GitHub
7 年前
当前提交
ce5e1a23
共有 97 个文件被更改,包括 13748 次插入 和 686 次删除
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866ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3001_DebugView.unity.png
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80Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3001_DebugView.unity
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126Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs
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1001ImageTemplates/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity.png
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83ImageTemplates/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity.png.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.meta
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684Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3001_DebugView.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.meta
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1001Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/LIT_BLUE.MAT
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/LIT_CYAN.MAT
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/LIT_RED.MAT
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Black.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Black.mat.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Blue.mat.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Cyan.mat.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_DarkGrey.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_DarkGrey.mat.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Green.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Green.mat.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_LightGrey.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_LightGrey.mat.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_MidGrey.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_MidGrey.mat.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Purple.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Purple.mat.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Red.mat.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_White.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_White.mat.meta
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216Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Yellow.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Yellow.mat.meta
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48Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_CRT.asset
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_CRT.asset.meta
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48Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_CRT2.asset
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_CRT2.asset.meta
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214Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Mat.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Mat.mat.meta
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228Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Mat2.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Mat2.mat.meta
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55Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Shader.shader
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9Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Shader.shader.meta
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168Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Shader2.shader
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9Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_Shader2.shader.meta
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1001Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/LoopVideo.mp4
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30Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/LoopVideo.mp4.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/Materials.meta
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76Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/Materials/New Render Texture.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/Materials/New Render Texture.mat.meta
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217Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/NYAN.MAT
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/NYAN.MAT.meta
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179Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/Nyan_Flipbook.png
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94Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/Nyan_Flipbook.png.meta
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3001_DebugView/LightingData.asset
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3001_DebugView/LightingData.asset.meta
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3001_DebugView/ReflectionProbe-0.exr
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84Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3001_DebugView/ReflectionProbe-0.exr.meta
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217Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Deferred_Mat.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Deferred_Mat.mat.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Deferred_RT.renderTexture.meta
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217Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Forward_Mat.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Forward_Mat.mat.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Forward_RT.renderTexture.meta
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10Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Deferred_Asset.asset.meta
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46Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/DoubleCameraRender.cs
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11Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/DoubleCameraRender.cs.meta
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81Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Forward_Asset.asset
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10Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Forward_Asset.asset.meta
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218Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/GlassLike.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/GlassLike.mat.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped.meta
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233Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/ComplexMaterial_Flipped.mat
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/ComplexMaterial_Flipped.mat.meta
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8Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures.meta
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1001Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_BC_A.tga
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83Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_BC_A.tga.meta
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1001Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_BentNormal.png
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116Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_BentNormal.png.meta
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508Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_H.tga
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94Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_H.tga.meta
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1001Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_M_AO_D_S.tga
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94Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat_M_AO_D_S.tga.meta
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316Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat__N.tga
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83Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/Textures/ComplexMat__N.tga.meta
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81Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Deferred_Asset.asset
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33Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Deferred_RT.renderTexture
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33Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/Forward_RT.renderTexture
1001
ImageTemplates/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity.png
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Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward.unity
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Shader "HDRenderPipeline/GraphicTests/2004_AnimatedCookie_AnimMat" |
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{ |
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Properties |
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{ |
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_Color("Color", Color) = (1,1,1,1) |
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_Tex("InputTex", 2D) = "white" {} |
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} |
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SubShader |
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{ |
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Lighting Off |
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Blend One Zero |
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Pass |
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{ |
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CGPROGRAM |
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#include "UnityCustomRenderTexture.cginc" |
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#pragma vertex CustomRenderTextureVertexShader |
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#pragma fragment frag |
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#pragma target 3.0 |
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|
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float4 _Color; |
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sampler2D _Tex; |
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|
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float4 frag(v2f_customrendertexture IN) : COLOR |
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{ |
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float f = _Time.y % 3; |
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|
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float4 c = float4(0, 0, 0, 1); |
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c.r = saturate(1 - ( (f > 2) ? 3 - f : f )); |
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uv = uv - 0.5; |
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float sinY = abs(sin(_Time.y * 2)); |
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if (length((frac(uv + 0.5) - 0.5)) < 0.1) |
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{ |
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c.rgb = (frac(_Time.y/ UNITY_PI) > 0.5)?1:0; |
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} |
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|
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//return _Color * tex2D(_Tex, IN.localTexcoord.xy); |
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return c; |
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} |
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ENDCG |
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Shader "HDRenderPipeline/GraphicTests/2004_AnimatedCookie_AnimMat2" |
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{ |
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Properties |
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{ |
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_Nyan("Nyan",2D) = "white"{} |
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_Speed("Speed", float) = 5.0 |
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|
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_rainbowValues("Rainbow: speed, frequency, amplitude, scale", vector) = (10, 5, 0.05, 0.8) |
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_StarSize ("Star Size", float) = 0.2 |
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} |
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SubShader |
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{ |
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Lighting Off |
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Blend One Zero |
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Pass |
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{ |
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CGPROGRAM |
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#include "UnityCustomRenderTexture.cginc" |
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#pragma vertex CustomRenderTextureVertexShader |
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#pragma fragment frag |
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#pragma target 3.0 |
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#define STAR_ROW 7 |
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#define STAR_COL 7 |
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#define STAR_FRAME 4 |
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#define STAR_ARRSIZE STAR_FRAME*STAR_COL*STAR_ROW |
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|
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float4 _Color; |
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sampler2D _Nyan; |
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float4 _Nyan_ST; |
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float _Speed; |
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|
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float4 _rainbowValues; |
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|
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float _StarSize; |
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|
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static const int _StarsAnim[STAR_ARRSIZE] = { |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 1, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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|
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 1, 0, 0, 0, |
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0, 0, 1, 0, 1, 0, 0, |
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0, 0, 0, 1, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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|
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0, 0, 0, 1, 0, 0, 0, |
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0, 0, 0, 1, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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1, 1, 0, 1, 0, 1, 1, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 1, 0, 0, 0, |
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0, 0, 0, 1, 0, 0, 0, |
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|
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0, 0, 0, 1, 0, 0, 0, |
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0, 1, 0, 0, 0, 1, 0, |
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0, 0, 0, 0, 0, 0, 0, |
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1, 0, 0, 0, 0, 0, 1, |
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0, 0, 0, 0, 0, 0, 0, |
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0, 1, 0, 0, 0, 1, 0, |
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0, 0, 0, 1, 0, 0, 0 |
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}; |
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|
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// single nyan pixel size : 36, 21 |
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#define _NyanSize float2(36, 21) |
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|
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void DrawNyan(float2 uv, inout float3 c) |
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{ |
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uv.y *= 36.0 / 21.0; |
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|
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if (uv.x > 1 || uv.x < 0 || uv.y < 0 || uv.y > 1) return; |
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|
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uv.x /= 6.0; |
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uv.x += floor(-(-_Time.y * _Speed ) % 6) / 6.0; |
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|
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float4 nyan = tex2D(_Nyan, uv); |
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|
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if (nyan.a > 0) c.rgb = nyan.rgb; |
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} |
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|
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void DrawRainbow(float2 uv, inout float3 c) |
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{ |
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uv.y *= 36.0 / 21.0; |
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|
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uv.y += sin(_Time.y * _rainbowValues.x + uv.x * _rainbowValues.y) * _rainbowValues.z; |
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uv.y = uv.y / _rainbowValues.w - ( 1 - _rainbowValues.w ); |
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|
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if (uv.x > 0.3 || uv.y < 0 || uv.y > 1) return; |
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|
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uv.y *= 6; |
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uv.y = floor(uv.y); |
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|
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switch (uv.y) |
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{ |
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case 0: c.rgb = float3(0.5, 0, 1); break; |
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case 1: c.rgb = float3(0, 0, 1); break; |
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case 2: c.rgb = float3(0, 1, 0); break; |
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case 3: c.rgb = float3(1, 1, 0); break; |
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case 4: c.rgb = float3(1, 0.5, 0); break; |
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case 5: c.rgb = float3(1, 0, 0); break; |
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} |
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} |
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|
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void DrawStar(float2 uv, float t, inout float3 c) |
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{ |
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if (uv.x < 0 || uv.x>1 || uv.y < 0 || uv.y>1) return; |
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|
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uv *= 7; |
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uv = floor(uv); |
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|
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float frame = floor(t % 4); |
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|
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if (_StarsAnim[frame*STAR_COL*STAR_ROW + uv.y*STAR_ROW +uv.x]) c = 1; |
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} |
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float4 frag(v2f_customrendertexture IN) : COLOR |
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{ |
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float4 c = float4(12.0/255.0, 65.0/255.0, 121.0/255.0, 1); // background color |
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|
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float2 uv = IN.localTexcoord.xy; |
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|
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float2 nyanUV = (uv - _Nyan_ST.zw / _NyanSize) / _Nyan_ST.x; |
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|
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|
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float2 starUV = uv; |
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for (int l = 0; l < 2; ++l) |
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{ |
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for (int s = 0; s < 7; ++s) |
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{ |
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starUV = uv; |
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starUV /= _StarSize; |
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|
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starUV.x += ((s*91548.92548*(l+1)) % 7.0); |
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starUV.y -= ((s*36598.214563*(l+1)) % 7.0); |
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starUV.x += _Time.y * (1+(l*0.5)) * 3; |
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starUV.x = starUV.x % 5; |
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|
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starUV *= 1 - l * 0.1; |
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|
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DrawStar(starUV, (_Time.y+s/7.0+l/6.0) * 5, c.rgb); |
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} |
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} |
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|
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DrawRainbow(nyanUV, c.rgb); |
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|
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DrawNyan(nyanUV, c.rgb); |
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|
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return c; |
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} |
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ENDCG |
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Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/LoopVideo.mp4
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.Experimental.Rendering; |
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using UnityEngine.Rendering; |
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|
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public class DoubleCameraRender : MonoBehaviour |
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{ |
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[Header("Forward Path")] |
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[SerializeField] private Camera fwd_Camera; |
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[SerializeField] private RenderPipelineAsset fwd_RenderPipelineAsset; |
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|
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[Header("Deferred Path")] |
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[SerializeField] private Camera dfd_Camera; |
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[SerializeField] private RenderPipelineAsset dfd_RenderPipelineAsset; |
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|
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[SerializeField] private bool refresh = false; |
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|
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|
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[ContextMenu("Refresh targets")] |
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public void RefreshTargets() |
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{ |
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RenderPipelineAsset oldPipelineAsset = GraphicsSettings.renderPipelineAsset; |
|||
|
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GraphicsSettings.renderPipelineAsset = fwd_RenderPipelineAsset; |
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fwd_Camera.enabled = true; |
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fwd_Camera.Render(); |
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fwd_Camera.enabled = false; |
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|
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GraphicsSettings.renderPipelineAsset = dfd_RenderPipelineAsset; |
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dfd_Camera.enabled = true; |
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dfd_Camera.Render(); |
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dfd_Camera.enabled = false; |
|||
|
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GraphicsSettings.renderPipelineAsset = oldPipelineAsset; |
|||
} |
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|
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private void OnValidate() |
|||
{ |
|||
if (refresh) |
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{ |
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RefreshTargets(); |
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refresh = false; |
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} |
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} |
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} |
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