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Fix issues with light leaking in volumetric lighting
Fix issues with light leaking in volumetric lighting
(due to sub-allocation (resource aliasing) of the RTHandle system)/main
Evgenii Golubev
7 年前
当前提交
e7f0a6d1
共有 11 个文件被更改,包括 98 次插入 和 57 次删除
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9ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Camera/HDCameraEditor.Handlers.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Camera/HDCameraEditor.cs
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDStringConstants.cs
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6ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Reflection/ReflectionSystemInternal.cs
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35ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/VBuffer.hlsl
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/VolumetricLighting.compute
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87ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/VolumetricLighting.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/ShaderVariables.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/AtmosphericScattering/AtmosphericScattering.hlsl
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