeline/Scenes/Shaders/LDPipe_LitShaderLightProbes.unity.png.meta
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77ImageTemplates/LightweightPipeline/Scenes/Shaders/LDPipe_LitShaderMaps.unity.png.meta
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77ImageTemplates/LightweightPipeline/Scenes/Shaders/LDPipe_LitShaderReflection.unity.png.meta
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10ImageTemplates/LightweightPipeline/Scenes/Shaders/StandardBlinnPhongShader.meta
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77ImageTemplates/LightweightPipeline/Scenes/Shaders/StandardBlinnPhongShader/LightweightLights.unity.png.meta
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10ImageTemplates/LightweightPipeline/Scenes/Shaders/StandardPBRShader.meta
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77ImageTemplates/LightweightPipeline/Scenes/Shaders/StandardPBRShader/EnvironmentBRDF_Spheres.unity.png.meta
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77ImageTemplates/LightweightPipeline/Scenes/SimpleCube.unity.png.meta
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9LICENSE.meta
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10PostProcessing.meta
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9README.md.meta
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0SRPMARKER
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9SRPMARKER.meta
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9ScriptableRenderPipeline/HDRenderPipeline/SceneSettings/Resources.meta
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10ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit.meta
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259Assembly-UnityScript.unityproj
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9ScriptableRenderPipeline/HDRenderPipeline/SceneSettings/Resources.meta
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10ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit.meta
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0/ScriptableRenderPipeline.meta
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0/Tests.meta
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0/SampleScenes
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0/SampleScenes.meta
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0/TestbedPipelines.meta
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0/TestbedPipelines
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0/ScriptableRenderPipeline
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0/ScriptableRenderPipeline/Core/CommandBufferPool.cs.meta
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0/ScriptableRenderPipeline/Core/CommandBufferPool.cs
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0/Tests
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[submodule "PostProcessing"] |
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|||
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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|||
Other similar extension points exist, see Microsoft.Common.targets. |
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<Target Name="BeforeBuild"> |
|||
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