282 次代码提交 (main)

作者 SHA1 备注 提交日期
Julien Ignace 93921066 Debug Menu Framework: Base classes and GUI skeleton for both Editor and PlayMode 7 年前
Julien Ignace 0682d57b - Implemented first debug menu items (bool and float) in the player 7 年前
Julien Ignace 06b7a0fb First implementation of debug items UI in editor. 7 年前
Julien Ignace 54b035df First version of DebugItemDrawer 7 年前
Julien Ignace 0339b072 - Debug item can be added to a menu given by name (no need to create a new class anymore) 7 年前
Julien Ignace f2d353ad Added support for Enum Debug Items 7 年前
Julien Ignace ef9383f3 Added Color debug item (readonly at runtime for now) 7 年前
Julien Ignace fb1650c5 Added support for readonly and dynamically displayed debug items. 7 年前
Julien Ignace adca1f00 Added the possibility to make readonly items persistent so they are always displayed. 7 年前
Julien Ignace 5708842d Fixed compilation after merge and small menu layout mistake. 7 年前
GitHub 96d89b41 Merge pull request #236 from Unity-Technologies/Branch_DebugMenu 7 年前
Julien Ignace 9e0e6cb2 Force a repaint of scene view when changing a value in the debug menu. 7 年前
Arnaud Carre 833d6910 Merge remote-tracking branch 'refs/remotes/origin/master' into Branch_Batching2 7 年前
Julien Ignace 4c8c57e2 Fixed last commit for game view. 7 年前
Julien Ignace 25092737 Simplified (hopefully) the way we display material and lighting debug modes. 7 年前
Julien Ignace 9e2f0ea8 - Cleaned Debugging component (not much left there...) 7 年前
GitHub 05b08a59 Merge pull request #239 from Unity-Technologies/Branch_DebugMenu 7 年前
GitHub 193d1a3c Merge pull request #242 from Unity-Technologies/Branch_DebugMenu 7 年前
Sebastien Lagarde b27de01a Merge remote-tracking branch 'refs/remotes/origin/master' into Tetrahedron-encoding-for-normal 7 年前
Sebastien Lagarde 58f36f39 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 7 年前
Evgenii Golubev 6c224d47 Merge branch 'master' 7 年前
Tim Cooper 582adf08 Merge remote-tracking branch 'origin/master' into test-framework 7 年前
Filip Iliescu 3a226917 merged master 7 年前
Arnaud Carre f27d26c4 Merge branch 'master' into Branch_Batching2 7 年前
Sebastien Lagarde 89a7c17b Clenaup of folders, renaming and warning fix (see details in description) 7 年前
GitHub c185048e Merge pull request #259 from Unity-Technologies/Shadow-debug-and-cleanup 7 年前
Filip Iliescu 8eef028b merged master 7 年前
Julien Ignace 33909827 Automatically creates the DebugMenuUpdater component. 7 年前
Julien Ignace 20413141 First version of debug menu serialization and undo/redo 7 年前
Julien Ignace 6fd2dc66 Renamed debug menu classes for consistency 7 年前
Julien Ignace dc01c46d Correctly split UI from debug menu code. 7 年前
Julien Ignace c25417c7 Created an override for the Lighting debug panel. 7 年前
GitHub d3bd8f2f Merge pull request #272 from Unity-Technologies/Branch_DebugMenu2 7 年前
sebastienlagarde 77b7d74b Merge remote-tracking branch 'refs/remotes/origin/master' into Remove-lightloop-asset 7 年前
sebastienlagarde b088bb9a HDRenderPipeline: Moive all shaders/compute into resources asset 7 年前
GitHub 9ba974dc Merge pull request #274 from Unity-Technologies/Remove-Resources-folder 7 年前
Sebastien Lagarde dee59c09 Merge branch 'master' into ssao-test 7 年前
Arnaud Carre df0c1521 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_Batching2 7 年前
Julien Ignace 3f1e74f2 Fixed a null pointer exception with DebugMenu State at runtime. 7 年前
Julien Ignace 24160aea Moved away all handling of DebugMenuState to DebugMenuEditor. Allowed us to remove all state code from the debug menu logic. Also, the state is no longer stored in a file on disk. 7 年前
GitHub d5c04c80 Merge pull request #278 from Unity-Technologies/Branch_DebugMenu2 7 年前
sebastienlagarde 529ae151 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev ad3d47b5 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
GitHub c1f2793e Merge pull request #281 from Unity-Technologies/Branch_DebugMenu2 7 年前
Julien Ignace b09d5f72 - Cleaned up CommonSettings from Cascaded parameters which are now in the light. 7 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 7 年前
David Rogers 85744e59 Local merge 7 年前
David Rogers 36baac01 Revert "Local merge" 7 年前
Evgenii Golubev 414344b8 Merge branch 'master' 7 年前
Filip Iliescu 9c290707 merge changes from remote to local branch 7 年前
GitHub db3ff271 Merge pull request #285 from Unity-Technologies/Branch_CommonSettingCleanup 7 年前
Julien Ignace 97bd4103 Automatically add required inputs for debug menu. 7 年前
sebastienlagarde 8be7d43d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-framework 7 年前
Julien Ignace e6b49830 Fixed a bug with persistent panel "leaking" items UI and fixed the persistent not showing up in some cases. 7 年前
Julien Ignace 6b2abb76 - Updated FrameRate/Time debug view with using SmoothDT 7 年前
GitHub 79b5e7b2 Merge pull request #288 from Unity-Technologies/Branch_DebugMenu2 7 年前
Julien Ignace 8db13baa Refactored shadow map debug views. Now ShadowMap implementation is responsible for display. 7 年前
Julien Ignace 70b0ab1e User can now display shadow map of the currently selected light. 7 年前
Julien Ignace a86538d9 Fixed an exception when trying to display editor ui of an empty debug panel with overridden OnEditorGUI . 7 年前
GitHub fb10c3b0 Merge pull request #292 from Unity-Technologies/Branch_DebugMenu2 7 年前
Rune Stubbe 8b51c69a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Arnaud Carre d070d1b8 Merge branch 'master' into Branch_Batching2 7 年前
Evgenii Golubev 0a7924ff Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix 7 年前
Filip Iliescu 74f56073 create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 7 年前
Julien Ignace f7cbd39d Fixed input manager being always selected at start if using the debug menu. 7 年前
Evgenii Golubev 46657cba Merge branch 'master' 7 年前
Arnaud Carre b7e36e2f Merge branch 'master' into Branch_Batching2 7 年前
Filip Iliescu 4adbf45e Merge branch 'master' into OnTileDeferred 7 年前
Filip Iliescu 23202e49 merge in OnTileDeferredBranch after merging in master to it 7 年前
Julien Ignace 55bd39cb - Updated ShadowsTest scene with a setup of cameras. 7 年前
sebastienlagarde bf01ba3b Merge remote-tracking branch 'refs/remotes/origin/master' into Add-multibounce-approximation-on-AO- 7 年前
sebastienlagarde 1ec4ca3b Merge remote-tracking branch 'refs/remotes/origin/master' into specular-occlusion 7 年前
Peter Andreasen a2e029a1 merge with master + a few samplegame fixes 7 年前
Felipe Lira e56800ee Merge branch 'master' into LightweightPipeline 7 年前
Julien Ignace ce27bfcb - Added possibility to add "Runtime Only" debug items to the debug window. 7 年前
GitHub 19d4cf14 Merge pull request #427 from Unity-Technologies/Branch_DepthPrepass 7 年前
sebastienlagarde 771c8d04 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
Evgenii Golubev ea499710 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
GitHub d5b454e5 Merge pull request #429 from Unity-Technologies/Unity-2017.3 7 年前
Julien Ignace 674d0efe Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into culling 7 年前
sebastienlagarde 5a6d78c4 Update project from sratch 7 年前
sebastienlagarde cd5fd6d3 merge latest 2017.3 7 年前
Thomas 076b0d65 Cleaned up unused usings 7 年前
GitHub 89072748 Merge pull request #449 from Unity-Technologies/refactor-episode-2 7 年前
sebastienlagarde 71713559 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3 7 年前
GitHub f49bc2d1 Merge pull request #450 from Unity-Technologies/Unity-2017.3 7 年前
Peter Andreasen 2ef7d649 merged with master 7 年前
Sebastien Lagarde f62941c5 Merge branch 'Unity-2017.3' into Add-Per-Pixel-scale 7 年前
Evgenii Golubev 8d403196 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev ea93b8f4 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Felipe Lira 5f970d63 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Julien Ignace 664681f9 Renaming and small fixes for Debug Window framework. 7 年前
GitHub e352f7e8 Merge pull request #459 from Unity-Technologies/Branch_DebugMenuSmallFixes 7 年前
sebastienlagarde 956f0a26 Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Add-Per-Pixel-scale 7 年前
sebastienlagarde b466af28 Merge remote-tracking branch 'refs/remotes/origin/Add-Per-Pixel-scale' into Add-Per-Pixel-Scale-Seb 7 年前
sebastienlagarde 3ccbb95a Merge remote-tracking branch 'refs/remotes/origin/Add-Per-Pixel-scale' into Add-Per-Pixel-Scale-Seb-Pixel-displacement 7 年前
Evgenii Golubev 86fe9ae4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
GitHub 6213cc0b Merge pull request #470 from Unity-Technologies/Unity-2017.3 7 年前
Felipe Lira cdc50657 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Peter Andreasen e2332032 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Julien Ignace b3f07a9b Fixed DebugWindow Item states initialization to avoid serialization problems on start up. 7 年前
GitHub 11796663 Merge pull request #514 from Unity-Technologies/Branch_FixDebugWindow 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Felipe Lira 6ddf3f73 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Remy 972c7922 Merge remote-tracking branch 'origin/Unity-2017.3' into Reorganize-HDRP-GraphicTests 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Salvador Jacobi 9464aaa0 Organize menu items 7 年前
Salvador Jacobi 7e2993a1 Correct menu items that should be internal/not internal 7 年前
GitHub 9a371093 Merge pull request #556 from salvadorj/organize-menu-items 7 年前
Julien Ignace 1a5590ab Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Peter Andreasen f052451a merged from master 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Julien Ignace 2b609ae4 - Split Debug classes in separate files 7 年前
GitHub 1e9184b9 Merge pull request #621 from Unity-Technologies/feature/realtimeCubemap 7 年前
Julien Ignace 92a18712 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RenameTilePass 7 年前
Evgenii Golubev 228fd56b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles 6541de0b Merge master 7 年前
Peter Andreasen b6423cf9 merge 7 年前
Robert Srinivasiah ea2646a5 Merge remote-tracking branch 'origin/master' into xr-hdrp_options 7 年前
Felipe Lira e45df6b6 Merge branch 'master' into LightweightPipeline 7 年前
Peter Bay Bastian 14ac0ce2 Initial work on support assembly definition files 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 81d62eb8 Merge branch 'master' 7 年前
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Felipe Lira ddeb54b6 Merge branch 'master' into LightweightPipeline 7 年前
Julien Ignace ff4605c7 Fixed Lighting Debug panel (issue caused by split of core/hdrp in different assemblies) 7 年前
GitHub 89e5441b Merge pull request #697 from Unity-Technologies/Branch_FixDebugMenu 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 2e30e761 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Thomas e065274b Boxed debug panel items in a scrollview 7 年前
GitHub dff8ea78 Merge pull request #787 from Unity-Technologies/debug-scrollview 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Remy 3b815534 Merge commit 'ccee1ef8a8d0611355aaeace2c3530b65e34dfe0' into FixFix_TestFrameworkTools 7 年前
Evgenii Golubev 7d2031ec Merge branch 'master' 7 年前
Paul Melamed 6deb71dc Merge branch 'master' into prototype/decals_drawinstance 7 年前
Frédéric Vauchelles 86df6636 Merge master 7 年前
John cf25c602 Merge master 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
Frédéric Vauchelles eba4a6c3 [PyramidBuffer] use screen size for depth pyramid 6 年前
GitHub 9f5cddad Merge pull request #892 from Unity-Technologies/feature/ReflectionRefraction 6 年前
sebastienlagarde b5aa10da Fix framesettings and preview 6 年前
GitHub a3f9fb6c Merge pull request #895 from Unity-Technologies/Fix-framesettings-and-preview 6 年前
Remy aa273d7e Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 6 年前
sebastienlagarde 18cd3660 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label 6 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 6 年前
Julien Ignace 85039c4d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 6 年前
Alex Lian 950e29d3 Merge remote-tracking branch 'origin/master' into build/automation 6 年前
sebastienlagarde 046a77ef Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 6 年前
Frédéric Vauchelles 78ba9e5b Merge master 6 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 6 年前
John 0a72692b Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand 6 年前
sebastienlagarde a450e83a Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Thomas 45dc22f9 Refactored the debug menu 6 年前
Peter Andreasen 04b933d9 merged with master 6 年前
Thomas b3839ff9 Utility method 6 年前
Thomas e7a59339 Avoid UInt warp at runtime 6 年前
Thomas 4c9edfad Skip empty panels in the runtime UI as well 6 年前
Thomas f2dca11e Changed the way DebugUpdater is intantiated to make it more reliable 6 年前
GitHub 4ce28f8a Merge pull request #970 from Unity-Technologies/debug-menu-refactor 6 年前
Thomas eb35bb1d NPE fix 6 年前
Evgenii Golubev 3ad3c7d7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 6 年前
GitHub b1935e07 Merge pull request #973 from Unity-Technologies/debug-menu-fix 6 年前
Julien Ignace 4b17c74c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling 6 年前
Robert Srinivasiah 6f2b52f2 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 6 年前
Remy 2001df3c Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 6 年前
sebastienlagarde 8d0fc95d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Thomas d07d061c Fixed JIT compilation on PS4/Mono 6 年前
GitHub 31ace163 Merge pull request #989 from Unity-Technologies/debug-menu-fix-jit 6 年前
Remy 229f2e88 Merge branch 'master' into HDRP_GraphicTests 6 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 6 年前
Thomas b4bc9f87 Potential fix for packman 6 年前
Thomas 2b64e060 Awake -> Start 6 年前
Evgenii Golubev 0a2033df Merge upstream/master 6 年前
Thomas 29610ee1 Fixed runtime enums in the debug window 6 年前
GitHub bd94f1f1 Merge pull request #1006 from Unity-Technologies/debug-menu-enum-fix 6 年前
Paul Melamed 6f570901 Merge branch 'master' into decals/api_change 6 年前
sebastienlagarde ad037878 Fixed runtime enums in the debug window 6 年前
John Parsaie 8cc0d941 Merge SRP 2018.1 6 年前
GitHub 47d42b36 Merge pull request #1 from Unity-Technologies/master 6 年前
Robert Srinivasiah 7733d48a Merge remote-tracking branch 'origin/master' into hdrp-xr-bigtile 6 年前
Frédéric Vauchelles fd3d298d Merge branch 'master' into feature/ReflectionProbeBaking 6 年前
Thomas e23d090b Fix for packman 6 年前
Paul Melamed 07ab7b09 Merge branch 'master' into decals/api_change 6 年前
Thomas 6463cc0f Fix for packman 6 年前
Tim Cooper a6e72ad1 Merge branch '2018.1' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into 2018.1 6 年前
sebastienlagarde bcc645de Fixed various issues with debug window 6 年前
Aleksandr Kirillov 34c25f1b Merge branch 'master' into LowEndPerf 6 年前
John Parsaie 0fe793d7 Merge 2018.1 6 年前
Julien Ignace 5007f081 Fixed various issues with debug window 6 年前
GitHub b0109a5e Merge pull request #1044 from Unity-Technologies/Branch_DebugWindowFixes 6 年前
John Parsaie 40539650 Merge branch '2018.1' into projects/TheLastStand 6 年前
sebastienlagarde aa772a18 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered 6 年前
Evgenii Golubev 720c8a19 Merge branch 'master' 6 年前
Evgenii Golubev dd8b51a8 Merge branch 'master' 6 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 6 年前
Frédéric Vauchelles 3ebd77c1 Added Flags.ForceUpdate on DebugPanels 6 年前
Frédéric Vauchelles 5d1e46bc Moved CoreRP files in folders for readbility 6 年前
Frédéric Vauchelles 4fbb1c4f (wip) Added refraction model 6 年前
GitHub b782fae4 Merge pull request #1142 from Unity-Technologies/feature/RefactorCoreRPFiles 6 年前
Frédéric Vauchelles 412bd010 Merge master 6 年前
Stephane Laroche 5ad6a9db Merge branch 'master' into StackLitWork 6 年前
Frédéric Vauchelles 66076676 Added debug for HiZ SSRT 6 年前
Frédéric Vauchelles 7c52d2d3 Renamed Flags.ForceUpdate => Flags.EditorForceUpdate 6 年前
GitHub a2790a45 Merge pull request #1159 from Unity-Technologies/feature/RefractionModes 6 年前
Evgenii Golubev 8d663ac4 Merge upstream/master 6 年前
Paul Melamed 5e4ad2d7 Merge branch 'master' into decals/texture_atlas 6 年前
Felipe Lira 65fc1c54 Merge branch 'master' into LWRP 6 年前
Evgenii Golubev 999f9fa8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 6 年前
Remy 256e6c9c Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 6 年前
Felipe Lira 533beaae Merge branch 'master' into LWRP 6 年前
Frédéric Vauchelles d228ca21 Added utility to debug in game view SSR 6 年前
Frédéric Vauchelles 96917261 Fixed game view debug for SSRT 6 年前
sebastienlagarde 96ce456b Fix issue with framesettings on HDRP Asset and debug windows 6 年前
GitHub eeb59394 Merge pull request #1341 from Unity-Technologies/Fix-issue-with-framesettings-and-debug-windows 6 年前
sebastienlagarde 64f35bd6 Merge remote-tracking branch 'refs/remotes/origin/master' into sg/move-repository 6 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 6 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 6 年前
Evgenii Golubev 1f059c6b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 6 年前
Thomas 7fc1f0a9 Fixed empty editor debug window on srp asset reload 6 年前
GitHub 877c58df Merge pull request #1380 from Unity-Technologies/debug-hack-fix 6 年前
Frédéric Vauchelles 3932faa4 Merge branch 'master' into feature/SSR 6 年前
Peter Bay Bastian 927000b8 Merge branch 'master' into sg/texture-types 6 年前
Frédéric Vauchelles 647f6534 Fixed mouse position debug 6 年前
sebastienlagarde c0461407 Merge branch 'master' into Add-support-of-per-light-shadow-mask-control 6 年前
Frédéric Vauchelles 8dadc110 Fix build on PS4 6 年前
GitHub 7f5da648 Merge branch 'master' into sg/show-generated-code 6 年前
GitHub bdeba039 Merge pull request #1270 from Unity-Technologies/feature/SSR 6 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 6 年前
Tim Cooper fafb59af Run code formatter. 6 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 6 年前
sebastienlagarde dffb3d5a Fix issue with 'Destroying GameObjects immediately is not permitted" message 6 年前
GitHub 59d2b07d Merge pull request #1482 from Unity-Technologies/Fix-issue-with-Destroying-GameObjects-immediately-is-not-permitted- 6 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 6 年前
sebastienlagarde 4a622009 Merge branch 'master' into refactor-shader-variant-per-material 6 年前
Oliver Schnabel 3a15d806 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 6 年前
Remy 7bf53f3c Merge branch 'master' into HDRP-Tests 6 年前
Stephane Laroche 7933fd8d Merge branch 'master' into StackLit2 6 年前
Paul Melamed 797daf79 Merge branch 'master' into decals/ss3_channel_mask 6 年前
sebastienlagarde 6c870111 Merge branch 'master' into FalseColorMode 6 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 6 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 6 年前
GitHub 3a6a4e59 Merge branch 'master' into sg/spheremasknode 6 年前
Tim Cooper cba42a6a Remove large files. 6 年前
Tim Cooper ce3b9547 Add files and non large files. 6 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
Antoine Lelievre 03c9b17a Add option to disable light by type in the debug menu 6 年前
Antoine Lelievre c278bbee Simplified Show light type debug settings 6 年前
Julien Ignace b0b20a49 Fixed prefab references for Debug Menu UI elements. 6 年前
GitHub b851e647 Merge pull request #1833 from Unity-Technologies/HDRP/fix-debug-menu-prefab 6 年前
GitHub 9a65725e Merge pull request #1836 from Unity-Technologies/HDRP/staging 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
Sebastien Lagarde 05036cac Merge branch 'HDRP/staging' into HDLightExplorerExtension 6 年前
Frédéric Vauchelles ce4065fd Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/merge-probe-editors 6 年前
RSlysz 05f23629 Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
egomeh 507df163 Merge branch 'master' into lw/light-attenuation 6 年前
Paul Melamed 9dbd8998 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
Anis Benyoub e30715d6 Implement an option to display the light volumes of Point, Spot, Line, Rectangular Lights and Reflection probes 6 年前
Anis Benyoub 39c3c58d Pull request review corrections 6 年前
GitHub ef3dbfb8 Merge pull request #1861 from Unity-Technologies/DebugLightVolumes 6 年前
Paul Melamed f1d163d5 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
GitHub 3e6c15b0 Merge pull request #1870 from Unity-Technologies/HDRP/staging 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
sebastienlagarde 38a3e185 Merge branch 'master' into HDRP/add-LightLayer-in-probes 6 年前
egomeh e7c59a70 Resolve merge conflicts 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前