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//EditorGUILayout.PropertyField(serializedObject.FindProperty(nameof(PerceptionCamera.labelers)));
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m_LabelersList.DoLayoutList(); |
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} |
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var dir = PlayerPrefs.GetString(SimulationState.latestOutputDirectoryKey, string.Empty); |
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if (dir != string.Empty) |
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{ |
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EditorGUILayout.LabelField("Latest Output Folder:"); |
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GUILayout.BeginVertical("TextArea"); |
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EditorGUILayout.HelpBox(dir, MessageType.None); |
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GUILayout.BeginHorizontal(); |
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if (GUILayout.Button("Show Folder")) |
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{ |
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EditorUtility.RevealInFinder(dir); |
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} |
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if (GUILayout.Button("Copy Path")) |
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{ |
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GUIUtility.systemCopyBuffer = dir; |
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} |
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GUILayout.EndHorizontal(); |
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GUILayout.EndVertical(); |
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} |
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if (EditorSettings.asyncShaderCompilation) |
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{ |
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EditorGUILayout.HelpBox("Asynchronous shader compilation may result in invalid data in beginning frames. " + |
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