Disabling visualizations in non-development players. Making it so the inspector is non-editable in play mode to work around the myriad of issues with inspector changes in play mode seemingly stemming from usages of SerializeReference
EditorGUILayout.HelpBox("Asynchronous shader compilation may result in invalid data in beginning frames. This can be disabled in Project Settings -> Edtior -> Asynchronous Shader Compilation",MessageType.Warning);