197 次代码提交 (2019.3-marc)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 6 年前
Andre 78808f0d Boat trail tweaks 6 年前
Andre McGrail eaa6472e Water shader improvements 6 年前
Andre McGrail c197f4d7 Updated LT pipeline package 6 年前
Andre McGrail 23a48921 Tweaked boat physics, shaved off half a ms per boat 6 年前
Andre McGrail 9c08e65f WARNING: This commit requires a custom build of unity and a modified LT pipeline, these will be publicly available soon 6 年前
Andre McGrail eb60867b Level tweaks 6 年前
Andre McGrail 039ec916 level tweaks 6 年前
Andre McGrail 84e64de9 slight tweaks 6 年前
Andre McGrail 95f9af62 Small tweaks 6 年前
Andre McGrail 8adcbeea Updated water submodule 6 年前
Andre McGrail 7438b4a6 Created LOD switcher to only use high level lods on main Camera 6 年前
Andre McGrail c7c57043 Updated water submodule 6 年前
Andre McGrail 9abb6a66 Added custom terrain shadegraph 6 年前
Andre McGrail 3e297a4c Fixed vegetation shaders 6 年前
Andre McGrail fcb77541 Android build settings tweaked 6 年前
Andre McGrail 91a1b267 Updated WaterSystem submodule 6 年前
Andre McGrail 13b925a4 Camera work for cutscene 6 年前
Andre McGrail 220c333d Disabled dynamic batching, enabled static batching 6 年前
Andre McGrail c4011ea8 Updated packages and added basic debug menu 6 年前
Andre McGrail bc67bea6 Updated boat physics settings 6 年前
Andre McGrail eb7bff0b Updated baked lighting 6 年前
Andre McGrail f485660c Manifest back to packages 6 年前
Andre McGrail f9073ee5 Updated settings 6 年前
Andre McGrail 033decc7 Tweaked LOD settings 6 年前
Andre McGrail 01a69cb1 Rebaked Lighting 6 年前
Andre McGrail 7ec2acab Large update, lots of visual differences, be careful updating to here 6 年前
Andre McGrail dc6b492f Added WaterFXPass to MyLWRenderer 6 年前
Andre McGrail b5f3c4b4 Updated MyLWRenderer to newest SRP commit (not working 100%) 6 年前
Andre McGrail dad9d171 Pushed input manager for new axis settings 6 年前
Andre McGrail 88fbddf7 Massive cleanup 6 年前
GitHub c330c77c Merge pull request #2 from Verasl/custom-renderer 6 年前
Andre McGrail 19f3d706 leftover files 6 年前
Andre McGrail 53ec0cec Small tweak to post colliders 6 年前
Andre McGrail f6841daa Merge branch 'tim-callbacks' 6 年前
Andre McGrail 316d47cb Removed WaterSystem submodule and embedded as local Package. 6 年前
Andre McGrail 71f5bf39 Some file re-org 6 年前
Andre McGrail 9aacf27f Update water package to fix building builds 6 年前
Andre McGrail 26473897 Disabled Vsync 6 年前
Andre McGrail e5cf59be Init branch push 6 年前
Andre McGrail 48578b71 Water foam work 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail f1da6447 Added burst compiler for the water system job 6 年前
Andre McGrail 309b3c34 Merge branch 'lw/shader-include' into lw/api-review-v4 6 年前
GitHub d58b7d71 Merge pull request #10 from Verasl/lw/api-review-v4 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
Andre McGrail e79c320d Some more water shader tweaks 6 年前
GitHub 41727060 Merge pull request #13 from Verasl/lw/api-review-v6 6 年前
MingWai 01439ebc SRP API changes by peter 6 年前
MingWai 05a0d7fc change to .NET4 6 年前
Andre McGrail 2be28b1a Slight tweaks 6 年前
Andre McGrail eafe952e update stripping defaults 6 年前
GitHub e0fcb680 Merge pull request #20 from Verasl/srp-api-changes 6 年前
Andre McGrail 08c9a7be Texture/Shader tweaks 6 年前
GitHub 599cccf6 Merge pull request #21 from Verasl/optimization 6 年前
André McGrail ed284400 Fixed Timeline/Cinemachine issues 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 5 年前
André McGrail 98dcb308 Assorted changes 5 年前
GitHub 03081f47 Merge pull request #23 from Verasl/shader-api-cleanup 5 年前
André McGrail 11eb0468 Tweaks 5 年前
André McGrail 35e36990 Added SRP batcher support to the water and removed MPBs 5 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 5 年前
André McGrail 192ef3fc Final tweaks to branch 5 年前
GitHub 28758d0f Merge pull request #31 from Verasl/lw/passes-in-objects 5 年前
André McGrail 5b399baf Initial update for 19.1 5 年前
André McGrail 1b25cca4 InitCommit 5 年前
André McGrail 90aa4e2a embed package 5 年前
André McGrail da3485f6 Merge branch 'GDC-temporary' 5 年前
André McGrail 083db55c Updated FBX settings and cleaned up some un-needed files 5 年前
André McGrail 3de9266d Merge branch 'master' into release/2019.1 5 年前
André McGrail 8c8bf892 Final Cleanup 5 年前
André McGrail 2849325d Init push of 2019.2 branch 5 年前
André McGrail a8f5bdfd 19.2 ProjectSettings update 5 年前
André McGrail 159fa6e5 Init push 2019.3 branch 5 年前
André McGrail 2dfa66c1 Merge branch 'release/2019.3' 5 年前
André McGrail 99f806a8 Updated burst package, fixed missing renderer shaders 5 年前
André McGrail 71057824 Change master to use local package links 5 年前
André McGrail a5cd0dc0 Merge branch 'master' into lw/post-v3 5 年前
André McGrail df2b7a4a Fix planar reflections from rendering post v3 5 年前
André McGrail aac85ebe edits 5 年前
André McGrail 7b564e6c Update to Universal 5 年前
André McGrail 0669fac0 Minor tweaks 5 年前
André McGrail fde4e690 Added new Input System 5 年前
André McGrail 7896358b Update package to public 7.0.0 package 5 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 5 年前
André McGrail 8653c6cc Init commit 5 年前
André McGrail bdc8378b Changes 5 年前
Bruno Gagne 08ce545b added asset small_tree_A + shader and textures 5 年前
GitHub 635d9497 Demo work merge (#64) 4 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 4 年前
GitHub 3b5e5ca2 Bug fixes (#70) 4 年前
GitHub b5164358 Bug fixes (#71) 4 年前
André McGrail 0b7bbe98 Random prefab updates and project settings tweaks to get the project running on all platforms 5 年前
Lucas Meijer b81c4983 hook up with incremental buildpipeline. windows build works, windows livelink not, android not at all 4 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 4 年前
Florian Penzkofer 212b1571 Change Vulkan swapchain image count to 3 4 年前
GitHub 8860837a Change Vulkan swapchain image count to 3 (#94) 4 年前
Lukas Chodosevicius 15f26d16 Setting demo_island as build target 4 年前
Marc Tanenbaum f87ef8a8 Other things changed in process. It's possible that this commit could be thrown away, as none of these changes reflect 'deliberate' work. 4 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 4 年前
andytouch 678137e6 Graphics: Adding XRay Dither Effect for Checkpoints 4 年前
Andre McGrail 8c5ed2f1 updated branch to 2020.1.0b14 and URP 9.0.0.preview33 4 年前
andytouch baa541e9 Upgrade: Project is now using Unity 2020.1.0b8 4 年前
andytouch 83bb51a8 Upgrade: 2019.3.13. Added Gradient Fog Render Pass 4 年前
Marc Tanenbaum 75118985 Updated to latest 2019.3 4 年前
andytouch fec0e4c0 Structure: Tweaking Asset Names and Setup 4 年前
Mike Geig 97c4cb3a -Merged all changes and repaired issues 5 年前
Mike Geig 5611be45 Merge branch 'merge-branch' into demo-work 5 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
davidbe e73f2844 Add Adaptive Performance. 4 年前
Andre McGrail 62f4e58f Benchmark base 4 年前
André McGrail b5841bcb Init commit 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
davidbe 5d585c81 Update to working state with 3fps improvement and less power consumption. 4 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
Mike Geig c2fc4940 merged files in 4 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
HouseinCornell efb37697 updates on fbx files 4 年前
Mike Geig 52c9b79b working through the game hierarchy 4 年前
Andre McGrail 02722ac4 Update to 2020.2.0f1 3 年前
Mike Geig daf819d7 Merge branch '2019.3/marc' into mikesbranch 4 年前
Andre McGrail 9b7c02b9 Squashed commit of the following: 3 年前
GitHub 9f9ce694 enable playmode tests in project (#120) 4 年前
Rob Thompson 73ac733b Added script defines to player settings and high quality settings for PS5 3 年前
Rob Thompson be6f6367 Added PS5 quality settings and script definitions 3 年前
David Llewelyn 4f13e96a Added initial realtime gi setup 3 年前
Andre McGrail 2af4ea8e Merge branch 'feature/benchmark' of https://github.com/Unity-Technologies/BoatAttack into feature/benchmark 4 年前
Rob Thompson 856b29ec Delete PS5Settings.json 3 年前
Rob Thompson 78f50ff1 Upgrade project version to 2020.3.4f1 3 年前
David Llewelyn f2a5c27b Beginning work to divide up the world into gi param groups 3 年前
Andre McGrail 896f9025 Fixed volume quality levels 4 年前
André McGrail 1c0adb5c Merge branch 'demo-work-temp' into demo-work 5 年前
Rob Thompson 3d694852 Delete PS5Settings.json 3 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 3 年前
André McGrail acc5c0e7 Updates for clouds 5 年前
GitHub 8420f701 Enable test script defines and force no batch mode during test runs (#122) 4 年前
Rob Thompson c20d0ed7 Revert "Delete PS5Settings.json" 3 年前
André McGrail d5412042 Small buoyant object tweaks, updated packages, removed analytics, no more debug conflicts with input 5 年前
Rob Thompson 36dbb169 Revert "Upgrade project version to 2020.3.4f1" 3 年前
Sean Stolberg b45396c3 We need to run in .NET api compat level 1 (.NET 2.0) to avoid compilation issues with test packages. 4 年前
Sam Bickley 1d337e2e Quality Performance Improvements 5 年前
HouseinCornell 8784e5a5 added new fbx exporter and other stuff.. 4 年前
André McGrail a297a314 Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
Mike Geig e8ec38c4 Project cleanup 4 年前
Mike Geig eaf4c547 Merge branch 'temp' into demo/artist_tools 4 年前
André McGrail dc80faee Assorted changed 5 年前
Andre McGrail 90b4b3a3 Switch updates 5 年前
André McGrail 06d87551 Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
Andre McGrail 4206ca48 changed low quality to have full LODs 5 年前
Andre McGrail f0137e1b Upped max LOD for low quality 5 年前
André McGrail 41ca500f Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
Andre McGrail 8517dfff Assorted changes for Unite 5 年前
André McGrail 1b3a2f44 splash screen update 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 579bfe81 More updates, huge prefab reorg, quality settings for URP 5 年前
André McGrail 3148cc39 added volume quality levels 5 年前
Felipe Lira 12945025 Reduced shader variants 4 年前
André McGrail 9e0f924d Additional work 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 4 年前
André McGrail 90c6edba Reduced shader variants 4 年前
André McGrail dfacfd94 updates 4 年前
André McGrail 71d76279 Project cleanup 4 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 4 年前
André McGrail b5e3ef4e Add race UI touch references 4 年前
André McGrail e590f923 Main menu baked light data, cleaned up some expensive calls in the water shader 4 年前
André McGrail 946d57dc cleaned up some project settings serialised data 4 年前
André McGrail c679d026 assorted final tweaks 4 年前
Andrem 8529b5bd misc files 3 年前
sophia 658188b8 Merge remote-tracking branch 'origin/ps5-settings' into consoles-perf 3 年前
Andrem 815dd559 updated version and packages 3 年前
Andrem 79176919 init push 3 年前
Andre McGrail e3115ce9 Added probuilder 3 年前
Andrem 5eb68dc3 Merge branch 'master' into feature/new-clouds 3 年前
Andre McGrail 5a392d1a work on day/night controller 3 年前
Andre McGrail 49659ec8 Squashed commit of the following: 3 年前
Andrem b978245f added probuilder package 3 年前
Andrem 3932b2dd New Buoy system and tweaks to the gerstner wave jobs 3 年前
sophia 6e071028 Merge branch 'master' into consoles-perf 3 年前
sophia 165c9e4d (test) add more scripting defines 3 年前
sophia 3b8e64fb Revert "Merge branch 'master' into consoles-perf" 3 年前
sophia cf98a7eb Revert "Revert "Merge branch 'master' into consoles-perf"" 3 年前
sophia b9942dc7 test setting m_PerPlatformDefaultQuality 3 年前
sophia f46c785a Update QualitySettings.asset 3 年前
GitHub 7c22ab22 Integrated basic gfx test (#146) 3 年前
Andrem 595cf001 added test framework and editor build settings missing from last PR 3 年前
Andrem fb6272ba Updated to 2020.3.14f1 3 年前
Andrem d680609a Updated DX11 images, stopped asynchronous shader compiling 3 年前
Andrem 74481ec4 Removal of the auto build addressables and now using the built in functionality of latest addressables package 3 年前
tim 2cdaf4a8 GPU driven boat attack. 3 年前
Sophia 4bfe4303 Update ProjectSettings.asset 3 年前
Sophia a82b89da Update ProjectSettings.asset 3 年前
GitHub 22256c4b Update scripting defines (#156) 3 年前