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Clarification to changing Labeling at runtime (#64)

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GitHub 4 年前
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aee21e59
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 3
      com.unity.perception/Runtime/GroundTruth/Labeling/Labeling.cs

3
com.unity.perception/Runtime/GroundTruth/Labeling/Labeling.cs


public class Labeling : MonoBehaviour
{
/// <summary>
/// The label names to associate with the GameObject.
/// The label names to associate with the GameObject. Modifications to this list after the Update() step of the frame the object is created in are
/// not guaranteed to be reflected by labelers.
/// </summary>
[FormerlySerializedAs("classes")]
public List<string> labels = new List<string>();

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