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[SerializeField] |
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Vector3 m_CaptureLocalPosition; |
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[SerializeField] |
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ReflectionProbeRefreshMode m_RefreshMode = ReflectionProbeRefreshMode.OnAwake; |
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[SerializeField] |
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Texture m_CustomTexture; |
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[SerializeField] |
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Texture m_BakedTexture; |
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public Texture customTexture { get { return m_CustomTexture; } set { m_CustomTexture = value; } } |
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public Texture bakedTexture { get { return m_BakedTexture; } set { m_BakedTexture = value; }} |
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public RenderTexture realtimeTexture { get { return m_RealtimeTexture; } internal set { m_RealtimeTexture = value; } } |
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public ReflectionProbeRefreshMode refreshMode { get { return m_RefreshMode; } } |
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public FrameSettings frameSettings { get { return m_FrameSettings; } } |
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public float captureNearPlane { get { return m_CaptureNearPlane; } } |
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public float captureFarPlane { get { return m_CaptureFarPlane; } } |
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