|
|
|
|
|
|
#pragma target 4.5 |
|
|
|
|
|
|
|
#include "CoreRP/ShaderLibrary/Common.hlsl" |
|
|
|
#include "../ShaderVariables.hlsl" |
|
|
|
#include "../ShaderPass/FragInputs.hlsl" |
|
|
|
#include "../ShaderPass/VaryingMesh.hlsl" |
|
|
|
#include "../ShaderPass/VertMesh.hlsl" |
|
|
|
#include "../Material/Builtin/BuiltinData.hlsl" |
|
|
|
#include "HDRP/ShaderVariables.hlsl" |
|
|
|
#include "HDRP/ShaderPass/FragInputs.hlsl" |
|
|
|
#include "HDRP/ShaderPass/VaryingMesh.hlsl" |
|
|
|
#include "HDRP/ShaderPass/VertMesh.hlsl" |
|
|
|
#include "HDRP/Material/Builtin/BuiltinData.hlsl" |
|
|
|
|
|
|
|
struct Attributes |
|
|
|
{ |
|
|
|