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Fixed glossy env color from ambient probe. Added gfx tests 31-34 to test various setup of SH/Lightmap with different ambient sources.

/RenderPassXR_Sandbox
Felipe Lira 7 年前
当前提交
c5450cac
共有 103 个文件被更改,包括 12044 次插入1 次删除
  1. 5
      ScriptableRenderPipeline/LightweightPipeline/LightweightPipeline.cs
  2. 1001
      ImageTemplates/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity.png
  3. 77
      ImageTemplates/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity.png.meta
  4. 1001
      ImageTemplates/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.unity.png
  5. 77
      ImageTemplates/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.unity.png.meta
  6. 1001
      ImageTemplates/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.unity.png
  7. 77
      ImageTemplates/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.unity.png.meta
  8. 1001
      ImageTemplates/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked.unity.png
  9. 77
      ImageTemplates/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked.unity.png.meta
  10. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.meta
  11. 1001
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity
  12. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity.meta
  13. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.meta
  14. 1001
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.unity
  15. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor.unity.meta
  16. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.meta
  17. 1001
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.unity
  18. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.unity.meta
  19. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked.meta
  20. 1001
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked.unity
  21. 9
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked.unity.meta
  22. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials.meta
  23. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh.mat
  24. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh.mat.meta
  25. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh_gloss.mat
  26. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Hole_mesh_gloss.mat.meta
  27. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat
  28. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat.meta
  29. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass_gloss.mat
  30. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass_gloss.mat.meta
  31. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing.mat
  32. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing.mat.meta
  33. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing_gloss.mat
  34. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_Roofing_gloss.mat.meta
  35. 95
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground.mat
  36. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground.mat.meta
  37. 94
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground_gloss.mat
  38. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_rocks_dirt_ground_gloss.mat.meta
  39. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials.meta
  40. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh.mat
  41. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh.mat.meta
  42. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh_gloss.mat
  43. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Hole_mesh_gloss.mat.meta
  44. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_IndustrialGlass.mat
  45. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_IndustrialGlass.mat.meta
  46. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_IndustrialGlass_gloss.mat
  47. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_IndustrialGlass_gloss.mat.meta
  48. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Roofing.mat
  49. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Roofing.mat.meta
  50. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Roofing_gloss.mat
  51. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_Roofing_gloss.mat.meta
  52. 95
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_rocks_dirt_ground.mat
  53. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_rocks_dirt_ground.mat.meta
  54. 95
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_rocks_dirt_ground_gloss.mat
  55. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/032_Shader_GlossyEnvironmentColor/Materials/032_rocks_dirt_ground_gloss.mat.meta
  56. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials.meta
  57. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Hole_mesh.mat
  58. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Hole_mesh.mat.meta
  59. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Hole_mesh_highlights.mat
  60. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Hole_mesh_highlights.mat.meta
  61. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_IndustrialGlass.mat
  62. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_IndustrialGlass.mat.meta
  63. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_IndustrialGlass_highlights.mat
  64. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_IndustrialGlass_highlights.mat.meta
  65. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Roofing.mat
  66. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Roofing.mat.meta
  67. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Roofing_highlights.mat
  68. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_Roofing_highlights.mat.meta
  69. 95
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_rocks_dirt_ground.mat
  70. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_rocks_dirt_ground.mat.meta
  71. 94
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_rocks_dirt_ground_highlights.mat
  72. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH/Materials/033_rocks_dirt_ground_highlights.mat.meta
  73. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/LightingData.asset
  74. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/LightingData.asset.meta
  75. 140
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Lightmap-0_comp_light.exr
  76. 77
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Lightmap-0_comp_light.exr.meta
  77. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials.meta
  78. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Hole_mesh.mat
  79. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Hole_mesh.mat.meta
  80. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Hole_mesh_highlights.mat
  81. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Hole_mesh_highlights.mat.meta
  82. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_IndustrialGlass.mat
  83. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_IndustrialGlass.mat.meta
  84. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_IndustrialGlass_highlights.mat
  85. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_IndustrialGlass_highlights.mat.meta
  86. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Roofing.mat
  87. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Roofing.mat.meta
  88. 96
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Roofing_highlights.mat
  89. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_Roofing_highlights.mat.meta
  90. 95
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_rocks_dirt_ground.mat
  91. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_rocks_dirt_ground.mat.meta
  92. 94
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/034_Shader_HighlightsEnvironmentGradientBaked/Materials/034_rocks_dirt_ground_highlights.mat

5
ScriptableRenderPipeline/LightweightPipeline/LightweightPipeline.cs


private void SetupShaderLightConstants(VisibleLight[] lights, ref LightData lightData, ref CullResults cullResults, ref ScriptableRenderContext context)
{
CommandBuffer cmd = CommandBufferPool.Get("SetupSingleLightConstants");
Vector4 glossyEnvColor = RenderSettings.ambientSkyColor.gamma * RenderSettings.reflectionIntensity;
// When glossy reflections are OFF in the shader we set a constant color to use as indirect specular
SphericalHarmonicsL2 ambientSH = RenderSettings.ambientProbe;
Vector4 glossyEnvColor = new Vector4(ambientSH[0, 0], ambientSH[1, 0], ambientSH[2, 0]) * RenderSettings.reflectionIntensity;
cmd.SetGlobalVector("_GlossyEnvironmentColor", glossyEnvColor);
if (m_Asset.AttenuationTexture != null) cmd.SetGlobalTexture("_AttenuationTexture", m_Asset.AttenuationTexture);

1001
ImageTemplates/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity.png
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77
ImageTemplates/LightweightPipeline/Scenes/031_Shader_GlossyEnvironmentSky.unity.png.meta


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ImageTemplates/LightweightPipeline/Scenes/033_Shader_HighlightsEnvironmentGradientSH.unity.png
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