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Created both Metallic and Specular PBR validation scenes with template image done in legacy pipe.
/RenderPassXR_Sandbox
Created both Metallic and Specular PBR validation scenes with template image done in legacy pipe.
/RenderPassXR_Sandbox
Andre McGrail
7 年前
当前提交
a21b0c40
共有 102 个文件被更改,包括 16622 次插入 和 548 次删除
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999ImageTemplates/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity.png
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4ImageTemplates/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity.png.meta
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7Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity
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6Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRtest_met.mat
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Adam_basic_specular.prefab
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials/Crowd_LOD0_Mat_Limbs_spec.mat
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials/Crowd_LOD0_Mat_Torso_spec.mat
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1001ImageTemplates/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic.unity.png
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77ImageTemplates/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic.unity.png.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic.meta
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521Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic.unity
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9Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic.unity.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Crowd_LOD0.FBX
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699Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Crowd_LOD0.FBX.meta
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214Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres_albedo.tif
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres_albedo.tif.meta
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214Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres_spec.tif
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres_spec.tif.meta
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRtest_Spec.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam.meta
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85Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Adam_basic_metallic.prefab
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Adam_basic_metallic.prefab.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Crowd_LOD1.FBX
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699Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Crowd_LOD1.FBX.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Materials.meta
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Materials/Crowd_LOD0_Mat_Limbs_metallic.mat
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9Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Materials/Crowd_LOD0_Mat_Limbs_metallic.mat.meta
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Materials/Crowd_LOD0_Mat_Torso_metallic.mat
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9Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Materials/Crowd_LOD0_Mat_Torso_metallic.mat.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures.meta
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Limbs_a_met.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Limbs_mg.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Limbs_mg.tif.meta
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58Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Limbs_n 1.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Limbs_o 1.tif
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Limbs_o 1.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_a_met.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_a_met.tif.meta
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378Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_glow 1.tif
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58Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_glow 1.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_mg.tif
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77Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_mg.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_n 1.tif
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58Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_n 1.tif.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_o 1.tif
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58Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Textures/Adam_LOD_02_Torso_o 1.tif.meta
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7Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/LightingData.asset
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/LightingData.asset.meta
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431Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRSpheres.fbx
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93Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRSpheres.fbx.meta
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214Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRSpheres_met.tif
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87Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRSpheres_met.tif.meta
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRtest_met.mat.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/ReflectionProbe-0.exr
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78Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/ReflectionProbe-0.exr.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/envHDR.exr
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88Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/envHDR.exr.meta
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83Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/envSky.mat
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10Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/envSky.mat.meta
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0/ImageTemplates/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity.png
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0/ImageTemplates/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity.png.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/LightingData.asset
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/LightingData.asset.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres.fbx
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres.fbx.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres.png
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRtest_met.mat
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRtest_Spec.mat.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/ReflectionProbe-0.exr
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/ReflectionProbe-0.exr.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/envHDR.exr
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/envHDR.exr.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/envSky.mat
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/envSky.mat.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRSpheres.png.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Adam_basic_specular.prefab
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Adam_basic_specular.prefab.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Textures.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Textures
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Textures/Adam_LOD_02_Limbs_a_spec.tif
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Textures/Adam_LOD_02_Limbs_a_spec.tif.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Textures/Adam_LOD_02_Torso_a_spec.tif
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Textures/Adam_LOD_02_Torso_a_spec.tif.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials/Crowd_LOD0_Mat_Limbs_spec.mat.meta
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0/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials/Crowd_LOD0_Mat_Torso_spec.mat.meta
999
ImageTemplates/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity.png
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1001
ImageTemplates/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic.unity.png
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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Crowd_LOD0.FBX
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
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400072: CrowdBones_RHand |
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400076: CrowdBones_RThumb2 |
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400078: CrowdBones_RTwist |
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400080: mesh_Crowd_LOD_00 |
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400082: Rig_L Clavicle |
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400088: Rig_R Shoulder |
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400090: RootMotion |
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400092: Camera |
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400094: Directional Light |
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2300000: RootMotion |
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3300000: RootMotion |
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4300000: RootMotion |
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4300002: mesh_Crowd_LOD_00 |
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7400000: Take 001 |
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9500000: //RootNode |
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13700000: mesh_Crowd_LOD_00 |
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