Refactor CoreRP root files
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Changed
- Moved root files into folders for easier maintenance
## [0.1.6] - 2018-xx-yy
### Changelog starting
//--------------------------------------------------------------------------------------------------
#include "CoreRP/ShaderLibrary/Common.hlsl"
#include "CoreRP/GeometryUtils.cs.hlsl"
#include "CoreRP/Utilities/GeometryUtils.cs.hlsl"
#include "../../ShaderVariables.hlsl"
#include "VolumetricLighting.cs.hlsl"
fileFormatVersion: 2
guid: e58bd4f13d26cde488393d3a2e9bf9cd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
guid: 89be4d313c8b0fa4c8d2449dbbbf13f0
guid: f57623255fe8c064bb8297404521464a