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Adding missing string for cloud rendering build target

/generic-asset-sources
Jon Hogins 4 年前
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a65e2a9b
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2
      com.unity.perception/Editor/Randomization/Editors/RunInUnitySimulationWindow.cs

2
com.unity.perception/Editor/Randomization/Editors/RunInUnitySimulationWindow.cs


{
class RunInUnitySimulationWindow : EditorWindow
{
private const string m_SupportedGPUString = "Tesla";
string m_BuildDirectory;
string m_BuildZipPath;
SysParamDefinition[] m_SysParamDefinitions;

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