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Changed package for the shader

/aisv647_visualizations
Steven Borkman 5 年前
当前提交
ad57a69d
共有 2 个文件被更改,包括 9 次插入5 次删除
  1. 2
      com.unity.perception/Runtime/GroundTruth/Labelers/Resources/SegRemoveBackgroundShader.shader
  2. 12
      com.unity.perception/Runtime/GroundTruth/Labelers/Resources/SegmentationMaterial.mat

2
com.unity.perception/Runtime/GroundTruth/Labelers/Resources/SegRemoveBackgroundShader.shader


Shader "Unlit/SegRemoveBackgroundShader"
Shader "Perception/SegRemoveBackgroundShader"
{
Properties
{

12
com.unity.perception/Runtime/GroundTruth/Labelers/Resources/SegmentationMaterial.mat


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SegmentationMaterial
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Shader: {fileID: 4800000, guid: 2466ee374918c4aaea96fd1134177d71, type: 3}
m_CustomRenderQueue: 3050
stringTagMap:
RenderType: Transparent
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- SHADOWCASTER
m_SavedProperties:

m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 1
- _BackTransparency: 0
- _Blend: 2
- _BlendOp: 0
- _BumpScale: 1

- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _SegmentTransparency: 0.626
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 0

- _StencilWriteMask: 0
- _Strength: 0.2
- _Surface: 1
- _Transparency: 0.445
- _UVSec: 0
- _UseUIAlphaClip: 0
- _WorkflowMode: 1

- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _RemoveColor: {r: 0, g: 0, b: 0, a: 1}
- _ReplaceColor: {r: 1, g: 1, b: 1, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
--- !u!114 &3089368426582508830

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