Eduardo Chaves
91c14c31
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Andre McGrail
b6182225
Menu reorg: All math nodes organised and cleaned
8 年前
vlad
500e0026
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
RinaldoTjan
41da8598
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Andre McGrail
503b7b62
Remap node fix, beginning of toggle node
8 年前
bfogerty
0d1ac07f
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Florent Guinier
ec474be5
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Jennifer Nordwall
72252143
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Matt Dean
b2d664e0
Added matrix common and ops
8 年前
MingWai
3ccadfe5
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
bfogerty
995a95bc
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Jennifer Nordwall
475f5e3b
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Florent Guinier
fe87f870
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
RinaldoTjan
c5984a7b
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Andre McGrail
22cf545d
Fixed math in remap node
Added second output for screenPos that is pure XY UVs
8 年前
Matt Dean
c09d8226
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
ChrisTchou
683c517e
Merge remote-tracking branch 'origin/hackweek2017' into hackweek2017
8 年前
Tim Cooper
e8c71321
converting nodes to new system.
8 年前
Tim Cooper
4b1458e8
Remove Function3Input (use code node) :)
8 年前
Tim Cooper
8df91eb4
Remove function 1 input and function 4 input
8 年前
Tim Cooper
5e6630fb
Porting more nodes to not be function nodes
8 年前
Peter Bay Bastian
7e160ce8
Run `hg format` on repository
7 年前
Tim Cooper
215e1b6a
Refactoring slot types.
7 年前
Matt Dean
4ec6fe3b
Maths Part 1
- Maths/Basic
- Maths/Advanced
- Maths/Range
- Add HLSL safe conversion for node name
7 年前
Matt Dean
3ca3abee
Maths Part 2
- Maths/Interpolation
- Maths/Round
- Fix merge conflict for PR
7 年前
Matt Dean
b4599393
Fix merge conflicts for PR
7 年前
Matt Dean
9772a011
More PR fixes
7 年前
Tim Cooper
a5c9b0ce
Merge branch 'exposed-prop-subgraph'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix2Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix3Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs.meta
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/AbstractMaterialGraphEditWindow.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/GraphInspectorView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/Nodes/SubgraphIONodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Runtime/SubGraph/SubGraphOutputNode.cs
7 年前
Tim Cooper
6161fea6
Fix compiler warnings :)
7 年前
GitHub
1d08cd88
Merge pull request #70 from Unity-Technologies/tidyup
Tidyup
7 年前
Peter Bay Bastian
b75b4c04
Merge branch 'master' into no-presenters
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialNodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/GraphEditorView.cs
# MaterialGraphProject/Assets/fresnelstuff.ShaderSubGraph.meta
7 年前
GitHub
21a946ef
Merge pull request #73 from Unity-Technologies/master
Merge master
7 年前
Matt Dean
d085dca3
Maths Part 3
- Cleanup after merge
- Started on Maths/Vector
- Fixed Log and Exponential outputs
- Partial Derivative is WIP
7 年前
Matt Dean
da4c61fd
Maths Part 4
- Maths/Vector (finish)
- Maths/Derivative
- Maths/Trigonometry
- Maths/Matrix (temporarily removed for rewrite)
- Moved CommonMatrix enum to MatrixCommonNode.cs and removed file
7 年前
Matt Dean
6f70ee57
Added Hyperbolic Cos/Tan
7 年前
Peter Bay Bastian
f95f8c27
BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph
No longer need assembly name in serialized data
7 年前
Matt Dean
abed850e
Merge master
And fix conflicts
7 年前
Tim Cooper
3039671f
Merge master
7 年前
Patrick Fournier
de93c238
Merge trunk
7 年前
Matt Dean
e44629cb
Fixes for PR
- Rename Tangent/Normal/Bitangent nodes
- Make GetHLSLSafeNAme static
- Rename MatrixCommonNode > TransformationMatrixNode
- Rename enums for Log and Exponential base
- String interpolation > Switch statement
- Full names for all Trigonometry nodes
- Rename Reflect/Project/Reject > Reflection/Projection/Rejection
- Rename Fresnel/FresnelEffect
- Rename unit enum in RotateNode (remove duplicate in UVTransform)
- Add min/max clamp to Gradient2D evaluation
7 年前
Matt Dean
02c6b58d
Merge master
7 年前
Tim Cooper
fc3caa89
Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing
7 年前
mathieum-unity
045d568e
Merge remote-tracking branch 'origin/master' into graphview-styling-updates
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
7 年前
Matt Dean
7b095256
Transform Node Fixes
7 年前
Matt Dean
f698c591
Changed Length Node output to vec1
7 年前
GitHub
35129ab8
Merge pull request #91 from Unity-Technologies/node-bugfixes
Node Bugfixes
7 年前
Tim Cooper
54ac74c0
Merge branch 'master' into node-input-scene
7 年前
Tim Cooper
16640c42
Run code format tool
7 年前
Tim Cooper
2731487c
Merge branch 'master' into node-input-scene
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Vector/TransformNode.cs
7 年前
Tim Cooper
1eba56e9
run reformat tool
7 年前
Peter Bay Bastian
1cf9ffde
Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
7 年前
Matt Dean
4c9b3b08
Switch DDX node to dynamic dimension ports
7 年前
Matt Dean
1e450d4f
Switch DDY node to dynamic dimension ports
7 年前
Matt Dean
b08ed60c
Switch DDXY node to dynamic dimension ports
7 年前
Matt Dean
16cbb0ed
Switch Distance output to Vector1
7 年前
Matt Dean
ca5e100b
Merge branch 'master' into node-input-scene
7 年前
Matt Dean
599b2ee7
Switch Reflection node to dynamic dimension ports
7 年前
Matt Dean
f4ca23e8
Switch Cross Product node to Vector3 ports
7 年前
GitHub
46e0e4e5
Merge pull request #98 from Unity-Technologies/node-bugfixes
Maths nodes bugfixes
7 年前
Matt Dean
df7a48db
Remove partial derivative precision
7 年前
Peter Bay Bastian
211cf575
Refactor ColorspaceConversionControl to work on enums in general and implement it for TransformNode
7 年前
Matt Dean
5a69c812
Merge branch 'master' into node-bugfixes
7 年前
Matt Dean
9fcf8bc7
Transform node fixes
7 年前
Jens Holm
67d2fd02
Merge master
7 年前
Matt Dean
fd5fa964
Merge Master
7 年前
Matt Dean
298ac06f
Missing from previous commit
7 年前
GitHub
1a3f590c
Merge pull request #99 from Unity-Technologies/node-input-scene
Node Input Scene
7 年前
GitHub
5546123e
Merge branch 'master' into node-bugfixes
7 年前
GitHub
6a80fdeb
Merge pull request #122 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Tim Cooper
7a9a255f
More work on porting node library across to new shader library.
7 年前
Peter Bay Bastian
c0c7450c
Saturate dot product result in fresnel effect node to avoid negative values
7 年前
Peter Bay Bastian
0ac8d160
Fix for DDXY node
7 年前
Matt Dean
b23f23cb
First pass Matrix 4x4 nodes
7 年前
Matt Dean
8697ac36
Preliminary work on Dynamic Matrix
- Add other matrix slot value types
7 年前
Matt Dean
14f5c06b
Fix Matrix Multiply Vector node
7 年前
Peter Bay Bastian
41e06942
Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same.
7 年前
Peter Bay Bastian
38e4110f
Move static methods out of AbstractMaterialNode
7 年前
Tim Cooper
5c979fc8
Merge master
7 年前
GitHub
09d669c8
Various refactorings and improvements ( #139 )
* Move previewMode to RenderData instead of ShaderData (still some to do here, as apparently there's still a RenderData _and a_ ShaderData per node, but the intention was to have a RenderData per node and then share ShaderData between those)
* Introduce a temporary identifier for nodes. The first part of this identifier is an index (`int`) which is assigned linearly. When a node is deleted, its identifier as added to a free list. Each identifier also contains a version (`int`), which is incremented when the identifier is re-used. This allows us to replace usage of Dictionary with List in a lot of places.
* Introduce IndexSet for efficiently storing and manipulating a list of indices (e.g. from temp IDs). Internally this stores a list of 32-bit integers and uses each bit to represent 1 index. The operations of `ISet<int>` are implemented for this type, although that interface does not exist in Unity. The operations are very fast and cac...
7 年前
Jens Holm
5c86f77c
Merge master
7 年前
Tim Cooper
8aab03fe
Merge remote-tracking branch 'origin/master' into HDMaster
7 年前
Matt Dean
2e568046
Fresnel node fixes
- Add default bindings
- Switch to 3D preview
7 年前
Matt Dean
2ec75211
Fix Math node default values
7 年前
Matt Dean
fe197d85
Update Math node defaults
7 年前
Matt Dean
4b962efc
Fix Subtract node default
7 年前
GitHub
c763baf4
Merge pull request #163 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Matt Dean
f43e0a6f
Merge branch 'master' into node-input
7 年前
Matt Dean
352a061a
Merge branch 'master' into compare-and-branch
7 年前
Jens Holm
55b86ced
Merge branch 'master' into inspector-window
7 年前
Matt Dean
725a1ea9
Merge branch 'master' into sliders
7 年前
Matt Dean
a20b14d1
Update Transform node to latest SRP library
7 年前
GitHub
df1a52fd
Merge pull request #187 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Matt Dean
c0c00ec0
Merge branch 'master' into node-matrix
7 年前
Matt Dean
41740d78
First pass dynamic Multiply node
- Temp adding of test graph
7 年前
Martin Thorzen
24300f52
Adding documentation functionality on the nodes.
public virtual string documentationURL() has been added to AbstractMaterialNode
Pressing F1 will take you to the documentation if it exists.
Right clicking on a node gives you the context menu item See Documentation that also takes you to the documentation if it exists.
7 年前
Matt Dean
22c13f89
Cleanup and fixes (part 1)
- Fix not updating edges when validation changes
- Generate correct function headers
- Calculate whether matrix slot connections are error'd
- Fix validation in subgraphs
- Various cleanup
7 年前
Matt Dean
3ad21797
Fix Matrix Transpose node
- Cleanup and fixes in matrix slots and props
7 年前
Matt Dean
06549ef3
Add Matrix Determinant node
7 年前
GitHub
545de289
Merge pull request #209 from Unity-Technologies/goto-documentation-per-node
Adding documentation functionality on the nodes.
7 年前
Matt Dean
8348d52e
Refactor matrix validation functions
- Move multi use helpers to slot value helper
- Make abstractnode validation functions public virtual to reduce code duplication when doing custom validation
-
7 年前
Matt Dean
394859b7
Remove old matrix multiply nodes
7 年前
Matt Dean
dc41a21f
Add Matrix Split node
7 年前
Keijiro Takahashi
39a5af4a
Fix to RandomRangeNode
- Changed the seed input format from Vector1 to Vector2.
- Changed the way of applying Min/Max.
7 年前
Matt Dean
da78abd3
Added Matrix Construction node
7 年前
Matt Dean
6298bd34
Add axis selection to Matrix Split and Construction nodes
7 年前
GitHub
b3f61fbc
Merge pull request #213 from keijiro/fix-range
Improvements to RandomRangeNode
7 年前
Matt Dean
e20fd08b
Fix matrix defaults
7 年前
Matt Dean
3df359f2
Merge branch 'master' into node-matrix
7 年前
Matt Dean
7c973636
Merge branch 'master' into node-bugfixes
7 年前
Matt Dean
98f88207
Update documentation links
Math/Derivatives
Math/Interpolation
Math/Range
7 年前
GitHub
6dfcd844
Merge pull request #227 from Unity-Technologies/node-bugfixes
Update documentation links
7 年前
Keijiro Takahashi
2dfb9d77
Easy-to-understand names for step function arguments.
7 年前
GitHub
e6be5cc8
Merge pull request #232 from keijiro/step-args
Easy-to-understand slot names for Step node.
7 年前
Martin Thorzen
7b5ca064
Merge with master
7 年前
Matt Dean
d5db5366
Fix Transform node bitangent usage
7 年前
Peter Bay Bastian
a4d1c27d
Merge branch 'master' into node-bugfixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
7 年前
GitHub
91b5a7ad
Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
GitHub
9641212d
Merge pull request #224 from Unity-Technologies/node-matrix
Node Matrix
7 年前
Peter Bay Bastian
57a0eab1
Remove unused imports in entire solution
7 年前
GitHub
cdc03be9
Merge pull request #244 from Unity-Technologies/fix-all-warnings
Fix all warnings
7 年前
Martin Thorzen
f5ae4e88
Merge with master
7 年前
Matt Dean
1f3d0114
Minor node fixes
- Update Dot Product to use Dynamic Vectors
- Change Branch evaluation to lerp
7 年前
GitHub
5ba70535
Merge pull request #264 from Unity-Technologies/node-bugfixes
Minor node fixes
7 年前
Matt Dean
394320a1
Add documentation links for all nodes
7 年前
Matt Dean
b7a61817
Update Multiply node defaults
7 年前
GitHub
bad5cbcd
Merge pull request #277 from Unity-Technologies/doc-links
Add documentation links for all nodes
7 年前
GitHub
16df8b10
Merge pull request #278 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Peter Bay Bastian
0b584564
Merge with master
7 年前
Peter Bay Bastian
a029858d
Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
7 年前
Martin Thorzen
731a2018
Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
7 年前
Peter Bay Bastian
4dfbc988
Fix per-stage requirements and translations part 1
- Separate Master node requirements into per-slot stages
- Add shader stage option to IMayRequire interfaces
- Remove uneeded intermediate spaces from surface description
- Change orthonormal basis to world
7 年前
GitHub
ae1dff05
Merge pull request #1358 from Unity-Technologies/sg/vertex-modification
Vertex Modification
7 年前
Alex Lian
3be7d580
Merge remote-tracking branch 'origin/master' into build/automation
7 年前
Stephane Laroche
9498fe0b
Merge branch 'master' into stacklit
7 年前
Matt Dean
26a4b39a
HD subshaders branch rebuild
7 年前
GitHub
cd218826
Merge pull request #1376 from Unity-Technologies/sg/hdsubshaders
HD Master Node Support
7 年前
Alex Lian
0d975dea
Merge remote-tracking branch 'origin/master' into build/automation
7 年前
Matt Dean
36a0484f
Merge remote-tracking branch 'origin/master' into sg/texture-types
7 年前
sebastienlagarde
c0461407
Merge branch 'master' into Add-support-of-per-light-shadow-mask-control
7 年前
GitHub
7f5da648
Merge branch 'master' into sg/show-generated-code
7 年前
Tim Cooper
fafb59af
Run code formatter.
7 年前
Frédéric Vauchelles
4d7f78f1
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/BuildPlayer/HDRPVariantStripper.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
7 年前
Alex Lindman
d3185691
added sphere mask node
7 年前
Alex Lindman
37dd4a52
Revert "added sphere mask node"
This reverts commit 8e71abaf5cc697787f4dc4c4e2c6d59eeb30d093.
7 年前
Alex Lindman
4165fc2d
Revert "Revert "added sphere mask node""
fixing a mistake i only just now noticed shhh
7 年前
Alex Lindman
a0fb31b5
fixing spacing
6 年前
GitHub
4138567f
Merge pull request #1462 from Unity-Technologies/sg/spheremasknode
Added Sphere Mask Node
6 年前
sebastienlagarde
7934a87a
Merge branch 'master' into LightUnits
6 年前
Paul Melamed
141afc6f
Merge branch 'master' into decals/v2/per_channel_mask
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.cs.hlsl
6 年前
Remy
540d190a
Merge branch 'master' into HDRP-Tests
# Conflicts:
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1202_Lit_DoubleSideNormalMode.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1204_Lit_Transparent_Fog.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1208_Lit_Displacement_POM.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1209_Lit_Displacement_Vertex.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/Window...
6 年前
Matt Dean
1b3f1ca2
Merge branch 'master' into sg/fix-hd-meta-code-cuplication
6 年前
Matt Dean
1c4c0d09
Merge branch 'master' into sg/fix-dielectric-specular-control
6 年前
Stephane Laroche
cbb9a885
Merge branch 'master' into StackLit2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.hlsl
6 年前
Tim Cooper
8406655d
Merge branch 'master' into ShaderGraphTests
# Conflicts:
# TestProjects/ShaderGraph/Packages/manifest.json
6 年前
Nerites
9b69a952
Merge xrconfig branch into xrsettings
6 年前
Aleksandr Kirillov
4695f235
Merge branch 'master' into lw/terrain_optimization
6 年前
Matt Dean
c6494b51
Added Wave Form Nodes ( #1547 )
* small sampling of wave form nodes
* updates to waveform calcs
* fixed noise wave function
* updates noise wave and changelog
* update name of node directory folder
* updated maths and noise sine wave node name + changelog
* updated filename for noise sine wave node
* updated float to precision in noise sine wave
* updated changelog
6 年前
Remy
2883e443
Merge branch 'master' into tests/hdrp/distortion
6 年前
Nerites
4c6e512a
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
Nerites
7a18f28e
Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"
This reverts commit b4235a00abc6fa6e57b0ec4e3b9ac5476a00483b, reversing
changes made to 9f8c48222c8e832dafba28a61d7eb38a18a5f9c8.
6 年前
Nerites
5182ab18
Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings""
This reverts commit ec4368043e0e48024a999926b30a6d885a9c6d5d.
6 年前
GitHub
74d0a872
Merge pull request #1745 from Unity-Technologies/master
Merge from master
6 年前
Julien Ignace
5bfcc8cd
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking
6 年前
Yao Xiaoling
4d7a5d51
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
6 年前
Matt Dean
0a5ac9f7
Added new Rotation about axis node ( #1695 )
* Added new Rotation about axis node
* changes for pr
* changed description
6 年前
Sebastien Lagarde
cd85f0d3
Merge branch 'master' into HDRP/staging
6 年前
Antoine Lelievre
d5e69c03
Merge HDRP/staging
6 年前
sebastienlagarde
72687aa9
Merge branch 'HDRP/staging' into HDRP/fix/reflection-probe-offset-with-rotation
6 年前
GitHub
b400b1c1
Merge branch 'master' into lw/terrain_optimization
6 年前
Sebastien Lagarde
72141169
Merge branch 'master' into lighting-arealigh-fixup
6 年前
GitHub
01fdbb38
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
Paul Melamed
9dbd8998
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
# com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/RenderPipelineResources.cs
6 年前
Yao Xiao Ling
cfd45cf1
Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain
6 年前
GitHub
7cfc2ed0
Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph
6 年前