Jon Hogins
3ccc7e7b
Initial commit
5 年前
Jon Hogins
03956206
Fixing LabelingConfigurationEditor refresh and save bugs
5 年前
GitHub
1aaf0ce6
Merge pull request #2 from Unity-Technologies/label_id
Fix UI bugs in LabelingConfiguration inspector
5 年前
Jon Hogins
5eac8e47
Renames, namespace updates, docs, and misc cleanup
5 年前
Jon Hogins
0139bd5b
Further docs and naming
5 年前
Jon Hogins
0fe2ab98
Cleanup rider warnings.
5 年前
GitHub
85de0241
Merge pull request #4 from Unity-Technologies/api_cleanup
API and code cleanup
5 年前
Jon Hogins
664c2450
Code formatting
5 年前
Jon Hogins
e7151b53
Moving Labeling to proper namespace.
5 年前
GitHub
21ea076e
Merge pull request #5 from Unity-Technologies/format
Code format
5 年前
Wesley Mareovich Smith
47d9ea99
Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception into docs
5 年前
Jon Hogins
a7e59530
Adding randomizer
5 年前
Jon Hogins
3bed86dd
Implementing randomization.
5 年前
Jon Hogins
44f1a9f3
Adding custom label ids and label id auto-assignment to LabelingConfiguration. Also renaming LabelingConfigurationEntry to LabelEntry
5 年前
Jon Hogins
c50b0293
Simplifying id auto assignment by letting the user select between 0 and 1-based labels.
5 年前
Jon Hogins
a7c2c3dc
Updating UI strings for clarity.
5 年前
GitHub
d052596b
Merge pull request #9 from Unity-Technologies/1-based-labels
Custom label ids & LabelingConfiguration cleanup
5 年前
Jon Hogins
0974e8fd
Mock up #1 of labeler
4 年前
Jon Hogins
0d0be5a0
Attempt at a combined labelingconfiguration. Overly complex I think.
4 年前
Jon Hogins
3e181821
Adding BoundingBoxLabelerEditor.cs
4 年前
Jon Hogins
a70e5a18
Fixing up HDRP rendering. Deleting ObjectCountPass
4 年前
Jon Hogins
6d7d74e7
WIP mock of labelers list under PerceptionCamera
4 年前
Jon Hogins
60555526
Getting PerceptionCamera editor working
4 年前
Jon Hogins
92843a4f
Attempt at a combined labelingconfiguration. Overly complex I think.
4 年前
Jon Hogins
1f54b18f
Adding BoundingBoxLabelerEditor.cs
4 年前
Jon Hogins
b40f4cf3
WIP mock of labelers list under PerceptionCamera
4 年前
Jon Hogins
98ad0ec1
Getting PerceptionCamera editor working
4 年前
Jon Hogins
88c3dc1a
Major refactoring. Moving RenderedObjectInfo and instance segmentation back into PerceptionCamera. Moving instance id -> labelentry cache into LabelingConfiguration. Properly implementing the labelers.
Still need to implement the hookups in PerceptionCamera to call into the labelers at runtime and write more tests.
4 年前
Jon Hogins
d5159004
Updating HDRP test project. Implementing CameraLabeler runtime and adding tests.
4 年前
Steven Leal
3d6c7436
added parameter uielements prototype ui
4 年前
GitHub
4caee75b
Extensible labelers ( #28 )
* Refactor PerceptionCamera into CameraLabeler and its subclasses
4 年前
Steven Leal
c2b11b74
tested reflection.emit
4 年前
GitHub
55a8c7fe
Labeler docs ( #30 )
* Initial docs for new labelers. Updated changelog.
* Fixing IdLabelConfig import issues
* Adding support for rendering to a user-supplied render texture for semantic segmentation.
4 年前
Steven Leal
53ed3744
using CloneTree() instead of Instantiate()
4 年前
GitHub
2f40d1bb
Checks and doc updates for URP RenderFeature requirement ( #31 )
Adding runtime check for ground truth renderer feature. Adding test and updating PerceptionURP project.
4 年前
Wesley Mareovich Smith
9e360efe
Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception into 0.2.0-staging
4 年前
GitHub
05ac71b8
Aisv647 visualizations - Preview Cut ( #40 )
* Initial cut of labeler visualizers
* Added event system to the scene so that the UI would work
* Created a shader that can remove the background of the segmentation image
* Changed package for the shader
* Now with sliders in UI for transparency values
* Heads up display information now available
* PR fixes
Some fairly major UI architecture changes to address comments made during the initial cut PR. Things make more sense now.
* Fixes so that rendering is not a frame behind
* Graceful-ish handling of more than 1 perception camera for visualization
* Removal of expired visualization artifacts fixes for SynthDet
Removed bounding boxes and HUD entries for objects no longer being visualized, added performance improvements to handle complete scene changes every frame
* Fixes for scroll bars on HUD and UI Controls on top of UI objects
* Object pooling for HUD entries
* Adding tests for visualization in...
4 年前
GitHub
338ea697
Updating to latest capture and core packages. ( #51 )
* Updating to latest capture and core packages. Adding lines to configure GPU readback for perception.
* Updating package dependencies
* Updating test project dependencies
* Fix memory explosion with visualization
* Fixing dark, upside-down RGB images on HDRP with visualization enabled.
* Adding check for Deferred Only, which causes ground truth to break.
* Upgrading PerceptionHDRP to 2019.4.7f1 and switching to Lit Shader Mode "Both", fixing rendering issues.
* Fixing IdLabelConfig.asset. Adding check to RGB image generation to ensure it isn't requested multiple times in the same frame.
* Switching required version to 2019.4
* Adding "cancel_old_ci" to the Yamato trigger.
* Fixing compilation errors in URP/builtin.
* Updating PerceptionURP to 2019.4.7f1
* Fleshing out changelog. Reverting to testing on 2019.3.15f1 for stability.
* Downgrading version requirement to pass tests.
4 年前
Jon Hogins
de5bdf5c
Merge branch 'master' into 0.3.0-staging
4 年前
Steven Leal
5e143e2b
randomization interface update
4 年前
Steven Leal
687816c5
responding to PR feedback
4 年前
Steven Leal
23943522
Parameters are no longer MonoBehaviours
4 年前
Jon Hogins
37bcc0b6
Sort of working enable/disable visualizations
4 年前
Steven Leal
a72ab433
Parameters are now stateful when sampling values
4 年前
Jon Hogins
d2b95d3a
Disabling visualizations in non-development players. Making it so the inspector is non-editable in play mode to work around the myriad of issues with inspector changes in play mode seemingly stemming from usages of SerializeReference
4 年前
Steven Leal
b985b1a6
added GameObject categorical parameter
4 年前
Steven Leal
8a38275d
Sync stateful sampler reset with categorical parameters
4 年前
Steven Leal
816a04b6
added categorical parameter documentation
4 年前
Steven Leal
6b041d51
Add folder option added to categorical parameter UI
4 年前
Steven Leal
aac3570e
added more parameter docs
4 年前
Steven Leal
ce61e59b
more api documentation
4 年前
Steven Leal
71c792b9
fixed exception that occurs when a user exits folder selection without selecting a folder
4 年前
Steven Leal
6fc1e7cb
updated sampler api doc strings
4 年前
Steven Leal
63c98aa9
removed parameter and sampler display name attributes
4 年前
Steven Leal
fd4ab9ac
documented display name methods
4 年前
Steven Leal
c7ddc095
tested to check if parameter targets are applied correctly
4 年前
Steven Leal
18b18134
added todo notes for perception camera first frame bug
4 年前
Steven Leal
2124e3f5
simplified coroutine manipulation in scenario tests
4 年前
GitHub
0a4c4641
Merge pull request #50 from Unity-Technologies/dr-test3
Randomization interface update
4 年前
Steven Leal
5ce535d7
added run in usim window
4 年前
Steven Leal
02d965ad
preventing readonly fields and properties from being set
4 年前
Steven Leal
62e505d4
added run in USim window
4 年前
Steven Leal
baff24ea
merged sampler interfaces
4 年前
Steven Leal
e7cf2a16
added usim status fields
4 年前
Steven Leal
2753d943
need to fix async await stuff
4 年前
GitHub
a68c66c4
Merge pull request #57 from Unity-Technologies/randomization-housekeeping
Randomization housekeeping
4 年前
Steven Leal
ec1aad35
Deleting option now actually removes option from list
4 年前
GitHub
6a3e1041
Aisv760 editor bugs - fixes for 759, 760, 761 ( #58 )
* Multiple object editing
* Remove indents from inspector
* Fix to commit changes on a prefab labeling edit
* Responsive label editing
Fix so that add label does not lock up
* Labeling editor fixes
* Remove placeholder text
Hopefully only temporary, but it seems to be almost impossible to get placeholder text to work in current gui implementation
4 年前
Steven Leal
1779f534
Persists target application frequency when changing targets
4 年前
Steven Leal
f572b044
Disable target property when no compatible properties and set default target enums
4 年前
Steven Leal
1f94eb56
Now property initializing enum field with default value
4 年前
GitHub
4d2ec14e
Merge pull request #59 from Unity-Technologies/categorical-parameter-fixes
Categorical parameter fixes
4 年前
Steven Leal
0c713aff
implemented parameter behaviours
4 年前
Steven Leal
b9a6af2c
ParameterConfigurations now derive from ParameterBehaviour
4 年前
Steven Leal
228032f4
renamed ParameterConfiguration to ParameterList
4 年前
Steven Leal
f1666ab3
Added xml documentation
4 年前
Steven Leal
f8b317a9
added random parameters scriptable object
4 年前
Steven Leal
7d0ec48a
working on new workflow
4 年前
GitHub
38a180a6
Informative tooltips and ui labels ( #75 )
* Merge branch 'dr-test3' of https://github.com/Unity-Technologies/com.unity.perception into dr-test3
Add some tooltips and UI labels to perception camera, labelers, randomization scenarios, and parameter configurations
* making requested change
variable name case change
* added ///<inheritdoc/> to description overrides
* two more xmldoc additions to fix warnings
4 年前
GitHub
d290dab1
Changed the namespace of randomization tools to UnityEngine.Experimental ( #74 )
* changed the namespace of randomization tools to experimental
* moved randomization UI code to experimental namespace
* updated docs to emphasize that the randomization tools are experimental
* updated changelog
4 年前
Steven Leal
58799d44
Added Randomizers and RandomizerTags
4 年前
Priyesh Wani
f8b8eaeb
merging from master and resolving merger conflicts
4 年前
Steven Leal
b3ce9635
Added Randomizers and RandomizerTags
4 年前
Steven Leal
e591cf42
improved AddRandomizer menu
4 年前
Steven Leal
0898d4e4
improved AddRandomizer menu
4 年前
Steven Leal
7b8062f9
added chevron to AddRandomizerMenu directory label
4 年前
Steven Leal
eff6628f
added chevron to AddRandomizerMenu directory label
4 年前
Steven Leal
c80e1d42
added run in usim window
4 年前
Steven Leal
3e0d6c6e
added run in usim window
4 年前
Steven Leal
41e82b5f
refactored randomization uss
4 年前
Steven Leal
279a393a
refactored randomization uss
4 年前
Steven Leal
dbf33623
updated xml docs
4 年前
Steven Leal
5b4fe31d
updates based on PR feedback
4 年前
mohsen.k
8034deb0
adding some foreground assets for testing
4 年前
GitHub
f4522d55
Merge pull request #79 from Unity-Technologies/randomizers
Added Randomizers and RandomizerTags
4 年前
mohsen.k
607249e7
adding some foreground assets for testing
4 年前
mohsen.k
f98eeb48
Merge branch 'randomizers' into tutorial_sample_project
4 年前
mohsen.k
15ff95fb
Merge branch 'randomizers' into tutorial_sample_project
4 年前
Mohsen Kamalzadeh
5efef524
Merge branch 'randomizers' into tutorial_sample_project
4 年前
GitHub
dd6792f9
Merge pull request #89 from Unity-Technologies/tutorial_sample_project
Added new perception tutorial
4 年前
Mohsen Kamalzadeh
2eae5f85
fixed USim branding in code
4 年前
GitHub
4434053b
Merge pull request #98 from Unity-Technologies/usim-branding-fix
Usim branding fix (changed mentions of Usim in the tutorial to Unity Simulation)
4 年前
Mohsen Kamalzadeh
848561a4
Labeling editor in progress
4 年前
Mohsen Kamalzadeh
ce5f3e9c
Update Styles.uss
4 年前
Mohsen Kamalzadeh
8785414f
add to config window in progress
4 年前
Mohsen Kamalzadeh
5b6ad41b
incremental bugfixes
4 年前
Mohsen Kamalzadeh
64f9fcf4
starting new major additon to labeling (add from configs)
4 年前
Mohsen Kamalzadeh
228e2ab6
Labeling UI almost done
4 年前
Mohsen Kamalzadeh
7ea6908e
implementing label config editor
4 年前
Steven Leal
159fd9dc
fixed usim references
4 年前
Mohsen Kamalzadeh
bd94366d
IdLabelConfig editor almost done
4 年前
Steven Leal
bfcb0a82
updated changelog and sys-param field label
4 年前
Mohsen Kamalzadeh
e5685e3b
Label config editor almost done
4 年前
GitHub
94a43aad
Merge pull request #111 from Unity-Technologies/usim-naming-refactor
Expanded USim to Unity Simulation
4 年前
Mohsen Kamalzadeh
eff25511
scheme based auto labeling in progress
4 年前
Mohsen Kamalzadeh
f5483a2f
scheme based labeling almost done. starting asset preparation.
4 年前
Mohsen Kamalzadeh
b694fb11
Merge branch 'master' into fix-notebook-tutorial
4 年前
Mohsen Kamalzadeh
82de97f1
Implementation mass prefab generation from fbx models
4 年前
Mohsen Kamalzadeh
ba4f24b3
almost done now
4 年前
Mohsen Kamalzadeh
dad3e482
fixed undo issue with json importing
4 年前
Mohsen Kamalzadeh
ee7c43f0
small changes
4 年前
Mohsen Kamalzadeh
9feaf706
cleanup
4 年前
Mohsen Kamalzadeh
ba811b85
cleanup and polish
4 年前
Steven Leal
8c9e255d
fixed corrupted meta file
4 年前
Mohsen Kamalzadeh
ebe1bc5b
minor bugfix and code cleanup
4 年前
Mohsen Kamalzadeh
f6f41924
polish: hide suggested label containers if there are no suggested labels
4 年前
Mohsen Kamalzadeh
cf9ceb49
Merge branch 'labeling-improvements' into tutorial_updates_nov2020rel
4 年前
Steven Leal
34ca1581
fixed other merge conflict meta files
4 年前
Mohsen Kamalzadeh
de4d1ebb
minor polish
4 年前
Mohsen Kamalzadeh
875eb21e
Prevent obsolete listview function from being called on 2020.1 and newer
4 年前
Mohsen Kamalzadeh
83c86496
Renamed fields and properties to match standard unity style
4 年前
GitHub
e0b6fe2c
Update com.unity.perception/Editor/AssetPreparation/AssetPreparationTools.cs
committed suggested changes
Co-authored-by: sleal-unity <53197518+sleal-unity@users.noreply.github.com>
4 年前
Mohsen Kamalzadeh
ca21b9c2
Merge branch 'labeling-improvements' into pre_release_tests_nov2020
4 年前
GitHub
9ecebfe1
Merge pull request #119 from Unity-Technologies/removed-corrupted-meta-file
Removed corrupted meta files
4 年前
Steven Leal
3f399c32
added undo callback to refresh randomizer list UI
4 年前
Mohsen Kamalzadeh
fb78a8e4
Merge branch 'removed-corrupted-meta-file' into pre_release_tests_nov2020
4 年前
Mohsen Kamalzadeh
a846cc20
Merge branch 'labeling-improvements' into tutorial_updates_nov2020rel
4 年前
GitHub
e7f77a20
Merge pull request #129 from Unity-Technologies/randomizer-list-undo
Added undo callback to refresh randomizer list UI
4 年前
Mohsen Kamalzadeh
4c1b42ef
Merge branch 'labeling-improvements' into pre_release_tests_nov2020
4 年前
GitHub
245b8d01
Merge pull request #121 from Unity-Technologies/labeling-improvements
New Labeling and Label Config UI
4 年前
Mohsen Kamalzadeh
1e7e9391
Merge branch 'labeling-improvements' into tutorial_updates_nov2020rel
4 年前
GitHub
12e2f513
Merge branch 'master' into tutorial_updates_nov2020rel
4 年前
Jon Hogins
9ce49113
Merge branch 'master' into randomizer_tag_inheritence
4 年前
Mohsen Kamalzadeh
a2ab6453
Update LabelConfigEditor.cs
4 年前
Jon Hogins
5cb3f309
Hacking HDRP 10.x.x support into ground truth
4 年前
GitHub
3523ac44
Merge pull request #140 from Unity-Technologies/minor_fix_labelconfig_editor
Minor fix to label config editor: Make sure serialized object is updated on scheduled model check
4 年前
Mohsen Kamalzadeh
580a25d4
added hex color representation to semantic segmentation label config
4 年前
Steven Leal
78e49904
replaced individual sampler seeds with one global seed
4 年前
GitHub
af13a3d8
Merge pull request #142 from Unity-Technologies/global-seed
Replaced individual sampler seeds with one global seed
4 年前
GitHub
103cd522
Merge pull request #144 from Unity-Technologies/color_config_hex_values
Hex color representation in semantic segmentation label config UI
4 年前
Steven Leal
94c62e16
Added randomization deserialization
4 年前
Steven Leal
b35bc31e
refactored serialization code
4 年前
Steven Leal
4ce3c145
Updated RunInUnitySimulationWindow for new serialization format
4 年前
Steven Leal
44102c51
Added scenario serialization tests
4 年前
Steven Leal
ba332ad8
updated tooltips for scenario serialization buttons
4 年前
GitHub
fd3ebeae
Merge pull request #145 from Unity-Technologies/parameter-config
Serializing samplers with scenario constants configuration
4 年前
Mohsen Kamalzadeh
fb5da2c0
almost done now
4 年前
Mohsen Kamalzadeh
209d1c40
first commit
4 年前
Steven Leal
e168b600
removed range as required ISampler interface property
4 年前
GitHub
d98bf0d6
Merge pull request #150 from Unity-Technologies/animation_curve_sampling
Added animation curve sampling + sampler deserialization bugfix + native sampling removal
4 年前
Mohsen Kamalzadeh
ca800ae6
Merge branch 'master' into manual_capture
4 年前
Steven Leal
3ce6de39
fixed randomizer container UI bug
4 年前
Mohsen Kamalzadeh
53eff7c6
more progress
4 年前
Mohsen Kamalzadeh
86644d1a
more progress
4 年前
GitHub
a851f43c
Merge pull request #153 from Unity-Technologies/remove-all-randomizers-bug
Remove all randomizers bug
4 年前
Mohsen Kamalzadeh
98c3ff7e
refinements
4 年前
Mohsen Kamalzadeh
e77310cf
UI code updates
- Changed how UI is created for constants to include tooltips. - - Added info box about Randomizer execution order
4 年前
Mohsen Kamalzadeh
282b914e
Merge branch 'master' into manual_capture
4 年前
Mohsen Kamalzadeh
88b30002
more polish
4 年前
Mohsen Kamalzadeh
ba4e2a3e
Polish
4 年前
Mohsen Kamalzadeh
26fce59a
small changes
4 年前
Steven Leal
81aa5384
removed debug log statement
4 年前
Steven Leal
be8be73b
added Randomizer tag UIElements editor
4 年前
Steven Leal
1938ab19
using constants field instead of genericConstants property to get constants tooltips
4 年前
Steven Borkman
d3f46cb9
Merge remote-tracking branch 'origin/keypoints' into keypoints
4 年前
GitHub
ae42bbb4
Merge pull request #154 from Unity-Technologies/scenario_UI_tooltips_and_info
UI improvements for scenario inspector
4 年前
Mohsen Kamalzadeh
84f27236
Merge branch 'isolate-sampler-random-state' into manual_capture
4 年前
Mohsen Kamalzadeh
1d0b35a2
new branch
- branched out from initial branch to keep the branch given to Romain untouched
- changed things so that the only available mode is "render all frames", no more "renderOnlyCapturedFrames" flag.
- Added simulation timing ability for manual camera
- more work on multi cam coordination
- changed tests to reflect new changes
4 年前
GitHub
9d197f2f
Analytics ( #136 )
* Adding analytics events to RunInUnitySimulationWindow.cs
* Adding scenario to SampleScene to enable running in Unity Simulation
* Switching to lowercase event names
* Merging analytics events
* Update CHANGELOG.md
* Fixing naming issue
4 年前
Mohsen Kamalzadeh
dd7472af
added output dir shortcut to perception camera inspector
4 年前
Mohsen Kamalzadeh
efb95ff4
Update PerceptionCameraEditor.cs
4 年前
GitHub
82eb14c2
Merge pull request #165 from Unity-Technologies/output_dir_shortcut
Output dir shortcut and copy path buttons in Perception Camera editor UI
4 年前
Steven Leal
4d058c69
added derivable default UI elements editor
4 年前
Steven Leal
5d2dd448
renamed ParameterUIElementsEditor
4 年前
GitHub
bbda605b
Apply suggestions from code review
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
4 年前
Mohsen Kamalzadeh
e29ad137
cleanup
4 年前
GitHub
449fe78c
Merge pull request #169 from Unity-Technologies/generic-inspector-utility
Added a default UI Elements inspector editor class
4 年前
Mohsen Kamalzadeh
5cdcabcd
tests added, and other PR feedback incorporated
4 年前
GitHub
6dcaa52c
Merge branch 'master' into manual_capture_2
4 年前
Mohsen Kamalzadeh
d81888fd
Merge branch 'manual_capture_2' of github.com:Unity-Technologies/com.unity.perception into manual_capture_2
4 年前
GitHub
89b0bc75
Merge branch 'master' into manual_capture_2
4 年前
GitHub
542b9ea1
Merge pull request #164 from Unity-Technologies/manual_capture_2
New capture options added to Perception Camera
4 年前
Mohsen Kamalzadeh
b3a36be3
Merge branch 'master' into rename_to_computer_vision
4 年前
Steven Leal
2b29bed1
updated and fixed the categorical parameter UI
4 年前
Steven Leal
fa7892b4
refactored PropertyField creation and editor namespaces
4 年前
Steven Leal
2c091d23
rephrased summary
4 年前
Steven Leal
ae346c85
added missing xml doc
4 年前
Steven Borkman
dd6870b8
Merge branch 'master' into keypoints
4 年前
Mohsen Kamalzadeh
36bad735
Update RunInUnitySimulationWindow.cs
4 年前
GitHub
ce25a475
Merge pull request #158 from Unity-Technologies/keypoints
Keypoints (Human Pose Estimate)
4 年前
GitHub
2e5c55c3
Merge pull request #176 from Unity-Technologies/usim_upload_progess_-bar
Added progress bar for USim upload
4 年前
Steven Leal
58cb127e
Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception
4 年前
Steven Leal
d68a833f
Merge branch 'master' into categorical-parameter-fixes
4 年前
GitHub
7b0d663a
Merge pull request #173 from Unity-Technologies/categorical-parameter-fixes
Fixed and polished a few Randomization UI elements
4 年前
GitHub
7cd80d5c
Removed randomization tooling from the experimental namespace ( #177 )
* removed randomization tooling from the experimental namespace
* removed experimental namespace from randomization docs
* removed vestigial precompiled references from asmdefs
* added note to parameters doc
* added helpful link inside parameters doc
* fixed script name
* added MovedFrom attribute to randomization APIs
4 年前
Steven Borkman
51e0a9ac
Randomization updates
4 年前
Steven Borkman
2097428d
Some tag manager updates
4 年前
Jon Hogins
e1b84aca
Fix Post State Configs not showing up in 2019.4
4 年前
GitHub
2db963d2
Merge pull request #185 from Unity-Technologies/fix_keypointlabeler_ui
Fix Post State Configs not showing up in 2019.4
4 年前
Steven Leal
a44b733e
app-params now deserialize from the correct location in usim
4 年前
Steven Leal
f665d9d4
fixed randomizer tag UI rendering
4 年前
GitHub
0f9d783e
Merge pull request #189 from Unity-Technologies/usim-app-param-fix
App-params now deserialize from the correct location in USim
4 年前
Jon Hogins
b178cad2
Non-working partial implementation. Needs merging the individual passes into one uber pass on HDRP I believe
4 年前
Steven Leal
0104a889
refactored scenario lifecycle hooks
4 年前
Steven Borkman
a548758c
Fixed parameter element editor
Now allows 'Add Folder' to append on already present elements
4 年前
the-gooniest
6f563595
fixed categorical parameter uniform toggle issues in HDRP
4 年前
Steven Borkman
240a92ec
Fixes for probabilities
4 年前
Steven Leal
cf9332bb
improved run in usim window
4 年前
Steven Borkman
46daa1ef
Probabilities are not altered for non-uniform datasets
In this case, all new entries are given 0 probability
4 年前
Steven Leal
7f6c389c
improved styling
4 年前
Steven Leal
ef4cf781
added tooltips
4 年前
Steven Leal
9bd94653
updated styling
4 年前
Steven Leal
2133b956
updated tooltip
4 年前
Steven Leal
4e92caff
only upload one app param now by detecting instance id
4 年前
Steven Leal
900a30c7
prevented usim run parameters from changing during run
4 年前
GitHub
09540832
Merge pull request #202 from Unity-Technologies/json-config-update
Json config update
4 年前
GitHub
d2c4ec52
Merge pull request #212 from Unity-Technologies/uniform-toggle-fix
Fixed categorical parameter uniform toggle issues in HDRP
4 年前
GitHub
0fb6043d
Merge branch 'master' into rename_KeyPoint_to_Keypoint
4 年前
GitHub
5c95c242
Merge pull request #209 from Unity-Technologies/fix_parameter_element
Fixed parameter element editor
4 年前
sleal-unity
3bae569a
updated scenario lifecycle hooks
4 年前
GitHub
31093061
Merge pull request #218 from Unity-Technologies/scenario-lifecycle-hooks-refactor
Scenario lifecycle hooks refactor
4 年前
GitHub
65841343
Fixing error with non-public serialized fields on randomizers ( #211 )
* Fixing bug in UIElementsEditorUtilities and adding tests
* Adding error message when missing scripts are detected
* Update com.unity.perception/CHANGELOG.md
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
4 年前
Steven Borkman
b45e3ea8
Merge branch 'master' into fod_generator_randomization_changes
4 年前
Mohsen Kamalzadeh
d38181a3
Update PerceptionCameraEditor.cs
4 年前
Steven Borkman
3c3df890
Fixed merge issue
4 年前
GitHub
d204af79
Merge pull request #232 from Unity-Technologies/labelers_list_title_fix
Fixed a perception camera editor UI bug
4 年前
GitHub
6ed7d93e
Fix keypoint default color ( #234 )
* Adding box labeling examples to PoseSample
* Adding a default color to KeypointTemplate entries.
* Adding default color to keypoint and skeleton in the inspector
* Updating docs
* Updating changelog
4 年前
sleal-unity
515a1a83
moved custom passes and cleaned up code
4 年前
GitHub
0313ee69
Merge branch 'master' into remove-entities-dependency
4 年前
GitHub
304f106b
Merge pull request #240 from Unity-Technologies/remove-entities-dependency
Remove entities dependency
4 年前
Jon Hogins
f1d18604
Fixing issues with xmldocs.
4 年前
GitHub
98685db4
Merge pull request #241 from Unity-Technologies/fix_wrong_label
Fix wrong labels on 2d bounding boxes
4 年前
GitHub
41561b2f
Merge branch '0.8.0-preview.1_staging' into packagejson_and_changelog
4 年前
sleal-unity
8143d169
fixed USS warning
4 年前
Mohsen Kamalzadeh
76cd657c
Merge branch '0.8.0-preview.1_staging' into ability_to_disable_labeling
4 年前
GitHub
e99019da
Merge pull request #254 from Unity-Technologies/0.8.0-preview.1_staging
Merging 0.8.0 preview.1 staging into Master
4 年前
GitHub
cd1cddb6
Fix keypoint issues ( #259 )
* Fixing two bugs in KeypointLabeler:
AISV-1254 - Some keypoints fall outside of the image bounds
AISV-1257 - Partially visible characters with no visible keypoints are not reported
* Adding JointLabelEditor with message about Labeling requirement
* Reorganizing keypoint docs and elaborating on setup requirements.
* Updating PerceptionCamera.md
* Fixing issues on 2020.2 and failing test
* Add object filtering modes to keypoint labeler
* Updating docs for object filtering
* Adding link to tutorial
* Moving KeypointLabeler.md to proper directory
* Update TUTORIAL.md
* Updating capitalization
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Apply doc suggestions
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Update PerceptionCamera.md based on feedback
* Update CHANGELOG.md
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
4 年前
GitHub
cabe7c5a
Merge master to 0.8.0 ( #265 )
* addressed feedback
- new test for keypoint labeler
- added ClearMaterialProperties method to IGroundTruthGenerator
- Other fixes
* docs clarification
* Update CHANGELOG.md
* added missing interface method implementation for HDRP
* Amending dataset schema to describe correct coordinate system (#255 )
The summary for the 3d bounding box states the coordinates are from the sensor's reference frame, but the string for the translational component says it's global. I *think* this is just a typo in the doc, so correcting the description to match the summary for this type of entry.
* Adding supported version badges (#256 )
* Cloud rendering support (#227 )
* Adding support for cloud rendering in the run simulation window
* minor fixes
* minor update
* Update BoundingBox3DLabeler.cs
* Update BoundingBox3DLabeler.cs
* inner mesh scaling and disabled renderes
* A fix that prevents normal sampler returning values outsi...
4 年前
Wesley Mareovich Smith
5384838a
adding validation and PR test rail addtion
4 年前
GitHub
392dcc4d
Cloud rendering support ( #227 )
* Adding support for cloud rendering in the run simulation window
* minor fixes
* minor update
4 年前
Wesley Mareovich Smith
9fcf7d7c
seperating character tool out
4 年前
GitHub
012066c7
0.8.0 changes -> master ( #273 )
* Fix HDRP warnings on 2020.X (#260 )
* Fix HDRP warnings on 2020.2
* Updating changelog
* Fixing HDRP version expression on 2019.4
* Fix keypoint issues (#259 )
* Fixing two bugs in KeypointLabeler:
AISV-1254 - Some keypoints fall outside of the image bounds
AISV-1257 - Partially visible characters with no visible keypoints are not reported
* Adding JointLabelEditor with message about Labeling requirement
* Reorganizing keypoint docs and elaborating on setup requirements.
* Updating PerceptionCamera.md
* Fixing issues on 2020.2 and failing test
* Add object filtering modes to keypoint labeler
* Updating docs for object filtering
* Adding link to tutorial
* Moving KeypointLabeler.md to proper directory
* Update TUTORIAL.md
* Updating capitalization
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Apply doc suggestions
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Update P...
4 年前
GitHub
1464ac81
Adding sky color control to semantic segmentation ( #274 )
* Adding background color for semantic segmentation and bad UI. Need to come back to this later.
* Updating UI
* Changing 'background' to 'sky' and improving tests.
* some UI polish
* Updating label config and PerceptionURP
Co-authored-by: Mohsen Kamalzadeh <>
4 年前
sleal-unity
ec307e93
addressables updates
4 年前
sleal-unity
b17a15fa
moved test app param field in scenario inspector
4 年前
sleal-unity
81e197b1
updated run in usim window
4 年前
Mohsen Kamalzadeh
a5a9e9cf
fixed an issue where an arbitrary limit on frame delta time was causing incorrect behavior
4 年前
GitHub
e9638616
Merge pull request #279 from Unity-Technologies/addressables-test-scenario-fix
stapled scenario back together
4 年前
Mohsen Kamalzadeh
dca1a522
cut warning text for large values
4 年前
GitHub
14bdbc91
Merge pull request #293 from Unity-Technologies/fix_large_deltatime
Fixed issue with simulation delta times larger than 100
4 年前
Jon Hogins
6d86f110
Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion
4 年前
Wesley Mareovich Smith
aa96fb53
commit
4 年前
sleal-unity
389eca52
added uint field element for random seeds
4 年前
Mohsen Kamalzadeh
dc6d67ef
some cleanup after chat with Steven
4 年前
Wesley Mareovich Smith
eeb222df
fixing the build test fails
4 年前
GitHub
7a6498e3
Merge pull request #304 from Unity-Technologies/randomize-seed-in-usim-window
added uint field element for random seeds
4 年前
Wesley Mareovich Smith
b5fd82ad
adding a test and test chracter
4 年前
Wesley Mareovich Smith
e414262f
fixing null ref
4 年前
sleal-unity
e080f1c5
changed uint surrogate field uss display attribute to none
4 年前
Wesley Mareovich Smith
7bd43093
last changes for feedback
4 年前
GitHub
a2288c72
Merge pull request #307 from Unity-Technologies/uint-field-fix
Changed uint surrogate field USS display attribute to none
4 年前
Jon Hogins
039274cd
Adding gizmos for keypoints
4 年前
Wesley Mareovich Smith
06b938d1
adding fixes and changes to the UI
4 年前
sleal-unity
095aebb1
added AssetSource class
4 年前
Jon Hogins
6c40a9bc
Adding and fixing remainder of tests.
4 年前
Wesley Mareovich Smith
8ffdb3e3
changes from feedback
4 年前
sleal-unity
39d2594b
added xml docs to new classes
4 年前
Jon Hogins
2eff8c69
Fixing various bugs in keypoint self occlusion, including (hopefully) properly supporting player builds
4 年前
Wesley Mareovich Smith
ba3e8eff
template change and feedback fixes
4 年前
Wesley Mareovich Smith
8379f309
removed private
4 年前
Wesley Mareovich Smith
b8e58b57
fix broken test
4 年前
sleal-unity
10fc7559
added tooltips and notes to asset sources
4 年前
Wesley Mareovich Smith
fad7f529
bug fix
4 年前
Wesley Mareovich Smith
2f74d249
UI changes
4 年前
leopoldo-zugasti
64fae025
create first proof of concept for automating pyrception install and launch from Unity Editor
4 年前
Wesley Mareovich Smith
cfbc8ebd
adding feedback fixes
4 年前
leopoldo-zugasti
6d7bdf5a
find absolute path to pyrception-utils
4 年前
Jon Hogins
a65e2a9b
Adding missing string for cloud rendering build target
4 年前
Wesley Mareovich Smith
7ebaf716
changes to ui
4 年前
Steve Borkman
ebd0315d
User can choose their base directory
4 年前
Mohsen Kamalzadeh
d9780b50
added a line back that shouldn't have been removed
4 年前
sleal-unity
9a593a3f
added configuration text asset field to scenario
4 年前
Wesley Mareovich Smith
cd067c21
fixing the bone validation
4 年前
GitHub
fe797aa2
Merge pull request #316 from Unity-Technologies/fix_cloud_rendering_support
Fixed a compile error when cloud rendering was selected
4 年前
Steve Borkman
0f0adab1
Removed a line that should not have been in there
4 年前
leopoldo-zugasti
4b2e1502
Remove command window popping up and improve executing commands
4 年前
Jon Hogins
41e3baef
Making ParameterElement sizes larger to make room for odd SceneReference editor sizes
4 年前
sleal-unity
4c50a0a5
Merge branch 'configuration-text-asset' into generic-asset-sources
4 年前
Wesley Mareovich Smith
b9aacb6b
few UI fixes
4 年前
leopoldo-zugasti
be5c79ed
hide command prompt and use a progress bar instead
4 年前
sleal-unity
bab36e16
fixed scenario UI for configuration asset
4 年前
Mohsen Kamalzadeh
9f6fae37
Some UI polish
4 年前
leopoldo-zugasti
4ced7597
setup and execution of pyrception for macOS - not tested yet
4 年前
Mohsen Kamalzadeh
0b8a476d
some warning removals
4 年前
leopoldo-zugasti
ba5d4c74
change location of pyrception menu
4 年前
Mohsen Kamalzadeh
d2432f17
some more UI polish
4 年前
leopoldo-zugasti
6506f922
fix commands for macOS and linux
4 年前
sleal-unity
afb1a5f9
renamed Archetype to AssetRole
4 年前
leopoldo-zugasti
c9f454fa
apply unity conventions for c# code
4 年前
Jon Hogins
d6bc212c
Merge branch 'generic-asset-sources' of https://github.com/Unity-Technologies/com.unity.perception into generic-asset-sources
4 年前
GitHub
336f5379
Merge pull request #315 from Unity-Technologies/output_directory
Output directory option added to PerceptionCamera
4 年前
leopoldo-zugasti
8077c552
fix progress bar not disapearing on error
4 年前
Jon Hogins
310fb4f0
Switching RunInUnitySimulationWindow to use player build settings for scene list
4 年前
leopoldo-zugasti
b6407647
force virtualenv to run using python3
4 年前
leopoldo-zugasti
a1db4819
improve error messages and don't depend on PATH for virtualenv
4 年前
Mohsen Kamalzadeh
8216c2ca
Merge branch 'change_to_stddev' into generic-asset-sources
4 年前
leopoldo-zugasti
c97ee1cd
change path character for OSX
4 年前
sleal-unity
f7eac831
added tests
4 年前
Jon Hogins
938ebf2e
Adding support for selecting build id and build zip to run in usim window
4 年前
leopoldo-zugasti
05614232
change findstr to grep for OSX and linux
4 年前
leopoldo-zugasti
e82e3b51
change Scripts to bin for OSX and linux
4 年前
leopoldo-zugasti
8cc61ce8
improve virtualenv installation for macOS
4 年前
Mohsen Kamalzadeh
d40d4dfe
Some fixes for mac
4 年前
leopoldo-zugasti
ed30f2f5
attempt to fix space in path for pyrception on mac
4 年前
leopoldo-zugasti
d6708b9a
don't allow multiple pyrception instances to be started
4 年前
leopoldo-zugasti
e43e2300
replace --data value by cd before command
4 年前
leopoldo-zugasti
8f35c953
develop segmentation preview in streamlit, fix dependency on system to get font
4 年前
leopoldo-zugasti
0c1455b7
testing with Mohsen
4 年前
leopoldo-zugasti
66f4faa9
space ?fix? on mac
4 年前
leopoldo-zugasti
4f89b138
Improve speed of rendering semantic segmentation
4 年前
leopoldo-zugasti
a4e2c24c
Installation through Python for Unity instead of direct pip install
4 年前
leopoldo-zugasti
31abd228
macOS Python for Unity
4 年前
Mohsen Kamalzadeh
e67ad680
some fixes for mac
4 年前
leopoldo-zugasti
8a248dba
Custom components and grid view
4 年前
leopoldo-zugasti
dd730077
basic grid view controls
4 年前
Leopoldo Zugasti
8dac7b54
Change handeling of paths for macos
3 年前
leopoldo-zugasti
77a34741
Improved UI: grid view
3 年前
leopoldo-zugasti
5fa5cedb
Fix error in gitignore vs streamlit
3 年前
leopoldo-zugasti
70f43750
Added new python executable for mac
3 年前
leopoldo-zugasti
63332582
polish install for Windows
3 年前
leopoldo-zugasti
51cb9173
Polish install for MacOS
3 年前
leopoldo-zugasti
39f7b49c
Make sure that only one instance exists
3 年前
leopoldo-zugasti
286baf56
Attempt to Kill process when unity closes
3 年前
leopoldo-zugasti
4727bed4
Destroy process only if on MacOS
3 年前
leopoldo-zugasti
09663984
Fix OSX typo + remove printing
3 年前
leopoldo-zugasti
326eb615
kill process on editor close
3 年前
leopoldo-zugasti
38bcae7a
Handle multiple runs
3 年前
leopoldo-zugasti
5713fc70
change static variable to player prefs
3 年前
leopoldo-zugasti
512ec808
change static variable to player prefs for mac
3 年前
leopoldo-zugasti
031f498b
Try restarting browser instead of killing process in mac
3 年前
leopoldo-zugasti
945664d3
Polish message when starting app
3 年前
leopoldo-zugasti
17cf455f
MacOs PlayerPrefs fix
3 年前
Steve Borkman
5ce0670f
perception output and UI working
3 年前
Jon Hogins
066cedf3
Fixing issue with showing fields from parent classes in randomizer tags
3 年前
Steve Borkman
6f30a796
UI working for database exporter
3 年前
leopoldo-zugasti
05d94f5c
Image zoom in
3 年前
leopoldo-zugasti
ed7b2521
Zoom in to captures + improve grid view
3 年前
leopoldo-zugasti
30dc05b5
3d bounding box visualization
3 年前
sleal-unity
38f6b930
renamed asset source editor description attribute
3 年前
leopoldo-zugasti
3e059754
Change how strings are saved in DatasetJsonUtility.cs
3 年前
leopoldo-zugasti
9b037d58
Improve launching based on process ID of python process, process ID of pyrception process, port of python process. Can now launch multiple instances from different projects
3 年前
leopoldo-zugasti
c08c2888
Port and PID handling for MacOS
3 年前
leopoldo-zugasti
e7a1c77d
Add comments
3 年前
leopoldo-zugasti
d82b2bab
Do not allow setup while running and do not allow run before setup
3 年前
leopoldo-zugasti
dbf34a22
Improve where file for streamlit instances is stored
3 年前
sleal-unity
4da33e39
Merge branch 'master' into generic-asset-sources
3 年前
sleal-unity
2dfadc6a
Merge branch 'h-i' into generic-asset-sources
3 年前
You-Cyuan Jhang
cc74be4c
Merge from master
3 年前
You-Cyuan Jhang
66a2d04d
Revert "Merge from master"
This reverts commit c0828e485298b9f68da2fa99db015d21dcd904cf.
3 年前
You-Cyuan Jhang
ac95b33f
Merge branch 'master' into schema-0.1.0
# Conflicts:
# com.unity.perception/Documentation~/Schema/Synthetic_Dataset_Schema.md
3 年前
Steve Borkman
7910da17
Updates to COCO export to support running on USim
3 年前
Aryan Mann
ea020460
Merge pull request #304 from Unity-Technologies/randomize-seed-in-usim-window
added uint field element for random seeds
3 年前
Aryan Mann
2f5d010b
Merge pull request #307 from Unity-Technologies/uint-field-fix
Changed uint surrogate field USS display attribute to none
3 年前
Aryan Mann
b74a083f
Merge pull request #316 from Unity-Technologies/fix_cloud_rendering_support
Fixed a compile error when cloud rendering was selected
3 年前
Aryan Mann
a8d059dd
Merge pull request #293 from Unity-Technologies/fix_large_deltatime
Fixed issue with simulation delta times larger than 100
3 年前
leopoldo-zugasti
63d6b76a
Server Side Folder Selector for visualizer
3 年前
leopoldo-zugasti
452435b4
Beginning of change from pyrception-utils -> datasetinsights
3 年前
leopoldo-zugasti
88e3b24c
Change from pyrception-utils to datasetinsights
3 年前
Mohsen Kamalzadeh
077be71d
make object count labeler's idlabelconfig field settable
3 年前
leopoldo-zugasti
2348a4c9
Uses pypi package instead of copy on windows
3 年前
leopoldo-zugasti
f9a8ab59
Pypi install instead of copy on MacOS/OSX
3 年前
Steve Borkman
b1cae15e
Fix for shader to work properly in HDRP/URP
3 年前
Steve Borkman
508a7943
Another attempt to fix shaders for URP & HDRP
3 年前
Steve Borkman
5710292e
Tests are passing locally right now
3 年前
Steve Borkman
6405ce3b
Setting hdrp enabled disabled again
3 年前
Mohsen Kamalzadeh
bab074d2
Update IdLabelConfigEditor.cs
3 年前
Steve Borkman
8e6c96e8
Another try to get these shaders to compile correctly
3 年前
Mohsen Kamalzadeh
84e1f1e6
hide app param config
hide scenario app-param config field if ENABLE_SCENARIO_APP_PARAM_CONFIG is not defined
3 年前
Mohsen Kamalzadeh
4f46415f
Give option for using current scene if build settings empty
3 年前
Mohsen Kamalzadeh
3b127d02
fixed compile error and null pointer
3 年前
Mohsen Kamalzadeh
0df8f4ca
use asset role labels as display name instead of partial class names
3 年前
Mohsen Kamalzadeh
fa2d6690
Update AssetSourceElement.cs
3 年前
sleal-unity
883033e7
converted AssetSourceBase to an internal interface
3 年前
sleal-unity
4c7f4e1d
DeserializeConfiguration() is now protected
3 年前
GitHub
b9babd68
Merge branch 'master' into 0.8.0.preview.4_staging
3 年前
leopoldo-zugasti
c701a89d
update netstat execution to be limited to 2.5 seconds
3 年前
leopoldo-zugasti
6033a00e
Fix merge
3 年前
leopoldo-zugasti
bad6192e
update installer to not use preview keyword
3 年前
Mohsen Kamalzadeh
a42b3017
Merge branch 'master' into add_imageLink_field
3 年前
GitHub
90ee83bd
Merge branch 'master' into generic-asset-sources
3 年前
GitHub
13eeb0a2
Merge pull request #308 from Unity-Technologies/generic-asset-sources
Generic Asset Sources
3 年前
Mohsen Kamalzadeh
e9ac2316
Merge branch 'master' into add_imageLink_field
3 年前
leopoldo-zugasti
991b1a9f
Improve Installer to check for updates
3 年前
Steve Borkman
d06dca0c
Merge branch 'master' into coco_export
3 年前
Steve Borkman
4b9b77ee
Merge branch 'coco_export' into coco_perception_output_hybrid
3 年前
leopoldo-zugasti
c1f25118
Update installer for MAC
3 年前
GitHub
c63ca045
Delete Pyrception.meta
3 年前
leopoldo-zugasti
d017dd97
Merge branch 'master' into pyrception-integration
3 年前
leopoldo-zugasti
b00e4ea3
remove meta file for pyrception-utils
3 年前
leopoldo-zugasti
a32273a8
Remove meta file for Pyrception folder
3 年前
leopoldo-zugasti
81297e14
Install python for unity dependency only when editor is on Windows or Macos
3 年前
leopoldo-zugasti
2dd7206e
remove || true on top of visualizerinstaller.cs
3 年前
leopoldo-zugasti
40380f87
Remove visualizer button on camera script from linux
3 年前
leopoldo-zugasti
e7ce3e8d
Fix installation wait for exit period
3 年前
leopoldo-zugasti
7d384c74
remove log statement from ExecuteCMD
3 年前
leopoldo-zugasti
1fded322
speed up netstat on mac
3 年前
leopoldo-zugasti
f7119d62
Improve compare method and fix styling
3 年前
leopoldo-zugasti
6b9086c7
Fix readentry
3 年前
leopoldo-zugasti
fd7d7b88
fix yamato compilation error
3 年前
leopoldo-zugasti
1e614f6d
remove fancy styling
3 年前
leopoldo-zugasti
8ca40f75
Added progress bar when running visualizer
3 年前
leopoldo-zugasti
e996220c
Improve try catch and add var
3 年前
leopoldo-zugasti
81a2c444
Updated Installing progress message
3 年前
leopoldo-zugasti
7a0508f5
Fix merge conflict
3 年前
leopoldo-zugasti
361fe270
Styling
3 年前
leopoldo-zugasti
265bba24
Fix compareversions bug
3 年前
GitHub
c4d93e81
Add -n option to documentation for netstat on mac
Co-authored-by: Mohsen Kamalzadeh <mohsen.kamalzadeh@unity3d.com>
3 年前
Jon Hogins
59d7699f
One more attempt at fixing the keypoint shader
3 年前
Jon Hogins
78b4c1fb
Updating shader to use PackageRequirements
3 年前
Mohsen Kamalzadeh
72b7eb89
commenting things to remove the compile errors in trunk
3 年前
leopoldo-zugasti
e588f099
First review fixes
3 年前
leopoldo-zugasti
4feb99d8
Fix async
3 年前
Mohsen Kamalzadeh
77554903
await for setup before run
3 年前
Mohsen Kamalzadeh
e1d89eb1
menu name change
3 年前
Mohsen Kamalzadeh
6b3c1ad4
warning fix
3 年前
Mohsen Kamalzadeh
6de04d64
fix test error
3 年前
Mohsen Kamalzadeh
694e3a29
linux fix
3 年前
Mohsen Kamalzadeh
f4d2ed91
some code cleanup, Leo's final words
3 年前
GitHub
5625f677
Merge pull request #361 from Unity-Technologies/pyrception-integration
Added the Dataset Visualizer installer and corresponding UI
3 年前
Mohsen Kamalzadeh
7598ce57
Merge branch 'master' into h-i
3 年前
Steve Borkman
a13bf19d
Updates to support producing multi-document solo format
3 年前
Mohsen Kamalzadeh
123d60c1
Merge branch 'coco_perception_output_hybrid' into h-i
3 年前
Steve Borkman
6b409406
Annotations now work through rebuilt simulation state
3 年前
Jon Hogins
c79375ca
Cleaning up commented out code
3 年前
Jon Hogins
0ec551af
Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion
3 年前
GitHub
91d606c7
Keypoint self occlusion ( #351 )
* WIP self-occlusion checks.
* More updates for self-occlusion
* Almost working using compute shaders. Need to switch to regular rendering now.
* Kind of working!
* Ok, officially working now
* Adding some tests for self-occlusion. Some fixes in KeypointLabeler
* Fix issues with orthographic views and points close to far plane
* Fixing remainder of tests.
* Removing comments
* Fixing issues in URP with orthographic view
* Updating JointLabel
* Updating JointLabel to include self-occlusion distance and drop the reference to the keypoint label config
* Adding gizmos for keypoints
* Adding and fixing remainder of tests.
* Fixing various bugs in keypoint self occlusion, including (hopefully) properly supporting player builds
* Fixing issues with large numbers of keypoints.
* Fixing issue with resizing buffers
* Add search for non-background pixel to keypoint depth check. Not perfect, but catches a few edg...
3 年前
Steve Borkman
5da96a7a
Restructuring of files
3 年前
Aryan Mann
0f5df9bf
finished engine analytics implementation v1
3 年前
Steve Borkman
0fce16c7
I think I have the timings working now
3 年前
Steve Borkman
eb7c733a
Project settings for perception and assigning endpoint
3 年前
Mohsen Kamalzadeh
b1b39d5b
first commit, tests to be added
3 年前
Aryan Mann
c5fa1508
Updated HDRP Project to 2020.3.19f1
3 年前
Mohsen Kamalzadeh
b26858f4
test fix and bugfix
3 年前
GitHub Enterprise
712ff92f
#21 : Update both Test Projects to 2020.3.19f1
3 年前
GitHub Enterprise
251e5b99
Merge branch 'main' into readme-add-known-issue
3 年前
Aryan Mann
6d2ca06a
merged both runtime and editor analytics into one file/implementation
3 年前
Jon Hogins
47f2ffe4
Merge branch 'main' of https://github.cds.internal.unity3d.com/unity/com.unity.perception into fix_multi_cam
3 年前
GitHub Enterprise
f2b625c8
#34 : Analytics v2 (Scenario Information)
3 年前
GitHub Enterprise
d0a2d55c
Merge pull request #31 from unity/additonal_scenario_configs
Additional scenario configs:
- Ability to add valid ranges for all samplers (except for animation curve sampler)
- Ability to add valid range to non sampler numeric scalars through the [Range] attribute
- A new compile definition symbol for exposing the valid ranges of samplers in the scenario UI
- Ability to enable or disable a randomizer through the app-param (for this to work, the already existing enabled property is serialized and deserialized. Code was added to treat properties the same as fields during (de)serialization to achieve this)
- New flag in randomizers to denote whether their enabled state can be switched by the user on datamaker. This is purely used on datamaker.
3 年前
Aryan Mann
b876bc57
Using Editor.XYZ breaks the default template
The default URP template/starter project has a class (ReadmeEditor.cs)
which inherits from the type "Editor." If we use Editor.XYZ as the
namespace, that class errors out stating it isn't sure if "Editor"
is a type or a namespace (probably since Editor is now a valid namespace)
3 年前
GitHub Enterprise
6d87d934
#48 : Final touches on 0.9.0.preview.1 release
3 年前