/// </summary>
protected virtual void OnScenarioComplete() { }
protected virtual void OnScenarioStart() { }
/// <summary>
/// OnIterationStart is called at the start of a new Scenario iteration
protected virtual void OnEnable()
{
activeScenario = this;
currentIteration = (int)genericConstants.startFrame;
}
else
base.OnConfigurationImport();
currentIteration = constants.instanceIndex;
currentIteration = (int)constants.startFrame;
/// <inheritdoc/>