Frédéric Vauchelles
804647ce
[PlanarReflection] Moved reflection files in Reflection folder
7 年前
Frédéric Vauchelles
02b21ed1
[PlanarReflection] Added argument to explicilty render planar probes
7 年前
Frédéric Vauchelles
bb3a6683
[PlanarReflection] Render only visible probes
7 年前
Frédéric Vauchelles
dc17338f
[PlanarReflection] Render only visible probes
7 年前
Frédéric Vauchelles
ab695763
Revert "[PlanarReflection] Render only visible probes"
This reverts commit d65e2908f582cc2d57c445e2f280c427b2458f5d.
7 年前
Frédéric Vauchelles
f2351cfb
Revert "[PlanarReflection] Render only visible probes"
This reverts commit a80f3f42d802cf795e1875b352f5246be693d801.
7 年前
Frédéric Vauchelles
c2dbc138
[PlanarReflection] Renamed to influence space
7 年前
Frédéric Vauchelles
504ba0e9
[PlanarProbes] Packed env light data and env proxy data
7 年前
Frédéric Vauchelles
eff3ca9e
[PlanarProbe] (wip) packing envlightdata structure
7 年前
Frédéric Vauchelles
78f1ddf8
[PlanarProbe] Include custom HLSL files with shader generator
7 年前
Frédéric Vauchelles
122c5ff4
[PlanarReflection] small fixes
7 年前
Frédéric Vauchelles
d9fd9f38
[PlanarReflection] Refactored custom getters and setters
7 年前
GitHub
84e022c3
Merge pull request #834 from Unity-Technologies/feature/PlanarReflection
Planar Reflection - #1 Use case Mirror
7 年前
sebastienlagarde
2610ae67
Move few files for better organization
7 年前
GitHub
c2005034
Merge pull request #866 from Unity-Technologies/Move-few-files
Move few files for better organization
7 年前
sebastienlagarde
2bae089c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/DeferredDirectionalShadow.compute
7 年前
Evgenii Golubev
7e4a3052
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Frédéric Vauchelles
f0fd0287
[PlanarProbe] Realtime texture are not serialized
7 年前
GitHub
fe0284c8
Merge branch 'master' into HDRP_GraphicTests
7 年前
sebastienlagarde
6feb2d00
Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID
7 年前
Paul Melamed
19876ed2
Merge branch 'master' into prototype/decals_gpu_optimization
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
7 年前
sebastienlagarde
c3198024
Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa
7 年前
GitHub
68eebf2f
Merge pull request #879 from Unity-Technologies/feature/PlanarReflection2
Planar Reflection
7 年前
sebastienlagarde
a2c27894
Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID
7 年前
sebastienlagarde
48efe04c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Paul Melamed
3441b497
Merge branch 'master' into prototype/decals_gpu_optimization
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs
7 年前
Remy
2136ed15
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
Tim Cooper
803d7f40
Merge remote-tracking branch 'origin/master' into LW-ScreenSpaceShadows-KeywordsReduction
7 年前
John
89a55fab
Merge branch 'LW-ScreenSpaceShadows-KeywordsReduction' into LW-ScreenSpaceShadows
7 年前
sebastienlagarde
59dc8140
HDRenderPipeline: Exclude undesired camera from debug menu
7 年前
John
0bfdddfc
Merge Screen Shadows
7 年前
Remy
3d76f69e
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
Julien Ignace
950b560d
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/CoreUtils.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipelineAsset.asset
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs
7 年前
Julien Ignace
bac44977
Post merge fixes
7 年前
sebastienlagarde
83b753ad
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
7 年前
Frédéric Vauchelles
672c909b
Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/SceneViewDrawMode.cs.meta
# Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs.meta
7 年前
sebastienlagarde
18cd3660
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label
7 年前
Sebastien Lagarde
eca15a2d
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance-
7 年前
Julien Ignace
b7720c36
Fixed an issue with debug menu item for Pyramid mips and another one with planar reflection render texture initialization.
7 年前
sebastienlagarde
046a77ef
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
GitHub
a6688080
Merge pull request #878 from Unity-Technologies/Branch_RTRefactoring
Refactoring of HDRP render texture usage using RTHandles
7 年前
Frédéric Vauchelles
78ba9e5b
Merge master
7 年前
sebastienlagarde
b1b2e631
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
sebastienlagarde
116379ee
Add memory RT name/information everywhere
7 年前
GitHub
c5f1b40c
Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming
Add RenderTarget Memory information
7 年前
Remy
5197454b
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity
7 年前
Robert Srinivasiah
44fabb65
Merge branch 'master' into hdrp-xr-initial
7 年前
John
3174776d
Merge branch 'master' into LW-ScreenSpaceShadows
7 年前
John
0a72692b
Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand
7 年前
sebastienlagarde
f0e0be49
Push first draft
7 年前
GitHub
8617a030
Merge pull request #931 from Unity-Technologies/Add-GI-delegate
Add gi delegate
7 年前
sebastienlagarde
301dbf72
Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading
7 年前
sebastienlagarde
5e5e46c8
Merge remote-tracking branch 'refs/remotes/origin/master' into support-iridescence
7 年前
Remy
619cd52e
Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade
7 年前
sebastienlagarde
35560656
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Paul Melamed
75b17fab
Merge branch 'master' into decals/clustered
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/Decal.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/DecalUtilities.hlsl
7 年前
Evgenii Golubev
070349c8
Merge branch 'master'
7 年前
sebastienlagarde
a450e83a
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
7 年前
Tim Cooper
aeefe219
Merge branch 'master2' into LW-LightOptimizations
7 年前
Frédéric Vauchelles
daae5ce2
(wip) Reflection system for reflection probes
7 年前
Frédéric Vauchelles
dcaf6281
(wip) Reflection system for reflection probes
7 年前
Frédéric Vauchelles
4431d065
[ReflectionProbeBaking] using asynchronous baking
7 年前
Evgenii Golubev
e768893e
Merge branch 'master'
7 年前
Peter Andreasen
04b933d9
merged with master
7 年前
Sebastien Lagarde
0c54bec9
Move resources outside of resource folder
- Move all shader/material in Resources folder to CoreResource folder
- Move DisplayShadowMap.Shader out of Resources folder
- Pass needed material to Core function through parameters
- Update reflection system to take RenderPipeline resource into account
7 年前
GitHub
b878dd91
Merge pull request #967 from Unity-Technologies/improve-resources--management
Improve resources management
7 年前
Thomas
44dd9f42
Merge branch 'master' into debug-menu-refactor
7 年前
Evgenii Golubev
2d48e00b
Merge branch 'master'
7 年前
Evgenii Golubev
3ad3c7d7
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Julien Ignace
4b17c74c
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling
# Conflicts:
# SampleScenes/HDTest/Material/HDRenderLoopMaterials/Grid_10_5.mat
# SampleScenes/HDTest/Prefabs/Block_0.3x6.prefab
# SampleScenes/HDTest/Prefabs/Block_10x0.15.prefab
# SampleScenes/HDTest/Prefabs/Block_10x5.prefab
# SampleScenes/HDTest/Prefabs/Block_1x1.prefab
# SampleScenes/HDTest/Prefabs/Block_50x300.prefab
# ScriptableRenderPipeline/Core/CoreRP/Camera/CameraSwitcher.cs
7 年前
Robert Srinivasiah
6f2b52f2
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
Manual fixup of some LightLoop stuff (stereo + decals living together in light cull data)
7 年前
Remy
2001df3c
Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade
7 年前
sebastienlagarde
8d0fc95d
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
7 年前
John Parsaie
8cc0d941
Merge SRP 2018.1
7 年前
sebastienlagarde
b25e74b2
Various light fix for HD
- Light was incorrectly initialize with physical light unit
- hide toggle default editor
- hide warning of reflection probe that spam the console
7 年前
Robert Srinivasiah
14e8b51f
Merge remote-tracking branch 'origin/master' into hdrp-xr-bigtile
7 年前
Frédéric Vauchelles
fd3d298d
Merge branch 'master' into feature/ReflectionProbeBaking
7 年前
Frédéric Vauchelles
75a2ac52
Updated persistent ID generation
7 年前
Frédéric Vauchelles
dc30cd0a
[ReflectionProbe] Support clearing baked data
7 年前
Frédéric Vauchelles
6221a594
[ReflectionProbe] set baked data when a scene is opened in the editor
7 年前
Frédéric Vauchelles
36824fc2
Updated test scene
7 年前
Frédéric Vauchelles
e8f573b6
[Graphics] Use custom scene object identifiers for persistent ids
7 年前
Frédéric Vauchelles
4d0d4da6
[ReflectionProbe] Refactored reflection probes
7 年前
Frédéric Vauchelles
c6f867db
Fixed gameobject leak on domain reload
7 年前
sebastienlagarde
291c30a1
Various light fix for HD
- Light was incorrectly initialize with physical light unit
- hide toggle default editor
- hide warning of reflection probe that spam the console
7 年前
sebastienlagarde
76abe74c
Revert modification of lightdefinition for envlight
This isn't necessary and need to be change before users start to do
modification
7 年前
GitHub
51f6eb03
Merge pull request #1026 from Unity-Technologies/Various-light-fix-HD
Various light fix for HD
7 年前
Frédéric Vauchelles
3f158744
temporary fix for compile errors
7 年前
Paul Melamed
07ab7b09
Merge branch 'master' into decals/api_change
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
7 年前
sebastienlagarde
115e53ee
Revert modification of lightdefinition for envlight
This isn't necessary and need to be change before users start to do
modification
7 年前
GitHub
bd44f303
Merge pull request #1038 from Unity-Technologies/Revert-modification-of-lightdefinition-for-envlight
Revert modification of lightdefinition for envlight
7 年前
sebastienlagarde
a12382a2
- Removed useless shadow atlases from HDRP
- Added debug texture name to all our caches
- Fixed a few leaks (rendertexture, materials, ...)
7 年前
Aleksandr Kirillov
34c25f1b
Merge branch 'master' into LowEndPerf
# Conflicts:
# ScriptableRenderPipeline/LightweightPipeline/LWRP/ShaderLibrary/LightweightPassLit.hlsl
7 年前
John Parsaie
0fe793d7
Merge 2018.1
7 年前
Julien Ignace
1d0cc9c2
- Removed useless shadow atlases from HDRP
- Added debug texture name to all our caches
- Fixed a few leaks (rendertexture, materials, ...)
7 年前
Remy
cc4d54eb
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
GitHub
2c6fa5a3
Merge pull request #1047 from Unity-Technologies/Branch_MemoryUsageImprovement
Memory usage improvement and leak fix
7 年前
John Parsaie
40539650
Merge branch '2018.1' into projects/TheLastStand
7 年前
sebastienlagarde
95bb4dec
- Fixed reflection probe dimmer for automotive
- Fixed null reference exception in sky manager.
7 年前
sebastienlagarde
aa772a18
Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered
7 年前
Evgenii Golubev
720c8a19
Merge branch 'master'
7 年前
Evgenii Golubev
dd8b51a8
Merge branch 'master'
7 年前
Julien Ignace
f0c93c99
- Fixed reflection probe dimmer for automotive
- Fixed null reference exception in sky manager.
7 年前
Felipe Lira
049fa5ed
Merge branch 'master' into lw/shadow-optimization
# Conflicts:
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
7 年前
Frédéric Vauchelles
d1dfdb4e
Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# SampleScenes/HDTest/PlanarReflectionTests.unity
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/LightingDebugPanel.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
7 年前
Remy
da27105b
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
GitHub
270ddc68
Merge pull request #1074 from Unity-Technologies/Branch_FixReflectionProbeDimmer
- Fixed reflection probe dimmer for automotive
7 年前
Raymond Graham
b987da15
Merge branch '2018.1' into projects/system-shock/2018.1
7 年前
Frédéric Vauchelles
085e9237
(wip) Refactored screen space tracing for refraction
7 年前
Frédéric Vauchelles
4fbb1c4f
(wip) Added refraction model
7 年前
Frédéric Vauchelles
4ddbdad5
Compilation fixes
7 年前
Frédéric Vauchelles
5ef1d97f
(wip) Added debug for proxy and hiz refraction modes
7 年前
Frédéric Vauchelles
c96eb98a
(wip) Fixed refraction with sky proxy
7 年前
Frédéric Vauchelles
0406b0ae
Renamed ScreenSpaceRefraction volume
7 年前
GitHub
a2790a45
Merge pull request #1159 from Unity-Technologies/feature/RefractionModes
Screen Space Refraction Projection Model
7 年前
Frédéric Vauchelles
659b634a
Added wip pass for SSReflection
7 年前
Frédéric Vauchelles
3b63c854
wip SSR
7 年前
Evgenii Golubev
8d663ac4
Merge upstream/master
7 年前
Evgenii Golubev
14c97d6d
Update variable usage
7 年前
Frédéric Vauchelles
ae848a9d
fixed forward SSR
7 年前
Paul Melamed
5e4ad2d7
Merge branch 'master' into decals/texture_atlas
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/CoreResources/TexturePadding.compute
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Light/HDAdditionalLightData.cs
7 年前
Evgenii Golubev
c4d118bd
Rename 'param' -> 'params' for consistency
7 年前
Evgenii Golubev
2c4bd864
Add and/or rename to legacy Unity shader variables
7 年前
Evgenii Golubev
999f9fa8
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Sebastien Lagarde
4a161d5a
HDRenderPipeline: Sharing envlight code
7 年前
GitHub
879617b1
Merge pull request #1213 from Unity-Technologies/Sharing-envlight-code
HDRenderPipeline: Sharing envlight code
7 年前
GitHub
362e32d7
Merge branch 'master' into expose-numlights-per-cluster
7 年前
Remy
256e6c9c
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/PreRefractionPassTester.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/SkySettings/HDRP_Default_Sky.asset
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction.unity
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_HiZ.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_NM.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_NM_Thickness.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_Proxy.mat.meta
# Tests/GraphicsTests/RenderPip...
7 年前
Frédéric Vauchelles
09596c67
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
7 年前
Frédéric Vauchelles
b6f0098d
(wip) SSR for deferred
Toggle for SSR
7 年前
Stephane Laroche
61ee5830
Merge branch 'master' into stacklit
7 年前
Frédéric Vauchelles
41dc00b0
Various fixes
7 年前
Frédéric Vauchelles
92fe8d5d
Use only a single screen space setting for SSR
Updated UI
7 年前
Frédéric Vauchelles
fa865764
Updated: small fixes
7 年前
Evgenii Golubev
9b95d6ea
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Frédéric Vauchelles
34c199ba
Fix proxy volumes for sphere
7 年前
Frédéric Vauchelles
1616254e
Fix PS4 shader compile issue
7 年前
Felipe Lira
533beaae
Merge branch 'master' into LWRP
7 年前
Frédéric Vauchelles
b222ccef
Added linear raymarching in HiZ
Fixed HiZ reflection
7 年前
Evgenii Golubev
f1877508
Update GetRenderTargetAutoName() to support volume textures
7 年前
Frédéric Vauchelles
7df2f723
Refactoring and adding linear raymarch for Hiz and proxy
7 年前
Frédéric Vauchelles
d8df9bad
Fix linear raymarching
7 年前
Evgenii Golubev
4c75cacd
Port VBuffers to the RTHandle system
7 年前
Frédéric Vauchelles
045dee67
(wip) Added linear blending for proxy mode
7 年前
Frédéric Vauchelles
dd47524a
Removed iteration blending for linear raymarching
Fixed linear raymarching depth test
7 年前
Evgenii Golubev
e7f0a6d1
Fix issues with light leaking in volumetric lighting
(due to sub-allocation (resource aliasing) of the RTHandle system)
7 年前
Frédéric Vauchelles
325a0d20
Separate limit for max active planar probe and max planar probe per render
7 年前
Frédéric Vauchelles
fca384e1
Updated reflection system settings
7 年前
GitHub
8924ca90
Merge pull request #1290 from Unity-Technologies/fix/smallfixes
Small HDRP fixes
7 年前
sebastienlagarde
4303de20
Merge remote-tracking branch 'refs/remotes/origin/master' into Cleanup-stacklit
7 年前
Stephane Laroche
f022bbc2
Merge branch 'master' into stacklit
7 年前
Yao Xiaoling
cb671fbb
Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain
7 年前
Raymond Graham
4e9dca70
Merge branch 'master' into volumetric-lighting-updates
7 年前
sebastienlagarde
c24e9827
Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental
7 年前
Evgenii Golubev
91dc696c
Merge upstream/master
7 年前
Frédéric Vauchelles
4bfaa623
merge master
7 年前
Frédéric Vauchelles
201a9b48
Debug fixes
7 年前
Frédéric Vauchelles
1d5f8d15
fixed SSR artifacts
7 年前
Frédéric Vauchelles
edfe1df9
Added hit weight when raymarched distance is too long
7 年前
GitHub
c3aaee56
Merge pull request #1302 from EvgeniiG/master
Move the Volumetric Lighting system to the RTHandle system
7 年前
sebastienlagarde
05ee75ca
Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental
7 年前
Frédéric Vauchelles
bbdbc49d
(wip) parameter for screen distance blending
7 年前
Frédéric Vauchelles
576ebd36
HiZ: Raymarch behind surfaces
7 年前
Frédéric Vauchelles
638799d0
Fixed hit weight calculate
Updated debug modes
7 年前
Frédéric Vauchelles
225851ea
Renamed properly SSR settings
7 年前
Frédéric Vauchelles
842b295a
Added debug for sampled color in raymarching
7 年前
Frédéric Vauchelles
c0482898
Removed linear raymarch before HiZ, replaced with call intersection
7 年前
Frédéric Vauchelles
262145d7
Added debugs
Fixed screen space ray computation
7 年前
Frédéric Vauchelles
c64d8d8a
Limiting mip level when raymarching near screen borders
7 年前
Frédéric Vauchelles
6f23a811
Jitter ray origin to add noise instead of banding when raymarching
7 年前
Frédéric Vauchelles
58fc6522
Use proper coordinates when sampling color pyramid
Added a pixel offset when returning hit result from HiZ
7 年前
sebastienlagarde
01cd6f98
Add FrameSettings to hdCamera
7 年前
Frédéric Vauchelles
d5c1a104
Added toggle to raymarch behind objects
several stability fixes
7 年前
GitHub
17d5bb27
Merge pull request #1327 from Unity-Technologies/Add-FrameSettings-to-hdCamera
Add framesettings to hdcamera
7 年前
Stephane Laroche
e0b3d217
Merge branch 'master' into stacklit
7 年前
sebastienlagarde
77bf6fb4
Clean reflection code about camera creation
7 年前
GitHub
ef1dc366
Merge pull request #1330 from Unity-Technologies/Clean-code
Clean reflection code about camera creation
7 年前
Jean-François F Fortin
a2ee3145
Merge branch 'master' into stacklit
7 年前
sebastienlagarde
64f35bd6
Merge remote-tracking branch 'refs/remotes/origin/master' into sg/move-repository
7 年前
Felipe Lira
25e45b36
Merge branch 'master' into LWRP
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/Utilities/CoreUtils.cs
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
7 年前
Felipe Lira
63a6fe03
Merge branch 'LWRP' into lw/api-refactor-v1
# Conflicts:
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
7 年前
Evgenii Golubev
1f059c6b
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Frédéric Vauchelles
3932faa4
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/CHANGELOG.md
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCameraFrameHistoryType.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
7 年前
Frédéric Vauchelles
51d9861f
Fixed warnings
7 年前
GitHub
bdeba039
Merge pull request #1270 from Unity-Technologies/feature/SSR
Screen Space Reflection (Scene Proxy raycasting)
7 年前
Tim Cooper
2c4a517b
Merge remote-tracking branch 'origin/master' into build/automation
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDPBRPass.template
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDPBRPass.template.meta
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template.meta
# ScriptableRenderPipeline/HDRenderPipeline/sub-package.json
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightAssetEditor.cs
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightAssetEditor.cs.meta
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightPipelineAssetEditor.cs
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightPipelineAssetEditor.cs.meta
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightShadowPass.cs.meta
# ScriptableRenderPipeline/Ligh...
7 年前
Tim Cooper
99d825bc
first pass fixing paths
7 年前
Tim Cooper
fafb59af
Run code formatter.
7 年前
Frédéric Vauchelles
4d7f78f1
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/BuildPlayer/HDRPVariantStripper.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
7 年前
sebastienlagarde
e118502b
Misc various improvement
Add versionning on all HD asset (and correct previous way of doing it)
Add menu items for Density volume and planar reflection
Correctly do the naming for new created HD game object (Decal, scene settings...)
Change plane orientation of planar reflection from forward to up
Add new resource material: defaultHDMaterial
Do a small fix at runtime for GI (no impact)
7 年前
GitHub
e2c6895a
Merge pull request #1448 from Unity-Technologies/Various-workflow-improvement
Various workflow improvement + minor fix
7 年前
GitHub
51a1873e
Merge branch 'master' into update-changelog
7 年前
Peter Bay Bastian
b4dd9062
Merge remote-tracking branch 'origin/master' into sg/facesign
7 年前
Paul Melamed
797daf79
Merge branch 'master' into decals/ss3_channel_mask
7 年前
RSlysz
cef85bcb
[WIP] Serializing editor only parameters for advance/simplified mode of influence settings box
6 年前
RSlysz
7f6a6168
Add UNITY_EDITOR arround editor properties
6 年前
sebastienlagarde
1555fbce
HDRP: More renaming for camera relative rendering (rename lightDefinition)
7 年前
GitHub
79ec2054
Merge pull request #1611 from Unity-Technologies/renaming-camerae-relative
HDRP: More renaming for camera relative rendering
7 年前
sebastienlagarde
7934a87a
Merge branch 'master' into LightUnits
6 年前
Paul Melamed
141afc6f
Merge branch 'master' into decals/v2/per_channel_mask
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.cs.hlsl
6 年前
Remy
540d190a
Merge branch 'master' into HDRP-Tests
# Conflicts:
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1202_Lit_DoubleSideNormalMode.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1204_Lit_Transparent_Fog.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1208_Lit_Displacement_POM.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1209_Lit_Displacement_Vertex.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/Window...
6 年前
Matt Dean
1b3f1ca2
Merge branch 'master' into sg/fix-hd-meta-code-cuplication
6 年前
Matt Dean
1c4c0d09
Merge branch 'master' into sg/fix-dielectric-specular-control
6 年前
GitHub
73e0bd06
Merge pull request #1622 from Unity-Technologies/feature/HDReflectionProbe-refactor-inspector
Feature/hd reflection probe refactor inspector
6 年前
RSlysz
66a8b9b3
Remove editor token
6 年前
GitHub
d6454abc
Merge pull request #1626 from Unity-Technologies/feature/HDReflectionProbe-refactor-inspector2
Remove editor token
6 年前
Stephane Laroche
cbb9a885
Merge branch 'master' into StackLit2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.hlsl
6 年前
Tim Cooper
893f84e9
Add warnings as errors to test projects + fix issues
6 年前
Tim Cooper
8406655d
Merge branch 'master' into ShaderGraphTests
# Conflicts:
# TestProjects/ShaderGraph/Packages/manifest.json
6 年前
Nerites
cc9ae6f7
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
Nerites
9b69a952
Merge xrconfig branch into xrsettings
6 年前
Yao Xiaoling
7ba05ba9
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards.
6 年前
GitHub
010c21b8
Reflection probe capture material ( #1700 )
Splitted to long HDReflectionProbeEditor.Gizmos.cs into HDReflectionProbeEditor.Gizmos.cs, HDReflectionProbeEditor.Handles.cs and HDReflectionProbeEditor.Skin.cs
Fix HDReflectionProbe's CapturePoint preview material, removing hidden mesh & renderer components
Add PlanarReflectionProbe and Proxy icons
6 年前
RSlysz
dec06ee2
update HDAdditionalReflectionData version handling
6 年前
RSlysz
b6807743
update PlanarReflectionProbe version handling
6 年前
GitHub
7c6394fe
Merge pull request #1702 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
Remy
1bce3600
Merge branch 'master' into tests/hdrp/distortion
6 年前
GitHub
caba6f88
Merge pull request #1692 from Unity-Technologies/fix/update-version-HDRP-components
Fix/update version hdrp components
6 年前
Aleksandr Kirillov
4695f235
Merge branch 'master' into lw/terrain_optimization
6 年前
GitHub
7281fe31
Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui
6 年前
RSlysz
c40a1071
Make a common HDProbe ancestor
6 年前
RSlysz
11bb2f69
merge proxyVolume field in HDProbe
6 年前
RSlysz
6a933632
merge multiplier field in HDProbe
6 年前
RSlysz
293aacfa
merge weight in HDProbe
6 年前
RSlysz
63135a85
merge mode in HDProbe
6 年前
RSlysz
dba2cec6
merge refreshMode into HDProbe
6 年前
GitHub
3f424739
Merge pull request #1713 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
RSlysz
5b86863c
Add small documentation for HDProbe public fields
6 年前
Remy
2883e443
Merge branch 'master' into tests/hdrp/distortion
6 年前
Stephane Laroche
73aab246
Merge branch 'hdrp/staging' into StackLit2_TrunkTest
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs
6 年前
Nerites
4c6e512a
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
Nerites
7a18f28e
Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"
This reverts commit b4235a00abc6fa6e57b0ec4e3b9ac5476a00483b, reversing
changes made to 9f8c48222c8e832dafba28a61d7eb38a18a5f9c8.
6 年前
Nerites
5182ab18
Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings""
This reverts commit ec4368043e0e48024a999926b30a6d885a9c6d5d.
6 年前
RSlysz
a2de9ad1
Make a common HDProbe ancestor
6 年前
GitHub
1dd1fa8a
Merge pull request #1679 from Unity-Technologies/refactor-reflectionprobe/make-probes-common-ancestor
Refactor reflectionprobe 0 : make probes common ancestor
6 年前
RSlysz
62d196e1
merge proxyVolume field in HDProbe
6 年前
RSlysz
f2de0658
merge multiplier field in HDProbe
6 年前
RSlysz
31e86f18
merge weight in HDProbe
6 年前
Julien Ignace
5bfcc8cd
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking
6 年前
RSlysz
152f8a3d
merge mode in HDProbe
6 年前
RSlysz
a743af4c
merge refreshMode into HDProbe
6 年前
RSlysz
58c5edd8
Add small documentation for HDProbe public fields
6 年前
RSlysz
165edab6
merge InfluenceVolume usage into HDProbe
6 年前
GitHub
0bf2f4dd
Merge pull request #1766 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
Yao Xiaoling
4d7a5d51
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
6 年前
Remy
5f7f16a2
Merge branch 'master' into tests/hdrp/distortion
6 年前
Nerites
b088283d
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
GitHub
7b744594
Merge branch 'master' into xrsettings
6 年前
RSlysz
d4cc0f44
clarify InfluenceVolume API and fields
6 年前
RSlysz
eb333d2f
Provide in-code documentation for InfluenceVolume
6 年前
RSlysz
826ccf9a
Fix legacy box resizing
6 年前
RSlysz
03fb1618
fix HDAdditionalReflectionData namespace
6 年前
GitHub
d7a73902
Merge branch 'HDRP/staging' into refactor-reflectionprobe/use-separate-InfluenceVolume-class-for-HDReflectionProbe-too
6 年前
RSlysz
7beb31aa
Replace sync event in InfluenceVolume
6 年前
RSlysz
bbee5366
fix infinite migration
6 年前
RSlysz
5879ce57
fix warnings
6 年前
RSlysz
04f30e40
various small fixes
6 年前
RSlysz
b736b624
fix InfluenceVolume creation
6 年前
RSlysz
bcb93ba4
fix migration at deserialization time
6 年前
GitHub
238dd6b5
Merge pull request #1760 from Unity-Technologies/refactor-reflectionprobe/use-separate-InfluenceVolume-class-for-HDReflectionProbe-too
Refactor reflectionprobe/use separate influence volume class for hd reflection probe too
6 年前
RSlysz
c545b24c
fix HDAdditionnalReflectionData migration
6 年前
GitHub
f0a8da64
Merge pull request #1775 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
RSlysz
eda72143
Clean ProxyVolume class and editor
6 年前
RSlysz
c4b4def3
Add small in-code documentation
6 年前
RSlysz
9122c08e
Fix migration issue with ReflectionProbe box size
6 年前
RSlysz
3843183e
Rename ProxyShape and InfluenceShape
6 年前
sebastienlagarde
85b19b9b
fix HDAdditionnalReflectionData migration
6 年前
RSlysz
dab31605
change default mapping for infinite of ProxyShape
6 年前
Sebastien Lagarde
ce612c2a
Do a late update to avoid crash for InfluenceVolume in Probe
6 年前
GitHub
c3c43d6d
Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe
Do a late update to avoid crash for InfluenceVolume in Probe
6 年前
sebastienlagarde
a400b51d
Revert "Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe"
This reverts commit 216ec1b7637b9eabf69444a2f6daa8d1a32ce611, reversing
changes made to 55e35986580cdec9dabb532d066a81c3e8993a91.
6 年前
sebastienlagarde
a747dde7
HDRP: Better fix for late init of reflection probe
6 年前
Antoine Lelievre
89fdc601
Merge HDRP/staging
6 年前
sebastienlagarde
a9c23607
Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
6 年前
sebastienlagarde
d405c5eb
HDRP: Attemp to fix 2201_ReflectionProbes_Priority Test
6 年前
sebastienlagarde
10164527
Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/clean-proxy-volume
6 年前
GitHub
f1d3b9dd
Merge pull request #1771 from Unity-Technologies/HDRP/refactor-reflectionProbe/clean-proxy-volume
Hdrp/refactor reflection probe/clean proxy volume
6 年前
GitHub
de2e6ea2
Merge pull request #1783 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
Sebastien Lagarde
5b3b3be8
Remove unused files
6 年前
Antoine Lelievre
71ec7369
Merge HDRP/staging
6 年前
Remy
b364cfd3
Merge branch 'hdrp/staging' into tests/hdrp/distortion
6 年前
GitHub
14f04f34
Merge pull request #1792 from Unity-Technologies/HDRP/staging
Hdrp/staging
6 年前
sebastienlagarde
26c608bb
Move files to screenspace lighting and move Reflection enum in it
6 年前
RSlysz
9508e09b
couple additional data for ReflectionProbe
6 年前
GitHub
257931a3
Merge pull request #1796 from Unity-Technologies/HDRP/fix/coupling-reflectionProbe-reset
Hdrp/fix/coupling reflection probe reset
6 年前
GitHub
6ec5b4df
Merge branch 'HDRP/staging' into IndirectLightingControlVolume
6 年前
GitHub
f09cd77a
Merge pull request #1799 from Unity-Technologies/Create-screenspace-lighting-folder
Move file to screenspace lighting folder
6 年前
GitHub
c3119430
Merge pull request #1803 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
RSlysz
80b31aa3
fix offset position
6 年前
RSlysz
635b736c
fix legacyProbe wrong null check
6 年前
Yao Xiaoling
a11976bf
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
6 年前
GitHub
87d21b0d
Merge pull request #1809 from Unity-Technologies/HDRP/fix/reflection-probe-offset-with-rotation
Hdrp/fix/reflection probe offset with rotation
6 年前
RSlysz
20814b8e
InfluenceVolume no more rescale along gameobject scale as in legacy probe
6 年前
Antoine Lelievre
c5cac258
Merge HDRP/staging
6 年前
GitHub
18699c8f
Merge pull request #1815 from Unity-Technologies/HDRP/fix/reflectionprobe-gizmo-scale-independent
Hdrp/fix/reflectionprobe gizmo scale independent
6 年前
GitHub
b400b1c1
Merge branch 'master' into lw/terrain_optimization
6 年前
RSlysz
13c8c668
moving FrameSettings in HDProbe for future use in HDReflectionProbe too
6 年前
RSlysz
a5682ea0
map infinite projection on proxy shape infinite
6 年前
laurenth-unity
4339f090
Fixed issues with latest HDRP
unprotected multiplier and weight on HDProbe.
Fixed reference to influenceShape setting which is now influenceVolume.shape
6 年前
GitHub
10b216d9
Merge pull request #1825 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
RSlysz
03c9bd3d
Merge drawers and editors
6 年前
RSlysz
a3809f3a
update infiniteProjection usage v0
6 年前
RSlysz
3727e399
update infinite projection usage v1
6 年前
RSlysz
4f00656c
update infinite projection usage v2
6 年前
Frédéric Vauchelles
0d2f6c60
Fixed blend normal distance for planar
6 年前
RSlysz
f7a8cc05
merge with HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
RSlysz
f7eb9399
rewrite realtime reflection probe capture
6 年前
Sebastien Lagarde
72141169
Merge branch 'master' into lighting-arealigh-fixup
6 年前
GitHub
6f09a226
Merge pull request #1819 from Unity-Technologies/HDLightExplorerExtension
Hd light explorer extension. Requires API which landed in trunk in 104c4c520ad9
6 年前
Frédéric Vauchelles
ce4065fd
Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
RSlysz
05f23629
Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
Frédéric Vauchelles
0b5f6f18
Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
RSlysz
e4386713
force everyframe for realtime reflection probe
Other modes not yet supported.
6 年前
RSlysz
aeaafbb9
Fix InfluenceVolume's offset and offset tool
6 年前
GitHub
01fdbb38
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
egomeh
507df163
Merge branch 'master' into lw/light-attenuation
6 年前
Paul Melamed
9dbd8998
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
# com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/RenderPipelineResources.cs
6 年前
RSlysz
33412fa5
Differentiate face fade for advance and normal mode
6 年前
RSlysz
2efffc6d
fix data migration on infinite projection
6 年前
GitHub
543c68af
Merge pull request #1813 from Unity-Technologies/HDRP/refactor-reflectionProbe/merge-probe-editors
Hdrp/refactor reflection probe/merge probe editors
6 年前
GitHub
8b08d5f9
Revert "Hdrp/refactor reflection probe/merge probe editors"
6 年前
sebastienlagarde
cda8c343
Merge branch 'master' into HDRP/staging
6 年前
GitHub
0eeccd2c
Merge pull request #1868 from Unity-Technologies/revert-1813-HDRP/refactor-reflectionProbe/merge-probe-editors
Revert "Hdrp/refactor reflection probe/merge probe editors"
6 年前
sebastienlagarde
33f9970c
merge
6 年前
Paul Melamed
f1d163d5
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
6 年前
sebastienlagarde
8f96dc05
Merge branch 'master' into HDRP/staging
6 年前
RSlysz
62ece53b
fix capture porision
6 年前
RSlysz
d27d585a
fix missing cull mask in reflection probe capture
6 年前
RSlysz
f81f8c80
fix small logic issue in reflection system
6 年前
RSlysz
6aa5e6b1
fix logic of infinite projection for planar
6 年前
Yao Xiao Ling
cfd45cf1
Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain
6 年前
GitHub
b6f96081
Merge pull request #1869 from Unity-Technologies/onceagain
merge reflection probe change
6 年前
RSlysz
0c0d1ea9
Add LightLayer in probes
6 年前
RSlysz
b40f0b0b
Add LightLayer in probes
6 年前
RSlysz
30b7aca0
Add support for LightLayers on reflection probe
6 年前
sebastienlagarde
f0c92016
Add support for LightLayers on reflection probe
6 年前
egomeh
e7c59a70
Resolve merge conflicts
6 年前
GitHub
3cf71cd7
Merge pull request #1873 from Unity-Technologies/HDRP/add-LightLayer-in-probes
Hdrp/add light layer in probes
6 年前
Yao Xiao Ling
6302a183
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu-terrain
6 年前
GitHub
7cfc2ed0
Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph
6 年前
RSlysz
4a8e1197
Lauch migration at creation to version
6 年前
RSlysz
af8f1923
Clean migration scheme for HDReflectionProbe
6 年前
GitHub
b8eff734
Merge pull request #1888 from Unity-Technologies/HDRP/fix/migration-process-at-creation-of-HDReflectionProbe
Hdrp/fix/migration process at creation of hd reflection probe
6 年前
egomeh
170858df
Merge master
6 年前
Thomas
e7f10913
Do the color pyramid in a separate buffer
6 年前
Thomas
dbbc851f
Fixed UAV binding error
6 年前
GitHub
1d71d3d6
Merge pull request #1904 from Unity-Technologies/pyramid-rework
Pyramid rework
6 年前
GitHub
dbde5edb
Merge branch 'master' into gpu-terrain
6 年前
GitHub
aae1a458
Merge branch 'master' into lw/no_front_to_back_sorting_of_opaques_on_gpu_with_hsr
6 年前