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Switch Distance output to Vector1

/main
Matt Dean 7 年前
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16cbb0ed
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Vector/DistanceNode.cs

2
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Vector/DistanceNode.cs


static string Unity_Distance(
[Slot(0, Binding.None)] DynamicDimensionVector A,
[Slot(1, Binding.None)] DynamicDimensionVector B,
[Slot(2, Binding.None)] out DynamicDimensionVector Out)
[Slot(2, Binding.None)] out Vector1 Out)
{
return
@"

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