Steven Leal
4 年前
当前提交
6fc1e7cb
共有 11 个文件被更改,包括 256 次插入 和 47 次删除
-
3com.unity.perception/Editor/Randomization/ParameterElement.cs
-
23com.unity.perception/Runtime/Randomization/Samplers/FloatRange.cs
-
14com.unity.perception/Runtime/Randomization/Samplers/IRandomRangedSampler.cs
-
17com.unity.perception/Runtime/Randomization/Samplers/ISampler.cs
-
41com.unity.perception/Runtime/Randomization/Samplers/SamplerTypes/ConstantSampler.cs
-
67com.unity.perception/Runtime/Randomization/Samplers/SamplerTypes/NormalSampler.cs
-
57com.unity.perception/Runtime/Randomization/Samplers/SamplerTypes/UniformSampler.cs
-
3com.unity.perception/Runtime/Randomization/Samplers/SamplerUtility.cs
-
25com.unity.perception/Runtime/Randomization/Scenarios/FixedLengthScenario.cs
-
28com.unity.perception/Runtime/Randomization/Scenarios/Scenario.cs
-
25com.unity.perception/Runtime/Randomization/Scenarios/ScenarioBase.cs
|
|||
namespace UnityEngine.Perception.Randomization.Samplers |
|||
{ |
|||
/// <summary>
|
|||
/// An interface describing bounded random samplers
|
|||
/// </summary>
|
|||
/// <summary>
|
|||
/// The base seed used to initialize this sampler's state
|
|||
/// </summary>
|
|||
|
|||
/// <summary>
|
|||
/// The current random state of this sampler
|
|||
/// </summary>
|
|||
|
|||
/// <summary>
|
|||
/// A range bounding the values generated by this sampler
|
|||
/// </summary>
|
|||
FloatRange range { get; set; } |
|||
} |
|||
} |
撰写
预览
正在加载...
取消
保存
Reference in new issue