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Added PBR material test scene, has a wide variety of different surfaces. Template image created in legacy pipe, may never pass as the shadows will always be out..
/RenderPassXR_Sandbox
Added PBR material test scene, has a wide variety of different surfaces. Template image created in legacy pipe, may never pass as the shadows will always be out..
/RenderPassXR_Sandbox
Andre McGrail
7 年前
当前提交
32f08396
共有 179 个文件被更改,包括 40014 次插入 和 1 次删除
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/envHDR.exr.meta
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1001ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png
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77ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene.unity
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9Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/kabel.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/kabel.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/korpus.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/korpus.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/kozhuh.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/kozhuh.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/motor.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/motor.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/spindle.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/spindle.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/stanina.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/stanina.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/stanina_vk.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/stanina_vk.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/top.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/top.mat.meta
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95Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/val.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/val.mat.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/model.dae
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414Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/model.dae.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_albedo.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_albedo.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_metallic.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_metallic.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_normal.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kabel_normal.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_albedo.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_albedo.jpg.meta
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622Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_emissive.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_emissive.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_metallic.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_metallic.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_normal.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_normal.jpg.meta
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645Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_opacity.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/korpus_opacity.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_albedo.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_albedo.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_metallic.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_metallic.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_normal.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/kozhuh_normal.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_albedo.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_albedo.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_metallic.tif
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_metallic.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_normal.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/motor_normal.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_albedo.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_albedo.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_metallic.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_metallic.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_normal.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/spindle_normal.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_albedo.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_albedo.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_metallic.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_metallic.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_normal.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_normal.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_albedo.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_albedo.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_emissive.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_emissive.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_metallic.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_metallic.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_normal.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_normal.jpg.meta
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676Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_opacity.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/stanina_vk_opacity.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/top_AO.jpg
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/top_AO.jpg.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/top_albedo.jpg
1001
ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png
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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/model.dae
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
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400078: pulley_2_low |
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400092: top_2_low |
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400100: vk_1_low |
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400102: vk_2_low |
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400104: vk_3_low |
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400106: vk_r_low |
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400108: washer big_low |
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2100002: stanina_vk |
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2100004: korpus |
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2100008: spindle |
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2100012: motor |
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2100014: kabel |
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2100016: kozhuh |
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2300002: arm _1_low001 |
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2300004: arm _1_low002 |
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2300008: arm big_1_low001 |
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3300000: arm _1_low |
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3300004: arm _1_low002 |
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
查看文件
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查看文件
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查看文件
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查看文件
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查看文件
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查看文件
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查看文件
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查看文件
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文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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|||
wrapW: -1 |
|||
nPOTScale: 1 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
|||
spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
|||
alignment: 0 |
|||
spritePivot: {x: 0.5, y: 0.5} |
|||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spritePixelsToUnits: 100 |
|||
alphaUsage: 1 |
|||
alphaIsTransparency: 0 |
|||
spriteTessellationDetail: -1 |
|||
textureType: 0 |
|||
textureShape: 1 |
|||
maxTextureSizeSet: 0 |
|||
compressionQualitySet: 0 |
|||
textureFormatSet: 0 |
|||
platformSettings: |
|||
- buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
physicsShape: [] |
|||
spritePackingTag: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
1001
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/textures/top_albedo.jpg
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