Fixed runtime enums in the debug window
void UpdateValueLabel()
{
int index = Array.IndexOf(m_Field.enumValues, m_Field.GetValue());
// Fallback just in case, we may be handling sub/sectionned enums here
if (index < 0)
index = 0;
valueLabel.text = "< " + m_Field.enumNames[index].text + " >";
}