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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline
/feature-ReflectionProbeFit
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline
/feature-ReflectionProbeFit
Evgenii Golubev
7 年前
当前提交
1f5d453d
共有 105 个文件被更改,包括 3819 次插入 和 3178 次删除
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999ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode.unity.png
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8SampleScenes/HDTest/AnimTest/Cube.mat
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8SampleScenes/HDTest/AnimTest/Sphere.mat
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721SampleScenes/HDTest/HDRenderLoopTest/ReflectionProbe-0.exr
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60ScriptableRenderPipeline/Core/CoreRP/Editor/CoreEditorUtils.cs
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13ScriptableRenderPipeline/Core/CoreRP/Editor/Volume/VolumeComponentEditor.cs
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11ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/API/D3D11.hlsl
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11ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/API/PSSL.hlsl
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11ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/API/Vulkan.hlsl
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11ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/API/XBoxOne.hlsl
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18ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/Common.hlsl
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17ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/GeometricTools.hlsl
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2ScriptableRenderPipeline/Core/CoreRP/Shadow/Shadow.cs
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3ScriptableRenderPipeline/Core/CoreRP/Volume/VolumeManager.cs
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18ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDAdditionalCameraData.cs
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29ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
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15ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDAssetFactory.cs
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDEditorUtils.cs
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDRenderPipelineInspector.Styles.cs
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26ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDRenderPipelineInspector.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDRenderPipelineMenuItems.cs
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31ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDReflectionProbeEditor.Data.cs
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128ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDReflectionProbeEditor.Drawers.cs
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464ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDReflectionProbeEditor.Handles.cs
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7ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDReflectionProbeEditor.ProbeUtility.cs
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103ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDReflectionProbeEditor.cs
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11ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Lit/BaseLitUI.cs
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Lit/LitUI.cs
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20ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Unlit/BaseUnlitUI.cs
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Sky/SkySettingsEditor.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDCustomSamplerId.cs
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41ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
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78ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipelineAsset.asset
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22ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipelineAsset.cs
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9ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDStringConstants.cs
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15ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/HDAdditionalReflectionData.cs
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23ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightDefinition.cs
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78ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightDefinition.cs.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/GlobalLightLoopSettings.cs
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686ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
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25ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightUtilities.hlsl
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLit.shader
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7ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitTessellation.shader
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108ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
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10ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.shader
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19ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitDataMeshModification.hlsl
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12ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitTessellation.shader
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92ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Unlit/Unlit.shader
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18ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/FrameSettings.cs
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16ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipelineResources/DepthDownsample.compute
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipelineResources/HDRenderPipelineResources.asset
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipelineResources/RenderPipelineResources.cs
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/ShaderPass/VaryingMesh.hlsl
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1ScriptableRenderPipeline/HDRenderPipeline/HDRP/ShaderVariables.hlsl
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16ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/AtmosphericScattering/AtmosphericScattering.cs
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/AtmosphericScattering/AtmosphericScattering.cs.hlsl
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/HDRISky/HDRISky.cs
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/ProceduralSky/ProceduralSky.cs
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189ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyManager.cs
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134ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyRenderingContext.cs
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27ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkySettings.cs
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26ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/VisualEnvironment.cs
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10TestbedPipelines/OnTileDeferredPipeline/Shaders/UnityStandardForwardMobile.cginc
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536Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode.unity
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880Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction.unity
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854Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1206_Lit_Transparent_Distortion.unity
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3ScriptableRenderPipeline/LightweightPipeline/LWRP/Data/LightweightPipelineAsset.cs
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5ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/ShaderGUI.meta
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4ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
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2ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightShaderLibrary.meta
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65ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Sky/VisualEnvironmentEditor.cs
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11ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Sky/VisualEnvironmentEditor.cs.meta
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58ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyUpdateContext.cs
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11ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyUpdateContext.cs.meta
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8ScriptableRenderPipeline/LightweightPipeline/LWRP.meta
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8ScriptableRenderPipeline/LightweightPipeline/LWRP/Data.meta
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8ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor.meta
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8ScriptableRenderPipeline/LightweightPipeline/LWRP/Materials.meta
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8ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders.meta
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16ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightShaderIncludePaths.cs
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11ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightShaderIncludePaths.cs.meta
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9ScriptableRenderPipeline/LightweightPipeline/Editor.meta
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9ScriptableRenderPipeline/LightweightPipeline/Shaders.meta
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9ScriptableRenderPipeline/LightweightPipeline/Materials.meta
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8ScriptableRenderPipeline/LightweightPipeline/Data.meta
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8Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/030_Shader_RenderOrder.meta
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0/ScriptableRenderPipeline/Core/CoreRP/com.unity.render-pipelines.core.Runtime.asmdef
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0/ScriptableRenderPipeline/Core/CoreRP/com.unity.render-pipelines.core.Runtime.asmdef.meta
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0/ScriptableRenderPipeline/HDRenderPipeline/HDRP/com.unity.render-pipelines.high-definition.Runtime.asmdef.meta
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0/ScriptableRenderPipeline/HDRenderPipeline/HDRP/com.unity.render-pipelines.high-definition.Runtime.asmdef
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs.meta
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipelineUtils.cs.meta
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightConstantBuffer.cs.meta
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightConstantBuffer.cs
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipelineUtils.cs
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/Materials
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightShaderUtils.cs
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightShaderUtils.cs.meta
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0/ScriptableRenderPipeline/LightweightPipeline/LWRP/com.unity.render-pipelines.lightweight.Runtime.asmdef
999
ImageTemplates/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode.unity.png
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v/1 channels chlist 7 B G R compression compression dataWindow box2i � displayWindow box2i � lineOrder lineOrder pixelAspectRatio float �?screenWindowCenter v2f screenWindowWidth float �? Y �g ^� �/ 9f � � � @ � � @ � @ @ " |