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Added missing metas and updated mats that source tree didn’t pickup :(

/main
Andre McGrail 7 年前
当前提交
6d8f7475
共有 37 个文件被更改,包括 562 次插入156 次删除
  1. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh.mat
  2. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh_gloss.mat
  3. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat
  4. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass_gloss.mat
  5. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing.mat
  6. 12
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing_gloss.mat
  7. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground.mat
  8. 11
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground_gloss.mat
  9. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh.mat
  10. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh_gloss.mat
  11. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_IndustrialGlass.mat
  12. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_IndustrialGlass_gloss.mat
  13. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Roofing.mat
  14. 12
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Roofing_gloss.mat
  15. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_rocks_dirt_ground.mat
  16. 11
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_rocks_dirt_ground_gloss.mat
  17. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Hole_mesh.mat
  18. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Hole_mesh_highlights.mat
  19. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_IndustrialGlass.mat
  20. 6
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_IndustrialGlass_highlights.mat
  21. 12
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Roofing.mat
  22. 12
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Roofing_highlights.mat
  23. 12
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_rocks_dirt_ground.mat
  24. 11
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_rocks_dirt_ground_highlights.mat
  25. 6
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Hole_mesh.mat
  26. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Hole_mesh_highlights.mat
  27. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_IndustrialGlass.mat
  28. 6
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_IndustrialGlass_highlights.mat
  29. 12
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Roofing.mat
  30. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Roofing_highlights.mat
  31. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_rocks_dirt_ground.mat
  32. 8
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_rocks_dirt_ground_highlights.mat
  33. 83
      ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png.meta
  34. 83
      ImageTemplates/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity.png.meta
  35. 83
      ImageTemplates/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.unity.png.meta
  36. 83
      ImageTemplates/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.unity.png.meta
  37. 83
      ImageTemplates/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked.unity.png.meta

8
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh.mat


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9
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh_gloss.mat


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8
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat


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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass_gloss.mat


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10
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing.mat


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_METALLIC_SETUP _NORMALMAP _OCCLUSIONMAP
_NORMALMAP _OCCLUSIONMAP
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12
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing_gloss.mat


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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground.mat


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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground_gloss.mat


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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh.mat


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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh_gloss.mat


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Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_IndustrialGlass.mat


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