USimScenario now correctly deserializes app-params before offsetting the current scenario iteration when executing on Unity Simulation
Fixed Unity Simulation nodes generating one extra empty image before generating their share of the randomization scenario iterations
## [0.5.0-preview.1] - 2020-10-14
### Known Issues
foreach (var randomizer in m_Randomizers)
randomizer.Create();
ValidateParameters();
// Don't skip the first frame if executing on Unity Simulation
if (Configuration.Instance.IsSimulationRunningInCloud())
m_SkipFrame = false;
}
void OnEnable()