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Removed shadows from LW test 026

/RenderPassXR_Sandbox
Andre McGrail 7 年前
当前提交
e4557fc9
共有 5 个文件被更改,包括 609 次插入402 次删除
  1. 999
      ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png
  2. 2
      ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png.meta
  3. 2
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene.unity
  4. 4
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/val.mat
  5. 4
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/ShoreRockSand.mat

999
ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png
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2
ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png.meta


fileFormatVersion: 2
guid: bf08da8c044d748a6b54f9ad754b2773
timeCreated: 1505205070
timeCreated: 1505222077
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}

2
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene.unity


m_SpotAngle: 69.9
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1

4
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/val.mat


m_PrefabInternal: {fileID: 0}
m_Name: val
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _METALLICGLOSSMAP _METALLICSPECGLOSSMAP
_METALLIC_SETUP _NORMALMAP _SPECULARHIGHLIGHTS_ON
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _METALLICSPECGLOSSMAP _METALLIC_SETUP _NORMALMAP
_SPECULARHIGHLIGHTS_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

4
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/ShoreRockSand.mat


m_PrefabInternal: {fileID: 0}
m_Name: ShoreRockSand
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _METALLICSPECGLOSSMAP _METALLIC_SETUP _NORMALMAP
_SPECULARHIGHLIGHTS_ON
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _METALLICGLOSSMAP _METALLICSPECGLOSSMAP
_METALLIC_SETUP _NORMALMAP _SPECULARHIGHLIGHTS_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

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