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Move animated cookie scene to play mode tests

Update Light on tesselcation scene (shadows in reflection probes are fixed now)
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Remy 7 年前
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f8b82f37
共有 12 个文件被更改,包括 1175 次插入2051 次删除
  1. 999
      ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png
  2. 480
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity
  3. 6
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_CRT2.asset
  4. 1
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/EditorPlayModeTests.asset
  5. 13
      Tests/Scripts/GraphicTests/Framework/SetupSceneForRenderPipelineTest.cs
  6. 557
      ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity.png
  7. 83
      ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity.png.meta
  8. 48
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_CRT3.asset
  9. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/AnimatedCookie_CRT3.asset.meta
  10. 1001
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/LoopVideo.mp4
  11. 30
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie/LoopVideo.mp4.meta

999
ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png
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480
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity


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Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/EditorPlayModeTests.asset


- 3xxx_DebugView/3007_CameraMotionVector_RotateY.unity
- 3xxx_DebugView/3008_CameraMotionVector_RotateZ.unity
- 3xxx_DebugView/3009_CameraMotionVector_FOV.unity
- 2xxx_Lighting/2004_AnimatedCookie.unity

13
Tests/Scripts/GraphicTests/Framework/SetupSceneForRenderPipelineTest.cs


if (additionalCameraData != null)
{
HDRenderPipelineAsset m_Asset = (HDRenderPipelineAsset) renderPipelines[index];
/*
FrameSettings srcFrameSettings;
additionalCameraData.UpdateDirtyFrameSettings(true, m_Asset.GetFrameSettings());
srcFrameSettings = additionalCameraData.GetFrameSettings();
FrameSettings m_FrameSettings = new FrameSettings();
// Get the effective frame settings for this camera taking into account the global setting and camera type
FrameSettings.InitializeFrameSettings(cameraToUse, m_Asset.GetRenderPipelineSettings(), srcFrameSettings, ref m_FrameSettings);
*/
additionalCameraData.UpdateDirtyFrameSettings(true, m_Asset.GetFrameSettings() );
}
}

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之前 之后
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文件差异内容过多而无法显示
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