|
|
|
|
|
|
} |
|
|
|
|
|
|
|
static string Unity_DotProduct( |
|
|
|
[Slot(0, Binding.None, 0, 0, 0, 0)] Vector3 A, |
|
|
|
[Slot(1, Binding.None, 0, 1, 0, 0)] Vector3 B, |
|
|
|
[Slot(0, Binding.None, 0, 0, 0, 0)] DynamicDimensionVector A, |
|
|
|
[Slot(1, Binding.None, 0, 1, 0, 0)] DynamicDimensionVector B, |
|
|
|
[Slot(2, Binding.None)] out Vector1 Out) |
|
|
|
{ |
|
|
|
return |
|
|
|