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polish install for Windows

/pyrception-integration
leopoldo-zugasti 4 年前
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63332582
共有 2 个文件被更改,包括 12 次插入65 次删除
  1. 70
      com.unity.perception/Editor/Pyrception/PyrceptionInstaller.cs
  2. 7
      com.unity.perception/Editor/Pyrception/pyrception-utils/pyrception-utils.py.meta

70
com.unity.perception/Editor/Pyrception/PyrceptionInstaller.cs


[MenuItem("Window/Pyrception/Run")]
static void RunPyrception()
{
/*if(currentProcess != null)
{
currentProcess.Kill();
currentProcess = null;
UnityEngine.Debug.Log("Current Process was set to null");
}*/
string path = Path.GetFullPath(Application.dataPath.Replace("/Assets", ""));
#if UNITY_EDITOR_WIN

path = path.Replace("/", "\\");
packagesPath = packagesPath.Replace("/", "\\");
pathToData = pathToData.Replace("/", "\\");
#elif (UNITY_EDITOR_OSX || UNITY_EDITOR_LINUX)
//path = path.Replace(" ", "\\ ");
//packagesPath = packagesPath.Replace(" ", "\\ ");
//pathToData = pathToData.Replace(" ", "\\ ");
//command = $"cd \"{path}\\DataInsightsEnv\\Scripts\\\" && activate && cd \"{pathToData}\\..\" && \"{path}\\DataInsightsEnv\\Scripts\\pyrception-utils.exe\" preview --data=\".\"";
//command = $"cd \"{path}/DataInsightsEnv/bin\";source activate;cd \"{pathToData}/..\";\"{path}/DataInsightsEnv/bin/pyrception-utils\" preview --data=\".\"";
ExecuteCMD(command, ref ExitCode, waitForExit: true, displayWindow: true);
ExecuteCMD(command, ref ExitCode, waitForExit: false, displayWindow: true);
if (ExitCode != 0)
return;
else

static void SetupPyrception()
{
int steps = 3;
//==============================CHECK PIP3 IS INSTALLED======================================
/*ExecuteCMD("pip3", ref ExitCode);
if(ExitCode != 0)
{
UnityEngine.Debug.LogError("Python >= 3 and pip3 must be installed and available on PATH.");
return;
}*/
//==============================SETUP PATHS======================================
#if UNITY_EDITOR_WIN

#if UNITY_EDITOR_WIN
pyrceptionPath = pyrceptionPath.Replace("/", "\\");
packagesPath = packagesPath.Replace("/", "\\");
#elif (UNITY_EDITOR_OSX || UNITY_EDITOR_LINUX)
//pyrceptionPath = pyrceptionPath.Replace(" ", "\\ ");
//packagesPath = packagesPath.Replace(" ", "\\ ");
//==============================INSTALL VIRTUALENV======================================
//EditorUtility.DisplayProgressBar("Setting up Pyrception", "Installing virtualenv...", 0 / steps);
ExitCode = 0;
#if UNITY_EDITOR_WIN
//ExecuteCMD($"\"{packagesPath}\\pip3.bat\" install virtualenv", ref ExitCode);
#elif (UNITY_EDITOR_OSX || UNITY_EDITOR_LINUX)
//ExecuteCMD($"pip3 install --target=\"{path}/virtualenvDI\" virtualenv", ref ExitCode); //(maybe add --no-user)
#endif
/*if (ExitCode != 0) {
EditorUtility.ClearProgressBar();
return;
}*/
//==============================CREATE VIRTUALENV NAMED DataInsightsEnv======================================
//EditorUtility.DisplayProgressBar("Setting up Pyrception", "Setting up virtualenv instance...", 1f / steps);
#if UNITY_EDITOR_WIN
//ExecuteCMD($"\"{packagesPath}\\virtualenv.exe\" -p python3 \"{path}\\DataInsightsEnv\"", ref ExitCode);
#elif (UNITY_EDITOR_OSX || UNITY_EDITOR_LINUX)
//string virtualenvPath = path+"/virtualenvDI/bin/";
//ExecuteCMD("export PYTHONPATH=\"${PYTHONPATH}:"+$"{path}/virtualenvDI\";"+$"\"{virtualenvPath}/virtualenv\" -p python3 \"{path}/DataInsightsEnv\"", ref ExitCode);
#endif
/*if (ExitCode != 0) {
EditorUtility.ClearProgressBar();
return;
}*/
//ExecuteCMD($"XCOPY /E/I/Y \"{pyrceptionPath}\" \"{path}\\DataInsightsEnv\\pyrception-util\"", ref ExitCode);
//ExecuteCMD($"XCOPY /E/I/Y \"{pyrceptionPath}\" \"{packagesPath}\\..\\pyrception-util\"", ref ExitCode);
ExecuteCMD($"XCOPY /E/I/Y \"{pyrceptionPath}\" \"{packagesPath}\\..\\pyrception-util\"", ref ExitCode);
//ExecuteCMD($"\\cp -r \"{pyrceptionPath}\" \"{path}/DataInsightsEnv/pyrception-util\"", ref ExitCode);
ExecuteCMD($"\\cp -r \'{pyrceptionPath}\' \'{packagesPath}/../pyrception-util\'", ref ExitCode);
#endif
if (ExitCode != 0) {

/*UnityEngine.Debug.Log(pyrceptionPath);
UnityEngine.Debug.Log(packagesPath);
DirectoryCopy(pyrceptionPath, packagesPath);*/
//==============================INSTALL PYRCEPTION IN PYTHON FOR UNITY======================================
//==============================INSTALL PYRCEPTION IN THE VIRTUALENV======================================
//ExecuteCMD($"\"{path}\\DataInsightsEnv\\Scripts\\activate\" && cd \"{path}\\DataInsightsEnv\\pyrception-util\" && \"{packagesPath}\"\\pip3 --no-cache-dir install -e . && deactivate", ref ExitCode);
//ExecuteCMD($"source \"{path}/DataInsightsEnv/bin/activate\"; cd \"{path}/DataInsightsEnv/pyrception-util\"; pip3 --no-cache-dir install -e .; deactivate", ref ExitCode);
ExecuteCMD($"\\cp -r \'{pyrceptionPath}\pyrception-utils.py\' \'{packagesPath}\pyrception-utils.py\', ref ExitCode);
#endif
if (ExitCode != 0) {
EditorUtility.ClearProgressBar();

string shell = "";
string argument = "";
string output = "";
UnityEngine.Debug.Log(command);
#if UNITY_EDITOR_WIN
shell = "cmd.exe";

7
com.unity.perception/Editor/Pyrception/pyrception-utils/pyrception-utils.py.meta


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