<ListView name="options"/>
</VisualElement>
<VisualElement style="flex-direction: row; justify-content: flex-end;">
<Button name="add-option" text="Add New Option" class="add-option-button"/>
<Button name="add-option" text="Add Option" class="add-option-button"/>
<Button name="clear-options" text="Clear Options" class="add-option-button"/>
</UXML>
using System;
using UnityEngine.Perception.Randomization.Parameters.Attributes;
namespace UnityEngine.Perception.Randomization.Parameters
{
[Serializable]
[ParameterMetaData("GameObject")]
public class GameObjectParameter : CategoricalParameter<GameObject> { }
}
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timeCreated: 1597443212