783 次代码提交 (3198abf6-30f9-4a86-be29-4f5145eb9729)

作者 SHA1 备注 提交日期
Jon Hogins 3ccc7e7b Initial commit 5 年前
Jon Hogins bee1a474 Updates from previous repository. 4 年前
Jon Hogins 433a9fa6 Adding option to force synchronous readback. This would help with visualizing bounding boxes. 4 年前
Jon Hogins 2b4910d3 Fixing and adding test for PerceptionCamera OnDisable exception and exceptions on entering playmode. 4 年前
Jon Hogins f7061d01 Fixing test on HDRP. Also updating project to latest HDRP. 4 年前
Jon Hogins 96bde331 Reverting unnecessary debug logs. Adding comment to test. 4 年前
GitHub 0ffef165 Merge pull request #3 from Unity-Technologies/fix-editor-pause 4 年前
Jon Hogins 5eac8e47 Renames, namespace updates, docs, and misc cleanup 4 年前
Jon Hogins 0139bd5b Further docs and naming 4 年前
Jon Hogins 0fe2ab98 Cleanup rider warnings. 4 年前
GitHub 85de0241 Merge pull request #4 from Unity-Technologies/api_cleanup 4 年前
Jon Hogins 664c2450 Code formatting 4 年前
Jon Hogins e7151b53 Moving Labeling to proper namespace. 4 年前
GitHub 21ea076e Merge pull request #5 from Unity-Technologies/format 4 年前
Jon Hogins acd65b42 Renaming visible pixels metric to rendered object info. 4 年前
Wesley Mareovich Smith 47d9ea99 Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception into docs 4 年前
Jon Hogins a7e59530 Adding randomizer 4 年前
Jon Hogins 3bed86dd Implementing randomization. 4 年前
Wesley Mareovich Smith 35110fd1 merging in master 4 年前
Jon Hogins 9162b6cb Logging the data output directory. Adding checks ensuring SimulationManager APIs are not called in edit mode. Attempting to fix image flip issues in Mac editor. 4 年前
Jon Hogins 44f1a9f3 Adding custom label ids and label id auto-assignment to LabelingConfiguration. Also renaming LabelingConfigurationEntry to LabelEntry 4 年前
Jon Hogins 8e109a73 Adding tests for new edit mode checks. Changing exception type. 4 年前
Jon Hogins 923061f2 Updating to use LabelEntry ids. 4 年前
Jon Hogins 338e7570 Switching to showing parent directory of dataset. 4 年前
Jon Hogins c50b0293 Simplifying id auto assignment by letting the user select between 0 and 1-based labels. 4 年前
Jon Hogins 085fae0b Updating runtime and test code to use new label id scheme. 4 年前
Jon Hogins a7c2c3dc Updating UI strings for clarity. 4 年前
GitHub d052596b Merge pull request #9 from Unity-Technologies/1-based-labels 4 年前
GitHub 96c0d411 Merge pull request #13 from Unity-Technologies/logdatadirectory 4 年前
Jon Hogins 5738273a Fixing issue where the label ids were not being reported properly in the dataset. 4 年前
GitHub cd74fd9b Merge pull request #22 from Unity-Technologies/fix_label_id_report 4 年前
Jon Hogins 50edc569 Supporting SkinnedMeshRenderer for labeling. 4 年前
Jon Hogins 282ad40d Updating HDRP ground truth generators for new API 4 年前
GitHub 7ca1799d Merge pull request #23 from Unity-Technologies/skinned_mesh_support 4 年前
Jon Hogins 0974e8fd Mock up #1 of labeler 4 年前
Steven Borkman 0cca8c9a initial visualization, needs rework 4 年前
Jon Hogins 0d0be5a0 Attempt at a combined labelingconfiguration. Overly complex I think. 4 年前
Jon Hogins 83b4f624 Implementing BoundingBoxLabeler 4 年前
Steven Borkman 0645e2fb commiting changes that visualize on overlay layer 4 年前
Jon Hogins 902366ef Some random stuff 4 年前
Jon Hogins eb84fcf1 Moving instance segmentation to InstanceSegmentationLabeler. Updating tests. 4 年前
Jon Hogins a70e5a18 Fixing up HDRP rendering. Deleting ObjectCountPass 4 年前
Jon Hogins 6d7d74e7 WIP mock of labelers list under PerceptionCamera 4 年前
Jon Hogins 3b7f24c9 Moving bounding box and rendered object info labeling into its behaviors 4 年前
Jon Hogins 60555526 Getting PerceptionCamera editor working 4 年前
Jon Hogins 84c55f28 Splitting out semantic segmentation 4 年前
Jon Hogins ab3dae9a Starting to migrate BoundingBoxLabeler 4 年前
Jon Hogins 92843a4f Attempt at a combined labelingconfiguration. Overly complex I think. 4 年前
Jon Hogins 9e4ffa7f Semantic segmentation label config 4 年前
Jon Hogins b40f4cf3 WIP mock of labelers list under PerceptionCamera 4 年前
Jon Hogins 98ad0ec1 Getting PerceptionCamera editor working 4 年前
Jon Hogins 20a475b5 Migrating labelers to CameraLabeler 4 年前
Jon Hogins 88c3dc1a Major refactoring. Moving RenderedObjectInfo and instance segmentation back into PerceptionCamera. Moving instance id -> labelentry cache into LabelingConfiguration. Properly implementing the labelers. 4 年前
Jon Hogins c821caa7 Labelers are working. Moving SemanticSegmentationLabeler to colors instead of integer values. 4 年前
Jon Hogins d5159004 Updating HDRP test project. Implementing CameraLabeler runtime and adding tests. 4 年前
GitHub b41538e8 Renaming SimulationManager to DatasetCapture (#26) 4 年前
Jon Hogins 794fc09a Update changelog for release. Add missing documentation. 4 年前
GitHub 57cf2f41 Release cleanup (#27) 4 年前
Steven Leal 3d6c7436 added parameter uielements prototype ui 4 年前
Jon Hogins 72af4aef Update changelog for release. Add missing documentation. 4 年前
GitHub 4caee75b Extensible labelers (#28) 4 年前
Steven Leal c2b11b74 tested reflection.emit 4 年前
GitHub 55a8c7fe Labeler docs (#30) 4 年前
Steven Leal 53ed3744 using CloneTree() instead of Instantiate() 4 年前
Jon Hogins edaa3a4d Reverting accidental addition. 4 年前
GitHub 2f40d1bb Checks and doc updates for URP RenderFeature requirement (#31) 4 年前
GitHub f3b1a74e Aisv614 fix (#34) 4 年前
Steven Borkman 468fe37b updated code to use capture camera flipy and removed perception flip y code 4 年前
Steven Borkman c0782a82 updated code to use capture camera flipy and removed perception flip y code 4 年前
Wesley Mareovich Smith 9e360efe Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception into 0.2.0-staging 4 年前
GitHub a7b75a65 Fix warnings (#38) 4 年前
Steven Borkman 77c5452c Initial cut of labeler visualizers 4 年前
Steven Borkman 1ecb1bf6 Created a shader that can remove the background of the segmentation image 4 年前
GitHub 32419d3d Making default annotation/metric ids lower case (#45) 4 年前
Steven Borkman ad57a69d Changed package for the shader 4 年前
GitHub 41416247 Fixing wrong colors in semantic segmentation due to sRGB conversion by changing the shader parameter to a Vector, bypassing sRGB conversion altogether. (#46) 4 年前
Jon Hogins 781d655a Fixing wrong colors in semantic segmentation due to sRGB conversion by changing the shader parameter to a Vector, bypassing sRGB conversion altogether. 4 年前
GitHub 05ac71b8 Aisv647 visualizations - Preview Cut (#40) 4 年前
Steven Borkman ab4932e0 Now with sliders in UI for transparency values 4 年前
GitHub 338ea697 Updating to latest capture and core packages. (#51) 4 年前
Steven Borkman 8a9e5b0d Initial commit of 3D bounding box data 4 年前
Steven Borkman e27d5603 Heads up display information now available 4 年前
Steven Borkman 934cdfb4 Bug fix for visualization memory leak 4 年前
GitHub e9398442 Segmentation Alpha Bug Fix (#53) 4 年前
Jon Hogins de5bdf5c Merge branch 'master' into 0.3.0-staging 4 年前
Steven Borkman eec6d017 Initial 3D bounding boxes working with in perception 4 年前
Steven Borkman 217716eb PR fixes 4 年前
Steven Borkman fac9b16d Segmentation Alpha Bug Fix 4 年前
Jon Hogins 002dcd16 Switching to justing/request-tracking-completion com.unity.simulation.core 4 年前
Steven Borkman 61ff26b3 Segmentation Alpha Bug Fix 4 年前
Steven Leal 5e143e2b randomization interface update 4 年前
Steven Borkman bff81d36 Fixes so that rendering is not a frame behind 4 年前
Steven Borkman 23a67102 Merge remote-tracking branch 'origin/aisv754_seg_alpha_bug' into aisv754_seg_alpha_bug 4 年前
Steven Borkman 8716f467 Graceful-ish handling of more than 1 perception camera for visualization 4 年前
Steven Leal 56db83ee reseting data capture sequence for every scenario iteration 4 年前
Steven Borkman 20e13b92 Removal of expired visualization artifacts fixes for SynthDet 4 年前
Steven Leal 444d404c fixed wrong pending capture being chosen for an async annotation after starting a new data capture sequence 4 年前
Steven Borkman 357bd81c Fixes for scroll bars on HUD and UI Controls on top of UI objects 4 年前
Jon Hogins 3424bf30 Adding tests for visualization init and destroy. 4 年前
Steven Borkman 8df5ba77 Object pooling for HUD entries 4 年前
Steven Leal 687816c5 responding to PR feedback 4 年前
Jon Hogins d2addda5 Moving visualization to screen space - camera and unifying into a single canvas to ensure good behavior with multiple cameras. 4 年前
Steven Borkman 88566a4e Updated control panel to not need labels to add new controls 4 年前
Steven Leal 23943522 Parameters are no longer MonoBehaviours 4 年前
Jon Hogins 1adf9d68 Merge branch 'aisv647_visualizations' of https://github.com/Unity-Technologies/com.unity.perception into aisv647_visualizations 4 年前
Steven Borkman 37a34768 Bounding box visualizer fix to respond to screen resize 4 年前
GitHub 33a18d6c updated code to use capture camera flipy and removed perception flip … (#35) 4 年前
Jon Hogins 37bcc0b6 Sort of working enable/disable visualizations 4 年前
Steven Leal a72ab433 Parameters are now stateful when sampling values 4 年前
Jon Hogins 9adacea8 Merge branch 'aisv647_visualizations' of https://github.com/Unity-Technologies/com.unity.perception into aisv647_visualizations 4 年前
GitHub e8f1bc9f Fix warnings 0.2.0 (#39) 4 年前
Jon Hogins e1f9399c Removing extra logic around enabling or disabling visualizations. Still have a bug with labelers being reset when serialized fields change, resulting in duplicate UI. 4 年前
Steven Leal 410cab0f improved parameter doc 4 年前
Jon Hogins d2b95d3a Disabling visualizations in non-development players. Making it so the inspector is non-editable in play mode to work around the myriad of issues with inspector changes in play mode seemingly stemming from usages of SerializeReference 4 年前
Steven Leal b985b1a6 added GameObject categorical parameter 4 年前
Steven Borkman 0062f3db Updated documentation 4 年前
Steven Borkman 1e11cce5 Updated documentation 4 年前
Steven Leal 8a38275d Sync stateful sampler reset with categorical parameters 4 年前
Steven Leal 816a04b6 added categorical parameter documentation 4 年前
Steven Borkman bf785008 Updated documentation 4 年前
GitHub 64ef0c29 Merge branch 'master' into aisv647_visualizations 4 年前
Steven Leal 6b041d51 Add folder option added to categorical parameter UI 4 年前
Steven Borkman aaa3011c Merge remote-tracking branch 'origin/aisv647_visualizations' into aisv647_visualizations 4 年前
Steven Leal aac3570e added more parameter docs 4 年前
Steven Leal ce61e59b more api documentation 4 年前
Jon Hogins a0d99b39 Merge branch 'aisv647_visualizations' of https://github.com/Unity-Technologies/com.unity.perception into aisv647_visualizations 4 年前
Steven Borkman 846aa744 Fixed controls property getter 4 年前
Steven Leal 71c792b9 fixed exception that occurs when a user exits folder selection without selecting a folder 4 年前
Steven Leal 6fc1e7cb updated sampler api doc strings 4 年前
Jon Hogins c54f4fd8 Merge branch 'aisv647_visualizations' of https://github.com/Unity-Technologies/com.unity.perception into aisv647_visualizations 4 年前
Steven Leal 52558327 fixed float range tests 4 年前
Jon Hogins 5f865736 Fixing semantic segmentation tests when visualizations are enabled 4 年前
Steven Leal 63c98aa9 removed parameter and sampler display name attributes 4 年前
Steven Leal fd4ab9ac documented display name methods 4 年前
Steven Leal b7446c59 DatasetCapture resets simulation on scenario termination 4 年前
Steven Borkman 7e27bca9 Fix for _MainTex test error 4 年前
Steven Leal b35616bf converted scenario update coroutine to regular update method 4 年前
GitHub 99fcb992 Merge branch 'master' into aisv647_visualizations 4 年前
Steven Leal c7ddc095 tested to check if parameter targets are applied correctly 4 年前
Steven Leal 18b18134 added todo notes for perception camera first frame bug 4 年前
Steven Leal 2124e3f5 simplified coroutine manipulation in scenario tests 4 年前
Steven Leal e478b860 removed unnecessary directive 4 年前
Steven Leal 8b8fbba0 added ParameterApplicationFrequency xmldoc 4 年前
GitHub 0a4c4641 Merge pull request #50 from Unity-Technologies/dr-test3 4 年前
Steven Leal 62e505d4 added run in USim window 4 年前
Steven Leal baff24ea merged sampler interfaces 4 年前
Steven Leal e7cf2a16 added usim status fields 4 年前
Steven Leal 4cf0fb7e added xmldocs to ConstantSampler 4 年前
GitHub a68c66c4 Merge pull request #57 from Unity-Technologies/randomization-housekeeping 4 年前
GitHub c8cdf9d8 Update visual UI to use IMGUI system (#56) 4 年前
Steven Leal 825c6c75 using hash function to properly offset random seeds 4 年前
Steven Leal 7e84dd5e inlined iterateSeed code 4 年前
Steven Leal f572b044 Disable target property when no compatible properties and set default target enums 4 年前
Steven Leal 328dfb24 added missing parenthesis to iterateSeed method 4 年前
Steven Leal 1f94eb56 Now property initializing enum field with default value 4 年前
Steven Leal 5773cd47 removed unnecessary bit shift 4 年前
Steven Leal 52f51eec added explicit check for zero valued random state 4 年前
GitHub d6d48f68 Merge pull request #61 from Unity-Technologies/sampler-zeroing-out-fix 4 年前
GitHub 4d2ec14e Merge pull request #59 from Unity-Technologies/categorical-parameter-fixes 4 年前
GitHub 65b8bd28 Fixing LabelEntryMatchCache bug where instance ids that do not match any entries are reported as matching the first entry. (#60) 4 年前
GitHub f607d8e7 Do not generate any empty folders if the PerceptionCamera is never enabled (#62) 4 年前
Steven Leal 9baa72fc changed samplers property from array to IEnumerable 4 年前
GitHub 8765c436 Fix exceptions in non-development players on some graphics backends (#66) 4 年前
Steven Leal 0c713aff implemented parameter behaviours 4 年前
Steven Leal b9a6af2c ParameterConfigurations now derive from ParameterBehaviour 4 年前
GitHub aee21e59 Clarification to changing Labeling at runtime (#64) 4 年前
Steven Leal 228032f4 renamed ParameterConfiguration to ParameterList 4 年前
Steven Leal f1666ab3 Added xml documentation 4 年前
GitHub acad175e No boxes on unmatching objects (#67) 4 年前
Steven Leal f8b317a9 added random parameters scriptable object 4 年前
GitHub 0baa69e3 Upgrade deps (#68) 4 年前
Steven Leal 7161dc3e properly shutdown manager instance 4 年前
Steven Leal d6860f5a moved reset 4 年前
GitHub f6a9f70a Feature/lens distortion (#69) 4 年前
Steven Leal 7d0ec48a working on new workflow 4 年前
Steven Leal b7091e4e experimenting with ECS workflow 4 年前
GitHub 3d160315 Bugfix: Check if intensity zero and and if so skip the distortion pass entirely (#72) 4 年前
GitHub bca49aeb Fixing labeling on per-material MaterialPropertyBlocks (#73) 4 年前
GitHub 38a180a6 Informative tooltips and ui labels (#75) 4 年前
Jon Hogins 69018098 Fixing instance and semantic segmentation shaders in 2020.1. Bumping package version. Removing publish tests from all tests and renaming 4 年前
GitHub d290dab1 Changed the namespace of randomization tools to UnityEngine.Experimental (#74) 4 年前
Devin Miller d56066a2 Fixes math in SimulationState SequenceTimeOfNextCapture 4 年前
GitHub f71dea44 Merge pull request #78 from Unity-Technologies/fix-capture-time-math 4 年前
Steven Leal 58799d44 Added Randomizers and RandomizerTags 4 年前
Priyesh Wani f8b8eaeb merging from master and resolving merger conflicts 4 年前
Steven Leal b3ce9635 Added Randomizers and RandomizerTags 4 年前
Priyesh Wani 01fa9e28 Updating simulation reset 4 年前
GitHub c8f54784 Aisv756 obj count bug (#84) 4 年前
Steven Leal 70103f43 removed some commented code from the parameter class 4 年前
Steven Leal 3deb048f removed some commented code from the parameter class 4 年前
Steven Leal 8b32ecd1 added sample randomizers 4 年前
Steven Leal 6b0b4081 added sample randomizers 4 年前
Steven Leal 3454be33 added xml docs to sample randomizers 4 年前
Priyesh Wani 82650d28 reverting the completerequests api change 4 年前
Steven Leal 43f2de18 added xml docs to sample randomizers 4 年前
Steven Leal 7cd5e8d4 added hue randomizer 4 年前
Steven Leal 9c946320 added hue randomizer 4 年前
Steven Leal e591cf42 improved AddRandomizer menu 4 年前
Steven Leal 0898d4e4 improved AddRandomizer menu 4 年前
Steven Leal 794ecb89 added generic seed generator apis to ScenarioBase 4 年前
Steven Leal c79c4b10 added generic seed generator apis to ScenarioBase 4 年前
Steven Leal c80e1d42 added run in usim window 4 年前
Steven Leal 3e0d6c6e added run in usim window 4 年前
mohsen.k 2222c864 null check for m_SpawnedObjects 4 年前
Steven Leal 4d5fc8e2 null check for m_SpawnedObjects 4 年前
Steven Leal 41e82b5f refactored randomization uss 4 年前
Steven Leal 279a393a refactored randomization uss 4 年前
Steven Leal 9c22c6c8 added sun angle randomizer 4 年前
Steven Leal dbf33623 updated xml docs 4 年前
Steven Leal eba80c98 Simulation shutdown is no longer called when quitOnComplete is false 4 年前
Steven Leal 5b4fe31d updates based on PR feedback 4 年前
Steven Leal 90ab26c7 reverted special null check syntax change 4 年前
Steven Leal 246d4c06 responded to second round of PR feedback 4 年前
Steven Leal cf3aaa31 marked samplers parameter property as internal 4 年前
Steven Leal 0b8c42ba responding to more PR feedback 4 年前
GitHub f4522d55 Merge pull request #79 from Unity-Technologies/randomizers 4 年前
mohsen.k 66bf5c06 Merge branch 'randomizers' into tutorial_sample_project 4 年前
mohsen.k f98eeb48 Merge branch 'randomizers' into tutorial_sample_project 4 年前
mohsen.k 15ff95fb Merge branch 'randomizers' into tutorial_sample_project 4 年前
Mohsen Kamalzadeh 5efef524 Merge branch 'randomizers' into tutorial_sample_project 4 年前
Mohsen Kamalzadeh f55ee988 Merge branch 'master' into tutorial_sample_project 4 年前
GitHub ea6e660a Aisv565 bb3d - Bounding box 3D perception changes (#82) 4 年前
Mohsen Kamalzadeh c1051bf5 small bugfix fo vis UI word wrapping when no labelers are active 4 年前
GitHub 4f0a6f73 Merge pull request #92 from Unity-Technologies/0.5.0-staging 4 年前
Steven Borkman 11936607 Support for randomizer tag inheritance 4 年前
Steven Leal b46f2b36 Reset simulation before starting downstream tests 4 年前
Mohsen Kamalzadeh 331a984e Label cache bug fix 4 年前
Steven Leal 3867cf3f USim scenario now offsets the current scenario iteration directly after app-param deserialization 4 年前
Mohsen Kamalzadeh e97c0d54 length check 4 年前
GitHub b9010f34 Merge pull request #104 from Unity-Technologies/usim-iteration-offset-fix 4 年前
Mohsen Kamalzadeh 848561a4 Labeling editor in progress 4 年前
GitHub 1631cefd Merge pull request #100 from Unity-Technologies/labelcache-bugfix 4 年前
Steven Leal ad75fa43 fixed usim nodes generating an empty first image 4 年前
Mohsen Kamalzadeh 8785414f add to config window in progress 4 年前
Mohsen Kamalzadeh 228e2ab6 Labeling UI almost done 4 年前
GitHub 092c0197 Merge pull request #106 from Unity-Technologies/empty-first-frame-on-usim-fix 4 年前
Steven Leal d4adef85 Fixed categorical parameter options enumeration 4 年前
GitHub b4c91f0b Merge pull request #105 from Unity-Technologies/categorical-parameter-enumeration-fix 4 年前
Mohsen Kamalzadeh 311a0734 Merge branch 'master' into labeling-improvements 4 年前
Steven Leal 159fd9dc fixed usim references 4 年前
GitHub 94a43aad Merge pull request #111 from Unity-Technologies/usim-naming-refactor 4 年前
Mohsen Kamalzadeh eff25511 scheme based auto labeling in progress 4 年前
Mohsen Kamalzadeh b694fb11 Merge branch 'master' into fix-notebook-tutorial 4 年前
Mohsen Kamalzadeh ba4f24b3 almost done now 4 年前
Mohsen Kamalzadeh dad3e482 fixed undo issue with json importing 4 年前
GitHub e98e8a2d Terrain support (#103) 4 年前
Mohsen Kamalzadeh 9feaf706 cleanup 4 年前
Steven Leal f183da3f fixed GenerateRandomSeedFromIndex method 4 年前
Steven Leal 45a47a72 uniform and normal samplers now serialize their random seeds 4 年前
Mohsen Kamalzadeh fde6a724 cleanup 4 年前
GitHub ffed87ad Merge pull request #116 from Unity-Technologies/serialize-sampler-seed 4 年前
Steven Leal 795430d8 Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception 4 年前
Mohsen Kamalzadeh ba811b85 cleanup and polish 4 年前
GitHub d1e6558f Instance segmentation (#112) 4 年前
Priyesh Wani 4bc3d3af Adding a fix for ReportAsyncAnnotationResult to support il2cpp. LINQ is not supported on il2cpp which is used by newtonsoft library 4 年前
Mohsen Kamalzadeh 096473b4 revert unwanted commits 4 年前
GitHub 97f5df3f Merge pull request #117 from Unity-Technologies/fixed-random-seed-from-index 4 年前
Priyesh Wani c1de8186 Reverting unwanted changes 4 年前
Mohsen Kamalzadeh 0bc576b1 added compiler directives to fix build issue 4 年前
GitHub aba53584 Fixed some issues with xmldoc (#122) 4 年前
Mohsen Kamalzadeh a94c4e4d some work in progress 4 年前
Priyesh Wani 666287eb removing unwanted space 4 年前
Mohsen Kamalzadeh ebe1bc5b minor bugfix and code cleanup 4 年前
Mohsen Kamalzadeh cf9ceb49 Merge branch 'labeling-improvements' into tutorial_updates_nov2020rel 4 年前
Steven Leal 34ca1581 fixed other merge conflict meta files 4 年前
Mohsen Kamalzadeh 83c86496 Renamed fields and properties to match standard unity style 4 年前
Mohsen Kamalzadeh ca21b9c2 Merge branch 'labeling-improvements' into pre_release_tests_nov2020 4 年前
GitHub 9ecebfe1 Merge pull request #119 from Unity-Technologies/removed-corrupted-meta-file 4 年前
GitHub 9be224dc Merge pull request #118 from Unity-Technologies/report-annotation-result-fix-il2cpp 4 年前
Mohsen Kamalzadeh fb78a8e4 Merge branch 'removed-corrupted-meta-file' into pre_release_tests_nov2020 4 年前
GitHub 245b8d01 Merge pull request #121 from Unity-Technologies/labeling-improvements 4 年前
GitHub c3788540 Performance testing (#85) 4 年前
Mohsen Kamalzadeh 1e7e9391 Merge branch 'labeling-improvements' into tutorial_updates_nov2020rel 4 年前
GitHub 12e2f513 Merge branch 'master' into tutorial_updates_nov2020rel 4 年前
GitHub 4ade45f0 Fix for instance segmentation bug (#131) 4 年前
Jon Hogins 9ce49113 Merge branch 'master' into randomizer_tag_inheritence 4 年前
Jon Hogins 5cb3f309 Hacking HDRP 10.x.x support into ground truth 4 年前
Steven Leal 9ec4a981 randomizers now reference the current scenario through the static activeScenario property 4 年前
Jon Hogins dfb4403f Adding metric on iteration start for enabling reproducibility in editor from USim iterations 4 年前
GitHub c78b8372 Merge pull request #143 from Unity-Technologies/randomizers-reference-active-scenario 4 年前
Jon Hogins 1ad90fd9 Supporting semantic segmentation in unity simulation. 4 年前
Steven Leal 78e49904 replaced individual sampler seeds with one global seed 4 年前
Steven Leal 6555ddb7 updated api xmldocs 4 年前
Steven Leal 8c18953c addressed PR feedback 4 年前
Steven Leal d9776715 scenario's random seed is now reported as a metric automatically 4 年前
Steven Leal e6518132 fixed invalid guid 4 年前
GitHub af13a3d8 Merge pull request #142 from Unity-Technologies/global-seed 4 年前
GitHub 105478ed Fixed overlay panel bug (#134) 4 年前
Steven Leal 30a4111d added sampler serialization 4 年前
Steven Leal 94c62e16 Added randomization deserialization 4 年前
Steven Leal b35bc31e refactored serialization code 4 年前
Steven Leal 4ce3c145 Updated RunInUnitySimulationWindow for new serialization format 4 年前
Steven Leal 594c8bcb updated xmldocs 4 年前
Steven Leal 44102c51 Added scenario serialization tests 4 年前
Steven Leal ba332ad8 updated tooltips for scenario serialization buttons 4 年前
Steven Leal 6ab9f24e removed extra whitespace 4 年前
GitHub fd3ebeae Merge pull request #145 from Unity-Technologies/parameter-config 4 年前
Steven Leal 1ccac57a Support for randomizer tag inheritance 4 年前
Steven Leal dfe07eae adding parameter-less constructors to samplers 4 年前
Steven Leal fe9ea33f Added editor compiler define to enable sampling in edit mode 4 年前
Steven Leal a2571f97 Added SamplerUtility.Hash32NonZero() API 4 年前
Steven Leal 7c14f6cc inlined random class construction 4 年前
Steven Leal 619701a5 simplifed tag inheritance 4 年前
Steven Leal 78baae7f fixed tag inheritance traversal 4 年前
GitHub 93b7abef Merge pull request #137 from Unity-Technologies/randomizer_tag_inheritence 4 年前
Steven Leal a944e1e6 Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching 4 年前
Steven Leal 85c67ea8 fixed ForgroundObjectPlacementRandomizer GameObject cache transform parent 4 年前
GitHub 9df6b1d7 Merge pull request #139 from Unity-Technologies/fix_leaks 4 年前
GitHub b8ecfead Fix for breaking change in capture refactor. (#147) 4 年前
Mohsen Kamalzadeh fb5da2c0 almost done now 4 年前
Steven Leal 964f0049 added null check for scenario before adding tag 4 年前
Steven Leal 6b27f7e5 prevent OnCreate() function from activating in edit mode 4 年前
Steven Leal f380b505 change active scenario on enable/disable 4 年前
Steven Leal cb11c3b8 separated the randomizer tag manager from the active scenario 4 年前
Steven Leal d2fdb207 updated xml docs 4 年前
GitHub a4509db7 Merge pull request #148 from Unity-Technologies/on-create-randomizer-fix 4 年前
GitHub 4f514ec9 Merge pull request #149 from Unity-Technologies/check-null-scenario-on-randomizer-tag 4 年前
Mohsen Kamalzadeh e1b52e4f Merge branch 'master' into animation_curve_sampling 4 年前
Mohsen Kamalzadeh 209d1c40 first commit 4 年前
Steven Borkman e23206e2 Commit of working keypoint labeler 4 年前
Mohsen Kamalzadeh 4717b7e9 added test and fixed a couple of bugs 4 年前
Steven Borkman fb578444 Updated documentation 4 年前
Mohsen Kamalzadeh a71f3498 bugfix 4 年前
Steven Borkman 50825a13 Cleaned up code with correctness tests 4 年前
Steven Borkman 3dd61215 Added constant transform randomizer 4 年前
Mohsen Kamalzadeh 6a9a43d9 Modifications after peer review 4 年前
Steven Borkman 5dceae4f Fixed template guid not being serialized 4 年前
Mohsen Kamalzadeh 3ee0dd99 made integration samples public 4 年前
Steven Leal e168b600 removed range as required ISampler interface property 4 年前
Steven Leal 84bc7e8e added AnimationCurveSampler constructors 4 年前
Steven Leal a66dd5e7 added missing xml docs 4 年前
Steven Borkman f452f55a Recording pose for a random animation frame & performance improvements 4 年前
GitHub d98bf0d6 Merge pull request #150 from Unity-Technologies/animation_curve_sampling 4 年前
Mohsen Kamalzadeh ca800ae6 Merge branch 'master' into manual_capture 4 年前
Steven Borkman 3142805f Fixed root motion 4 年前
Steven Leal 3ce6de39 fixed randomizer container UI bug 4 年前
Mohsen Kamalzadeh 53eff7c6 more progress 4 年前
Steven Borkman 512a2e80 Removed avatar from key point labeler 4 年前
Mohsen Kamalzadeh 86644d1a more progress 4 年前
GitHub a851f43c Merge pull request #153 from Unity-Technologies/remove-all-randomizers-bug 4 年前
Mohsen Kamalzadeh 98c3ff7e refinements 4 年前
Mohsen Kamalzadeh e77310cf UI code updates 4 年前
Mohsen Kamalzadeh 282b914e Merge branch 'master' into manual_capture 4 年前
Steven Borkman 52b02f18 Reworked animation randomization to decouple it from labeler 4 年前
GitHub ae42bbb4 Merge pull request #154 from Unity-Technologies/scenario_UI_tooltips_and_info 4 年前
Steven Borkman 3a765b4f Fix for timestamps 4 年前
Steven Borkman dcac62db Add a default animation to animation controller 4 年前
Steven Borkman fef87b99 Try to associate clip with animator 4 年前
Steven Borkman a0c394c3 Merge remote-tracking branch 'origin/keypoints' into keypoints 4 年前
Steven Leal dc9cb30c updated variable naming 4 年前
Steven Leal c5e49978 updated variable name again 4 年前
Steven Leal fbe25be8 isolated sampler state in its own static class 4 年前
Steven Leal 250df003 updated xml docs 4 年前
Mohsen Kamalzadeh 84f27236 Merge branch 'isolate-sampler-random-state' into manual_capture 4 年前
GitHub 7ba383fe Merge pull request #159 from Unity-Technologies/isolate-sampler-random-state 4 年前
Mohsen Kamalzadeh 1d0b35a2 new branch 4 年前
Mohsen Kamalzadeh dd7472af added output dir shortcut to perception camera inspector 4 年前
GitHub 82eb14c2 Merge pull request #165 from Unity-Technologies/output_dir_shortcut 4 年前
GitHub a7c70bc7 Fix Semantic Segmentation in USim (#163) 4 年前
Mohsen Kamalzadeh 27479b8c removed debug capture button from vis overlay 4 年前
Mohsen Kamalzadeh f8be68a7 API additions, license year ++ 4 年前
Mohsen Kamalzadeh 97207c18 polish 4 年前
Mohsen Kamalzadeh e29ad137 cleanup 4 年前
Mohsen Kamalzadeh 5cdcabcd tests added, and other PR feedback incorporated 4 年前
GitHub 6dcaa52c Merge branch 'master' into manual_capture_2 4 年前
Mohsen Kamalzadeh d81888fd Merge branch 'manual_capture_2' of github.com:Unity-Technologies/com.unity.perception into manual_capture_2 4 年前
GitHub 89b0bc75 Merge branch 'master' into manual_capture_2 4 年前
GitHub 542b9ea1 Merge pull request #164 from Unity-Technologies/manual_capture_2 4 年前
GitHub fbc1af5f RandomzierTagManager.Query<T>() now returns tags directly instead of GameObjects (#166) 4 年前
Mohsen Kamalzadeh b3a36be3 Merge branch 'master' into rename_to_computer_vision 4 年前
Steven Leal 3615687e fixed texture randomizer 4 年前
GitHub a1e7c042 Merge pull request #172 from Unity-Technologies/texture-randomizer-hdrp-fix 4 年前
Steven Leal 2b29bed1 updated and fixed the categorical parameter UI 4 年前
Steven Leal fa7892b4 refactored PropertyField creation and editor namespaces 4 年前
Steven Borkman dd6870b8 Merge branch 'master' into keypoints 4 年前
Steven Borkman a289546b updates to work with randomizer tags changes 4 年前
Steven Borkman 778df27c Merge remote-tracking branch 'origin/keypoints' into keypoints 4 年前
GitHub ce25a475 Merge pull request #158 from Unity-Technologies/keypoints 4 年前
Steven Leal 58cb127e Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception 4 年前
Steven Leal d68a833f Merge branch 'master' into categorical-parameter-fixes 4 年前
GitHub 7b0d663a Merge pull request #173 from Unity-Technologies/categorical-parameter-fixes 4 年前
GitHub 4127b7b2 Bounding box 3d visualizer (#175) 4 年前
GitHub 7cd80d5c Removed randomization tooling from the experimental namespace (#177) 4 年前
Steven Borkman 6df53059 Added randomization states 4 年前
Steven Leal 3161bbb4 removed MovedFrom attribute 4 年前
Mohsen Kamalzadeh ef5641e3 Update InstanceSegmentationLabeler.cs 4 年前
Steven Leal a61af771 moved MonoBehaviours into perception add component menu 4 年前
Steven Borkman 51e0a9ac Randomization updates 4 年前
Steven Leal 6fb3387a missed one 4 年前
Steven Leal 159bb176 fixed add component menu paths 4 年前
Steven Borkman f8c1d17b Changes for metadata reporting 4 年前
Steven Borkman 2097428d Some tag manager updates 4 年前
GitHub 92754d50 Merge pull request #182 from Unity-Technologies/perception-add-component-menu 4 年前
Steven Borkman 6f2d79a2 A couple of changes to scenario 4 年前
GitHub eaacec33 Merge pull request #181 from Unity-Technologies/fix_intance_seg_capture 4 年前
GitHub 6bfd0e2b Merge branch 'master' into undo-moved-from 4 年前
GitHub 43f894fd Merge pull request #183 from Unity-Technologies/undo-moved-from 4 年前
GitHub ed1b1a8e Pose config rename (#184) 4 年前
Steven Leal a44b733e app-params now deserialize from the correct location in usim 4 年前
GitHub 0f9d783e Merge pull request #189 from Unity-Technologies/usim-app-param-fix 4 年前
Mohsen Kamalzadeh 9608676d Update KeyPointLabeler.cs 4 年前
Steven Leal 4c79eeff updated test and xml doc 4 年前
GitHub 330c5831 Merge pull request #190 from Unity-Technologies/key_point_labeler_state_fix 4 年前
Steven Leal 75db979b fixed usim iteration offset 4 年前
GitHub 38e1694a Merge pull request #194 from Unity-Technologies/fix-usim-iteration-offset 4 年前
Steven Leal 71bcc834 fixed determinism issues affecting USim runs 4 年前
Steven Leal a02228f0 reworded orderedset summary 4 年前
Steven Leal 6c54f771 removed using declaration 4 年前
Steven Leal 65da53ff made RandomizerTag methods protected and virtual 4 年前
Steven Leal d649d3e6 addressed PR feedback 4 年前
Steven Leal 2f722cc5 renamed OrderedSet to LinkedHashSet 4 年前
GitHub 1aa47792 Merge pull request #195 from Unity-Technologies/ordered-tag-queries 4 年前
Steven Leal ea746e90 init commit 4 年前
Jon Hogins b178cad2 Non-working partial implementation. Needs merging the individual passes into one uber pass on HDRP I believe 4 年前
Steven Leal f13b8158 fixed up converters 4 年前
Steven Leal 37eea993 added scenario serialization 4 年前
Steven Leal 59045e24 updated serialization 4 年前
Steven Leal ae6b6677 added template deserialization 4 年前
Steven Leal 8d9db7e8 connected serializer to scenario api 4 年前
Steven Leal 6bb3dff1 removed serialization elements from the public api 4 年前
GitHub 8cf464b0 Fix multiple cameras (#203) 4 年前
Mohsen Kamalzadeh cc86748c renamed in everything but tests and class filenames 4 年前
Steven Leal 9c47d0a8 removed c# 8 code 4 年前
Steven Leal 0104a889 refactored scenario lifecycle hooks 4 年前
Wesley Mareovich Smith 0ae9e239 current code on label bug 4 年前
Steven Leal a7f16c04 refactored arg parsing 4 年前
Mohsen Kamalzadeh 842d3542 incorporating PR feedback 4 年前
Steven Leal 96dbd906 added missing xml doc 4 年前
Mohsen Kamalzadeh 49a0e68c added formerlyserializedas attribute for keypoints in templates 4 年前
Steven Leal c6518f0b fixed xml doc 4 年前
Steven Leal 4e92caff only upload one app param now by detecting instance id 4 年前
GitHub 09540832 Merge pull request #202 from Unity-Technologies/json-config-update 4 年前
GitHub 0fb6043d Merge branch 'master' into rename_KeyPoint_to_Keypoint 4 年前
GitHub c13b382e Merge pull request #206 from Unity-Technologies/rename_KeyPoint_to_Keypoint 4 年前
GitHub f8649206 Randomizer tags can be enabled via editor (#214) 4 年前
Mohsen Kamalzadeh 4f57e533 renamed two files and two meta files 4 年前
GitHub 707a1b62 Delete KeyPointLabeler.cs 4 年前
GitHub 7a8bceaf Delete KeyPointLabeler.cs.meta 4 年前
GitHub c7e9329c Delete KeyPointTemplate.cs 4 年前
GitHub f649421f Delete KeyPointTemplate.cs.meta 4 年前
GitHub 82c6fd4e Merge pull request #216 from Unity-Technologies/missed_renames_keypoint 4 年前
GitHub 114853c3 Keypoint occlusion (#219) 4 年前
GitHub f16c0d9a Fix pose positions (#220) 4 年前
sleal-unity 3bae569a updated scenario lifecycle hooks 4 年前
GitHub 31093061 Merge pull request #218 from Unity-Technologies/scenario-lifecycle-hooks-refactor 4 年前
Steven Borkman b45e3ea8 Merge branch 'master' into fod_generator_randomization_changes 4 年前
Steven Borkman a0db5c1b Some small fixes post merge 4 年前
Steven Borkman 3335da2f Depth capture work 3 年前
Steven Borkman 3519b058 Fix problem with normal sampler 4 年前
GitHub 6ed7d93e Fix keypoint default color (#234) 4 年前
sleal-unity fec66d94 removed entities dependency 4 年前
sleal-unity 515a1a83 moved custom passes and cleaned up code 4 年前
sleal-unity 3715567c moved and cleaned render passes 4 年前
sleal-unity 45a01199 cleaned up PerceptionCamera.cs 4 年前
sleal-unity 3493b910 rearranged a few fields 4 年前
sleal-unity fb8acf68 renamed LabeledObjectManager to LabelManager 4 年前
sleal-unity 6dce66f8 reverted GroundTruthPasses back to the internal interface 4 年前
sleal-unity 55c63ba0 addressed PR feedback 4 年前
Jon Hogins 66eaf180 Partially implemented refactor to address labeling bug. 4 年前
sleal-unity df4ca74d addressed PR feedback 4 年前
Jon Hogins 67ab9579 Fixing tests. Also adding ScriptableRenderContext to OnBeginRendering and removing problematic objects from AnimatedCubeScene.unity 4 年前
GitHub 0313ee69 Merge branch 'master' into remove-entities-dependency 4 年前
Jon Hogins 1e322f42 Finishing fix for out of sync data 4 年前
GitHub 304f106b Merge pull request #240 from Unity-Technologies/remove-entities-dependency 4 年前
GitHub 2984bded Keypoint tolerance (#235) 4 年前
Jon Hogins a5769f1f Partially implemented refactor to address labeling bug. 4 年前
Jon Hogins 2dee2985 Cleaning up RenderTextureReader.cs 4 年前
Jon Hogins 28fb6043 Fixing tests. Also adding ScriptableRenderContext to OnBeginRendering and removing problematic objects from AnimatedCubeScene.unity 4 年前
Jon Hogins 0d36395d Fixing rendering in HDRP 4 年前
GitHub 23d814f5 Quick fix for a out of range error that could occur (#236) 4 年前
Jon Hogins aaa286d9 Finishing fix for out of sync data 4 年前
Jon Hogins ba76ac05 Cleaning up RenderTextureReader.cs 4 年前
Jon Hogins 70769b54 Fixing rendering in HDRP 4 年前
Jon Hogins f1d18604 Fixing issues with xmldocs. 4 年前
Jon Hogins 3572b4d4 Removing comments 4 年前
Jon Hogins 7f759d6e Fix for bug with frame timings. 4 年前
GitHub 06dfff74 Merge branch 'master' into fix_wrong_label 4 年前
Jon Hogins 72b29e36 Merge branch 'fix_wrong_label' of https://github.com/Unity-Technologies/com.unity.perception into fix_wrong_label 4 年前
GitHub 98685db4 Merge pull request #241 from Unity-Technologies/fix_wrong_label 4 年前
Mohsen Kamalzadeh bd7064be implemented for all ground truth generators 4 年前
GitHub 41561b2f Merge branch '0.8.0-preview.1_staging' into packagejson_and_changelog 4 年前
sleal-unity 03a3f812 hide perception updater from add component menu 4 年前
sleal-unity 6b02e3bb fixed null reference when creating new AnimationPoseConfig 4 年前
sleal-unity c27393c5 TextureRandomizer now works for tutorial's HueShift shader in HDRP 4 年前
Jon Hogins 660f2de6 Removing frame limiter on AsyncRequests and switching necessary allocations to Persistent. Improves frame rate in SynthDet V2 by ~2x 4 年前
Mohsen Kamalzadeh 76cd657c Merge branch '0.8.0-preview.1_staging' into ability_to_disable_labeling 4 年前
GitHub 787e1098 Merge pull request #250 from Unity-Technologies/fix_waits 4 年前
GitHub e0ab6561 Merge pull request #248 from Unity-Technologies/ability_to_disable_labeling 4 年前
Mohsen Kamalzadeh 6bd2ce6a addressed feedback 4 年前
Mohsen Kamalzadeh 69e19ccc docs clarification 4 年前
GitHub e99019da Merge pull request #254 from Unity-Technologies/0.8.0-preview.1_staging 4 年前
GitHub bdde3ec1 Fix HDRP warnings on 2020.X (#260) 4 年前
GitHub cd1cddb6 Fix keypoint issues (#259) 4 年前
Mohsen Kamalzadeh f35060b3 added missing interface method implementation for HDRP 4 年前
GitHub 599e44d3 Merge pull request #253 from Unity-Technologies/disable_labeling_fixes 4 年前
GitHub cabe7c5a Merge master to 0.8.0 (#265) 4 年前
sleal-unity 5c05b5e5 fixed bracket spacing in KeypointLabeler 4 年前
Wesley Mareovich Smith 5384838a adding validation and PR test rail addtion 4 年前
GitHub c9b3d3ae Add 3dbb tests (#267) 4 年前
Mohsen Kamalzadeh b4f93c56 Added tooltips to sample randomizers 4 年前
GitHub e5e04a10 Fix warnings caused by animation randomizer running on disabled GameObjects (#268) 4 年前
GitHub f62a40ad A fix that prevents normal sampler returning values outside of min max (#258) 4 年前
Mohsen Kamalzadeh 893aa785 Update BoundingBox3DLabeler.cs 4 年前
GitHub 30e1eab1 Merge pull request #269 from Unity-Technologies/tooltips_for_randomizers 4 年前
Mohsen Kamalzadeh 255fc280 Update BoundingBox3DLabeler.cs 4 年前
Wesley Mareovich Smith 9fcf7d7c seperating character tool out 3 年前
Mohsen Kamalzadeh 154db48b inner mesh scaling and disabled renderes 4 年前
Wesley Mareovich Smith 6187738c adding changes 3 年前
GitHub 795f01fc Merge pull request #262 from Unity-Technologies/fix_bbox3d_scaling 4 年前
Wesley Mareovich Smith 73787b26 adding changes 3 年前
GitHub 7eba5c39 Increasing color variety in instance segmentation. (#261) 4 年前
sleal-unity 4024dc20 RandomizerTag.OnEnable is now virtual 4 年前
GitHub 266e44d1 Merge pull request #266 from Unity-Technologies/randomizer-tag-on-enable-virtual 4 年前
GitHub 012066c7 0.8.0 changes -> master (#273) 4 年前
GitHub 1464ac81 Adding sky color control to semantic segmentation (#274) 4 年前
sleal-unity 4df00501 refactored scenario end frame behavior 4 年前
sleal-unity ec307e93 addressables updates 4 年前
sleal-unity 38402b33 super sampled poisson points to prevent edge case bias 4 年前
sleal-unity 4beed641 added xml doc strings 4 年前
sleal-unity 7db21627 added new line 4 年前
sleal-unity f5f55a32 fixed poisson disk inital point seeding 4 年前
sleal-unity b85fc9eb added vectorization notes 4 年前
Mohsen Kamalzadeh 5aaf5f94 some changes to make runtime labeling and label config work 4 年前
sleal-unity 8881d893 vectorized offset loop 4 年前
Mohsen Kamalzadeh 7600c8fe removed label config setup logic from fixed length scenario 4 年前
sleal-unity c3b73229 moved constant offset outside of loop 4 年前
GitHub febd8c7c Update com.unity.perception/Runtime/Randomization/Randomizers/RandomizerExamples/Utilities/PoissonDiskSampling.cs 4 年前
Mohsen Kamalzadeh 85f07b97 moved synthdet specidic label config and labeling logic out of this repo 4 年前
sleal-unity 1714be12 Merge branch 'poisson-disk-super-sampling' of github.com:Unity-Technologies/com.unity.perception into poisson-disk-super-sampling 4 年前
GitHub b5eb4b82 Merge pull request #277 from Unity-Technologies/addressables-test-labeling 4 年前
GitHub e15c2fff Merge pull request #285 from Unity-Technologies/poisson-disk-super-sampling 4 年前
Mohsen Kamalzadeh 15d578d5 switched to scheduled capture 4 年前
sleal-unity 130258c0 stapled scenario back together 4 年前
GitHub aa2581d0 Sky color (#276) 3 年前
Mohsen Kamalzadeh a5a9e9cf fixed an issue where an arbitrary limit on frame delta time was causing incorrect behavior 3 年前
GitHub e9638616 Merge pull request #279 from Unity-Technologies/addressables-test-scenario-fix 4 年前
GitHub 8f2f4ac8 Fixing keypoint bugs when visualizations are disabled (#290) 3 年前
Jon Hogins fb1f5a6a WIP self-occlusion checks. 3 年前
sleal-unity e620ab8e added conditional hash serialization 4 年前
Jon Hogins 0728b76d More updates for self-occlusion 3 年前
sleal-unity 2cd5eebf removed hash deserialization 4 年前
Jon Hogins 3c3a7b5f Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion 3 年前
Jon Hogins ffab50bf Almost working using compute shaders. Need to switch to regular rendering now. 3 年前
GitHub 14bdbc91 Merge pull request #293 from Unity-Technologies/fix_large_deltatime 3 年前
Jon Hogins 904ff3db Kind of working! 3 年前
GitHub 66a6e46e Supporting the 'step' button in the editor (#294) 3 年前
Jon Hogins 6d86f110 Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion 3 年前
Jon Hogins 815e44af Ok, officially working now 3 年前
Mohsen Kamalzadeh dd054f13 Fixed categorical parameter random value rounding issue 3 年前
Jon Hogins 7ad08173 Adding some tests for self-occlusion. Some fixes in KeypointLabeler 3 年前
Wesley Mareovich Smith aa96fb53 commit 3 年前
Jon Hogins 1b0468fe Hacky support for transparency in semantic segmentation 3 年前
Jon Hogins d41df908 Fix issues with orthographic views and points close to far plane 3 年前
Jon Hogins 0f05f1ed Fixing remainder of tests. 3 年前
Wesley Mareovich Smith eeb222df fixing the build test fails 3 年前
Jon Hogins 9a8f7ac3 Fixing issues in URP with orthographic view 3 年前
Jon Hogins 85ae6b13 Updating JointLabel 3 年前
Jon Hogins e19809d3 Updating JointLabel to include self-occlusion distance and drop the reference to the keypoint label config 3 年前
Jon Hogins 039274cd Adding gizmos for keypoints 3 年前
Mohsen Kamalzadeh 799c8e10 added object bounds normalization option to sample foreground object placement randomizer 3 年前
sleal-unity 095aebb1 added AssetSource class 3 年前
sleal-unity 740e0853 added LocalPositionLabeler 3 年前
Jon Hogins 6c40a9bc Adding and fixing remainder of tests. 3 年前
sleal-unity 39d2594b added xml docs to new classes 3 年前
sleal-unity eca1399b added color override to unlabeled objects 3 年前
Jon Hogins 2eff8c69 Fixing various bugs in keypoint self occlusion, including (hopefully) properly supporting player builds 3 年前
Jon Hogins d92bbc94 Fixing issues with large numbers of keypoints. 3 年前
sleal-unity 6b8aa759 updated GameObjectCache with random prefab selection api 3 年前
Jon Hogins 64327524 Fixing issue with resizing buffers 3 年前
sleal-unity 10fc7559 added tooltips and notes to asset sources 3 年前
Jon Hogins 540b2aab Add search for non-background pixel to keypoint depth check. Not perfect, but catches a few edge cases for now. Should migrate to doing all checks in shader at some point 3 年前
sleal-unity 5862e553 updated display name 3 年前
Jon Hogins 7cf3431c Apply object scale even when using the global occlusion distance. 3 年前
sleal-unity f59f16e7 removed preprocessing from asset api 3 年前
Jon Hogins 8a57c87c Make scaling of self-occlusion distance apply in every scenario 3 年前
Jon Hogins 9d9639c6 Fix joint scale 3 年前
Steve Borkman ebd0315d User can choose their base directory 3 年前
sleal-unity 9a593a3f added configuration text asset field to scenario 3 年前
leopoldo-zugasti 4a56d6f4 make the datasets compatible with pyrception - manually transferred the code from branch fod_generator_randomization_changes commit fce50a 3 年前
Jon Hogins 6213ae21 Adding null checks to AssetSource.cs 3 年前
Jon Hogins bc0ba099 Moving self occlusion distance to the KeypointTemplate 3 年前
sleal-unity 4c50a0a5 Merge branch 'configuration-text-asset' into generic-asset-sources 3 年前
Mohsen Kamalzadeh f57c92ef changed normal sampler standard deviation json key to "stddev" 3 年前
sleal-unity bab36e16 fixed scenario UI for configuration asset 3 年前
sleal-unity b61e315b Count is now lowercase on AssetSources 3 年前
GitHub 79f26faf Merge pull request #317 from Unity-Technologies/change_to_stddev 3 年前
sleal-unity 73dc4995 added xml docs 3 年前
Mohsen Kamalzadeh 7920763e Update CategoricalParameter.cs 3 年前
Mohsen Kamalzadeh d2432f17 some more UI polish 3 年前
sleal-unity afb1a5f9 renamed Archetype to AssetRole 3 年前
Mohsen Kamalzadeh 38363e3a minor fix 3 年前
Jon Hogins d6bc212c Merge branch 'generic-asset-sources' of https://github.com/Unity-Technologies/com.unity.perception into generic-asset-sources 3 年前
GitHub 336f5379 Merge pull request #315 from Unity-Technologies/output_directory 3 年前
Jon Hogins f19a8e51 Fixing issue with AssetSources not being initialized when only `count` is called 3 年前
Mohsen Kamalzadeh 8216c2ca Merge branch 'change_to_stddev' into generic-asset-sources 3 年前
Jon Hogins 77a3dd80 Forcing flip 3 年前
sleal-unity f7eac831 added tests 3 年前
sleal-unity a8985300 Load configuration on awake instead of on start 3 年前
Jon Hogins a8888c9c Un-flipping, as y-flip is no longer necessary in USim (render settings change?) 3 年前
Mohsen Kamalzadeh ffba8c5e fix for visualization flag not being read at the correct time 3 年前
Steve Borkman 3b3d0a71 Coco exporter files 3 年前
Steve Borkman 5ce0670f perception output and UI working 3 年前
sleal-unity 358a8865 added empty array check to GameObject cache 3 年前
sleal-unity 57cda61f awake and start only active randomizers 3 年前
sleal-unity 3f7f00d0 renamed random sample method in GameObjectCache 3 年前
Steve Borkman f12d414e Some fixes I want to keep before reverting some changes 3 年前
Steve Borkman 6f30a796 UI working for database exporter 3 年前
Mohsen Kamalzadeh a58963fb made if inline 3 年前
leopoldo-zugasti 30dc05b5 3d bounding box visualization 3 年前
sleal-unity 38f6b930 renamed asset source editor description attribute 3 年前
Jon Hogins d2457a59 Add ResetObject to GameObjectOneWayCache 3 年前
leopoldo-zugasti 3e059754 Change how strings are saved in DatasetJsonUtility.cs 3 年前
Jon Hogins 76b99bf2 Adding "RestartIteration()" to ScenarioBase 3 年前
GitHub 7a164013 Merge pull request #321 from Unity-Technologies/fix_sampler_rounding_issue 3 年前
sleal-unity 4da33e39 Merge branch 'master' into generic-asset-sources 3 年前
sleal-unity 2dfadc6a Merge branch 'h-i' into generic-asset-sources 3 年前
Jon Hogins a82e894c Make GetAnnotationSpecification() public, by popular demand. 3 年前
RuiyuZ 823ee73d fix the exception typo, should be "3D" not "2D" 3 年前
Mohsen Kamalzadeh 48ac49e7 fixed object cache reset object function 3 年前
Mohsen Kamalzadeh b24e6629 fixed an issue with detecting the visualization enabled state that manifested in usim runs 3 年前
Aryan Mann ba22ebda added randomizer for lights (only intensities) 3 年前
You-Cyuan Jhang cc74be4c Merge from master 3 年前
You-Cyuan Jhang 66a2d04d Revert "Merge from master" 3 年前
You-Cyuan Jhang ac95b33f Merge branch 'master' into schema-0.1.0 3 年前
Steve Borkman 7910da17 Updates to COCO export to support running on USim 3 年前
Jon Hogins 05d56445 Adding iteration delay to address issue with capturing in frames when scenes are still loading. 3 年前
Aryan Mann 208023a9 Supporting the 'step' button in the editor (#294) 3 年前
Aryan Mann aa2dc833 changed normal sampler standard deviation json key to "stddev" 3 年前
Aryan Mann 31aded78 Merge pull request #321 from Unity-Technologies/fix_sampler_rounding_issue 3 年前
Aryan Mann 38657ba3 Merge pull request #285 from Unity-Technologies/poisson-disk-super-sampling 3 年前
Aryan Mann 4f94f2c5 Fixing keypoint bugs when visualizations are disabled (#290) 3 年前
Aryan Mann a8d059dd Merge pull request #293 from Unity-Technologies/fix_large_deltatime 3 年前
Mohsen Kamalzadeh e64916d9 Merge branch 'generic-asset-sources' into h-i 3 年前
leopoldo-zugasti 864e2bfa Add camera projection information to metadata 3 年前
GitHub 85289a39 Merge pull request #336 from Unity-Technologies/fix-3Dexception-typo 3 年前
GitHub 324f4362 Merge pull request #344 from Unity-Technologies/orthographic-camera-metadata-additions 3 年前
Mohsen Kamalzadeh 70d9c69c added projection field to sensor data 3 年前
Mohsen Kamalzadeh f0e63527 added asset role description field 3 年前
Steve Borkman ea4d3b1d Model based occludder distance overrides 3 年前
Mohsen Kamalzadeh f3e5b443 Merge branch 'generic-asset-sources' into h-i 3 年前
Steve Borkman dab48757 Code cleaned up and commented 3 年前
Steve Borkman 92e591ca Compile in 2019 3 年前
Steve Borkman 9e858d67 Tests for self-occlusion scalar value 3 年前
Mohsen Kamalzadeh 077be71d make object count labeler's idlabelconfig field settable 3 年前
Mohsen Kamalzadeh 996cb317 small change to make object count labeler a team player 3 年前
Steve Borkman f7ac0a45 Updated class documentation 3 年前
Steve Borkman 177e508b Removed added, but unneeded, import 3 年前
Steve Borkman b089f728 Mostly updated comments 3 年前
Jon Hogins 77d864af Adding some comments to the depth check shader 3 年前
Jon Hogins b700ebfa Fixing test compile error and mistake in RenderTextureReader 3 年前
Mohsen Kamalzadeh b84fe0cf Update GameObjectOneWayCache.cs 3 年前
Steve Borkman c7a5c2ef Fixes for PR comments 3 年前
Steve Borkman 97eda6de Another attempt 3 年前
Mohsen Kamalzadeh edfea412 Added imageLink field 3 年前
Steve Borkman 8e6c96e8 Another try to get these shaders to compile correctly 3 年前
Steve Borkman 91e62848 Fixed keypoint coco export to include correct image id if bounding box labeler is not present 3 年前
Steve Borkman f7dacddd Switched over to newtonsoft json so we can properly write out skeleton info 3 年前
Steve Borkman 8eaa1a4f First release of writing out COCO and perception format in parallel 3 年前
Steve Borkman 9c5a7ae2 Fixes so that keypoints report categories properly 3 年前
Steve Borkman 1d945f86 Merge branch 'coco_export' into coco_perception_output_hybrid 3 年前
Mohsen Kamalzadeh 69eed5ff changed labeler.init back to internal 3 年前
Mohsen Kamalzadeh a777d3a2 fixed a bug a visualization test and per labeler enabled state 3 年前
sleal-unity 883033e7 converted AssetSourceBase to an internal interface 3 年前
sleal-unity 4c7f4e1d DeserializeConfiguration() is now protected 3 年前
Mohsen Kamalzadeh 1366c2e8 fix compile error 3 年前
GitHub b9babd68 Merge branch 'master' into 0.8.0.preview.4_staging 3 年前
GitHub 07d60be2 Merge pull request #358 from Unity-Technologies/0.8.0.preview.4_staging 3 年前
GitHub 0e170dc4 Merge branch 'master' into fix_label_config_editor_indexing 3 年前
Mohsen Kamalzadeh a42b3017 Merge branch 'master' into add_imageLink_field 3 年前
GitHub 90ee83bd Merge branch 'master' into generic-asset-sources 3 年前
GitHub 13eeb0a2 Merge pull request #308 from Unity-Technologies/generic-asset-sources 3 年前
Mohsen Kamalzadeh e9ac2316 Merge branch 'master' into add_imageLink_field 3 年前
Steve Borkman d06dca0c Merge branch 'master' into coco_export 3 年前
Steve Borkman dea46d85 Fixed merge issue. 3 年前
Steve Borkman 4b9b77ee Merge branch 'coco_export' into coco_perception_output_hybrid 3 年前
GitHub 96df0234 Update BoundingBox3DLabeler.cs 3 年前
GitHub 434cb3f8 Update SimulationState_Json.cs 3 年前
GitHub 3f0c34f3 Update DatasetCapture.cs 3 年前
GitHub f6d16d94 Update PerceptionCamera.cs 3 年前
GitHub a60cae6c Update SimulationState.cs 3 年前
leopoldo-zugasti d017dd97 Merge branch 'master' into pyrception-integration 3 年前
Jon Hogins 6868446a Upgrade projects to 2020.3.16f1. 3 年前
Jon Hogins 78b4c1fb Updating shader to use PackageRequirements 3 年前
Jon Hogins 5dbf1621 Fixing package name 3 年前
Mohsen Kamalzadeh 72b7eb89 commenting things to remove the compile errors in trunk 3 年前
Mohsen Kamalzadeh 7dddeacb Merge branch 'h-i' into for_vulkan_mem_test 3 年前
GitHub 5625f677 Merge pull request #361 from Unity-Technologies/pyrception-integration 3 年前
Mohsen Kamalzadeh c9eb08a7 fix compatibility with datamaker package 3 年前
Mohsen Kamalzadeh 0f2887e9 fix compatibility with datamaker package 3 年前
Mohsen Kamalzadeh 7598ce57 Merge branch 'master' into h-i 3 年前
Steve Borkman a13bf19d Updates to support producing multi-document solo format 3 年前
Mohsen Kamalzadeh 123d60c1 Merge branch 'coco_perception_output_hybrid' into h-i 3 年前
Mohsen Kamalzadeh 811dc91a fix null pointer error 3 年前
Jon Hogins d942cecb Fixing multi-cam issues 3 年前
Mohsen Kamalzadeh 5ddcd33d Merge branch 'coco_perception_output_hybrid' into h-i 3 年前
Steve Borkman d2d743cf Solo API definition 3 年前
Jon Hogins dd2e5baa Update PerceptionURP and fix multi-cam issues in URP 3 年前
Mohsen Kamalzadeh afb1737a fix null exception 3 年前
Mohsen Kamalzadeh 2eb8f36b cleanup 3 年前
Mohsen Kamalzadeh 29ba2463 cleanup 3 年前
Steve Borkman f7ceca90 Updates for solo proof of concept 3 年前
Aryan Mann 3753ea3b updated serialization of randomizers to array instead of object 3 年前
Steve Borkman e2998b0b A lot of changes, now we can partially support old perception and new 3 年前
Aryan Mann 55e6068e Added ability to delay the current iteration 3 年前
GitHub 68fd419c Feature: Delay Iteration (Merge PR #366 from scene-randomizer-support) 3 年前
Jon Hogins e455a465 Fixing keypoint depth issues on Linux 3 年前
Jon Hogins 3b09643b More project updated for 2020.3 and fixing tests. 3 年前
Steve Borkman 6b409406 Annotations now work through rebuilt simulation state 3 年前
Jon Hogins cc241006 Merge branch 'keypoint_self_occlusion_2020_3' of https://github.com/Unity-Technologies/com.unity.perception into keypoint_self_occlusion_2020_3 3 年前
Jon Hogins c79375ca Cleaning up commented out code 3 年前
Jon Hogins 0ec551af Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion 3 年前
GitHub 91d606c7 Keypoint self occlusion (#351) 3 年前
Mohsen Kamalzadeh 4872a778 fixes for crash and local json workflow 3 年前
Mohsen Kamalzadeh 78613087 Merge branch 'coco_perception_output_hybrid' into h-i 3 年前
Mohsen Kamalzadeh 2db48430 fixed file index bug 3 年前
Mohsen Kamalzadeh e7d52b65 Merge branch 'coco_perception_output_hybrid' into h-i 3 年前
Steve Borkman 5da96a7a Restructuring of files 3 年前
Steve Borkman 259f8463 Fixed metrics per frame 3 年前
Mohsen Kamalzadeh c1a54814 some tests local commit only 3 年前
Steve Borkman b0d3bfb5 Semantic segmentation supported 3 年前
Mohsen Kamalzadeh a78ec53e added mask test object 3 年前
Steve Borkman cb5b9a43 bounding box 3d updated 3 年前
Mohsen Kamalzadeh 6de91597 read texture scale and offset from main text in main tex mask mode 3 年前
Steve Borkman 406b7f70 Keypoints at leas partially working 3 年前
Mohsen Kamalzadeh b6f3e784 fix iteration restart 3 年前
Aryan Mann 65d2c69b draft 1 of engine analytics 3 年前
Aryan Mann 0f5df9bf finished engine analytics implementation v1 3 年前
Steve Borkman 0fce16c7 I think I have the timings working now 3 年前
Steve Borkman 17981a9f Things appear to be working again 3 年前
Steve Borkman 95e08150 Dataset Captures test mostly work and BB3D tests work 3 年前
RuiyuZ 0d0e71b7 fix perception binaries capture one extra frame before the scenario starts 3 年前
Steve Borkman 46aee413 All DatasetCaptureTests passing 3 年前
Steve Borkman 3e9bbc3a Capture scheduling tests pass now 3 年前
Steve Borkman e7cb126c All tests pass 3 年前
GitHub 3483af52 Make GetAnnotationSpecification() public, by popular demand. (#335) 3 年前
Jon Hogins 899b4cca Hacking in support for editor scene generation 3 年前
Jon Hogins 724dccd0 WIP work on semantic filtering 3 年前
Steve Borkman 27ec65b0 Old perception format now being produced 3 年前
Steve Borkman 4cea1504 Old perception format working, and all tests passing 3 年前
Steve Borkman eb7c733a Project settings for perception and assigning endpoint 3 年前
Steve Borkman 19c504c9 Removed "On" from ConsumerEndpoint methods 3 年前
Steve Borkman e89ae408 Rename message builder endpoint 3 年前
Mohsen Kamalzadeh b1b39d5b first commit, tests to be added 3 年前
Jon Hogins a95d74b0 Fixing multi-cam issues 3 年前
Mohsen Kamalzadeh bec6fb68 field name change 3 年前
Mohsen Kamalzadeh 206b987b changed how randomizer state is serialized based on feedback 3 年前
Mohsen Kamalzadeh 788a0831 changed schema for sampler and scalar valid ranges 3 年前
Mohsen Kamalzadeh cc6231da testfix, state switchable by default 3 年前
Jon Hogins 10c7a6dd Update PerceptionURP and fix multi-cam issues in URP 3 年前
Mohsen Kamalzadeh dadcd7d8 incorporated PR feedback 3 年前
Mohsen Kamalzadeh 10443076 make randomizer state field optional for json config 3 年前
Mohsen Kamalzadeh 3ecc1fae removed unused import 3 年前
Aryan Mann 871ed22d draft 1 of engine analytics 3 年前
Aryan Mann 17894621 Added tests for RGB Output 3 年前
RuiyuZ 79c997e2 standalone player start rendering from frame 1 3 年前
Mohsen Kamalzadeh e6942802 hide canBeSwitchedByUser flag when not using the power user define 3 年前
Aryan Mann c612d8d1 finished engine analytics implementation v1 3 年前
RuiyuZ 91761cef editor start from frame 2 3 年前
Aryan Mann 6d2ca06a merged both runtime and editor analytics into one file/implementation 3 年前
RuiyuZ a402ac7b clean up 3 年前
Aryan Mann 92ec0466 made the analytics test more robust 3 年前
Aryan Mann 2427951b fixed missing reference for standalone players 3 年前
Aryan Mann 9f3e917e test json grabs the runtime platform dynamically so it doesnt fail outside osx 3 年前
RuiyuZ 79ab5613 update unit tests with new perception camera property captureFrameCount 3 年前
GitHub Enterprise 7f24359c Merge pull request #32 from unity/fix-standalone-first-extra-frame 3 年前
GitHub Enterprise ee130211 #27: Parameterized tests to check RGB output 3 年前
Aryan Mann 3cdfac60 removed prefix from runtime analytics 3 年前
Jon Hogins 47f2ffe4 Merge branch 'main' of https://github.cds.internal.unity3d.com/unity/com.unity.perception into fix_multi_cam 3 年前
GitHub Enterprise 43db91ba Merge pull request #38 from unity/fix_multi_cam 3 年前
Aryan Mann 5e64cf08 address few (not all) PR comments 3 年前
Aryan Mann 6ecab448 removed try/catch 3 年前
GitHub Enterprise f2b625c8 #34: Analytics v2 (Scenario Information) 3 年前
GitHub Enterprise d0a2d55c Merge pull request #31 from unity/additonal_scenario_configs 3 年前
GitHub Enterprise 3944e6de Merge pull request #43 from unity/additonal_scenario_configs 3 年前
Aryan Mann c06d625b make randomizer state field optional for json config 3 年前
Aryan Mann 3ab26cde removed unused import 3 年前
Aryan Mann 83b360dd hide canBeSwitchedByUser flag when not using the power user define 3 年前
Aryan Mann b98d1877 #52: Automatically Enable KeypointLabeler Visualization 3 年前
Aryan Mann cfc8715e Update ScenarioSerializer.cs 3 年前
Aryan Mann a7b4cce8 merge serialization array change 3 年前
Aryan Mann 35c23b63 Update ScenarioSerializer.cs 3 年前
Aryan Mann 17ed55d4 Update ScenarioSerializer.cs 3 年前
GitHub 8d94dc5d 3d bbox doc t2 (#424) 3 年前