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Fixing issues with xmldocs.

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Jon Hogins 4 年前
当前提交
f1d18604
共有 8 个文件被更改,包括 4 次插入7 次删除
  1. 2
      com.unity.perception/Editor/GroundTruth/KeypointTemplateEditor.cs
  2. 1
      com.unity.perception/Runtime/GroundTruth/Labelers/BoundingBox3DLabeler.cs
  3. 1
      com.unity.perception/Runtime/GroundTruth/Labelers/BoundingBoxLabeler.cs
  4. 1
      com.unity.perception/Runtime/GroundTruth/Labelers/InstanceSegmentationLabeler.cs
  5. 3
      com.unity.perception/Runtime/GroundTruth/Labelers/ObjectCountLabeler.cs
  6. 1
      com.unity.perception/Runtime/GroundTruth/Labelers/RenderedObjectInfoLabeler.cs
  7. 1
      com.unity.perception/Runtime/GroundTruth/Labelers/SemanticSegmentationLabeler.cs
  8. 1
      com.unity.perception/Runtime/GroundTruth/Labeling/LabelEntryMatchCache.cs

2
com.unity.perception/Editor/GroundTruth/KeypointTemplateEditor.cs


namespace UnityEditor.Perception.GroundTruth
{
[CustomEditor(typeof(KeypointTemplate))]
public class KeypointTemplateEditor: Editor
class KeypointTemplateEditor: Editor
{
ReorderableList m_KeypointsList;
ReorderableList m_SkeletonList;

1
com.unity.perception/Runtime/GroundTruth/Labelers/BoundingBox3DLabeler.cs


return corners;
}
/// <param name="scriptableRenderContext"></param>
/// <inheritdoc/>
protected override void OnBeginRendering(ScriptableRenderContext scriptableRenderContext)
{

1
com.unity.perception/Runtime/GroundTruth/Labelers/BoundingBoxLabeler.cs


m_Style.alignment = TextAnchor.MiddleLeft;
}
/// <param name="scriptableRenderContext"></param>
/// <inheritdoc/>
protected override void OnBeginRendering(ScriptableRenderContext scriptableRenderContext)
{

1
com.unity.perception/Runtime/GroundTruth/Labelers/InstanceSegmentationLabeler.cs


}
}
/// <param name="scriptableRenderContext"></param>
/// <inheritdoc/>
protected override void OnBeginRendering(ScriptableRenderContext scriptableRenderContext)
{

3
com.unity.perception/Runtime/GroundTruth/Labelers/ObjectCountLabeler.cs


visualizationEnabled = supportsVisualization;
}
/// <param name="scriptableRenderContext"></param>
/// <inheritdoc/>
protected override void OnBeginRendering(ScriptableRenderContext scriptableRenderContext)
{

// Clear out all of the old entries...
hudPanel.RemoveEntries(this);
}
for (var i = 0; i < entries.Count; i++)
{
m_ClassCountValues[i] = new ClassCountValue()

1
com.unity.perception/Runtime/GroundTruth/Labelers/RenderedObjectInfoLabeler.cs


visualizationEnabled = supportsVisualization;
}
/// <param name="scriptableRenderContext"></param>
/// <inheritdoc/>
protected override void OnBeginRendering(ScriptableRenderContext scriptableRenderContext)
{

1
com.unity.perception/Runtime/GroundTruth/Labelers/SemanticSegmentationLabeler.cs


asyncRequest.Execute();
}
/// <inheritdoc/>
protected override void OnEndRendering(ScriptableRenderContext scriptableRenderContext)
{
m_AsyncAnnotations[Time.frameCount] = perceptionCamera.SensorHandle.ReportAnnotationAsync(m_SemanticSegmentationAnnotationDefinition);

1
com.unity.perception/Runtime/GroundTruth/Labeling/LabelEntryMatchCache.cs


return true;
}
/// <inheritdoc/>
void IGroundTruthGenerator.SetupMaterialProperties(MaterialPropertyBlock mpb, Renderer renderer, Labeling labeling, uint instanceId)
{
if (m_IdLabelConfig.TryGetMatchingConfigurationEntry(labeling, out _, out var index))

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