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[PlanarProbe] Realtime texture are not serialized

/main
Frédéric Vauchelles 7 年前
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f0fd0287
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 6
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Reflection/PlanarReflectionProbe.cs

6
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Reflection/PlanarReflectionProbe.cs


[SerializeField]
Texture m_BakedTexture;
[SerializeField]
RenderTexture m_RealtimeTexture;
[SerializeField]
FrameSettings m_FrameSettings;
[SerializeField]
float m_CaptureNearPlane = 1;

[SerializeField]
[Range(0, 180)]
float m_FieldOfViewOverride = 90;
RenderTexture m_RealtimeTexture;
public bool overrideFieldOfView { get { return m_OverrideFieldOfView; } }
public float fieldOfViewOverride { get { return m_FieldOfViewOverride; } }

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