406 次代码提交 (0267674b-2b8b-43b5-b5a9-b50b40453ef2)

作者 SHA1 备注 提交日期
Paul Melamed 982555b5 beginning work on decal shader 7 年前
Paul Melamed 650a7ab4 debugging projecting a decal onto geometry 7 年前
Paul Melamed c4761310 color map and normal maps working for decals 7 年前
Paul Melamed 46c0667a Blend decal normals in tangent space 7 年前
Paul Melamed a5eb21ff cleaned up decal shader, added custom UI for decal shader 7 年前
Paul Melamed d9d7b2cb refactor to address all comments by Sebastien in slack conversation. 7 年前
Paul Melamed d31d3ab4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into prototype/decals 7 年前
Paul Melamed ddee46ec fix decal rendering in editor 7 年前
Paul Melamed dd2f4c60 Decals work with master and trunk 7 年前
Paul Melamed 8fd4e73b fix some empty lines and indentation 7 年前
sebastienlagarde 2f16949c HDRenderPipeline decals: Addressed PR feedback 7 年前
sebastienlagarde e1357721 Disable decal for now, (WIP) 7 年前
GitHub fe7019b2 Merge pull request #657 from Unity-Technologies/Disable-decal-for-now 7 年前
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Paul Melamed 1f7d870b addressed some PR commenst, started adding metal, smoothnes, height to decals. 7 年前
Paul Melamed 3b75ece2 temp fixed include issues for some .compute shaders 7 年前
Evgenii Golubev 4cd2d228 Replace all sampler macros with SAMPLER 7 年前
Paul Melamed 2df92783 changed input textures layout for decals 7 年前
GitHub f080e1c3 Merge pull request #672 from EvgeniiG/master 7 年前
Remy 79cf2e14 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Evgenii Golubev c16681df Merge branch 'master' 7 年前
Sebastien Lagarde 1240cc88 Merge remote-tracking branch 'refs/remotes/origin/master' into Clean-SSS-code 7 年前
GitHub 10e23187 Merge branch 'master' into volume-improvements 7 年前
Julien Ignace 71f453af Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
sebastienlagarde 4b23291d HDRenderPipeline: Fix compil of decal 7 年前
Evgenii Golubev 78563feb Merge branch 'master' 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Paul Melamed 50503a53 Merged with master. 7 年前
Paul Melamed e2add901 intermediate commit for decal height map 7 年前
Paul Melamed a1129802 cleaned up gecal group culling code, mask blend uses total material blend 7 年前
Paul Melamed 097ea5b1 height is being written to dbuffer 7 年前
sebastienlagarde 4b26e012 Move all core file to subfolder CoreRP + update shader include path to CoreRP/ShaderLibrary 7 年前
GitHub 3be07b99 Merge pull request #710 from Unity-Technologies/Move-Core-to-CoreRP 7 年前
Julien Ignace 713d15c0 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
sebastienlagarde 15efd9d7 Merge branch 'master' into Convert-shaderLibrary-to-half-float-support 7 年前
Frédéric Vauchelles e239e312 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Paul Melamed 8efbc8a6 Merge branch 'master' into prototype/decals_no_height 7 年前
Paul Melamed 57775e99 Clean up decal culling. New global shader variable to skip decal contribution when none are visible. 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
GitHub ca60bb19 Merge pull request #742 from Unity-Technologies/prototype/decals_no_height 7 年前
Sebastien Lagarde cd92c7dc Merge remote-tracking branch 'refs/remotes/origin/master' into Update-ClearCoat 7 年前
GitHub b83e5de0 Merge branch 'master' into feature/mip-debug 7 年前
lyndon homewood 064d57c1 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Evgenii Golubev c86b3214 Merge branch 'master' 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Paul Melamed 651c6311 generating decal normal to decal space matrix in vertex shader 7 年前
Paul Melamed bd31b3cc Temp commit, 1st attempt at instanced decals is working. 7 年前
Kay Chang 42c358c5 Added Switch support for SRP sample project. 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Peter Andreasen 27da3d9e Fixes to skymanager and decaldata lifted from p4 7 年前
Paul Melamed 983ccfcb Using proper instancing path. 7 年前
Paul Melamed 54cd8dad Use alpha compositing to blend decals 7 年前
GitHub 1d07f3a6 Merge pull request #808 from Unity-Technologies/prototype/decals_drawinstance 7 年前
Remy afb74a48 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde 5705de92 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Paul Melamed 2ac82eae Fixed cull and z test mode, because with blending decal values were blended twice per decal 7 年前
Paul Melamed e5b34b08 passing normalToWorld in material block properties 7 年前
Frédéric Vauchelles ca10cd2f Merge 7 年前
Julien Ignace 03e54099 (WIP) Changed all HDRP RenderTextures to RTHandles 7 年前
Julien Ignace 427df3eb Missing files 7 年前
Felipe Lira c51ce48c Merged master 7 年前
John dea94b9d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Paul Melamed d83ceb71 Use material property block to set decal normal to world instanced matrix array instead of calculating it in the shader 7 年前
GitHub 6e5bc8c0 Merge pull request #848 from Unity-Technologies/prototype/decals_premult_alpha 7 年前
John cf25c602 Merge master 7 年前
sebastienlagarde 174630e7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Paul Melamed 163fdc44 Intermediate commit 7 年前
Paul Melamed 6aaa2cd7 using HTile mask to determine what decal properties affect drawable geometry 7 年前
uygar 81cb95dc Merge branch 'master' into shadows-biasing 7 年前
John ba0245c3 Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Frédéric Vauchelles d6743fba Merge branch 'master' into feature/PlanarReflection 7 年前
Peter Andreasen 8b8ef607 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Julien Ignace 19029ddd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Julien Ignace 4568be12 Post merge fixes 7 年前
Paul Melamed afb8df01 Cleanup PR, add decal HTile mask defines 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
GitHub f3a96513 Merge pull request #885 from Unity-Technologies/prototype/decals_gpu_optimization 7 年前
sebastienlagarde 89cfaa68 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-encoding-1212to888 7 年前
Tim Cooper 803d7f40 Merge remote-tracking branch 'origin/master' into LW-ScreenSpaceShadows-KeywordsReduction 7 年前
John 89a55fab Merge branch 'LW-ScreenSpaceShadows-KeywordsReduction' into LW-ScreenSpaceShadows 7 年前
John 0bfdddfc Merge Screen Shadows 7 年前
Remy 3d76f69e Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Paul Melamed afca789b intermediate commit, decal global properties and draw/fade distance 7 年前
Julien Ignace 950b560d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Julien Ignace bac44977 Post merge fixes 7 年前
sebastienlagarde 83b753ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles 672c909b Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
GitHub 6157d668 Merge pull request #896 from Unity-Technologies/decals/distance_culling 7 年前
sebastienlagarde 18cd3660 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
Paul Melamed ffd9f57f intermediate commit, decals pass info to gpu light culling 7 年前
Paul Melamed cf795cc1 intermediate commit, switching to another branch 7 年前
Paul Melamed 8668ed75 decals working on transparency 7 年前
Remy dd1d4224 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Julien Ignace 85039c4d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Alex Lian 950e29d3 Merge remote-tracking branch 'origin/master' into build/automation 7 年前
sebastienlagarde 046a77ef Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
GitHub a6688080 Merge pull request #878 from Unity-Technologies/Branch_RTRefactoring 7 年前
Julien Ignace 5749cc0f Fixed HDRP when decal are disabled (issue caused by RTHandle PR) 7 年前
Frédéric Vauchelles 78ba9e5b Merge master 7 年前
GitHub a2aa6eba Merge pull request #912 from Unity-Technologies/Branch_FixRTHandleDisableDecal 7 年前
sebastienlagarde 9801577c Change code generation to allow multiple debug case for the same field. allow debug view normal 7 年前
GitHub 2d823db6 Merge pull request #914 from Unity-Technologies/Add-normal-in-view-space-debug-mode 7 年前
sebastienlagarde b1b2e631 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Julien Ignace ffbd199e - Fixed objects motion vectors (they were upside down) 7 年前
Julien Ignace ed3443be Revert "- Fixed objects motion vectors (they were upside down)" 7 年前
Paul Melamed f2019f6b Bind decal HTile as a texture 7 年前
GitHub d7d2cde3 Merge pull request #922 from Unity-Technologies/decals/forward_fix 7 年前
sebastienlagarde 116379ee Add memory RT name/information everywhere 7 年前
sebastienlagarde 4f9577d3 Various fix 7 年前
sebastienlagarde cd3c2788 Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming 7 年前
GitHub c5f1b40c Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming 7 年前
Remy 5197454b Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Robert Srinivasiah 44fabb65 Merge branch 'master' into hdrp-xr-initial 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
John 0a72692b Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand 7 年前
sebastienlagarde 8edea279 HDRenderPipeline: Fix various warning 7 年前
sebastienlagarde 301dbf72 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading 7 年前
sebastienlagarde 5e5e46c8 Merge remote-tracking branch 'refs/remotes/origin/master' into support-iridescence 7 年前
Remy 619cd52e Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 7 年前
sebastienlagarde 35560656 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Paul Melamed 75b17fab Merge branch 'master' into decals/clustered 7 年前
Evgenii Golubev 070349c8 Merge branch 'master' 7 年前
sebastienlagarde a450e83a Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Paul Melamed 382f92e6 Some refactoring and cleanup of how decal draw data gets prepared 7 年前
Tim Cooper aeefe219 Merge branch 'master2' into LW-LightOptimizations 7 年前
Paul Melamed 8f62c9e6 shader ID refactoring and changed from List<> to [] for some decal data structures to speed up performance 7 年前
Paul Melamed 67ffc876 PR cleanup 7 年前
Robert Srinivasiah 7427bb14 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Evgenii Golubev e768893e Merge branch 'master' 7 年前
Sebastien Lagarde ea8ce865 First draft 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Paul Melamed 60d9cb71 address some PR comments 7 年前
GitHub e8bd5bcf Merge pull request #966 from Unity-Technologies/decals/clustered 7 年前
Julien Ignace 4b17c74c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling 7 年前
Robert Srinivasiah 6f2b52f2 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Remy 2001df3c Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 7 年前
sebastienlagarde 8d0fc95d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Evgenii Golubev 0a2033df Merge upstream/master 7 年前
John Parsaie 8cc0d941 Merge SRP 2018.1 7 年前
Sebastien Lagarde 60bcac15 Fix several shader and C# warning 7 年前
Sebastien Lagarde edfea7bc Fix several shader and C# warning 7 年前
GitHub a29f9db9 Merge pull request #1010 from Unity-Technologies/fix-shader-warning 7 年前
sebastienlagarde 6e72077d Fix compiler warning for sampling textures without lod in dynamic branch, and fix decal atlas and mesh initialization. 7 年前
Paul Melamed 66660c1e Fix compiler warning for sampling textures without lod in dynamic branch, and fix decal atlas and mesh initialization. 7 年前
GitHub 456f99ff Merge pull request #1011 from Unity-Technologies/decals/tex2dlod_and_atlas_fix 7 年前
Joel de Vahl 56f21e1e Merge remote-tracking branch 'origin/master' into LW-MaterialUpgrades 7 年前
Remy 50623c84 Merge remote-tracking branch 'origin/master' into HDRP_MaterialUpgrader 7 年前
sebastienlagarde 003ed8ce Add pipeline subshader tags for HD 7 年前
sebastienlagarde 9630d754 Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader 7 年前
GitHub 47d42b36 Merge pull request #1 from Unity-Technologies/master 7 年前
Matt Dean 938ae294 Add pipeline subshader tags for HD 7 年前
sebastienlagarde 2e64322b Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader 7 年前
GitHub 41034aa7 Merge pull request #1016 from Unity-Technologies/pr/1014 7 年前
Robert Srinivasiah 7733d48a Merge remote-tracking branch 'origin/master' into hdrp-xr-bigtile 7 年前
Frédéric Vauchelles fd3d298d Merge branch 'master' into feature/ReflectionProbeBaking 7 年前
sebastienlagarde 76abe74c Revert modification of lightdefinition for envlight 7 年前
sebastienlagarde 5da6f3f9 temp fix fo cluster decal 7 年前
Paul Melamed 07ab7b09 Merge branch 'master' into decals/api_change 7 年前
sebastienlagarde 115e53ee Revert modification of lightdefinition for envlight 7 年前
GitHub bd44f303 Merge pull request #1038 from Unity-Technologies/Revert-modification-of-lightdefinition-for-envlight 7 年前
sebastienlagarde 3911f562 temp fix fo cluster decal 7 年前
GitHub 40de874d Merge pull request #1039 from Unity-Technologies/temp-fix-fo-cluster-decal 7 年前
Aleksandr Kirillov 34c25f1b Merge branch 'master' into LowEndPerf 7 年前
John Parsaie 0fe793d7 Merge 2018.1 7 年前
sebastienlagarde aa772a18 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered 7 年前
Evgenii Golubev 720c8a19 Merge branch 'master' 7 年前
Evgenii Golubev dd8b51a8 Merge branch 'master' 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Julien Ignace 51790cf9 (WIP) Added debug exposure to material debug views. 7 年前
Paul Melamed fda16b62 Fix compile warning for decals about using derivatives inside a loop 7 年前
Paul Melamed 2cf56db5 fix texture lod selection for clustered decals 7 年前
GitHub eb9c9469 Merge pull request #1125 from Unity-Technologies/decal_compiler_warning_fix 7 年前
Paul Melamed 45bae982 fix decal projector not reacting to change in transform, add more descriptive comments to DecalUtilities shader code. 7 年前
GitHub e1279e5b Merge pull request #1132 from Unity-Technologies/decals/transform_fix 7 年前
Paul Melamed 0c97c0da initial commit 7 年前
Paul Melamed 76eb75c7 Merge branch 'master' into decals/texture_atlas 7 年前
Remy 75cf5fa5 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Paul Melamed ac77aad6 For opaques use decal diffuse alpha for all channels. 7 年前
GitHub e34444b0 Merge pull request #1136 from Unity-Technologies/decals/alpha_refactor 7 年前
Paul Melamed d37105f2 Merge branch 'master' into decals/texture_atlas 7 年前
Paul Melamed 0702ab28 copying sample texture into 4kx4k atlas 7 年前
Paul Melamed ff3bd5a3 using new texture atlas to store decal textures 7 年前
Paul Melamed 19e30640 changed to use a 2d texture atlas instead of texture 2d array for decals rendered in the transparent pass 7 年前
Paul Melamed c2c2c9b4 calculate decal texture lod outside of the loop 7 年前
Paul Melamed 15fc712f optimize texture lod calculation for decals 7 年前
Paul Melamed ff3c43c1 add clamping by half a texel when sampling from decal atlas 7 年前
Paul Melamed 16665d1f Use HDRenderPipelineAsset for decal atlas dimensions, print an error when decal atlas allocation fails. 7 年前
Frédéric Vauchelles 7a47594e Updated RTHandle class to an instance class 7 年前
Evgenii Golubev 8d663ac4 Merge upstream/master 7 年前
Paul Melamed e711a574 Make dbuffer render target clearing code more efficient (also fixes and issue where the 'mask' target wasn't cleared) 7 年前
Paul Melamed f084a015 cleanup some commented out and unused code 7 年前
GitHub 3bcafcb4 Merge pull request #1191 from Unity-Technologies/decals/dbuffer_clear_fix 7 年前
Felipe Lira 65fc1c54 Merge branch 'master' into LWRP 7 年前
sebastienlagarde c795cf46 Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-issue-with-debug-ligthing-mode 7 年前
GitHub bc2cc021 Merge pull request #1178 from Unity-Technologies/decals/texture_atlas 7 年前
sebastienlagarde a5701453 Move ComputeTextureLOD to common.hlsl 7 年前
GitHub 8c5e87ae Merge pull request #1198 from Unity-Technologies/Move-ComputeTextureLOD-to-common 7 年前
sebastienlagarde 2e40eff7 Merge remote-tracking branch 'refs/remotes/origin/master' into stacklit 7 年前
Evgenii Golubev b4708ef6 Merge upstream/master 7 年前
Frédéric Vauchelles 4bd00e90 Merge master 7 年前
Evgenii Golubev 999f9fa8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde fbf1ccab Remove indirect GTAO debug mode 7 年前
GitHub 879617b1 Merge pull request #1213 from Unity-Technologies/Sharing-envlight-code 7 年前
GitHub 362e32d7 Merge branch 'master' into expose-numlights-per-cluster 7 年前
Kay Chang 53b01e3a WIP adding Switch support. 7 年前
Kay Chang f5303717 Revert "WIP adding Switch support." 7 年前
Remy 256e6c9c Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Kay Chang c279dc9c Re-added modified files for Switch without BOM. 7 年前
Frédéric Vauchelles 09596c67 Merge branch 'master' into feature/SSR 7 年前
Stephane Laroche 61ee5830 Merge branch 'master' into stacklit 7 年前
Frédéric Vauchelles e98f1b57 Updated RTHandle class to an instance class 7 年前
GitHub 4a9bfb82 Merge pull request #1230 from Unity-Technologies/feature/BufferedRTHistoryPerCamera 7 年前
Remy 9c81e0d8 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Evgenii Golubev 9b95d6ea Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Felipe Lira 533beaae Merge branch 'master' into LWRP 7 年前
sebastienlagarde f5c6eec7 Merge remote-tracking branch 'refs/remotes/origin/master' into switch_support 7 年前
GitHub f8e74a10 Merge pull request #1277 from Unity-Technologies/switch_support 7 年前
Stephane Laroche 10f8090a Merge branch 'stacklit' into stacklit_vl_merge 7 年前
Stephane Laroche ecc9d71b Merge remote-tracking branch 'mainrepo/master' into stacklit 7 年前
sebastienlagarde 2c1c78cf Merge branch 'master' into 2018.1-experimental 7 年前
Yao Xiaoling cb671fbb Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain 7 年前
Raymond Graham 4e9dca70 Merge branch 'master' into volumetric-lighting-updates 7 年前
Evgenii Golubev 91dc696c Merge upstream/master 7 年前
Frédéric Vauchelles 4bfaa623 merge master 7 年前
sebastienlagarde 01cd6f98 Add FrameSettings to hdCamera 7 年前
GitHub 17d5bb27 Merge pull request #1327 from Unity-Technologies/Add-FrameSettings-to-hdCamera 7 年前
Stephane Laroche e0b3d217 Merge branch 'master' into stacklit 7 年前
sebastienlagarde 64f35bd6 Merge remote-tracking branch 'refs/remotes/origin/master' into sg/move-repository 7 年前
Paul Melamed ee6c1949 uv tiling working for opaques 7 年前
Paul Melamed fc4c8aff uv tiling works for transparents 7 年前
GitHub 416e73db Merge pull request #1344 from Unity-Technologies/decals/tiled_uvs 7 年前
Stephane Laroche c551dc12 Merge branch 'master' into stacklit 7 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 7 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 7 年前
Evgenii Golubev 1f059c6b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles 3932faa4 Merge branch 'master' into feature/SSR 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Paul Melamed 6459cbb2 mesh decals somewhat working 7 年前
Paul Melamed ee12a498 Mesh decals working 7 年前
Paul Melamed 737f9f82 mesh decal working with an option to use albedo as mask only 7 年前
Sebastien Lagarde 49897966 HDRP: Reorganize folder and files 7 年前
GitHub aad9d81b Merge pull request #1450 from Unity-Technologies/HDRP-Reorganize-folder-and-files 7 年前
Paul Melamed 9f1637c0 Merge branch 'master' into decals/NoHDRP_exception 7 年前
GitHub feb804fa Merge pull request #1459 from Unity-Technologies/decals/NoHDRP_exception 7 年前
Stephane Laroche d85052d9 Merge branch 'master' into StackLit2 7 年前
Chris Tchou e8ce5056 Merge branch 'master' into vertexAnimHDRP2 7 年前
GitHub 51a1873e Merge branch 'master' into update-changelog 7 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 7 年前
Paul Melamed 797daf79 Merge branch 'master' into decals/ss3_channel_mask 7 年前
Paul Melamed 5265aacd cleanup shader #ifdef code 7 年前
Paul Melamed f961e596 Albedo contribution flag works on transparency 7 年前
Paul Melamed dcfe380d Added affects transparency flag to decal projectors 7 年前
Paul Melamed 60919909 reverted accidental change to default HD material 7 年前
Paul Melamed aa31195d change names of decal #defines to reflect functionality of dbuffer passes 7 年前
Paul Melamed a95094c7 Address PR comments 7 年前
GitHub 07f42589 Merge pull request #1501 from Unity-Technologies/decals/ss3_channel_mask 7 年前
Sebastien Lagarde 0ec73e5c Merge branch 'master' into normal-buffer-support 7 年前
GitHub f82aef0c Merge branch 'master' into VisualizeShadowMasks 7 年前
Stephane Laroche 7842bbf8 Merge remote-tracking branch 'mainrepo/master' into StackLit2 7 年前
Paul Melamed 8b873a1e added color swatch to decal material 7 年前
Oliver Schnabel ecdbdcab Merge branch 'StackLit2' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into StackLit2 7 年前
GitHub 1f72f875 Merge pull request #1508 from Unity-Technologies/decals/color_swatch 7 年前
Remy 98989fb6 Merge branch 'master' into HDRP-Tests 7 年前
Oliver Schnabel 2ad99218 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
sebastienlagarde 3168adb5 Fix for shader include paths for external shaders (not in Asset folder) 7 年前
GitHub 5cacc87f Merge pull request #1511 from Unity-Technologies/Fix-for-shader-include-paths 7 年前
Felipe Lira 7193e88e Merge branch 'master' into lw/bugfixes 7 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 7 年前
Oliver Schnabel c493d0fb Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 7 年前
Sebastien Lagarde ba6fd164 Factor Lit and StackLit code 7 年前
GitHub 28c52421 Merge pull request #1520 from Unity-Technologies/Factor-Lit-and-stacklit-code 7 年前
Antoine Lelievre 516b896c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Stephane Laroche a49a696e Merge branch 'master' into StackLit2 7 年前
Sebastien Lagarde d69fdafe HDRP: Add support for multiple PreIntegratedFGD + updte hlsl debug number 7 年前
GitHub 5a626b21 Merge pull request #1533 from Unity-Technologies/Add-support-for-multiple-PreIntegratedFGD 7 年前
Remy 9db2a137 Merge branch 'master' into HDRP-Tests 7 年前
GitHub 25f5aa64 Merge branch 'master' into lw/lw-pipeline-asset-inspector 7 年前
GitHub 3a6a4e59 Merge branch 'master' into sg/spheremasknode 7 年前
Paul Melamed e000418f Intermediate work 7 年前
Paul Melamed 96a4d824 inter commit 7 年前
Paul Melamed de7b8a99 mesh decals work with some per channel masks 7 年前
Paul Melamed 8e6c1409 per channel decals work for meshes and transparency 6 年前
Paul Melamed 3c660e30 per channel decals working for all combinations 6 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Paul Melamed 43a67dcc ran include generator 6 年前
Paul Melamed c6fc1808 Added per channel blend selection mode for decals to render pipe asset 6 年前
Paul Melamed 30ddbe57 renamed and added the pragma multi_compile for decals to Lit shaders 6 年前
Paul Melamed f4e0f28f added #pragma multicompile to StackLit and some comments 6 年前
Stephane Laroche f46075fb Merge remote-tracking branch 'mainrepo/master' into StackLit2 7 年前
GitHub 0610a60c Merge branch 'master' into sg/error-for-incompatible-pipeline 6 年前
Sebastien Lagarde 552ebcc1 HDRP: Improve camera relative rendering of cluster decal 6 年前
GitHub e6b79105 Merge pull request #1596 from Unity-Technologies/improve-cluster-decal-camera-relative-rendering 6 年前
Sebastien Lagarde 34ae5a69 Merge branch 'master' into ios-texture-format 6 年前
Sebastien Lagarde 5196e7ed Merge branch 'master' into EmissiveMeshForAreaLight 6 年前
Antoine Lelievre a452a9db Merge branch 'master' into LightUnits 6 年前
GitHub 1045d10d Merge branch 'master' into sg/fix-duplicate-subgraphs 6 年前
sebastienlagarde 1555fbce HDRP: More renaming for camera relative rendering (rename lightDefinition) 6 年前
GitHub 79ec2054 Merge pull request #1611 from Unity-Technologies/renaming-camerae-relative 6 年前
sebastienlagarde 7934a87a Merge branch 'master' into LightUnits 6 年前
Paul Melamed 141afc6f Merge branch 'master' into decals/v2/per_channel_mask 6 年前
Remy 540d190a Merge branch 'master' into HDRP-Tests 6 年前
Paul Melamed d39437c1 Cleaned up PR 6 年前
Paul Melamed 1fc5aacc adressed PR comments 6 年前
Paul Melamed c26acc53 intermediate commit 6 年前
Paul Melamed d25c0df6 New ui and 3RT/4RT modes work for decals 6 年前
Paul Melamed abdc7b2f cleanup refactor 6 年前
Paul Melamed 40459f78 Change mask map channel selection to use check boxes 6 年前
Matt Dean 1b3f1ca2 Merge branch 'master' into sg/fix-hd-meta-code-cuplication 6 年前
Matt Dean 1c4c0d09 Merge branch 'master' into sg/fix-dielectric-specular-control 6 年前
Stephane Laroche cbb9a885 Merge branch 'master' into StackLit2 6 年前
Tim Cooper 8406655d Merge branch 'master' into ShaderGraphTests 6 年前
Nerites 9b69a952 Merge xrconfig branch into xrsettings 6 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
Julien Ignace be5922ef Refactor of constant buffers in HDRP 6 年前
GitHub b4a3f127 Merge pull request #1674 from Unity-Technologies/decals/v2/per_channel_mask_new_ui 6 年前
GitHub 56f9ddaa Merge pull request #1704 from Unity-Technologies/HDRP/constant-buffer-refacto 6 年前
GitHub 3f424739 Merge pull request #1713 from Unity-Technologies/HDRP/staging 6 年前
Remy 2883e443 Merge branch 'master' into tests/hdrp/distortion 6 年前
Stephane Laroche 73aab246 Merge branch 'hdrp/staging' into StackLit2_TrunkTest 6 年前
Nerites 4c6e512a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Nerites 7a18f28e Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings" 6 年前
Julien Ignace 13c603cb Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 6 年前
Paul Melamed bf15dbc1 added depth bias to mesh decals 6 年前
Nerites 5182ab18 Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"" 6 年前
GitHub 0f6c468e Merge pull request #1729 from Unity-Technologies/HDRP/decals/v2_1/depth_bias 6 年前
Paul Melamed b61a3946 decal material draw order 6 年前
GitHub 45feea45 Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order 6 年前
Paul Melamed 8ebddf0c Changed how decal projector extents are modified in the UI, to make editing more intuitive 6 年前
GitHub a23ab980 Merge pull request #1734 from Unity-Technologies/HDRP/decals/v2_1/snap_to_grid 6 年前
sebastienlagarde ce6e4e7f Revert "Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order" 6 年前
sebastienlagarde b1ac2b19 Fix warning in decal shader - truncation vector 6 年前
GitHub 42d2cfa0 Merge pull request #1736 from Unity-Technologies/fix-warning-in-decal-shader 6 年前
GitHub 07c127ac Merge pull request #1743 from Unity-Technologies/HDRP/staging 6 年前
Remy b3ff809b Merge branch 'master' into tests/hdrp/distortion 6 年前
sebastienlagarde f222f97c Rename DBuffer -> Decals + Add decal multicompile option 6 年前
Paul Melamed d0f8d66e decal material draw order 6 年前
Sebastien Lagarde 65ea94ef Update the material upgrader system to be per material and not per project 6 年前
Paul Melamed e21ffe2c Fix decal set render list container 6 年前
GitHub 082b4762 Merge pull request #1746 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order_fix 6 年前
Sebastien Lagarde 09ca5ea6 Rename EnableDBuffer to EnableDecals + Fix issue with MAOS 6 年前
Sebastien Lagarde f97c8de2 Fix issue with RT inccorectly fill in PerChannelMask mode with Smoonthess only 6 年前
Sebastien Lagarde 413dd3f2 Update shaderVariableDecal (fix issue with decal and batcher) 6 年前
Sebastien Lagarde 699fec18 Merge branch 'HDRP/staging' into Decal-compilation 6 年前
GitHub b57e1824 Merge pull request #1747 from Unity-Technologies/Decal-compilation 6 年前
Sebastien Lagarde 2db5e09a Merge branch 'HDRP/staging' into Decal-compilation-test-new 6 年前
GitHub 449e311f Merge pull request #1749 from Unity-Technologies/HDRP/staging 6 年前
Sebastien Lagarde 6f506090 HDRP: Decal - Add a comment 6 年前
GitHub 9ca2f35e Merge pull request #1750 from Unity-Technologies/HDRP/staging 6 年前
Sebastien Lagarde fbcdb866 Add DECAL_OFF for decal to remove more variant + rename 6 年前
GitHub 019f3227 Merge pull request #1757 from Unity-Technologies/HDRP/staging 6 年前
GitHub 80d748f5 Add light linking support (#1758) 6 年前
Remy b425d23e Merge branch 'master' into tests/hdrp/distortion 6 年前
GitHub a2d7bf8d Merge pull request #1759 from Unity-Technologies/Add-Light-Layers 6 年前
GitHub 31e46703 Merge pull request #1761 from Unity-Technologies/HDRP/staging 6 年前
Remy be0eb3c8 Merge branch 'master' into tests/hdrp/distortion 6 年前
Julien Ignace 5bfcc8cd Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
Nerites b088283d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
GitHub 7b744594 Merge branch 'master' into xrsettings 6 年前
Evgenii Golubev 0798e2ee Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
Sebastien Lagarde 56790568 Refactor GetBakedDiffuseLighting 6 年前
GitHub 03616069 Merge pull request #1784 from Unity-Technologies/Improve-bakeDiffuseLighting-code 6 年前
sebastienlagarde b5a32384 Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
GitHub 6f8854ba Merge pull request #1786 from Unity-Technologies/HDRP/staging 6 年前
GitHub edb6e91d Merge pull request #1785 from Unity-Technologies/Remove-decal-shader-keyword 6 年前
Antoine Lelievre 71ec7369 Merge HDRP/staging 6 年前
Remy b364cfd3 Merge branch 'hdrp/staging' into tests/hdrp/distortion 6 年前
GitHub 14f04f34 Merge pull request #1792 from Unity-Technologies/HDRP/staging 6 年前
Paul Melamed 9d5b9b62 Fix decal 'ghosts' 6 年前
Paul Melamed bd424212 enable editing of multiple decal projectors 6 年前
Paul Melamed 5f083851 decal normal buffer works, 1st draft 6 年前
Paul Melamed 9bac77ab Load instead of sample dbuffer normal texture 6 年前
Paul Melamed 009933ca cleanup 6 年前
Yao Xiaoling a11976bf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
Paul Melamed 83d9fc5d Fix decal 'ghosts' 6 年前
GitHub 664f7384 Merge pull request #1816 from Unity-Technologies/HDRP/decals/v2_1/ghost_fix 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
GitHub 10b216d9 Merge pull request #1825 from Unity-Technologies/HDRP/staging 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
Paul Melamed c68ab2bd cleaned up PR 6 年前
Paul Melamed 0533e490 address PR comments 6 年前
Paul Melamed 26eb1cae add decals to stacklit material 6 年前
Paul Melamed 376207de Address PR comments and fix player build 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
Anis Benyoub f6889463 Supporting Normal Buffer Writing and Decals for the fabric shader 6 年前
GitHub d5d3d79d Merge pull request #1880 from Unity-Technologies/fabric_normal_decal 6 年前
GitHub 92fa3473 Merge pull request #1857 from Unity-Technologies/HDRP/decals/v2_1/normal_buffer 6 年前
Julien Ignace a9b03372 - Fixed stencil for decal normal pass (stencil test does not apply before UAV updates by default) 6 年前
GitHub da90dff9 Merge pull request #1886 from Unity-Technologies/HDRP/fix-decal-normal-stencil 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前
Paul Melamed ab1ae523 Add API call to add and update projector decals without specifying their transform 6 年前
GitHub 4f070935 Merge pull request #1897 from Unity-Technologies/HDRP/decals/projector_api 6 年前
pastasfuture 75abaaa2 Improvements to decal projector editor gizmo. 6 年前
GitHub 45793fd6 Merge pull request #1902 from Unity-Technologies/HDRP/decalprojector-gizmo-improvements-rebase-master 6 年前
Thomas 468989ad Merge branch 'master' into pyramid-rework 6 年前
GitHub dbde5edb Merge branch 'master' into gpu-terrain 6 年前
GitHub aae1a458 Merge branch 'master' into lw/no_front_to_back_sorting_of_opaques_on_gpu_with_hsr 6 年前