浏览代码

Added correct template images for test scenes.

/Add-support-for-light-specular-color-tint
Felipe Lira 7 年前
当前提交
42e09fc5
共有 5 个文件被更改,包括 1487 次插入1530 次删除
  1. 999
      ImageTemplates/LightweightPipeline/Scenes/023_Lighting_Mixed.unity.png
  2. 999
      ImageTemplates/LightweightPipeline/Scenes/027_PostProcessing.unity.png
  3. 999
      ImageTemplates/LightweightPipeline/Scenes/036_Lighting_Scene_DirectionalBakedDirectional.unity.png
  4. 18
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/028_PostProcessing_Custom.unity
  5. 2
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/036_Lighting_Scene_DirectionalBakedDirectional.unity

999
ImageTemplates/LightweightPipeline/Scenes/023_Lighting_Mixed.unity.png
文件差异内容过多而无法显示
查看文件

999
ImageTemplates/LightweightPipeline/Scenes/027_PostProcessing.unity.png
文件差异内容过多而无法显示
查看文件

999
ImageTemplates/LightweightPipeline/Scenes/036_Lighting_Scene_DirectionalBakedDirectional.unity.png
文件差异内容过多而无法显示
查看文件

18
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/028_PostProcessing_Custom.unity


- component: {fileID: 127406270}
- component: {fileID: 127406275}
- component: {fileID: 127406272}
- component: {fileID: 127406276}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

- assemblyQualifiedName: HalfToneOpaque, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
m_AfterStackBundles: []
--- !u!114 &127406276
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 127406269}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c20dfc007a9a74ad8a2bfd0d59abe398, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipeline: {fileID: 11400000, guid: e6987eea1dd29074597d54ed91a54a26, type: 2}
cameraToUse: {fileID: 127406273}
hdr: 0
msaaSamples: 1
width: 1280
height: 720
--- !u!1 &203150636
GameObject:
m_ObjectHideFlags: 0

2
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/036_Lighting_Scene_DirectionalBakedDirectional.unity


renderPipeline: {fileID: 11400000, guid: e6987eea1dd29074597d54ed91a54a26, type: 2}
cameraToUse: {fileID: 64132551}
hdr: 0
msaaSamples: 1
msaaSamples: 4
width: 1280
height: 720
--- !u!20 &64132551

正在加载...
取消
保存