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/sample_game
Peter Andreasen 7 年前
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87c36d52
共有 1251 个文件被更改,包括 4230 次插入4555 次删除
  1. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1101_Unlit.unity.png.meta
  2. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1102_Unlit_Distortion.unity.png.meta
  3. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1103_Unlit_Distortion_DepthTest.unity.png.meta
  4. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features.unity.png.meta
  5. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode.unity.png.meta
  6. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1203_Lit_Transparent.unity.png.meta
  7. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1204_Lit_Transparent_Fog.unity.png.meta
  8. 999
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction.unity.png
  9. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1206_Lit_Transparent_Distortion.unity.png.meta
  10. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1207_Lit_Displacement.unity.png.meta
  11. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1208_Lit_Displacement_POM.unity.png.meta
  12. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1209_Lit_Displacement_Vertex.unity.png.meta
  13. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1210_Lit_BentNormal.unity.png.meta
  14. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1211_Lit_Details.unity.png.meta
  15. 45
      ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1212_Lit_Emission.unity.png.meta
  16. 14
      ImageTemplates/LightweightPipeline/Scenes/001_SimpleCube.unity.png.meta
  17. 14
      ImageTemplates/LightweightPipeline/Scenes/002_Camera_Clip.unity.png.meta
  18. 14
      ImageTemplates/LightweightPipeline/Scenes/003_Camera_Ortho.unity.png.meta
  19. 14
      ImageTemplates/LightweightPipeline/Scenes/004_Camera_TargetTexture.unity.png.meta
  20. 14
      ImageTemplates/LightweightPipeline/Scenes/005_LitBakedEmission.unity.png.meta
  21. 14
      ImageTemplates/LightweightPipeline/Scenes/006_LitShaderLightProbes.unity.png.meta
  22. 999
      ImageTemplates/LightweightPipeline/Scenes/007_LitShaderMaps.unity.png
  23. 14
      ImageTemplates/LightweightPipeline/Scenes/007_LitShaderMaps.unity.png.meta
  24. 14
      ImageTemplates/LightweightPipeline/Scenes/008_LitShaderReflection.unity.png.meta
  25. 14
      ImageTemplates/LightweightPipeline/Scenes/009_LightweightShading.unity.png.meta
  26. 14
      ImageTemplates/LightweightPipeline/Scenes/010_MultiplePointLights.unity.png.meta
  27. 14
      ImageTemplates/LightweightPipeline/Scenes/011_UnlitSprites.unity.png.meta
  28. 14
      ImageTemplates/LightweightPipeline/Scenes/012_PBS_EnvironmentBRDF_Spheres.unity.png.meta
  29. 999
      ImageTemplates/LightweightPipeline/Scenes/016_Lighting_Scene_Directional.unity.png
  30. 14
      ImageTemplates/LightweightPipeline/Scenes/016_Lighting_Scene_Directional.unity.png.meta
  31. 14
      ImageTemplates/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked.unity.png.meta
  32. 999
      ImageTemplates/LightweightPipeline/Scenes/018_Lighting_Scene_DirectionalBakedIndirect.unity.png
  33. 14
      ImageTemplates/LightweightPipeline/Scenes/018_Lighting_Scene_DirectionalBakedIndirect.unity.png.meta
  34. 14
      ImageTemplates/LightweightPipeline/Scenes/019_Lighting_Scene_PointLights.unity.png.meta
  35. 14
      ImageTemplates/LightweightPipeline/Scenes/020_Lighting_BasicDirectional.unity.png.meta
  36. 14
      ImageTemplates/LightweightPipeline/Scenes/021_Lighting_BasicPoint.unity.png.meta
  37. 14
      ImageTemplates/LightweightPipeline/Scenes/022_Lighting_BasicSpot.unity.png.meta
  38. 14
      ImageTemplates/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular.unity.png.meta
  39. 14
      ImageTemplates/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic.unity.png.meta
  40. 14
      ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png.meta
  41. 999
      ImageTemplates/LightweightPipeline/Scenes/029_Particles.unity.png
  42. 14
      ImageTemplates/LightweightPipeline/Scenes/029_Particles.unity.png.meta
  43. 14
      ImageTemplates/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity.png.meta
  44. 999
      ImageTemplates/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.unity.png
  45. 14
      ImageTemplates/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.unity.png.meta
  46. 14
      ImageTemplates/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.unity.png.meta
  47. 14
      ImageTemplates/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked.unity.png.meta
  48. 12
      ImageTemplates/LightweightPipeline/Scenes/035_Shader_TerrainShaders.unity.png.meta
  49. 14
      ImageTemplates/LightweightPipeline/Scenes/037_Particles.unity.png.meta
  50. 14
      ImageTemplates/LightweightPipeline/Scenes/038_Lighting_DirectionalCookie.unity.png.meta
  51. 14
      ImageTemplates/LightweightPipeline/Scenes/039_Lighting_SpotCookie.unity.png.meta
  52. 14
      ImageTemplates/LightweightPipeline/Scenes/041_Lighting_BasicArea.unity.png.meta
  53. 110
      LICENSE
  54. 4
      SampleScenes/Common/Materials/Mat_Test_Unlit.mat
  55. 4
      SampleScenes/Common/Scripts/CompressBC6HAndDisplay.cs
  56. 2
      SampleScenes/Common/Shaders/CubemapColorMap.shader
  57. 48
      SampleScenes/HDTest/BasicProfiling.unity
  58. 24
      SampleScenes/HDTest/BasicProfiling/Lit_Regular.mat
  59. 24
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso.mat
  60. 24
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso_Tess.mat
  61. 24
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat
  62. 26
      SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat
  63. 24
      SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat
  64. 24
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat
  65. 24
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat
  66. 9
      SampleScenes/HDTest/BasicProfiling/Unlit.mat
  67. 26
      SampleScenes/HDTest/Data/Fern/Fern_01.mat
  68. 26
      SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat
  69. 26
      SampleScenes/HDTest/Data/Tree/Thorn.mat
  70. 30
      SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat
  71. 28
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk.mat
  72. 64
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_Layer.mat
  73. 28
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_NoTesselation.mat
  74. 213
      SampleScenes/HDTest/GIParityTest.unity
  75. 26
      SampleScenes/HDTest/GIParityTest/LitColorsRough.mat
  76. 24
      SampleScenes/HDTest/GIParityTest/LitWhiteRough.mat
  77. 61
      SampleScenes/HDTest/GammaTest.unity
  78. 26
      SampleScenes/HDTest/GammaTest/Lit_Gray_127.mat
  79. 26
      SampleScenes/HDTest/GammaTest/Lit_Gray_127_sRGB.mat
  80. 9
      SampleScenes/HDTest/GammaTest/Unlit_Gray_127.mat
  81. 9
      SampleScenes/HDTest/GammaTest/Unlit_Gray_127_sRGB.mat
  82. 284
      SampleScenes/HDTest/GlobalIlluminationTest.unity
  83. 24
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Chrome.mat
  84. 24
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Green.mat
  85. 24
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Grey.mat
  86. 26
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Red.mat
  87. 9
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Unlit_Blue.mat
  88. 7
      SampleScenes/HDTest/GlobalIlluminationTest/TestRealtime.cs
  89. 30
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalOS.mat
  90. 30
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalTS.mat
  91. 26
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatue.mat
  92. 26
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatueSpecular.mat
  93. 26
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat
  94. 28
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Blue.mat
  95. 28
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Green.mat
  96. 28
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Red.mat
  97. 26
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_White.mat
  98. 26
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat
  99. 26
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat
  100. 24
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat

45
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999
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文件差异内容过多而无法显示
查看文件

45
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45
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LICENSE


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24
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat


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26
SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat


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24
SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat


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24
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat


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24
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat


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9
SampleScenes/HDTest/BasicProfiling/Unlit.mat


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26
SampleScenes/HDTest/Data/Fern/Fern_01.mat


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26
SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat


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26
SampleScenes/HDTest/Data/Tree/Thorn.mat


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30
SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat


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24
SampleScenes/HDTest/GlobalIlluminationTest/Material/Chrome.mat


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24
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Green.mat


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24
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Grey.mat


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26
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Red.mat


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9
SampleScenes/HDTest/GlobalIlluminationTest/Material/Unlit_Blue.mat


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7
SampleScenes/HDTest/GlobalIlluminationTest/TestRealtime.cs


using UnityEngine;
using UnityEngine.Experimental.Rendering;
using UnityEngine.Experimental.Rendering.HDPipeline;
public class TestRealtime : MonoBehaviour

{
if (m_SceneSettings != null)
{
HDRISkySettings skyParams = m_SceneSettings.GetComponent<HDRISkySettings>();
if (skyParams)
skyParams.rotation = (skyParams.rotation + Time.deltaTime * m_RotationSpeed) % 360.0f;
HDRISky skyParams = VolumeManager.instance.stack.GetComponent<HDRISky>();
if (skyParams != null)
skyParams.rotation.value = (skyParams.rotation + Time.deltaTime * m_RotationSpeed) % 360.0f;
}
}
}

30
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalOS.mat


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SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat


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SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Green.mat


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- _EnableFogOnTransparent: 1
- _EnableMotionVectorForVertexAnimation: 0
- _EnablePerPixelDisplacement: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0

- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceProfile: 0

- _Thickness: 0.5
- _ThicknessMultiplier: 1
- _TransparentBackfaceEnable: 0
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _UVBase: 0
- _UVDetail: 0
- _UVMappingPlanar: 0

m_Colors:
- _BaseColor: {r: 0, g: 1, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 1, b: 0, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

26
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat


stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AORemapMax: 1
- _AORemapMin: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1

- _CullModeForward: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAOScale: 1

- _DistortionOnly: 0
- _DistortionScale: 1
- _DistortionSrcBlend: 1
- _DistortionVectorBias: -1
- _DistortionVectorScale: 2
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedMode: 0

- _EmissiveIntensity: 0
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableMotionVectorForVertexAnimation: 0
- _EnablePerPixelDisplacement: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0

- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1

- _ThicknessMultiplier: 1
- _TransparentBackfaceEnable: 0
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _UVBase: 0
- _UVDetail: 0
- _UVMappingPlanar: 0

m_Colors:
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 0, b: 0, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

24
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat


stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AORemapMax: 1
- _AORemapMin: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1

- _CullModeForward: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAOScale: 1

- _DistortionOnly: 0
- _DistortionScale: 1
- _DistortionSrcBlend: 1
- _DistortionVectorBias: -1
- _DistortionVectorScale: 2
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedMode: 0

- _EmissiveIntensity: 0
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableMotionVectorForVertexAnimation: 0
- _EnablePerPixelDisplacement: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0

- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1

- _ThicknessMultiplier: 1
- _TransparentBackfaceEnable: 0
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _UVBase: 0
- _UVDetail: 0
- _UVMappingPlanar: 0

- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

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