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Fixed test 9002

/main
Frédéric Vauchelles 7 年前
当前提交
ff4ac7db
共有 5 个文件被更改,包括 932 次插入137 次删除
  1. 999
      ImageTemplates/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity.png
  2. 16
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/ComplexMaterial_Flipped.mat
  3. 46
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_H.png.meta
  4. 4
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat__N.png.meta
  5. 4
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/GlassLike.mat

999
ImageTemplates/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity.png
文件差异内容过多而无法显示
查看文件

16
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/ComplexMaterial_Flipped.mat


m_PrefabInternal: {fileID: 0}
m_Name: ComplexMaterial_Flipped
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _DEPTHOFFSET_ON _DISPLACEMENT_LOCK_TILING_SCALE _NORMALMAP_TANGENT_SPACE
_PIXEL_DISPLACEMENT _PIXEL_DISPLACEMENT_LOCK_OBJECT_SCALE
m_ShaderKeywords: _DEPTHOFFSET_ON _DISPLACEMENT_LOCK_TILING_SCALE _HEIGHTMAP _MASKMAP
_NORMALMAP _NORMALMAP_TANGENT_SPACE _PIXEL_DISPLACEMENT _PIXEL_DISPLACEMENT_LOCK_OBJECT_SCALE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 2800000, guid: b6df07666246e084ca55b5b8350198d5, type: 3}
m_Texture: {fileID: 2800000, guid: 2634cf73e49fcb441be8dd497e2c6e8e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMap:

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 2800000, guid: c3ec713a6f2b97f4ea724a902595594b, type: 3}
m_Texture: {fileID: 2800000, guid: 918d9a75a9ac1754db592f3548a52f7c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceMaskMap:

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 2634cf73e49fcb441be8dd497e2c6e8e, type: 3}
m_Texture: {fileID: 2800000, guid: e20e6361c7446a1479f49d10c5d054c3, type: 3}
m_Texture: {fileID: 2800000, guid: 9fb31f0c9b4bb5045985f56fac81d86e, type: 3}
m_Texture: {fileID: 2800000, guid: 260e01b71437c7649a10c1dad5b7ca70, type: 3}
m_Texture: {fileID: 2800000, guid: 754c4d2de266018488c6400f53842b7b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapOS:

- _PPDPrimitiveWidth: 1
- _PreRefractionPass: 0
- _RefractionMode: 0
- _RefractionModel: 0
- _RefractionSSRayModel: 0
- _SSSAndTransmissionType: 0
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2

46
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_H.png.meta


mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0

platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: PS4
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

4
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat__N.png.meta


mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0

alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0

4
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/GlassLike.mat


m_Name: GlassLike
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_ALPHA _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _ENABLE_FOG_ON_TRANSPARENT
_NORMALMAP_TANGENT_SPACE _REFRACTION_SPHERE _SURFACE_TYPE_TRANSPARENT
_NORMALMAP_TANGENT_SPACE _REFRACTION_SPHERE _REFRACTION_SSRAY_PROXY _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- _PPDPrimitiveWidth: 1
- _PreRefractionPass: 0
- _RefractionMode: 2
- _RefractionModel: 2
- _RefractionSSRayModel: 1
- _SSSAndTransmissionType: 0
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2

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