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[MenuItem("Window/Pyrception/Run")] |
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static void RunPyrception() |
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{ |
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#if UNITY_EDITOR_WIN || true
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#elif UNITY_EDITOR_OSX
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//KillProcess();
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#endif
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string path = Path.GetFullPath(Application.dataPath.Replace("/Assets", "")); |
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#if UNITY_EDITOR_WIN
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string packagesPath = Path.GetFullPath(Application.dataPath.Replace("/Assets","/Library/PythonInstall/Scripts")); |
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ExecuteCMD(command, ref ExitCode, waitForExit: false, displayWindow: true); |
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if (ExitCode != 0) |
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{ |
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return; |
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UnityEngine.Debug.LogError("Problem occured when launching pyrception-utils - Exit Code: " + ExitCode); |
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if (EditorUtility.DisplayDialog("Data Visualizer Launch", |
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"A browser window should open shortly, otherwise use the manual launch", "Manually Launch", "Close")) |
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{ |
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Process.Start("http://localhost:8501"); |
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} |
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} |
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} |
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return false; |
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} |
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#if UNITY_EDITOR_OSX
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private static void KillProcess() |
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{ |
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if (currentProcessId != -1) |
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{ |
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Process proc = Process.GetProcessById(currentProcessId + 1); |
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proc.Kill(); |
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currentProcessId = -1; |
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} |
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} |
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#endif
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/// <summary>
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/// Executes command in cmd or console depending on system
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/// </summary>
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#endif
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ProcessStartInfo info = new ProcessStartInfo(shell, argument); |
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info.CreateNoWindow = !displayWindow; |
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info.UseShellExecute = !waitForExit; |
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info.RedirectStandardOutput = redirectOutput && waitForExit; |
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info.CreateNoWindow = !displayWindow || true; |
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info.UseShellExecute = !waitForExit && false; |
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info.RedirectStandardOutput = redirectOutput && waitForExit && false; |
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info.RedirectStandardError = waitForExit; |
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Process cmd = Process.Start(info); |
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