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Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files)

/namespace
Peter Bay Bastian 7 年前
当前提交
981c0965
共有 49 个文件被更改,包括 104 次插入0 次删除
  1. 10
      ScriptableRenderPipeline/Core/Editor/com.unity.render-pipelines.core.Editor.asmdef
  2. 7
      ScriptableRenderPipeline/Core/Editor/com.unity.render-pipelines.core.Editor.asmdef.meta
  3. 8
      ScriptableRenderPipeline/Core/com.unity.render-pipelines.core.Runtime.asmdef
  4. 7
      ScriptableRenderPipeline/Core/com.unity.render-pipelines.core.Runtime.asmdef.meta
  5. 8
      ScriptableRenderPipeline/HDRenderPipeline/Editor/Material.meta
  6. 10
      ScriptableRenderPipeline/HDRenderPipeline/Editor/com.unity.render-pipelines.high-definition.Editor.asmdef
  7. 7
      ScriptableRenderPipeline/HDRenderPipeline/Editor/com.unity.render-pipelines.high-definition.Editor.asmdef.meta
  8. 8
      ScriptableRenderPipeline/HDRenderPipeline/com.unity.render-pipelines.high-defintion.Runtime.asmdef
  9. 7
      ScriptableRenderPipeline/HDRenderPipeline/com.unity.render-pipelines.high-defintion.Runtime.asmdef.meta
  10. 10
      ScriptableRenderPipeline/LightweightPipeline/Editor/com.unity.render-pipelines.lightweight.Editor.asmdef
  11. 7
      ScriptableRenderPipeline/LightweightPipeline/Editor/com.unity.render-pipelines.lightweight.Editor.asmdef.meta
  12. 8
      ScriptableRenderPipeline/LightweightPipeline/com.unity.render-pipelines.lightweight.Runtime.asmdef
  13. 7
      ScriptableRenderPipeline/LightweightPipeline/com.unity.render-pipelines.lightweight.Runtime.asmdef.meta
  14. 0
      /ScriptableRenderPipeline/Core/Editor/Debugging.meta
  15. 0
      /ScriptableRenderPipeline/Core/Editor/Debugging
  16. 0
      /ScriptableRenderPipeline/Core/Editor/Resources.meta
  17. 0
      /ScriptableRenderPipeline/Core/Editor/Resources
  18. 0
      /ScriptableRenderPipeline/Core/Editor/ShaderGenerator.meta
  19. 0
      /ScriptableRenderPipeline/Core/Editor/ShaderGenerator
  20. 0
      /ScriptableRenderPipeline/Core/Editor/Volume.meta
  21. 0
      /ScriptableRenderPipeline/Core/Editor/Volume
  22. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Decal.meta
  23. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Decal
  24. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Lighting.meta
  25. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Lighting
  26. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Decal
  27. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Decal.meta
  28. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/LayeredLit.meta
  29. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/LayeredLit
  30. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Lit.meta
  31. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Lit
  32. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/SubsurfaceScattering.meta
  33. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/SubsurfaceScattering
  34. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Unlit.meta
  35. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Unlit
  36. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/SceneSettings.meta
  37. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/SceneSettings
  38. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/AtmosphericScattering.meta
  39. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/AtmosphericScattering
  40. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/HDRISky.meta
  41. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/HDRISky
  42. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/ProceduralSky.meta
  43. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/ProceduralSky
  44. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky.meta
  45. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/SkySettingsEditor.cs.meta
  46. 0
      /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/SkySettingsEditor.cs

10
ScriptableRenderPipeline/Core/Editor/com.unity.render-pipelines.core.Editor.asmdef


{
"name": "com.unity.render-pipelines.core.Editor",
"references": [
"com.unity.render-pipelines.core.Runtime"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": []
}

7
ScriptableRenderPipeline/Core/Editor/com.unity.render-pipelines.core.Editor.asmdef.meta


fileFormatVersion: 2
guid: c4e3cd69a3c360d48a99df7c24d23ebb
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
ScriptableRenderPipeline/Core/com.unity.render-pipelines.core.Runtime.asmdef


{
"name": "com.unity.render-pipelines.core.Runtime",
"references": [
"com.unity.postprocessing.Runtime"
],
"includePlatforms": [],
"excludePlatforms": []
}

7
ScriptableRenderPipeline/Core/com.unity.render-pipelines.core.Runtime.asmdef.meta


fileFormatVersion: 2
guid: 566aaa1bfa8d0d945a265235d258aaf4
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
ScriptableRenderPipeline/HDRenderPipeline/Editor/Material.meta


fileFormatVersion: 2
guid: e2ed73f150044b90b76bd0d40215ae82
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

10
ScriptableRenderPipeline/HDRenderPipeline/Editor/com.unity.render-pipelines.high-definition.Editor.asmdef


{
"name": "com.unity.render-pipelines.high-defintion.Editor",
"references": [
"com.unity.render-pipelines.high-definition.Runtime"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": []
}

7
ScriptableRenderPipeline/HDRenderPipeline/Editor/com.unity.render-pipelines.high-definition.Editor.asmdef.meta


fileFormatVersion: 2
guid: 063161d55c643a04989f30f1b174c1e3
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
ScriptableRenderPipeline/HDRenderPipeline/com.unity.render-pipelines.high-defintion.Runtime.asmdef


{
"name": "com.unity.render-pipelines.high-definition.Runtime",
"references": [
"com.unity.postprocessing.Runtime"
],
"includePlatforms": [],
"excludePlatforms": []
}

7
ScriptableRenderPipeline/HDRenderPipeline/com.unity.render-pipelines.high-defintion.Runtime.asmdef.meta


fileFormatVersion: 2
guid: 99af834ec55110a4aa01d28dadfe93bb
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

10
ScriptableRenderPipeline/LightweightPipeline/Editor/com.unity.render-pipelines.lightweight.Editor.asmdef


{
"name": "com.unity.render-pipelines.lightweight.Editor",
"references": [
"com.unity.render-pipelines.lightweight.Runtime"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": []
}

7
ScriptableRenderPipeline/LightweightPipeline/Editor/com.unity.render-pipelines.lightweight.Editor.asmdef.meta


fileFormatVersion: 2
guid: 1f561901d6b2e1142b55190074ee3490
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
ScriptableRenderPipeline/LightweightPipeline/com.unity.render-pipelines.lightweight.Runtime.asmdef


{
"name": "com.unity.render-pipelines.lightweight.Runtime",
"references": [
"com.unity.postprocessing.Runtime"
],
"includePlatforms": [],
"excludePlatforms": []
}

7
ScriptableRenderPipeline/LightweightPipeline/com.unity.render-pipelines.lightweight.Runtime.asmdef.meta


fileFormatVersion: 2
guid: f9f2447b2da7506419c5b26f134724dc
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

/ScriptableRenderPipeline/Core/Debugging/Editor.meta → /ScriptableRenderPipeline/Core/Editor/Debugging.meta

/ScriptableRenderPipeline/Core/Debugging/Editor → /ScriptableRenderPipeline/Core/Editor/Debugging

/ScriptableRenderPipeline/Core/Resources/Editor.meta → /ScriptableRenderPipeline/Core/Editor/Resources.meta

/ScriptableRenderPipeline/Core/Resources/Editor → /ScriptableRenderPipeline/Core/Editor/Resources

/ScriptableRenderPipeline/Core/ShaderGenerator/Editor.meta → /ScriptableRenderPipeline/Core/Editor/ShaderGenerator.meta

/ScriptableRenderPipeline/Core/ShaderGenerator/Editor → /ScriptableRenderPipeline/Core/Editor/ShaderGenerator

/ScriptableRenderPipeline/Core/Volume/Editor.meta → /ScriptableRenderPipeline/Core/Editor/Volume.meta

/ScriptableRenderPipeline/Core/Volume/Editor → /ScriptableRenderPipeline/Core/Editor/Volume

/ScriptableRenderPipeline/HDRenderPipeline/Decal/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Decal.meta

/ScriptableRenderPipeline/HDRenderPipeline/Decal/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Decal

/ScriptableRenderPipeline/HDRenderPipeline/Lighting/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Lighting.meta

/ScriptableRenderPipeline/HDRenderPipeline/Lighting/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Lighting

/ScriptableRenderPipeline/HDRenderPipeline/Material/Decal/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Decal

/ScriptableRenderPipeline/HDRenderPipeline/Material/Decal/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Decal.meta

/ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/LayeredLit.meta

/ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/LayeredLit

/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Lit.meta

/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Lit

/ScriptableRenderPipeline/HDRenderPipeline/Material/SubsurfaceScattering/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/SubsurfaceScattering.meta

/ScriptableRenderPipeline/HDRenderPipeline/Material/SubsurfaceScattering/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/SubsurfaceScattering

/ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Unlit.meta

/ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Material/Unlit

/ScriptableRenderPipeline/HDRenderPipeline/SceneSettings/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/SceneSettings.meta

/ScriptableRenderPipeline/HDRenderPipeline/SceneSettings/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/SceneSettings

/ScriptableRenderPipeline/HDRenderPipeline/Sky/AtmosphericScattering/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/AtmosphericScattering.meta

/ScriptableRenderPipeline/HDRenderPipeline/Sky/AtmosphericScattering/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/AtmosphericScattering

/ScriptableRenderPipeline/HDRenderPipeline/Sky/HDRISky/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/HDRISky.meta

/ScriptableRenderPipeline/HDRenderPipeline/Sky/HDRISky/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/HDRISky

/ScriptableRenderPipeline/HDRenderPipeline/Sky/ProceduralSky/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/ProceduralSky.meta

/ScriptableRenderPipeline/HDRenderPipeline/Sky/ProceduralSky/Editor → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/ProceduralSky

/ScriptableRenderPipeline/HDRenderPipeline/Sky/Editor.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky.meta

/ScriptableRenderPipeline/HDRenderPipeline/Sky/Editor/SkySettingsEditor.cs.meta → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/SkySettingsEditor.cs.meta

/ScriptableRenderPipeline/HDRenderPipeline/Sky/Editor/SkySettingsEditor.cs → /ScriptableRenderPipeline/HDRenderPipeline/Editor/Sky/SkySettingsEditor.cs

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