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Fix Subtract node default

/main
Matt Dean 7 年前
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4b962efc
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Basic/SubtractNode.cs

2
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Basic/SubtractNode.cs


static string Unity_Subtract(
[Slot(0, Binding.None, 1, 1, 1, 1)] DynamicDimensionVector A,
[Slot(1, Binding.None, -1, -1, -1, -1)] DynamicDimensionVector B,
[Slot(1, Binding.None, 1, 1, 1, 1)] DynamicDimensionVector B,
[Slot(2, Binding.None)] out DynamicDimensionVector Out)
{
return

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