Remy
7 年前
当前提交
a936aacd
共有 18 个文件被更改,包括 1953 次插入 和 0 次删除
-
1001ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png
-
83ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png.meta
-
8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.meta
-
7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.meta
-
85Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/HDRP_Default_Sky_SmallDist.asset
-
8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/HDRP_Default_Sky_SmallDist.asset.meta
-
74Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/HDRP_ReflectionProbe256.asset
-
10Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/HDRP_ReflectionProbe256.asset.meta
-
212Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/ProbeVisualizer.mat
-
8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/ProbeVisualizer.mat.meta
-
70Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/ReflectionProbeToTexture.cs
-
11Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/ReflectionProbeToTexture.cs.meta
-
228Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/Tess_Displace.mat
-
10Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/Tess_Displace.mat.meta
-
129Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/TexCubeToTex2D.shader
-
9Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/TexCubeToTex2D.shader.meta
1001
ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: bbaff8be8ee1a5144a56b398100698e9 |
|||
TextureImporter: |
|||
fileIDToRecycleName: {} |
|||
externalObjects: {} |
|||
serializedVersion: 5 |
|||
mipmaps: |
|||
mipMapMode: 0 |
|||
enableMipMap: 1 |
|||
sRGBTexture: 1 |
|||
linearTexture: 0 |
|||
fadeOut: 0 |
|||
borderMipMap: 0 |
|||
mipMapsPreserveCoverage: 0 |
|||
alphaTestReferenceValue: 0.5 |
|||
mipMapFadeDistanceStart: 1 |
|||
mipMapFadeDistanceEnd: 3 |
|||
bumpmap: |
|||
convertToNormalMap: 0 |
|||
externalNormalMap: 0 |
|||
heightScale: 0.25 |
|||
normalMapFilter: 0 |
|||
isReadable: 0 |
|||
grayScaleToAlpha: 0 |
|||
generateCubemap: 6 |
|||
cubemapConvolution: 0 |
|||
seamlessCubemap: 0 |
|||
textureFormat: 1 |
|||
maxTextureSize: 2048 |
|||
textureSettings: |
|||
serializedVersion: 2 |
|||
filterMode: -1 |
|||
aniso: -1 |
|||
mipBias: -1 |
|||
wrapU: -1 |
|||
wrapV: -1 |
|||
wrapW: -1 |
|||
nPOTScale: 1 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
|||
spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
|||
alignment: 0 |
|||
spritePivot: {x: 0.5, y: 0.5} |
|||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spritePixelsToUnits: 100 |
|||
alphaUsage: 1 |
|||
alphaIsTransparency: 0 |
|||
spriteTessellationDetail: -1 |
|||
textureType: 0 |
|||
textureShape: 1 |
|||
singleChannelComponent: 0 |
|||
maxTextureSizeSet: 0 |
|||
compressionQualitySet: 0 |
|||
textureFormatSet: 0 |
|||
platformSettings: |
|||
- serializedVersion: 2 |
|||
buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 0 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
physicsShape: [] |
|||
bones: [] |
|||
spriteID: |
|||
vertices: [] |
|||
indices: |
|||
edges: [] |
|||
weights: [] |
|||
spritePackingTag: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 717ece33ecae1984aae26589c5a24f09 |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 3f6529c22f7d2ca46814b2e7afd04ef9 |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!114 &11400000 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_GameObject: {fileID: 0} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} |
|||
m_Name: HDRP_Default_Sky_SmallDist |
|||
m_EditorClassIdentifier: |
|||
components: |
|||
- {fileID: 114827887035766406} |
|||
- {fileID: 114408460862325740} |
|||
- {fileID: 114186374562632170} |
|||
--- !u!114 &114186374562632170 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 3 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_GameObject: {fileID: 0} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3} |
|||
m_Name: HDShadowSettings |
|||
m_EditorClassIdentifier: |
|||
active: 1 |
|||
maxShadowDistance: |
|||
m_OverrideState: 1 |
|||
m_Value: 20 |
|||
min: 0 |
|||
--- !u!114 &114408460862325740 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 3 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_GameObject: {fileID: 0} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3} |
|||
m_Name: HDRISky |
|||
m_EditorClassIdentifier: |
|||
active: 1 |
|||
rotation: |
|||
m_OverrideState: 1 |
|||
m_Value: 160 |
|||
min: 0 |
|||
max: 360 |
|||
exposure: |
|||
m_OverrideState: 1 |
|||
m_Value: 0 |
|||
multiplier: |
|||
m_OverrideState: 1 |
|||
m_Value: 1 |
|||
min: 0 |
|||
updateMode: |
|||
m_OverrideState: 1 |
|||
m_Value: 0 |
|||
updatePeriod: |
|||
m_OverrideState: 1 |
|||
m_Value: 0 |
|||
min: 0 |
|||
skyHDRI: |
|||
m_OverrideState: 1 |
|||
m_Value: {fileID: 8900000, guid: fb0bf2eac2381484187ba8a68cdca165, type: 3} |
|||
--- !u!114 &114827887035766406 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 3 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_GameObject: {fileID: 0} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3} |
|||
m_Name: VisualEnvironment |
|||
m_EditorClassIdentifier: |
|||
active: 1 |
|||
skyType: |
|||
m_OverrideState: 1 |
|||
m_Value: 1 |
|||
fogType: |
|||
m_OverrideState: 1 |
|||
m_Value: 0 |
|
|||
fileFormatVersion: 2 |
|||
guid: ccbdad4b791856b43a5c82a269a26316 |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 11400000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!114 &11400000 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_GameObject: {fileID: 0} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3} |
|||
m_Name: HDRP_ReflectionProbe256 |
|||
m_EditorClassIdentifier: |
|||
m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, |
|||
type: 2} |
|||
m_FrameSettings: |
|||
enableShadow: 1 |
|||
enableContactShadows: 1 |
|||
enableSSR: 1 |
|||
enableSSAO: 1 |
|||
enableSubsurfaceScattering: 1 |
|||
enableTransmission: 1 |
|||
diffuseGlobalDimmer: 1 |
|||
specularGlobalDimmer: 1 |
|||
enableForwardRenderingOnly: 0 |
|||
enableDepthPrepassWithDeferredRendering: 0 |
|||
enableAlphaTestOnlyInDeferredPrepass: 0 |
|||
enableTransparentPrepass: 1 |
|||
enableMotionVectors: 1 |
|||
enableObjectMotionVectors: 1 |
|||
enableDBuffer: 1 |
|||
enableAtmosphericScattering: 1 |
|||
enableRoughRefraction: 1 |
|||
enableTransparentPostpass: 1 |
|||
enableDistortion: 1 |
|||
enablePostprocess: 1 |
|||
enableStereo: 0 |
|||
enableAsyncCompute: 0 |
|||
enableOpaqueObjects: 1 |
|||
enableTransparentObjects: 1 |
|||
enableMSAA: 0 |
|||
enableShadowMask: 1 |
|||
lightLoopSettings: |
|||
enableTileAndCluster: 1 |
|||
enableComputeLightEvaluation: 1 |
|||
enableComputeLightVariants: 1 |
|||
enableComputeMaterialVariants: 1 |
|||
enableFptlForForwardOpaque: 1 |
|||
enableBigTilePrepass: 1 |
|||
isFptlEnabled: 1 |
|||
renderPipelineSettings: |
|||
supportShadowMask: 1 |
|||
supportSSR: 1 |
|||
supportSSAO: 1 |
|||
supportSubsurfaceScattering: 1 |
|||
supportDBuffer: 1 |
|||
supportMSAA: 0 |
|||
lightLoopSettings: |
|||
spotCookieSize: 128 |
|||
cookieTexArraySize: 16 |
|||
pointCookieSize: 512 |
|||
cubeCookieTexArraySize: 16 |
|||
reflectionProbeCacheSize: 128 |
|||
reflectionCubemapSize: 256 |
|||
reflectionCacheCompressed: 0 |
|||
skyReflectionSize: 256 |
|||
skyLightingOverrideLayerMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 0 |
|||
shadowInitParams: |
|||
shadowAtlasWidth: 4096 |
|||
shadowAtlasHeight: 4096 |
|||
diffusionProfileSettings: {fileID: 11400000, guid: 802c802428a2d9640a87e821dfcdd9e8, |
|||
type: 2} |
|
|||
fileFormatVersion: 2 |
|||
guid: a5c1d86d729be5642aaa07f872c8f50f |
|||
timeCreated: 1509445177 |
|||
licenseType: Pro |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 0 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!21 &2100000 |
|||
Material: |
|||
serializedVersion: 6 |
|||
m_ObjectHideFlags: 0 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_Name: ProbeVisualizer |
|||
m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3} |
|||
m_ShaderKeywords: |
|||
m_LightmapFlags: 4 |
|||
m_EnableInstancingVariants: 0 |
|||
m_DoubleSidedGI: 0 |
|||
m_CustomRenderQueue: 2000 |
|||
stringTagMap: {} |
|||
disabledShaderPasses: |
|||
- DistortionVectors |
|||
m_SavedProperties: |
|||
serializedVersion: 3 |
|||
m_TexEnvs: |
|||
- _AnisotropyMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _BaseColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _BentNormalMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _BentNormalMapOS: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _DetailMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _DistortionVectorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _EmissiveColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _HeightMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _MainTex: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _MaskMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _NormalMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _NormalMapOS: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _SpecularColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _SubsurfaceMaskMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _TangentMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _TangentMapOS: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _ThicknessMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _TransmittanceColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _UnlitColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
m_Floats: |
|||
- _AORemapMax: 1 |
|||
- _AORemapMin: 0 |
|||
- _ATDistance: 1 |
|||
- _AlbedoAffectEmissive: 0 |
|||
- _AlphaCutoff: 0.5 |
|||
- _AlphaCutoffEnable: 0 |
|||
- _AlphaCutoffPostpass: 0.5 |
|||
- _AlphaCutoffPrepass: 0.5 |
|||
- _Anisotropy: 0 |
|||
- _BlendMode: 0 |
|||
- _CoatMask: 1 |
|||
- _CullMode: 2 |
|||
- _CullModeForward: 2 |
|||
- _Cutoff: 0.5 |
|||
- _DepthOffsetEnable: 0 |
|||
- _DetailAlbedoScale: 1 |
|||
- _DetailNormalScale: 1 |
|||
- _DetailSmoothnessScale: 1 |
|||
- _DiffusionProfile: 0 |
|||
- _DisplacementLockObjectScale: 1 |
|||
- _DisplacementLockTilingScale: 1 |
|||
- _DisplacementMode: 0 |
|||
- _DistortionBlendMode: 0 |
|||
- _DistortionBlurBlendMode: 0 |
|||
- _DistortionBlurDstBlend: 1 |
|||
- _DistortionBlurRemapMax: 1 |
|||
- _DistortionBlurRemapMin: 0 |
|||
- _DistortionBlurScale: 1 |
|||
- _DistortionBlurSrcBlend: 1 |
|||
- _DistortionDepthTest: 1 |
|||
- _DistortionDstBlend: 1 |
|||
- _DistortionEnable: 0 |
|||
- _DistortionOnly: 0 |
|||
- _DistortionScale: 1 |
|||
- _DistortionSrcBlend: 1 |
|||
- _DistortionVectorBias: -1 |
|||
- _DistortionVectorScale: 2 |
|||
- _DoubleSidedEnable: 0 |
|||
- _DoubleSidedNormalMode: 1 |
|||
- _Drag: 1 |
|||
- _DstBlend: 0 |
|||
- _EmissiveColorMode: 1 |
|||
- _EmissiveIntensity: 0 |
|||
- _EnableBlendModePreserveSpecularLighting: 1 |
|||
- _EnableFogOnTransparent: 1 |
|||
- _EnableMotionVectorForVertexAnimation: 0 |
|||
- _EnableSpecularOcclusion: 0 |
|||
- _EnableWind: 0 |
|||
- _EnergyConservingSpecularColor: 1 |
|||
- _HeightAmplitude: 0.02 |
|||
- _HeightCenter: 0.5 |
|||
- _HeightMapParametrization: 0 |
|||
- _HeightMax: 1 |
|||
- _HeightMin: -1 |
|||
- _HeightOffset: 0 |
|||
- _HeightPoMAmplitude: 2 |
|||
- _HeightTessAmplitude: 2 |
|||
- _HeightTessCenter: 0.5 |
|||
- _IOR: 1 |
|||
- _InitialBend: 1 |
|||
- _InvTilingScale: 1 |
|||
- _LinkDetailsWithBase: 1 |
|||
- _MaterialID: 1 |
|||
- _Metallic: 0 |
|||
- _NormalMapSpace: 0 |
|||
- _NormalScale: 1 |
|||
- _PPDLodThreshold: 5 |
|||
- _PPDMaxSamples: 15 |
|||
- _PPDMinSamples: 5 |
|||
- _PPDPrimitiveLength: 1 |
|||
- _PPDPrimitiveWidth: 1 |
|||
- _PreRefractionPass: 0 |
|||
- _RefractionMode: 0 |
|||
- _ShiverDirectionality: 0.5 |
|||
- _ShiverDrag: 0.2 |
|||
- _Smoothness: 1 |
|||
- _SmoothnessRemapMax: 1 |
|||
- _SmoothnessRemapMin: 0 |
|||
- _SrcBlend: 1 |
|||
- _StencilRef: 2 |
|||
- _StencilRefMV: 128 |
|||
- _StencilWriteMask: 7 |
|||
- _StencilWriteMaskMV: 128 |
|||
- _Stiffness: 1 |
|||
- _SubsurfaceMask: 1 |
|||
- _SupportDBuffer: 1 |
|||
- _SurfaceType: 0 |
|||
- _TexWorldScale: 1 |
|||
- _TexWorldScaleEmissive: 1 |
|||
- _Thickness: 1 |
|||
- _ThicknessMultiplier: 1 |
|||
- _TransparentBackfaceEnable: 0 |
|||
- _TransparentDepthPostpassEnable: 0 |
|||
- _TransparentDepthPrepassEnable: 0 |
|||
- _TransparentSortPriority: 0 |
|||
- _UVBase: 0 |
|||
- _UVDetail: 0 |
|||
- _UVEmissive: 0 |
|||
- _ZTestMode: 4 |
|||
- _ZWrite: 1 |
|||
m_Colors: |
|||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _Color: {r: 1, g: 1, b: 1, a: 1} |
|||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} |
|||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _EmissiveColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} |
|||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} |
|||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} |
|||
- _UnlitColor: {r: 1, g: 1, b: 1, a: 1} |
|
|||
fileFormatVersion: 2 |
|||
guid: cca4727b1173f9e42b876caafe8c25ee |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 2100000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
[ExecuteInEditMode, RequireComponent(typeof(RawImage))] |
|||
public class ReflectionProbeToTexture : MonoBehaviour |
|||
{ |
|||
[SerializeField] private ReflectionProbe targetProbe; |
|||
[SerializeField] private bool correctGamma = false; |
|||
|
|||
private Material blitMat; |
|||
private Texture probeTexture; |
|||
private Texture2D texture; |
|||
|
|||
private int renderID; |
|||
|
|||
private void Start() |
|||
{ |
|||
//Convert();
|
|||
} |
|||
|
|||
[ContextMenu("Refresh")] |
|||
public void Convert () |
|||
{ |
|||
if (targetProbe != null) |
|||
{ |
|||
if (texture != null) DestroyImmediate(texture); |
|||
|
|||
texture = new Texture2D(targetProbe.resolution * 4, targetProbe.resolution * 3) { wrapMode = TextureWrapMode.Clamp }; |
|||
|
|||
if (blitMat != null) DestroyImmediate(blitMat); |
|||
blitMat = new Material(Shader.Find("Hiddent/HDRP/Tests/TexCubeToTex2D")); |
|||
blitMat.SetFloat("_CorrectGamma", correctGamma ? 1 : 0); |
|||
|
|||
RenderTexture dest = new RenderTexture(texture.width, texture.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default); |
|||
|
|||
while (!targetProbe.IsFinishedRendering(renderID)) { }; |
|||
|
|||
probeTexture = targetProbe.texture; |
|||
|
|||
Graphics.Blit(probeTexture, dest, blitMat); |
|||
|
|||
// Readback the rendered texture
|
|||
var oldActive = RenderTexture.active; |
|||
RenderTexture.active = dest; |
|||
texture.ReadPixels(new Rect(0, 0, texture.width, texture.height), 0, 0); |
|||
RenderTexture.active = oldActive; |
|||
texture.Apply(); |
|||
|
|||
GetComponent<RawImage>().texture = texture; |
|||
} |
|||
} |
|||
|
|||
[ContextMenu("RenderProbe")] |
|||
public void RenderProbe() |
|||
{ |
|||
if (targetProbe != null) |
|||
{ |
|||
renderID = targetProbe.RenderProbe(); |
|||
StartCoroutine(WaitForRenderRoutine()); |
|||
} |
|||
} |
|||
|
|||
IEnumerator WaitForRenderRoutine() |
|||
{ |
|||
while (!targetProbe.IsFinishedRendering(renderID)) yield return null; |
|||
Convert(); |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 727681112d002dc4598a30f4a665e701 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!21 &2100000 |
|||
Material: |
|||
serializedVersion: 6 |
|||
m_ObjectHideFlags: 0 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_Name: Tess_Displace |
|||
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3} |
|||
m_ShaderKeywords: _DISPLACEMENT_LOCK_TILING_SCALE _HEIGHTMAP _MASKMAP _NORMALMAP |
|||
_NORMALMAP_TANGENT_SPACE _VERTEX_DISPLACEMENT _VERTEX_DISPLACEMENT_LOCK_OBJECT_SCALE |
|||
m_LightmapFlags: 4 |
|||
m_EnableInstancingVariants: 0 |
|||
m_DoubleSidedGI: 0 |
|||
m_CustomRenderQueue: 2000 |
|||
stringTagMap: {} |
|||
disabledShaderPasses: |
|||
- DistortionVectors |
|||
- TransparentDepthPrepass |
|||
- TransparentDepthPostpass |
|||
- TransparentBackface |
|||
- TransparentBackfaceDebugDisplay |
|||
- MOTIONVECTORS |
|||
m_SavedProperties: |
|||
serializedVersion: 3 |
|||
m_TexEnvs: |
|||
- _AnisotropyMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _BaseColorMap: |
|||
m_Texture: {fileID: 2800000, guid: f23830c1beb532d4a8bf9a720ef56e25, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _BentNormalMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _BentNormalMapOS: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _DetailMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _DistortionVectorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _EmissiveColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _HeightMap: |
|||
m_Texture: {fileID: 2800000, guid: 3923df8ac3ccc9c438171dac7c7cc3b6, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _MainTex: |
|||
m_Texture: {fileID: 2800000, guid: f23830c1beb532d4a8bf9a720ef56e25, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _MaskMap: |
|||
m_Texture: {fileID: 2800000, guid: 9afbfdeb6447dc74089f286f49995089, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _NormalMap: |
|||
m_Texture: {fileID: 2800000, guid: 57fce5aa5865eaa4fbb2111399715db7, type: 3} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _NormalMapOS: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _SpecularColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _SubsurfaceMaskMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _SubsurfaceRadiusMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _TangentMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _TangentMapOS: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _ThicknessMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
- _TransmittanceColorMap: |
|||
m_Texture: {fileID: 0} |
|||
m_Scale: {x: 1, y: 1} |
|||
m_Offset: {x: 0, y: 0} |
|||
m_Floats: |
|||
- _AORemapMax: 1 |
|||
- _AORemapMin: 0 |
|||
- _ATDistance: 1 |
|||
- _AlbedoAffectEmissive: 0 |
|||
- _AlphaCutoff: 0.5 |
|||
- _AlphaCutoffEnable: 0 |
|||
- _AlphaCutoffPostpass: 0.5 |
|||
- _AlphaCutoffPrepass: 0.5 |
|||
- _Anisotropy: 0 |
|||
- _BlendMode: 0 |
|||
- _CoatCoverage: 1 |
|||
- _CoatIOR: 0.5 |
|||
- _CoatMask: 1 |
|||
- _CullMode: 2 |
|||
- _CullModeForward: 2 |
|||
- _Cutoff: 0.5 |
|||
- _DepthOffsetEnable: 1 |
|||
- _DetailAlbedoScale: 1 |
|||
- _DetailNormalScale: 1 |
|||
- _DetailSmoothnessScale: 1 |
|||
- _DiffusionProfile: 0 |
|||
- _DisplacementLockObjectScale: 1 |
|||
- _DisplacementLockTilingScale: 1 |
|||
- _DisplacementMode: 1 |
|||
- _DistortionBlendMode: 0 |
|||
- _DistortionBlurBlendMode: 0 |
|||
- _DistortionBlurDstBlend: 1 |
|||
- _DistortionBlurRemapMax: 1 |
|||
- _DistortionBlurRemapMin: 0 |
|||
- _DistortionBlurScale: 1 |
|||
- _DistortionBlurSrcBlend: 1 |
|||
- _DistortionDepthTest: 1 |
|||
- _DistortionDstBlend: 1 |
|||
- _DistortionEnable: 0 |
|||
- _DistortionOnly: 0 |
|||
- _DistortionScale: 1 |
|||
- _DistortionSrcBlend: 1 |
|||
- _DistortionVectorBias: -1 |
|||
- _DistortionVectorScale: 2 |
|||
- _DoubleSidedEnable: 0 |
|||
- _DoubleSidedNormalMode: 1 |
|||
- _Drag: 1 |
|||
- _DstBlend: 0 |
|||
- _EmissiveColorMode: 1 |
|||
- _EmissiveIntensity: 0 |
|||
- _EnableBlendModePreserveSpecularLighting: 1 |
|||
- _EnableFogOnTransparent: 1 |
|||
- _EnableMotionVectorForVertexAnimation: 0 |
|||
- _EnableSpecularOcclusion: 0 |
|||
- _EnableWind: 0 |
|||
- _EnergyConservingSpecularColor: 1 |
|||
- _HeightAmplitude: 0.14999999 |
|||
- _HeightCenter: 0.3 |
|||
- _HeightMapParametrization: 1 |
|||
- _HeightMax: 3 |
|||
- _HeightMin: -3 |
|||
- _HeightOffset: 0 |
|||
- _HeightPoMAmplitude: 6 |
|||
- _HeightTessAmplitude: 15 |
|||
- _HeightTessCenter: 0.3 |
|||
- _IOR: 1 |
|||
- _InitialBend: 1 |
|||
- _InvTilingScale: 1 |
|||
- _LinkDetailsWithBase: 1 |
|||
- _MaterialID: 1 |
|||
- _Metallic: 1 |
|||
- _NormalMapSpace: 0 |
|||
- _NormalScale: 1 |
|||
- _PPDLodThreshold: 5 |
|||
- _PPDMaxSamples: 64 |
|||
- _PPDMinSamples: 6 |
|||
- _PPDPrimitiveLength: 1 |
|||
- _PPDPrimitiveWidth: 1 |
|||
- _PreRefractionPass: 0 |
|||
- _RefractionMode: 0 |
|||
- _ShiverDirectionality: 0.5 |
|||
- _ShiverDrag: 0.2 |
|||
- _Smoothness: 1 |
|||
- _SmoothnessRemapMax: 0.99999994 |
|||
- _SmoothnessRemapMin: 0 |
|||
- _SrcBlend: 1 |
|||
- _StencilRef: 2 |
|||
- _StencilRefMV: 128 |
|||
- _StencilWriteMask: 7 |
|||
- _StencilWriteMaskMV: 128 |
|||
- _Stiffness: 1 |
|||
- _SubsurfaceMask: 1 |
|||
- _SubsurfaceProfile: 0 |
|||
- _SubsurfaceRadius: 1 |
|||
- _SupportDBuffer: 1 |
|||
- _SurfaceType: 0 |
|||
- _TessellationBackFaceCullEpsilon: -0.675 |
|||
- _TessellationFactor: 3 |
|||
- _TessellationFactorMaxDistance: 100 |
|||
- _TessellationFactorMinDistance: 99 |
|||
- _TessellationFactorTriangleSize: 2 |
|||
- _TessellationMode: 0 |
|||
- _TessellationShapeFactor: 0.5 |
|||
- _TexWorldScale: 1 |
|||
- _TexWorldScaleEmissive: 1 |
|||
- _Thickness: 1 |
|||
- _ThicknessMultiplier: 1 |
|||
- _TransparentBackfaceEnable: 0 |
|||
- _TransparentDepthPostpassEnable: 0 |
|||
- _TransparentDepthPrepassEnable: 0 |
|||
- _TransparentSortPriority: 0 |
|||
- _UVBase: 0 |
|||
- _UVDetail: 0 |
|||
- _UVEmissive: 0 |
|||
- _ZTestMode: 4 |
|||
- _ZWrite: 1 |
|||
m_Colors: |
|||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _Color: {r: 1, g: 1, b: 1, a: 1} |
|||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} |
|||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} |
|||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} |
|||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} |
|||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} |
|
|||
fileFormatVersion: 2 |
|||
guid: 4fadbc1a681767747b77a6f8964a368e |
|||
timeCreated: 1509023461 |
|||
licenseType: Pro |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 2100000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
Shader "Hiddent/HDRP/Tests/TexCubeToTex2D" |
|||
{ |
|||
Properties |
|||
{ |
|||
_MainTex ("Texture", Cube) = "white" {} |
|||
_CorrectGamma ("Correct Gamma", float ) = 0 |
|||
} |
|||
SubShader |
|||
{ |
|||
Tags { "RenderType"="Opaque" } |
|||
LOD 100 |
|||
|
|||
Pass |
|||
{ |
|||
CGPROGRAM |
|||
#pragma vertex vert |
|||
#pragma fragment frag |
|||
|
|||
#include "UnityCG.cginc" |
|||
|
|||
struct appdata |
|||
{ |
|||
float4 vertex : POSITION; |
|||
float2 uv : TEXCOORD0; |
|||
}; |
|||
|
|||
struct v2f |
|||
{ |
|||
float2 uv : TEXCOORD0; |
|||
float4 vertex : SV_POSITION; |
|||
}; |
|||
|
|||
samplerCUBE _MainTex; |
|||
bool _CorrectGamma; |
|||
|
|||
v2f vert (appdata v) |
|||
{ |
|||
v2f o; |
|||
o.vertex = UnityObjectToClipPos(v.vertex); |
|||
o.uv = v.uv; |
|||
return o; |
|||
} |
|||
|
|||
fixed4 frag (v2f i) : SV_Target |
|||
{ |
|||
float3 coords = float3(0,0,0); |
|||
|
|||
coords.x = cos( i.uv.x * UNITY_PI * 2 ); |
|||
coords.z = sin( i.uv.x * UNITY_PI * 2 ); |
|||
|
|||
coords.y = sin((i.uv.y * 2 - 1) * UNITY_PI * 0.5); |
|||
|
|||
coords.xz *= 1 - abs(coords.y); |
|||
|
|||
fixed4 col = fixed4(1,1,1,1); |
|||
|
|||
if (i.uv.x < 0.25) |
|||
{ |
|||
if (i.uv.y < 0.3333333) |
|||
col.a *= 0; |
|||
else if (i.uv.y < 0.6666666) |
|||
{ |
|||
coords.x = saturate(i.uv.x * 4) * 2 - 1; |
|||
coords.y = clamp((i.uv.y * 2 - 1) * 3, -1, 1); |
|||
coords.z = 1; |
|||
} |
|||
else |
|||
col.a *= 0; |
|||
} |
|||
else if (i.uv.x < 0.5) |
|||
{ |
|||
if (i.uv.y < 0.3333333) |
|||
{ |
|||
coords.x = ((i.uv.y * 3) * 2 - 1); |
|||
coords.y = -1; |
|||
} |
|||
else if (i.uv.y < 0.6666666) |
|||
{ |
|||
coords.x = 1; |
|||
coords.y = (i.uv.y * 2 - 1) * 3; |
|||
} |
|||
else |
|||
{ |
|||
coords.x = -(((i.uv.y-.6666666) * 3) * 2 - 1); |
|||
coords.y = 1; |
|||
} |
|||
coords.z = -(saturate((i.uv.x - 0.25) * 4) * 2 - 1); |
|||
|
|||
} |
|||
else if (i.uv.x < 0.75) |
|||
{ |
|||
if (i.uv.y < 0.3333333) |
|||
col.a *= 0; |
|||
else if (i.uv.y < 0.6666666) |
|||
{ |
|||
coords.x = -(saturate((i.uv.x-0.5) * 4) * 2 - 1); |
|||
coords.y = (i.uv.y * 2 - 1) * 3; |
|||
coords.z = -1; |
|||
} |
|||
else |
|||
col.a *= 0; |
|||
} |
|||
else |
|||
{ |
|||
if (i.uv.y < 0.3333333) |
|||
col.a *= 0; |
|||
else if (i.uv.y < 0.6666666) |
|||
{ |
|||
coords.x = -1; |
|||
coords.y = (i.uv.y * 2 - 1) * 3; |
|||
coords.z = saturate((i.uv.x - 0.75) * 4) * 2 - 1; |
|||
} |
|||
else |
|||
col.a *= 0; |
|||
} |
|||
|
|||
coords = normalize(coords); |
|||
|
|||
col.rgb *= texCUBE(_MainTex, coords).rgb; |
|||
|
|||
if (_CorrectGamma == 1) |
|||
col.rgb = pow(col.rgb, 0.4545454545); // Gamma Correction |
|||
|
|||
return col; |
|||
} |
|||
ENDCG |
|||
} |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: b3f5dd5077c978948bdbf181c061319e |
|||
ShaderImporter: |
|||
externalObjects: {} |
|||
defaultTextures: [] |
|||
nonModifiableTextures: [] |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
部分文件因为文件数量过多而无法显示
撰写
预览
正在加载...
取消
保存
Reference in new issue