Peter Andreasen
7 年前
当前提交
867c8236
共有 296 个文件被更改,包括 4311 次插入 和 2894 次删除
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999ImageTemplates/LightweightPipeline/Scenes/010_MultiplePointLights.unity.png
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999ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png
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27SampleScenes/HDTest/GraphicTest/SSS/Materials/SSSHead.mat
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5SampleScenes/LightweightPipeline/Materials/LDRenderPipeMaterials/MobileColors.mat
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5SampleScenes/LightweightPipeline/Materials/LDRenderPipeMaterials/MobileColorsTile.mat
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6SampleScenes/LightweightPipeline/Materials/LDRenderPipeMaterials/MobileGlass.mat
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5SampleScenes/LightweightPipeline/Materials/LDRenderPipeMaterials/MobilePlane.mat
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3ScriptableRenderPipeline/Core/ShaderLibrary/Shadow/Shadow.hlsl
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18ScriptableRenderPipeline/Core/ShaderLibrary/Shadow/ShadowAlgorithms.hlsl
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42ScriptableRenderPipeline/Core/ShaderLibrary/Shadow/ShadowSampling.hlsl
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4ScriptableRenderPipeline/Core/TextureCache.cs
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90ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
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22ScriptableRenderPipeline/HDRenderPipeline/Lighting/Editor/HDLightEditor.cs
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3ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/ShadowContext.hlsl
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4ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/ShadowDispatch.hlsl
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20ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
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42ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/Editor/LayeredLitUI.cs
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1ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/LayeredLit.shader
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1ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/LayeredLitTessellation.shader
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11ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitDataInternal.hlsl
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6ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/SSSProfile/SkinSSSProfile.asset
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6ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/ShaderPass/LitDepthPass.hlsl
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6ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/ShaderPass/LitDistortionPass.hlsl
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7ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/ShaderPass/LitMetaPass.hlsl
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7ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/ShaderPass/LitVelocityPass.hlsl
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10ScriptableRenderPipeline/HDRenderPipeline/Material/MaterialUtilities.hlsl
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14ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/VertMesh.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/Sky/SkyManager.cs
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3ScriptableRenderPipeline/LightweightPipeline/Editor/LightweightAssetInspector.cs
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72ScriptableRenderPipeline/LightweightPipeline/Editor/LightweightPipelineUpgraders.cs
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133ScriptableRenderPipeline/LightweightPipeline/Editor/ShaderGUI/LightweightStandardSimpleLightingGUI.cs
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42ScriptableRenderPipeline/LightweightPipeline/Editor/ShaderGUI/LightweightStandardGUI.cs
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1ScriptableRenderPipeline/LightweightPipeline/Editor/UpgradeCommon.cs
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483ScriptableRenderPipeline/LightweightPipeline/LightweightPipeline.cs
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2ScriptableRenderPipeline/LightweightPipeline/LightweightPipelineAsset.asset
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52ScriptableRenderPipeline/LightweightPipeline/LightweightPipelineAsset.cs
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5ScriptableRenderPipeline/LightweightPipeline/LightweightPipelineUtils.cs
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2ScriptableRenderPipeline/LightweightPipeline/Materials/Lightweight-StandardShader.mat
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2ScriptableRenderPipeline/LightweightPipeline/Materials/Lightweight-StandardSimpleLighting.mat
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5ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightBlit.shader
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75ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightCore.cginc
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162ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightInput.cginc
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94ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightLighting.cginc
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136ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightPassLit.cginc
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14ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightShadows.cginc
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12ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightStandardSimpleLighting.shader
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16ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightStandard.shader
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357Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/010_MultiplePointLights.unity
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3Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/012_PBS_EnvironmentBRDF_Spheres.unity
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6Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/015_CameraMulti_FPSCam.unity
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5Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked.unity
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9Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/LightingData.asset
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/LightingData.asset.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/Lightmap-0_comp_light.exr
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/Lightmap-0_comp_light.exr.meta
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1001Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/ReflectionProbe-0.exr
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/ReflectionProbe-0.exr.meta
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63Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/021_Lighting_BasicPoint.unity
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Crowd_LOD0.FBX.meta
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3Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials/Crowd_LOD0_Mat_Limbs_spec.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/Adam/Materials/Crowd_LOD0_Mat_Torso_spec.mat
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3Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/024_Shader_PBRvalidation_Specular/PBRtest_Spec.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Materials/Crowd_LOD0_Mat_Limbs_metallic.mat
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6Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/Adam/Materials/Crowd_LOD0_Mat_Torso_metallic.mat
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2Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/025_Shader_PBRvalidation_Metallic/PBRtest_met.mat
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63Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene.unity
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/kabel.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/korpus.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/kozhuh.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/motor.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/spindle.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/stanina.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/stanina_vk.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/top.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/BenchDrill/materials/val.mat
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3Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/CeramicTiles.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Challenge-Brick.mat
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90Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Challenge-Brick.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Hole_mesh.mat
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114Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Hole_mesh.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/IndustrialGlass.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/IndustrialGlass.sbsar.meta
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3Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/PW_WoodLog.mat
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154Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/PW_WoodLog.sbsar.meta
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6Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Pyramids Wall - v01.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Pyramids Wall - v01.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Roofing.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/Roofing.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/ShoreRockSand.mat
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/ShoreRockSand.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/bark.mat
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82Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/bark.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/herringbone_brick_floor.mat
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130Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/herringbone_brick_floor.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/metal_aluminium_directional.mat
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122Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/metal_aluminium_directional.sbsar.meta
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4Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/metal_brushed_copper.mat
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122Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/metal_brushed_copper.sbsar.meta
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3Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/red_paint.mat
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74Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/026_Shader_PBRscene/Substances/red_paint.sbsar.meta
999
ImageTemplates/LightweightPipeline/Scenes/010_MultiplePointLights.unity.png
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999
ImageTemplates/LightweightPipeline/Scenes/026_Shader_PBRscene.unity.png
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9
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/LightingData.asset
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1001
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/Lightmap-0_comp_light.exr
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1001
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/017_Lighting_Scene_DirectionalBaked/ReflectionProbe-0.exr
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